GW Reaches 5 Million Milestone

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by hallomik
If Wikipedia is to be believed, GW is the 11th best selling game of all time. And all people can say is that it hasn't sold as much as WOW and Lineage?
No it is not the 11th. All 3 games plus the expansion are the 11th. But each one has an average sales number of 1.25 million. So the list is BS!

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by Bryant Again
And Doom 3 kicked ass, by the way. I was so tense, scared and nervous when I reached Delta Labs that I had to turn off my computer. Awesome times >: )
I was quite disappointed with Doom 3. It went from "Is there a demon behind there? Is there a trap with fire waiting for me?" to "Kill a hundred demons and see a terrible ending!"

It went from tension from the edge of your seat to your typically older Doom games, where you knew where demons were and had to rain fire on them.

Still, the early setting was fun. My style of play is accuracy at long range over power at short range, so having a demon jump at me made me jump back and rain pistol shells down on them.

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

The real shock is how many copies of Cossacks:European Wars got sold. Just amazing!

I think WoW spent millions of dollars on marketing prior to launch. That makes a huge difference in sales numbers, but also eats into their profits.

captain_carter

captain_carter

Frost Gate Guardian

Join Date: Jul 2007

England

The X Viles [TXV]

R/

that's a pretty fast increase from 3 to 5, well done Anet

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

And how many of those units are people buying all four chapters?

Threads merged, too.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Avarre
And how many of those units are people buying all four chapters?
Wel, exactly, but I don't see anyone disputing that point. Between my wife and I, we have purchase 10 games - the full 4 for each of us, and a secondary account with 2 games. If I had to guess, I would bet 4 games per person is the average, with some having only 1 or 2, and others with 10+. Total players? Maybe upwards of around 1.2 mil. Active players? Probably right at a mil, which is still decent.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Gratz Anet! Especially when you think about the fact they were practically unknown and didn't have publicity like Blizzard with WoW.

hallomik

hallomik

Krytan Explorer

Join Date: May 2006

The Illini Tribe

N/Mo

I just wanted to respond to the notion that GW is not notably successful as an MMO.

Do you know how many MMO's have been released or are in development?

Here's a list of MMO's in the MMO-RPG category from Wikipedia:

Quote:
2Moons - Sprite Fantasy
9Dragons - 3D Chinese Martial Arts Adventure
A Tale in the Desert - 3D Non-combat
Active Worlds — 3D Virtual Reality
Age of Conan: Hyborian Adventures — (under development) 3D Fantasy
Aion:The Tower of Eternity - (under development) Fantasy
Alganon - (under development) 3D Fantasy
Anarchy Online — 3D Science fiction
ArchLord — 3D Fantasy
Armada Online — (Under development - alpha test) Science fiction
Ashen Empires — 2D-Isometric Fantasy
Asheron's Call — 3D Fantasy
Asheron's Call 2 — (shut down 2005) 3D Fantasy
Auto Assault (shut down Aug 31, 2007) — Science fiction Vehicular combat
AWplanet — 3D Science Fiction.
Cabal Online — 3D
Cartoon Network Universe: FusionFall - 3D
City of Heroes — 3D, Comic book universe (combines with City of Villains)
City of Villains — 3D, Comic book universe (combines with City of Heroes)
Clan Lord — Sprite
Conquer Online — Sprite, Mythical China
Corum Online - 3D
Cronous - 3D
Crossgate — Sprite
Dark Age of Camelot — 3D Fantasy Arthurian/Celtic/Norse mythology
Dark Ages — Sprite Fantasy Celtic mythology
Dark and Light — 3D
Darkeden — Sprite Horror
Darkfall — (under development) 3D Fantasy
DECO Online — 3D Fantasy
Diaspora (computer game) - 2D Space Trading Game
Digimon World Online — (under development) 3D Digimon universe
Dofus - 2D fantasy, made in flash.
Dragon Ball Online - (under development) 3D Dragon Ball universe
Dragon Raja — 2D Fantasy
DragonRealms - Text-Based, Real Time
Dransik — 2D Retro Fantasy
Dream of Mirror Online - 3D Chinese mythology
Dungeons & Dragons Online: Stormreach — 3D Dungeons & Dragons universe (3.5 Ruleset)
Dungeon Runners — 3D
Earth & Beyond — (shutdown 2004) 3D Science fiction
Earth Eternal — 3D Medieval Fantasy
The Empire of Martial Heroes — (previously DO Online) 3D
Empire of Sports - 3D Sports game (beta)
Eternal Lands — 3D Medieval Fantasy (under development, beta)
Eternal Wars — 2D Fantasy
Eudemons Online — 3D Fantasy
EVE Online — 3D Science fiction, space vehicle piloting
EverQuest — 3D Fantasy
EverQuest II — 3D Fantasy (sequel to Everquest)
EverQuest Online Adventures — 3D (Playstation 2 only; prequel to Everquest)
Face of Mankind — 3D Science fiction
Fallen Earth — (under development) 3D Post apocalyptic
Fiesta — (open beta) 3D
Final Fantasy XI — 3D Final Fantasy universe (Multiplatform: PC, Playstation 2, Xbox 360)
Fly For Fun — 3D Fantasy
Frontier 1859 — (under development) Historical American Old West
Furcadia
Fury — 3D PvP-based Fantasy
Gekkeiju Online — 3D
Gemstone IV - Text based, real time
Ghost Online - 2D Side Scrolling
Gods & Heroes: Rome Rising — (canceled 10/17/2007) Olympian mythology/Historical multiple character control
Granado Espada — 3D Age of Exploration/Fantasy multiple character control
Guild Wars — 3D
Helbreath — Sprite
Hellgate: London
Hero online — 3D Chinese mythology
Hero's Journey — (under development) 3D
The Hooded Gunman - text turn-based historical ("The Troubles", Irish para-militarism)
Horizons: Empire of Istaria — 3D Fantasy
Infinity: The Quest for Earth - (under development) 3D Science Fiction; spaceship simulator
Irth Worlds — 3D
Jumpgate: The Reconstruction Initiative — Science fiction
KAL-Online — 3D Fantasy
Knight Online — 3D Fantasy
The Legend of Ares — (under development) 3D
The Legend of Mir 2 — Sprite
The Legend of Mir 3 — Sprite (sequel to Legend of Mir 2)
Legends of Future Past - text based
Lila Dreams - (under development) Sprite
Lineage — Sprite Fantasy
Lineage II — 3D Fantasy (sequel to Lineage)
Lineage III - (under development) NCsoft (sequel to Lineage II)
The Lord of the Rings Online: Shadows of Angmar — 3D Middle Earth Fantasy
Lunia - (open beta)
Mabinogi — 3D Fantasy
MapleStory — 2D sidescrolling
Marvel Universe Online - (under-development) Marvel Universe
The Matrix Online — 3D The Matrix Universe
Meridian 59 — 3D
Minions of Mirth — 3D
Monato Esprit - (under development) 3D Fantasy
MU Online — 3D Medieval Fantasy
Mythos - 3D
Neocron and Neocron 2 — 3D Cyberpunk
Nexus: The Kingdom of the Winds — Sprite Korean mythology
Nostale - (Currently Open beta) - 3D
Perfect World — 3D
Pirates of the Burning Sea — 3D, Historical
Pirates of the Caribbean Online — 3D, Pirates of the Caribbean quasi-historical
PlaneShift — (under development, beta) 3D
Popomundo - Music industry
Priston Tale - 3D
Ragnarok Online — Sprite Norse/mixed mythology
Ragnarok Online 2 — (under development, open beta) 3D (sequel to Ragnarok Online)
Ran Online — 3D Campus adventure fantasy
Rappelz — 3D Fantasy
Realm Fighter — 3D Fantasy (unrealeased)
Regnum Online — 3D Medieval fantasy
The Realm Online — Sprite-based graphics
RF Online — 3D Science Fiction/Fantasy
Risk Your Life - 3D Fantasy
ROBLOX - 3D World Building
Roma Victor — 3D Roman Empire Historical
ROSE Online — 3D Fantasy
Rubies of Eventide — 3D Fantasy
RuneScape — 3D Medieval Fantasy
The Saga of Ryzom — 3D Science Fantasy
The Secret World — (under development) Modern setting, 3D
Seal Online — 3D Fantasy
Shadowbane — 3D Fantasy
Shadow of Legend — Fantasy MMORPG
Shenmue Online — (under development) 3D Modern setting
Shot-Online — 3D Golf MMORPG
Silkroad Online — 3D Historical Eurasia
Soul of the Ultimate Nation — 3D Fantasy
Space Cowboy Online — 3D Science Fiction, spaceship combat (Website down, the game is gone)
Spellborn - (under development) 3D Fantasy
Star Trek Online — (under development) Science fiction
Star Wars Galaxies — 3D Science fiction Star Wars universe
Stargate Worlds — (under development) 3D, Science fiction Stargate universe
StarQuest Online — (under development, Beta) Science fiction
Stendhal — (under development, released) Sprite Fantasy
Supreme Destiny — Fantasy
Tabula Rasa, 3D Science Fiction
A Tale in the Desert — 3D Ancient Egypt Historical
Tales of Eternia Online — Sprite-based graphics
Tales of Pirates - 3D
Tantra Online — 3D Hindu mythology
The 4th Coming — Sprite-based graphics Fantasy
True Fantasy Live Online - (cancelled)
Tibia — Sprite Fantasy
Toontown Online — 3D Disney Cartoon setting
Trickster Online — 2D
Ultima Online
Urban Dead - HTML/text-based zombie game
Warhammer Online: Age of Reckoning — (under development, in beta) 3D Warhammer Fantasy universe
Westward Journey — Sprite
World of Warcraft — 3D Warcraft universe
World War II Online - 3D Historical WWII battlefield
Wurm Online — 3D Medieval Fantasy
Xiah - 3D Martial Arts Fantasy
Yogurting - 3D Anime School Fantasy
Yulgang - 3D Fantasy based on Korean comic (also known as Scions of Fate)
If Guild Wars is just doing OK in this category, more than 2 of the games from this list (Lineage and WOW) would be clearly more popular than Guild Wars. Here is the opportunity for the naysayers to tell us all the other MMO RPG's that are bigger hits than Guild Wars.

Gratz again Anet.

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by Kashrlyyk
No it is not the 11th. All 3 games plus the expansion are the 11th. But each one has an average sales number of 1.25 million. So the list is BS!
As long as the games run on a single client they are a single game. Buying campaigns gives you additional access to a single game under the title of "Guild Wars". so listing units sold of guild wars is accurate.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by hallomik
I just wanted to respond to the notion that GW is not notably successful as an MMO.

Do you know how many MMO's have been released or are in development?

Here's a list of MMO's in the MMO-RPG category from Wikipedia:



If Guild Wars is just doing OK in this category, more than 2 of the games from this list (Lineage and WOW) would be clearly more popular than Guild Wars. Here is the opportunity for the naysayers to tell us all the other MMO RPG's that are bigger hits than Guild Wars.

Gratz again Anet.
Look at the wiki list (where Sims is at no.1 and GW is somewhere in there) again. Tell me, do you see the different way of counting for WoW + other MMOs and GW?

Yeah, as I thought.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Hm... 3 games, plus expansion, plus BMP... = 5.

5 million / 5 = 1 million.
Minus leavers and such... that makes around 100k...500k players.

DarkWasp

DarkWasp

Desert Nomad

Join Date: Mar 2005

Paradise

Agency Of Forbidden Fruits [Oot]

R/A

Quote:
Originally Posted by MithranArkanere
Hm... 3 games, plus expansion, plus BMP... = 5.

5 million / 5 = 1 million.
Minus leavers and such... that makes around 100k...500k players.

I really don't think the BMP made near 1 milllion.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Red Sonya
And this is the stat sheet that says it all


Notice GW is not in that list, but, DIABLO 2 IS! I rest my case your honor.
Nice list that means nothing. Where is the date and who are you quoting?

Congratulations on creating game worth playing.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Exoudeous
why do you need to remind, no one even so much as a hint that they thought it meant 5 million players in this thread. looks like another attempt at trolling

why do you spend so much time on these forums when you dont like the game?
I can answer that question, once a troll always a troll.

The Way Out

The Way Out

Wilds Pathfinder

Join Date: Aug 2007

In my peanut brain

Zomg Zombies [OMG]

Mo/E

I wonder how many of the 5 million were banned!!! lol...

Congratulations Anet!!! Thank you for keeping my mind off of my boss, girlfriend, and social life!!! You rock!!!

creelie

creelie

Wilds Pathfinder

Join Date: Jan 2007

Alberta

Charter Vanguard [CV]

Mo/

Quote:
Originally Posted by Ouchie
wow 5 mil that is exciting

how much longer do you think ne wpeople will buy GW? Seems as if most folks are winding down
I expect a moderate echo effect, of people going from GW2 into GW1 to get special skins and minipets for their characters. You think an undedicated Kuunavang is expensive NOW . . .

Plus of course there will be holdouts for a long time. Look at Everquest: EQ2 has been up for years, but there are still lots of people playing EQ1.

Anyway, grats to Anet on this milestone.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

Quote:
Originally Posted by arsie
The real shock is how many copies of Cossacks:European Wars got sold. Just amazing!

I think WoW spent millions of dollars on marketing prior to launch. That makes a huge difference in sales numbers, but also eats into their profits.
I think Blizzard's marketing was their previous games. They've been around the block and back and made lots of popular games during that time. Their fan base is huge.

Turtle222

Turtle222

Wilds Pathfinder

Join Date: Oct 2007

:D:D

D/W

see gw isnt dead

Dylananimus

Dylananimus

Lion's Arch Merchant

Join Date: Mar 2007

The Eternal Champions

W/Mo

Quote:
Originally Posted by Red Sonya
Lol I told you Stormlord I don't take up your bad habits or IGMOisms The truth is in the Wiki and Diablo 2 is on the list and GW isn't. That's all that matters. Plus it took GW 4 titles to reach 5 million sales it only took Diablo 2 two. It's expansion sold 1 million copies if you'd care to look. lol poor loser IGMO hahahaha.
Hmmm, but how much longer has Diablo 2 been out




Congrats, Anet. For a new company with a totally new game (and concept within the MMO/RPG world) you've done very well. I still love the game.

This is the way forward. The first of many. Look at WoW...they started small with much earlier games, and now have their flagship game. GW has a long way to go, but it also started a long way behind most of the other companies, so I think they can be very proud their idea of subscription free gaming - at a high standard - has done so well so far.

Tijger

Wilds Pathfinder

Join Date: Sep 2005

Mo/E

Quote:
Originally Posted by Turtle222
see gw isnt dead
If we were to believe the intarwebs GW would be dead long long ago, in other words, the noisy minority that posts here is not representative of sales or players, considering GW has been selling at the same pace for 4 quarters in a row.

I remember how we had threads a while back saying "Hellgate is going to kill GW" and "TR is going to kill GW" not to mention the failure that was Fury...6 months on GW has sold another million copies. Says it all, doesnt it?

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

I must admit, I am more than slightly amused at how fast the sales are rising now that the prices are plummeting at certain retailers, even though the figures still fit into the usual brackets. Of course, sales, in this case, does not equal customers, and ArenaNet and/or NCSoft have refused to release the actual player statistics...

Oh well.
Quote:
Originally Posted by DarkWasp
(WoW doesnt count, its a fad)
Without World of Warcraft, there would be no Guild Wars. ;D

Moral55

Moral55

Frost Gate Guardian

Join Date: Mar 2007

SNOW

E/Me

Quote:
Originally Posted by Zinger314
I would like to remind you all that 5 mil compies does not equal 5 million players. Not even close to 5 million players. I'd expect it's still at 300,000ish. (I did the math earlier and concluded that about 320,000 accounts purchase GWEN.)

The $10 Prophecies also helped.
I'd just use the marketing rule of thumb that 20% of your users are heavy and 80% are casual/light consumers.

That would give us an estimate of 1,000,000 players that are either active or soon to be returning, of witch 320,000 bought GWEN.

Edit, I'd halve that number, just to make up for the consumers with multiple campaigns .

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

Amazing, ArenaNet! Truly this proves how much work and dedication you have put into your games.

5 million...not as big as some other large game names, but still an amazing number.

I only hope GW2 can live up to this.

Keep up the good work ANet!

Red Sonya

Desert Nomad

Join Date: Jul 2005

But, Dialbo 2 is still the #1 RPG of all times. And you can call GW what you will, but, the developers sure didn't mind ACCEPTING the award for mmoRPG of the year a couple of years ago now did they? If it's not that then they shouldn't have accepted the award and passed it along to those others that are mmorpgs.

Voltaic Annihilator

Banned

Join Date: Jan 2008

E/Me

O.o why dont they tell us how much people acutlly play the game

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Voltaic Annihilator
O.o why dont they tell us how much people acutlly play the game
Because five million is a bigger number. There's a bunch of business lingo behind it, but really, it boils down to making the unknowing public think you have more customers than you do, so you will get more customers. People are more likely to buy a product when they hear "Oh hey, this was bought five million times!" than they are when they hear "Oh hey, this was bought five million times... By nine-hundred thousand people".

Bigger Numbers = Better Business.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Voltaic Annihilator
O.o why dont they tell us how much people acutlly play the game
There could be a counter or an emote to see that...

Anyways... enough of the chitchat.

Now it's time to ask for free stuff to 'celebrate' the 5 million hit.

bwillcox

Academy Page

Join Date: Mar 2007

Quote:
Originally Posted by lacasner
What is the point of getting a population in this game when PvE is done by yourself. There is barely any human interaction at all, barely in PvP as well.
Hmm, making money for Arenanet. They, as all businesses, are in it to make money and support future development. Personally, I prefer playing by myself. I've always been kind of a loner, I guess.

Aerian_Skybane

Aerian_Skybane

Wilds Pathfinder

Join Date: Apr 2006

House of Caeruleous [HoC]

R/E

I have already congratulated ANet on making a highmark, but I have one curious, slightly itchy question:

Why do people here desire to belittle a game by minimalizing its merits and accomplishments? Is there a purpose to this confounding practice?

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Aerian_Skybane
Why do people here desire to belittle a game by minimalizing its merits and accomplishments? Is there a purpose to this confounding practice?
Welcome to the internets.

Aerian_Skybane

Aerian_Skybane

Wilds Pathfinder

Join Date: Apr 2006

House of Caeruleous [HoC]

R/E

Quote:
Originally Posted by Stormlord Alex
Welcome to the internets.
I know, I know, but, my head hurts sometimes. This is why I should never place time into online forums. I honestly don't know why I do, its like crack or something. I know its bad for me... but its so easy to get...

I desire to know if this lunacy would exist for a Hello Kitty Online board!

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Aerian_Skybane
I desire to know if this lunacy would exist for a Hello Kitty Online board!
Imagine /b/ except...

wait, no. Do not imagine /b/. It's bad for your health

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Tijger
I remember how we had threads a while back saying "Hellgate is going to kill GW" and "TR is going to kill GW" not to mention the failure that was Fury...6 months on GW has sold another million copies. Says it all, doesnt it?
Well, it helps that both HGL and TR ended up being terrible, bugged games.

Still... starcraft 2... ugghh *drool* It won't kill GW, but I'll sure spend a lot less time on it.

And Red Sonya, just stop trolling. The way you are talking, you'd think GW was like "BIG Mother Trucking" or "Lelo and Stich: The Video Game" or "The Dukes of Hazard: Rebel Yell" or something. It is still a first tier game that's made good profits and broke the mold (by turning away from the modern pay to play model and returning to a set up like Diablo 2).

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Red Sonya
But, Dialbo 2 is still the #1 RPG of all times.
Except the part where it's more of an action/combat isometric hack'n'slasher with no real RPG elements. See Baldur's Gate for what a real RPG is.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Dylananimus
Anyways...why are you here? Go play Diablo 2 if it's better /shoo
I consider Doom to be the greatest FPS of all time. So why am I playing TF2?

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

Quote:
Originally Posted by Voltaic Annihilator
O.o why dont they tell us how much people acutlly play the game
Because none of their competitors will as well. So if they are the only ones revealing real player numbers, they would appear to be a really dead game compared to others.

Anyway, for GW it is actually harder to account for this. Since a person who bought Prophesies 3 years ago and played it for 1 day, could actually log in again today (after hours of updates) and play. Would he be considered an actual player? The same can go for subscription based games, just because the account is active does not mean it is being played.

I think NCSoft is already more transparent than Vivendi Games. NCSoft actually publishes profit numbers for Guild Wars, while Vivendi Games only publishes revenue numbers for World of Warcraft.

Of course it is assumed that WoW makes heaps more than GW, but their operations costs could be staggering as well.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Quote:
Originally Posted by arsie
Because none of their competitors will as well. So if they are the only ones revealing real player numbers, they would appear to be a really dead game compared to others.
Very true.

Every company in question will pick the numbers that make them look the best (within the bounds of the law) - NcSoft is no better than Vivendi which is no better than Ford which is no better than Wal-Mart. It doesn't matter the industry nor the company.

Anyone who believes otherwise is a fool, Vivendi is no different. For some reason many people seem to want to think that Anet is somehow some lying liars while Vivendi is tells it in unadulterated truth. I don't really think the term "fanboy" is correct, but seems to be along the lines of GW is too good to be true so they feel a need to invent the bad parts (WoW has obvious faults - for one thing monthly fees). That also tends to be true for other products outside of gaming - you can actually create *too* good an item at a given price and people start inventing things wrong with it because there just has to be *something*.

Amusingly enough look at Vivendi's revenue numbers and note that it is WELL below 15 dollars a month for the number of millions of active players they claim. Something in there has never remotely added up (given that their SEC filing is required by law to be accurate my guess is that their definition of "active" is fairly loose). Nor, as you say, is revenue near as good an indicator as profit is - which NcSoft tells (but then, my guess is that their revenue isn't very good but due to low costs have a nice profit).

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

GZ Anet! Even if forums may give the impression that the situation is not so good, I'm happy to see that it is.

And hopefully the silence around GW2 is simply to keep the edge and control over the information of what, I hope, will be the Next Big Thing (TM) in MMOs.

By the way, did anyone notice that for the first time (well, I think) there was an announcement of a bug fix (Feb 22) on the main GW website? It almost felt like a warning for cheaters

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by Fril Estelin
By the way, did anyone notice that for the first time (well, I think) there was an announcement of a bug fix (Feb 22) on the main GW website? It almost felt like a warning for cheaters
What? Where?

RLBadKarma

Academy Page

Join Date: Nov 2007

SW Missouri USA

The Northern Hoard

W/E

I for one could care less at what rank or where on whatever list GW appears.

I love the game and enjoy every second I play.

Contrats Anet, keep on keepin on.