axe sword or hammer?
Sir Pandra Pierva
PvP-Hammer for smashing style
PvE/PvP-Axe for evil look,
PvE-Sword for power
PvE/PvP-Axe for evil look,
PvE-Sword for power
Torqual
I like them all equally and have several of each.
Seem to use Axe a little less these days in PvE now I have Whirlwind Attack and "Finish Him!" levelled.
Hammer is lovely for high-end PvE just for Earth Shaker.
Sword is beautiful for AB thanks to Disarm.
I have a question:
Any good Scythe builds?
Seem to use Axe a little less these days in PvE now I have Whirlwind Attack and "Finish Him!" levelled.
Hammer is lovely for high-end PvE just for Earth Shaker.
Sword is beautiful for AB thanks to Disarm.
I have a question:
Any good Scythe builds?
Stormlord Alex
Quote:
Originally Posted by Torqual
IAny good Scythe builds?
Yes, actually...
[skill]warrior's endurance[/skill][skill]pious assault[/skill][skill]mystic sweep[/skill][skill]eremite's attack[/skill][skill]protector's strike[/skill][skill]bull's strike[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
... Actually, Crippling Victory is probably better than Protector's, but there's no skill icon thing for it yet.
Or there's the Steady Stance scyther...
[skill]steady stance[/skill][skill]drunken blow[/skill][skill]desperation blow[/skill][skill]"Watch Yourself!"[/skill][skill]rending sweep[/skill][skill]healing signet[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
That's the old template I had, you might wanna look at something else since "WY!" was nerfed - Steady Stance should probably give enough adrenaline to make "Save Yourselves!" feasable.
[skill]warrior's endurance[/skill][skill]pious assault[/skill][skill]mystic sweep[/skill][skill]eremite's attack[/skill][skill]protector's strike[/skill][skill]bull's strike[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
... Actually, Crippling Victory is probably better than Protector's, but there's no skill icon thing for it yet.
Or there's the Steady Stance scyther...
[skill]steady stance[/skill][skill]drunken blow[/skill][skill]desperation blow[/skill][skill]"Watch Yourself!"[/skill][skill]rending sweep[/skill][skill]healing signet[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
That's the old template I had, you might wanna look at something else since "WY!" was nerfed - Steady Stance should probably give enough adrenaline to make "Save Yourselves!" feasable.
Bobby2
Steady Stance scythe not too much nrg issues there?
EDIT:
Quote:
Originally Posted by Torqual
EDIT:
Quote:
Sword is beautiful for AB thanks to Disarm.
Why, when you can have [skill]shield bash[/skill]
Stormlord Alex
Quote:
Originally Posted by Bobby2
Steady Stance scythe not too much nrg issues there?
Not really, you can go a while with the Warr's natural regen and the 7 energy return of SS - each SS/DB combo amounts to costing 3 energy.
You might want to pull out a zealous scythe if you find yourself needing to push Rendings more than you'd like, but it's ok.
You might want to pull out a zealous scythe if you find yourself needing to push Rendings more than you'd like, but it's ok.
Torqual
Quote:
Originally Posted by Bobby2
Steady Stance scythe not too much nrg issues there?
EDIT:
Why, when you can have [skill]shield bash[/skill] Disarm for general interrupt though. I lose count of the number of Troll Unguents, Heal Sigs and Shadow Refuges I catch... but probably most crucial is that catching a Lightning Hammer on a shrine ele can mean the difference between capping and not.
SBash is lovely sin-hate and I should use it more, but it's a little too specialised, and rather less useful since so many Assassins switched to lame Dancing Dagger/Signet builds anyway.
EDIT:
Why, when you can have [skill]shield bash[/skill] Disarm for general interrupt though. I lose count of the number of Troll Unguents, Heal Sigs and Shadow Refuges I catch... but probably most crucial is that catching a Lightning Hammer on a shrine ele can mean the difference between capping and not.
SBash is lovely sin-hate and I should use it more, but it's a little too specialised, and rather less useful since so many Assassins switched to lame Dancing Dagger/Signet builds anyway.
Torqual
Quote:
Originally Posted by Stormlord Alex
Yes, actually...
[skill]warrior's endurance[/skill][skill]pious assault[/skill][skill]mystic sweep[/skill][skill]eremite's attack[/skill][skill]protector's strike[/skill][skill]bull's strike[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
... Actually, Crippling Victory is probably better than Protector's, but there's no skill icon thing for it yet.
Or there's the Steady Stance scyther...
[skill]steady stance[/skill][skill]drunken blow[/skill][skill]desperation blow[/skill][skill]"Watch Yourself!"[/skill][skill]rending sweep[/skill][skill]healing signet[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
That's the old template I had, you might wanna look at something else since "WY!" was nerfed - Steady Stance should probably give enough adrenaline to make "Save Yourselves!" feasable. Thanks. I seem to have several Green scythes lying around that I use for nothing and can't sell. Will give these a go and see if I can get some joy.
[skill]warrior's endurance[/skill][skill]pious assault[/skill][skill]mystic sweep[/skill][skill]eremite's attack[/skill][skill]protector's strike[/skill][skill]bull's strike[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
... Actually, Crippling Victory is probably better than Protector's, but there's no skill icon thing for it yet.
Or there's the Steady Stance scyther...
[skill]steady stance[/skill][skill]drunken blow[/skill][skill]desperation blow[/skill][skill]"Watch Yourself!"[/skill][skill]rending sweep[/skill][skill]healing signet[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
That's the old template I had, you might wanna look at something else since "WY!" was nerfed - Steady Stance should probably give enough adrenaline to make "Save Yourselves!" feasable. Thanks. I seem to have several Green scythes lying around that I use for nothing and can't sell. Will give these a go and see if I can get some joy.
Beomagi
Quote:
Originally Posted by Stormlord Alex
Yes, actually...
[skill]warrior's endurance[/skill][skill]pious assault[/skill][skill]mystic sweep[/skill][skill]eremite's attack[/skill][skill]protector's strike[/skill][skill]bull's strike[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
... Actually, Crippling Victory is probably better than Protector's, but there's no skill icon thing for it yet.
Or there's the Steady Stance scyther...
[skill]steady stance[/skill][skill]drunken blow[/skill][skill]desperation blow[/skill][skill]"Watch Yourself!"[/skill][skill]rending sweep[/skill][skill]healing signet[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
That's the old template I had, you might wanna look at something else since "WY!" was nerfed - Steady Stance should probably give enough adrenaline to make "Save Yourselves!" feasable.
Used the warrior's endurance version a bit, then went back to steady stance. Always loved drunken attacks similar to your idea.
been using this recently.
[skill]steady stance[/skill][skill]drunken blow[/skill][skill]desperation blow[/skill][skill]symbolic strike[/skill][skill]Eremite's Attack[/skill][skill]signet of Pious Restraint[/skill][skill]sunspear resurrection signet[/skill][skill]Healing Signet[/skill]
14 tac = 3 adr + 7 nrg = 4 adr and 8 energy on hitting with zealous, charging symbolic immediately with enough energy to use eremites for simulated ias.
[skill]warrior's endurance[/skill][skill]pious assault[/skill][skill]mystic sweep[/skill][skill]eremite's attack[/skill][skill]protector's strike[/skill][skill]bull's strike[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
... Actually, Crippling Victory is probably better than Protector's, but there's no skill icon thing for it yet.
Or there's the Steady Stance scyther...
[skill]steady stance[/skill][skill]drunken blow[/skill][skill]desperation blow[/skill][skill]"Watch Yourself!"[/skill][skill]rending sweep[/skill][skill]healing signet[/skill][skill]rending touch[/skill][skill]resurrection signet[/skill]
That's the old template I had, you might wanna look at something else since "WY!" was nerfed - Steady Stance should probably give enough adrenaline to make "Save Yourselves!" feasable.
Used the warrior's endurance version a bit, then went back to steady stance. Always loved drunken attacks similar to your idea.
been using this recently.
[skill]steady stance[/skill][skill]drunken blow[/skill][skill]desperation blow[/skill][skill]symbolic strike[/skill][skill]Eremite's Attack[/skill][skill]signet of Pious Restraint[/skill][skill]sunspear resurrection signet[/skill][skill]Healing Signet[/skill]
14 tac = 3 adr + 7 nrg = 4 adr and 8 energy on hitting with zealous, charging symbolic immediately with enough energy to use eremites for simulated ias.
Paladin of vvar
I think the sword is better because it owns with elite skills like hundred blades and its way better use then axes. swords cause bleeding dps so axes go in for just brutal assaults
Stormlord Alex
Quote:
Originally Posted by Paladin of vvar
I think the sword is better because it owns with elite skills like Dragon Slash
Fix'd.
Paladin, Hundred Blades is really bad. One look at [skill=text]Sun and Moon Slash[/skill] says so.
Paladin, Hundred Blades is really bad. One look at [skill=text]Sun and Moon Slash[/skill] says so.
English Warrior
i think axe sword and hammer can be used in pve and pvp.
Tyla
Quote:
Originally Posted by Leeds
i think axe sword and hammer can be used in pve and pvp.
KD is quite limited in PvE because of enemies that are just immune to it.
Bad design, imo.
Bad design, imo.
Trvth Jvstice
I've noticed that with some enemies that can't be knocked down, they still get interrupted and even in areas with tons of enemies that can't be KD, the majority of the enemies there can. That said, I'm sure my D Slash build is doing a Lot more dmg and knocks down enemies more often than with a hammer build. So, I'm probably agreeing with you about hammer's lack of usefulness compared to sword and axe in PVE, but disagreeing with you about KD's usefulness in PVE, especially the amount of KD that you get with Brawling Headbutt.
Crom The Pale
I really find that Hammers have little use in PvE. The damage just isn't as big as axes/swords when you add up the swing time and skills.
Knockdowns really work best in PvP, in PvE mostly your not going to get much benifit from a knockdown, ie no co-ordinated spikes. A hammer war can knock a foe down for 3 seconds, but a sword/axe war will take out 50%+ of his life points in that same amount of time.
Knockdowns really work best in PvP, in PvE mostly your not going to get much benifit from a knockdown, ie no co-ordinated spikes. A hammer war can knock a foe down for 3 seconds, but a sword/axe war will take out 50%+ of his life points in that same amount of time.
Shaz
Quote:
Originally Posted by Celestial Beaver
<3 Hammers.
I've never had so much fun with my warrior than I have with a hammer.
[skill]"For Great Justice!"[/skill][skill]Crude Swing[/skill][skill]Earth Shaker[/skill][wiki]Whirlwind Attack[/wiki] + Splinter Weapon Hero + Orders Dervish = lulz. QFT. That's exactly what we run in FoW and Ancestors Rage also, and mobs just blow up.
I almost always run Earth Shaker in PvE, unless I know I will fight a lot of enemies that I can't be KD, like the Jotun or giant in general. With correct target and positioning, you can do crazy AoE damage and KD lock a whole mob.
I've never had so much fun with my warrior than I have with a hammer.
[skill]"For Great Justice!"[/skill][skill]Crude Swing[/skill][skill]Earth Shaker[/skill][wiki]Whirlwind Attack[/wiki] + Splinter Weapon Hero + Orders Dervish = lulz. QFT. That's exactly what we run in FoW and Ancestors Rage also, and mobs just blow up.
I almost always run Earth Shaker in PvE, unless I know I will fight a lot of enemies that I can't be KD, like the Jotun or giant in general. With correct target and positioning, you can do crazy AoE damage and KD lock a whole mob.
Paladin of vvar
Axes are good ill admit.any1 wanna buy a ingeous maul? look me up to buy it
Cathode_Reborn
Anyone think Heavy Blow needs a buff?
It's nowhere to be seen in any serious pvp, since Bash replaces it. Anywhere else it's good (i use it often in aspenwood/ab), but I still think it could use a small boost. I want 40+dmg
It's nowhere to be seen in any serious pvp, since Bash replaces it. Anywhere else it's good (i use it often in aspenwood/ab), but I still think it could use a small boost. I want 40+dmg
Paladin of vvar
I now reccomend axes.becausw triple chop is very usful. and u dont need to have any weapon mastery.using tactics and strength combined with axe mastery is the best damage possible
FIG TREE MAN
hammmmmmmmmmmmmmmmmmmmmmers are cool
i like knocking people down!
i like knocking people down!
Murmel
Axe kills everything (well... Not everything but ya get it ) They have awesome AoE attacks (yes hammer's got that too I know...) but still prefer the axe as it has a lil' bit more damage even if it lacks the knockdown. Especially love the axe in pve, as I can Death Charge or something into a group of mobs just a little before all the casters start nuking so I get their attention (which is dam difficult in GW as there is no "threat" thingys -_-) Then, just spam as hell hehe... Triple Chop - Cyclone Axe - Whirlwind Attack. Now, theres a NICE spike I tells ya. Especially if you have a monk with the Strength of Honor spell och whatever it's called... So you do loads more damage.
Though now to pvp..
As I totally suck in pvp in everything other than caster nuker or healing, I'm really not sure whats best for a warrior (as nothing works for me there *roll eyes*) BUT, from what I've seen, hammer's are devastating as hell just se a hammer guy bullying a monk with KD's... Ahh what an awesome feeling hehe. Sword can be usefull as it can apply some conditions (bleeding deap wound etc.) Sword has a stable damage output, (11-22 or whatever it is...) I can throw away some huge damage too, just yesterday a guy ganked me several times by using Dragon Slash + For Great Justice I think it's called... so he had about constant Dragon Slash for like 25 secs... And I played as caster there so I died faster than a warrior would have done
Anyway, to the final conclusion.
For PvE usage: I recommend axe, high aoe and single target damage, has got deap wound. Cannot come up with any cons really heh...
For PvP usage: Hammer, awesome anti-kite (which is very usefull in pvp) it has KD and great damage aswell. 1 con though: as it requires 2 hands, you lack a shield. But most of the times that 16 armor you lack will get compensated by that you wont take as much damage (now if you KD 'em)
All around purpose (and if you don't want to be a "one of a kind" (yes I know that axes have becom very popular recently) then go for sword. I has decent damage and a couple of defensive skills which can be life saving.
Well, thats all I have to say hope this helped anything.
Edit: The axe also looks very very badass so if you go for the "cool" factor: go axe.
Though now to pvp..
As I totally suck in pvp in everything other than caster nuker or healing, I'm really not sure whats best for a warrior (as nothing works for me there *roll eyes*) BUT, from what I've seen, hammer's are devastating as hell just se a hammer guy bullying a monk with KD's... Ahh what an awesome feeling hehe. Sword can be usefull as it can apply some conditions (bleeding deap wound etc.) Sword has a stable damage output, (11-22 or whatever it is...) I can throw away some huge damage too, just yesterday a guy ganked me several times by using Dragon Slash + For Great Justice I think it's called... so he had about constant Dragon Slash for like 25 secs... And I played as caster there so I died faster than a warrior would have done
Anyway, to the final conclusion.
For PvE usage: I recommend axe, high aoe and single target damage, has got deap wound. Cannot come up with any cons really heh...
For PvP usage: Hammer, awesome anti-kite (which is very usefull in pvp) it has KD and great damage aswell. 1 con though: as it requires 2 hands, you lack a shield. But most of the times that 16 armor you lack will get compensated by that you wont take as much damage (now if you KD 'em)
All around purpose (and if you don't want to be a "one of a kind" (yes I know that axes have becom very popular recently) then go for sword. I has decent damage and a couple of defensive skills which can be life saving.
Well, thats all I have to say hope this helped anything.
Edit: The axe also looks very very badass so if you go for the "cool" factor: go axe.
reanimatorX
axe, because they look awesome.
trying to get a good prof/nf sword build and might start using swords (along with axes).
never used a hammer.
trying to get a good prof/nf sword build and might start using swords (along with axes).
never used a hammer.
dinocroc109
Quote:
Originally Posted by Squishy ftw
pve: sword -> godmode
pvp: axe -> eviscerate agreed. I like the sword better tho because it has the potential to put on more conditions.
pvp: axe -> eviscerate agreed. I like the sword better tho because it has the potential to put on more conditions.
Nexus Icon
For pure damage with no frills, I like sword.
For very good damage (and unbeatable spikes) with lots of interrupts (meaning that it's generally more useful), I like axe.
For fun and knockdowns, hammer.
Sword is efficient but boring. It mainly consists of spamming a D-Slash combo, especially considering that a high percentage of mobs are immune to a sword's deep wound.
Hammer, whilst fun, is not guaranteed to be useful against all mobs. When it works, there's nothing better for disruption, but I prefer my skillbar to be consistently good against all potential enemies.
Every mob in the game can suffer from unconditional deep wounds and can be interrupted.
Therefore, axe wins for PvE.
In PvP, the weapons are far more balanced offering more variety, so there's no clear winner.
For very good damage (and unbeatable spikes) with lots of interrupts (meaning that it's generally more useful), I like axe.
For fun and knockdowns, hammer.
Sword is efficient but boring. It mainly consists of spamming a D-Slash combo, especially considering that a high percentage of mobs are immune to a sword's deep wound.
Hammer, whilst fun, is not guaranteed to be useful against all mobs. When it works, there's nothing better for disruption, but I prefer my skillbar to be consistently good against all potential enemies.
Every mob in the game can suffer from unconditional deep wounds and can be interrupted.
Therefore, axe wins for PvE.
In PvP, the weapons are far more balanced offering more variety, so there's no clear winner.
A Leprechaun
Quote:
Originally Posted by dinocroc109
agreed. I like the sword better tho because it has the potential to put on more conditions.
Youd do realise that axe can put on more conditions ^^.
Sword - Bleeding, Deep wound and Cripple
Axe - Deep wound, cripple, Bleeding and Weakness.
Unless I'm mistaken. (which happens a lot ^^)
Back on topic, I have to say I like all the weapons and although sometimes hammers can be a little less effective I generaly find it more fun.
~A Leprechaun~
Sword - Bleeding, Deep wound and Cripple
Axe - Deep wound, cripple, Bleeding and Weakness.
Unless I'm mistaken. (which happens a lot ^^)
Back on topic, I have to say I like all the weapons and although sometimes hammers can be a little less effective I generaly find it more fun.
~A Leprechaun~
Jam Jar
Hammer isn't that great in PvE. No shields, plus they only specialize in KDing one foe best. As for me, I've never really liked swords... think they're too overrated. So I'm more of a axe weilding frenzy spiker of 1337n355.
Paladin of vvar
[QUOTE=mr. heroic]do you prefer an axe a sword or a hammer?
which one?
and why?[/QU
The sword is best.Ive go a riptoste build thats really hard to beat. here's the stats and skill
swordsmanship-9
strength-8
tactics-14
skills
-endure pain
-riposte
-deadly riposte
-gladiators defense(elite)
-soldiers strike
-thrill of victory
-Healing signet
If you want to pwn and defeat and become the ultimate warrior,i reccomend this build
the weapon you should use is droknars sword or an armor penetration green sword thats rec 9 swordsmanship
Dont forget to bring a tactics shield with max modes
which one?
and why?[/QU
The sword is best.Ive go a riptoste build thats really hard to beat. here's the stats and skill
swordsmanship-9
strength-8
tactics-14
skills
-endure pain
-riposte
-deadly riposte
-gladiators defense(elite)
-soldiers strike
-thrill of victory
-Healing signet
If you want to pwn and defeat and become the ultimate warrior,i reccomend this build
the weapon you should use is droknars sword or an armor penetration green sword thats rec 9 swordsmanship
Dont forget to bring a tactics shield with max modes
Fanshen Flinty Hill
^omg rofl at that build
Don't play my warrior all that much anymore but when I do, I usually run axes. I've always preferred the unconditional deep wound and the aoe damage of axes in pve. As others have already said, axes are the great for pvp too.
Swords give one access to god mode which is handy, especially in hard mode.
Before eotn I would have said that axe mastery was the best option. Since the invention of god mode; however, I would say sword mastery is the superior choice for pve, at least for group play. While I do believe swords are best for most scenarios, axes certainly work well enough, especially in normal mode areas.
Don't play my warrior all that much anymore but when I do, I usually run axes. I've always preferred the unconditional deep wound and the aoe damage of axes in pve. As others have already said, axes are the great for pvp too.
Swords give one access to god mode which is handy, especially in hard mode.
Before eotn I would have said that axe mastery was the best option. Since the invention of god mode; however, I would say sword mastery is the superior choice for pve, at least for group play. While I do believe swords are best for most scenarios, axes certainly work well enough, especially in normal mode areas.
Winterclaw
With swords it is easier to put on conditions because only DW requires you to have bleeding. Speaking of which why did they never add a straight to DW sword attack? With axe, you can add more conditions, but all of them require DW first.
ogre_jd
Quote:
Originally Posted by Winterclaw
With swords it is easier to put on conditions because only DW requires you to have bleeding. Speaking of which why did they never add a straight to DW sword attack? With axe, you can add more conditions, but all of them require DW first.
Not exactly a hard condition for Axes to apply thanks to [[Dismember], so the adding of conditions is no more difficult for Axe than for Sword to do [[Sever Artery] + [[Gash]...
kvndoom
Quote:
Originally Posted by Winterclaw
With swords it is easier to put on conditions because only DW requires you to have bleeding. Speaking of which why did they never add a straight to DW sword attack? With axe, you can add more conditions, but all of them require DW first.
If sword had an unconditional Deep Wound, there wouldn't be much incentive to ever use an axe. Each of the 3 warrior weapon types has distinct advantages and disadvantages. And hammers can be very efficient in PVE. Earth Shaker > Crude Swing > Whirlwind Attack is sickeningly efficient crowd control. Use FGJ and / or have a Rit hero with Weapon of Fury, and you can knocklock a mob indefinitely. I actually use Pulverizing in PVE when I go hammer, because it has no recharge and is there when you need it.
The axe attacks that require Deep Wound first are pretty meh, to be honest. You want to apply DW when it counts most (right before a kill), so the ideal follow up would be Executioner's or Body Blow, something that forces the kill. If I've just hit a foe with Eviscerate, I want my follow-up attack to be +40 damage to finish him off (I love seeing yellow triple digits!). I don't care about cripple or weakness at that point.
The axe attacks that require Deep Wound first are pretty meh, to be honest. You want to apply DW when it counts most (right before a kill), so the ideal follow up would be Executioner's or Body Blow, something that forces the kill. If I've just hit a foe with Eviscerate, I want my follow-up attack to be +40 damage to finish him off (I love seeing yellow triple digits!). I don't care about cripple or weakness at that point.
Tyla
Quote:
Originally Posted by Jam Jar
Hammer isn't that great in PvE. No shields, plus they only specialize in KDing one foe best. As for me, I've never really liked swords... think they're too overrated. So I'm more of a axe weilding frenzy spiker of 1337n355.
[earth shaker]
123456789
123456789
ogre_jd
Quote:
Originally Posted by Tyla
[earth shaker]
123456789 ...followed up by [[Yeti Smash], [[Crude Swing], [[Belly Smash], etc., of course.
123456789 ...followed up by [[Yeti Smash], [[Crude Swing], [[Belly Smash], etc., of course.
Terrokian
I'm an Axe fan
[build=Axe Warrior;OQASEZJT2kgP7gQFsiGWXF8V]
Pretty much let's me face any type of situation.I realize there are no conditions or deep wounds in here(well cripple).But I got 3 easy to adrenalize skills popping a +20-34 damage with the +80 damage follow up.Deals AoE easily enough and let's me single out any particular foe if need be.Biggest problem I have with this build is hitting C Space Bar Skill C Space Bar Skill.Seems at times I don't do it fast enough.
[build=Axe Warrior;OQASEZJT2kgP7gQFsiGWXF8V]
Pretty much let's me face any type of situation.I realize there are no conditions or deep wounds in here(well cripple).But I got 3 easy to adrenalize skills popping a +20-34 damage with the +80 damage follow up.Deals AoE easily enough and let's me single out any particular foe if need be.Biggest problem I have with this build is hitting C Space Bar Skill C Space Bar Skill.Seems at times I don't do it fast enough.
Magikarp
hammer all the way, although i use all three equally.
i just love KD and nasty damage too much
i just love KD and nasty damage too much
Age
I use mostly sword or axe and that sword build with DS and Final Thrust do it this way.[sever artery][gash][sun and moon slash][dragon slash].
I like using hammer on my Ranger more so.
I like using hammer on my Ranger more so.
farmpig
Started using hammer fell in love with the sight of my foes hitting the deck lol. When they try to get up they hit the deck again.... and again and again and again.... sorry lol got to excited haha
zling
all are great weapons, all are great for general PvE, high end PvP, farming and casual PvP.
all are FTW!
all require you to know how to play properly...
just experiment with all of them and see which you like most, or just play all 3!
all are FTW!
all require you to know how to play properly...
just experiment with all of them and see which you like most, or just play all 3!
General Aetius
theres something about clubbing my enemy to death that i enjoy way too much plus with dwarven battle stance and dwarven stability i can render most things useless
Thizzle
I always liked Axe.
Gardien
It doesn't matter. Because my ursan deals -75 x 2 regardless.