GW2: greatest/worst

Horus

Horus

Desert Nomad

Join Date: Aug 2007

www.godtguild.com

Blades Of Burning Shadows [GoDT]-leader

Mo/

hope: world wars need to be more friendly to PvE players than HA is...
fear: will be too short and cmpletable in few days *cries*

I MP I

I MP I

Hustler

Join Date: Nov 2006

in between GW2 servers

Mo/

Hope: Long swords and runic blades are included in the game. Actual skill balance and hopefully no filler skills that are totally useless are added. Minimal grind.

Fear: The game will become a grind fest like EQ with better graphics.

Xunlai Guru Agent

Xunlai Guru Agent

Forge Runner

Join Date: Jun 2006

Hope: Chaos Armor!

Fear : Nothing ^^;;

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

hopes:HUGE PvP batles,solo ability's
fears:non yet.(want MOAR info)

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Hope: that it will be more like GW than WoW
Fear: that it will be more like WoW than GW

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Quote:
Originally Posted by MithranArkanere
Hope:
Any character getting any skill and being able to do and reach anything, egardless of professions. It would be great to be able to change even primary profession, so people would just one character of each race: one human, one Charr, one Asura, one Norn, etc... and they next campaigns add new races that can also learn everything.
Same professions for al races, just with different names: Charr Shaman, Asura Priest, Human Monk, Norn Quack, Silvary Curer. You'll have to go to Charr lands and befriend the charr to learn their skills, but you could get tham all with the same character.
It would be very cool if they decided to go that route.

Fried Tech

Krytan Explorer

Join Date: Sep 2007

[Yeti]

E/

Quote:
Originally Posted by quickmonty
Hope: that it will be more like GW than WoW
Fear: that it will be more like WoW than GW
very well put

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

Hope: Persistent world where it's fun to explore, where enemies are easy to avoid if wanted, and there's a nice resort off on the beach somewhere were people like to party.

Fear: GRIND GRIND GRIND! Grind for Armor, Grind for levels, Grind for Weapons, Grind for titles, Grind for skills, Grind for titles necessary for game play, Grind for....

The Fox

The Fox

Lion's Arch Merchant

Join Date: Apr 2005

Hope: That gold will be removed from the game completely & the nerf stick will break in half!

Fear: That skill choices will not have as much synergy with each other.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Hope: The ENTIRE map will be a persistent, explorable area (except for missions, dungeon & other instanced things) giving us a full world to explore instead of about %30 of the area. Allowing us to really have area to EXPLORE, Not just easy to reach towns & such.

Fear: They will cut down on the amount of content (items & armor) because they have 5+ races and therefore make fewer armor & item choices per race.

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

hope:


Lucky title will man something


worst fear:

I'll have to upgrade my 56k dialup modem to cable isp :{

Ravious

Ravious

Lion's Arch Merchant

Join Date: Mar 2006

Servants of Fortuna

N/Mo

Hope: That it will still feel like Guild Wars.
Hope 2: That WorldPvP is so much its own game that I can just play that.
Hope 3: That Events revolutionize MMOs.

Fear: That it won't feel like Guild Wars.

bel unbreakable

Frost Gate Guardian

Join Date: Jun 2006

scotland

shadow hunters of light

W/Mo

hope : having to work for what i want

fear : getting to every thing 2 days into the game

Rexxar_BiH

Rexxar_BiH

Ascalonian Squire

Join Date: Aug 2006

Sarajevo, BiH

The Divine Shadowstones

R/E

hope: that it will have some small lvl cap and low grinding, that i iwll be able to explore all those areas from gw in non-instanced world and that its soloable
fear:that it will be completley new game with new mechanics and it wont remind u on original GW

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Greatest: World vs. World will hopefully actually be epic, grand warfare that actually has a meaningful effect on the game. Ie: Everything AB in GW1 was hyped to be, but actually nothing like.

Worst: They make it impossible or semi-impossible to solo and force everyone to PUG. That would be a game-killer right there IMO.

agrios

agrios

Krytan Explorer

Join Date: May 2006

South America

Naked Stalkers of America[Nude]

W/

Hope: Better armor/weapon designs and character animations. Better trading system. More characer customization

Fear: Non-instanced stress, grindfest and powercreep. Dont be able to have many chars

credit

credit

Banned

Join Date: Jan 2008

Team Apathy [aFk]

W/P

Hope: Amazing PvP.
Fear: Extreme grind and titles.

JeniM

Desert Nomad

Join Date: May 2007

W/E

Hope : PvP i may be interested in, great PvE with huge scale battles

Fear : Wasting £30 on a crap game

DarkWasp

DarkWasp

Desert Nomad

Join Date: Mar 2005

Paradise

Agency Of Forbidden Fruits [Oot]

R/A

Quote:
Originally Posted by Darksun
Hope: The ENTIRE map will be a persistent, explorable area (except for missions, dungeon & other instanced things) giving us a full world to explore instead of about %30 of the area. Allowing us to really have area to EXPLORE, Not just easy to reach towns & such.

Fear: They will cut down on the amount of content (items & armor) because they have 5+ races and therefore make fewer armor & item choices per race.
Changing mine to this post. Im all about customization.

DarthFlesh

DarthFlesh

Frost Gate Guardian

Join Date: Jun 2006

Gem of Destiny

N/

Quote:
Originally Posted by Kyp Jade
Hope: Do away with the class system, allow characters to change primaries
this makes GW2 into Fury perhaps?

HOPE: good graphic, + good gameplay, and the awesome pvp
FEAR: no necros and minions in gw2!! :O

Xue Fang

Banned

Join Date: Nov 2007

Hope: True hardcore PvP. Like Diablo 2 Hardcore. I demolish the enemy team, take their items, and demolish their corpses using "Find Item".

Fear: My hope does not come true.

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

Hope: Ability to use/wear all things in Hall of Monuments (otherwise what's the point of having it?) - multiple pets would be nice too

Fear: Monthly fee being implemented

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

I don't really have a biggest hope/fear. I think the game will be amazing.

My only concern is that the PvP stays as amazing as it is now. While things may be unbalanced, I've never ran across a game of this genre with this fast pace actioned PvP. It's the best i've ever played, and i hope it stays the same.

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Hope: Allows plenty of player customization
Fear: I might play Fallout 3 instead....

azizul1975

Lion's Arch Merchant

Join Date: Jul 2007

GMT+8

The Elite Guard of Tyria (TEGO)

Mo/

hope : drops are customised - haha... no people can be richer than me...
fear : drops are customised - what ? how can i be rich then.....?

RedNova88

RedNova88

Krytan Explorer

Join Date: Oct 2007

Behind you!

W/

Hope: Is as casual as the current GW and that there will still be a multi professions system (it's why I bought GW in the first place).

Fear: Power being balanced around items and level, instead of level and personal skill, and team work. AKA turning it into WoW.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Hope: It's soloable
Fear: The armour will suck, or they will implement race bonuses.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Hope: No grind , heck no titles

Fear: Super grind titles>.>

Anarkii

Anarkii

Jungle Guide

Join Date: May 2005

-None-

R/Me

Hope : Maxing everything in HoM will give players the equivalent of 1 red dye in G2.

Fear : Maxing everything in HoM will give players the equivalent of 2 red dyes in G2.

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

I'm bringing this thread back from the dead.

Another Fear:

GW2 is only being made because ANet can't come up with anything original anymore. They're looking for more people to play their games, so why not have a rip-off of World of Warcraft that people can relate to, but has a one time only pay to play...

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Hope: Gw2 gets canceled or gets switched to a better company.

Fear: It will turn out to be more of the same EotN bullshit.

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

Hope: No titles. No AI companions that kill the quality & quantity of pugs.
Fear: Stupid title grind that's suppose to be the PvE endgame.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by jackie
No AI companions that kill the quality & quantity of pugs.
The average pickup group player is what kill the quality of pugs. And then with quality down, us H/Hers can choose either to play with the AI or to quit the game. And there goes quantity. At least with H/H you can still have us in towns.

urbnatr

urbnatr

Lion's Arch Merchant

Join Date: Oct 2005

Nocturnal Syndicate[sYn]

W/

hope: they have many faces and hair styles
F.E.A.R: people not loving the game and quiting

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Fear: no ritualist, mesmer or necro class
Hope: that Ursan will finally make me look like a real bear

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

Hope:Same concept artists as GW1.
Fear:Same people who made the skills in GW1.

Both are confirmed. XD
I'm a dick.

Edit:Hey, Upier did you fix your trouser problem.

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by Zahr Dalsk
The average pickup group player is what kill the quality of pugs. And then with quality down, us H/Hers can choose either to play with the AI or to quit the game. And there goes quantity. At least with H/H you can still have us in towns.
The point is that GW was marketed as a cooperative RPG. With henchies, you had a fair chance of failure, so PuGs were often a better choice. Even bad PuGs were good in the overall scheme of things, because they taught bad players how to be better and introduced them to people who were willing to teach them. Heroes have pretty much demolished this system, all but guaranteeing that the average player picks H/H over PuG... which in turn all but guarantees there are no PuGs, so the average player is forced to H/H - unless they've got a reliable guild/alliance/circle of friends they made way back when.

Even then, it's usually just two guys with six heroes...

On topic, but in line with the above:

HOPE: GW2 is as fresh and exciting as Guild Wars was.

And I mean Prophecies. Renaming the game was stupid, and most of the additions that were shoved into the game afterwards have only changed or destroyed what I liked about Guild Wars in the first place.

FEAR: GW2 turns into WoW.

There is nothing wrong with WoW, but grind is not why I bought this game.

RedNova88

RedNova88

Krytan Explorer

Join Date: Oct 2007

Behind you!

W/

Hope: No subscription! Also that they keep the 8 skill limit, or at least keep it small (I don't want 80 skills on my bar and only use several of them, like many MMOs). And finally I hope that they'll add the ability to dual wield weapons other than daggers

I lied! I have one last hope, and that is that I hope the open world events that they gave examples of, are truly going to be as such. Ex. Dragon attacks village, people band together to fight it off and everyone that participates gains something, but if nobody participates perhaps the village will be demolished.

Fear: Grind based! I have such a fear that the game will be grind based, I don't actually think it will but Im scared that it may end up this way. Casuals > Hardcore and this is coming from someone that plays 5+ hours a day usually. Titles are fine as long as they offer no in-game benefit! My largest fear is items=power (WoW anyone?). If it gets to the point where there is no cap on damage/stats for an item... I won't be buying, period. When items keep getting stronger it allows even the most unskilled player to do very well if they have all the time/money, and that is NOT right.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Hope: PvE will be a bigger challenge and Hard Mode is put in soon after release. And that different races get special skill/traits other then looks *like norn can transform and whatnot*, most people disagree with that I think but I think it will make things more interesting.
Fear: That they do not include my all 3 favorite professions *necro, sin, rit*.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Redfeather1975
Edit:Hey, Upier did you fix your trouser problem.
You DARE mock me??!?!?
OMGWTF!%/&%#/&%#/(%!1!!1!!!11!

/shakefist
/finger

OMGWTF!%/&%#/&%#/(%!1!!1!!!11!
OMGWTF!%/&%#/&%#/(%!1!!1!!!11!
OMGWTF!%/&%#/&%#/(%!1!!1!!!11!