Does SARDELAC SANITARIUM matter
Musheen
Don't know if this is the right place for this, but as it is the games suggestion forum it seems to fit.
I was wondering if there was anything out there that actually listed ideas that originated from this forum that have actually been implemented in the game? Just wondering how much input from players actually make it to the game.
Please, post links to any info that you're aware of... thanks.
Apologies if this info is located elsewhere in the forum.
I was wondering if there was anything out there that actually listed ideas that originated from this forum that have actually been implemented in the game? Just wondering how much input from players actually make it to the game.
Please, post links to any info that you're aware of... thanks.
Apologies if this info is located elsewhere in the forum.
Sir Pandra Pierva
cynn's dress<_<>_>
no this forum doesn't get much attn from Anet
i can't remember but there is a smaller guildwars forum
guildwarstower or something that the GMs like to go to to listen to the community.
no this forum doesn't get much attn from Anet
i can't remember but there is a smaller guildwars forum
guildwarstower or something that the GMs like to go to to listen to the community.
Bohya
Gaile Grey has posted a messages on GWG but I havn't really noticed much change.
Maybay they are all concentrated on the GW2 suggestion forum.
Maybay they are all concentrated on the GW2 suggestion forum.
quickmonty
Should probably go in Riverside, as it is a discussion and not an idea.
To answer the OP:
At this point in time it seems that ANET is concentrating on GW2, so don't expect any big ideas to be implemented. Numerous past suggestions have been added to the game, perhaps not as specifically suggested, but with changes.
To answer the OP:
At this point in time it seems that ANET is concentrating on GW2, so don't expect any big ideas to be implemented. Numerous past suggestions have been added to the game, perhaps not as specifically suggested, but with changes.
Lady Lozza
Anet has been known to implement player based ideas, but whether they originated on this particular forum or originated elsewhere and simply ended up being discussed here is another matter entirely.
quickmonty
Quote:
Originally Posted by Lady Lozza
Anet has been known to implement player based ideas, but whether they originated on this particular forum or originated elsewhere and simply ended up being discussed here is another matter entirely.
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Quote:
Originally Posted by Darkhell153
sadly this forum doesn't really matter otherwise I'dve seen a lot of good ideas here go into arenanet (or they're just stupid)
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*Edited* to avoid making extra posts.
Darkhell153
sadly this forum doesn't really matter otherwise I'dve seen a lot of good ideas here go into arenanet (or they're just stupid)
HawkofStorms
Yes.
Threads like this pop up all the time. I have to repeat myself in all of them
Some stuff suggested on these very forums:
Reopening the Catacombs of Presear in Postsearing (we got the depths of Tyria)
A bard class (paragon)
"Non-Combat" Armor (sunglasses, bandanas, etc)
Insignias for armor (not originally called that, was called Phantam Armor or something, but basically "statless armor you could change all the time")
Certain specific buffs and nerfs have been taken word for word.
The skill "Can't Touch Me" is identical to an existing suggestion which complained about touch rangers.
I could really go on for days. The thing is, 99% of the ideas in this forum are crap, and some of them are contradictory (ie, you can't "remove grind from the game" while at the same time "add more level 20 character development"). We shouldn't want a.net to listen to everything on these forums. If they did, everybody would start the game with full unlocks and 250+ ectos.
Threads like this pop up all the time. I have to repeat myself in all of them
Some stuff suggested on these very forums:
Reopening the Catacombs of Presear in Postsearing (we got the depths of Tyria)
A bard class (paragon)
"Non-Combat" Armor (sunglasses, bandanas, etc)
Insignias for armor (not originally called that, was called Phantam Armor or something, but basically "statless armor you could change all the time")
Certain specific buffs and nerfs have been taken word for word.
The skill "Can't Touch Me" is identical to an existing suggestion which complained about touch rangers.
I could really go on for days. The thing is, 99% of the ideas in this forum are crap, and some of them are contradictory (ie, you can't "remove grind from the game" while at the same time "add more level 20 character development"). We shouldn't want a.net to listen to everything on these forums. If they did, everybody would start the game with full unlocks and 250+ ectos.
Antheus
Quote:
Originally Posted by Darkhell153
sadly this forum doesn't really matter otherwise I'dve seen a lot of good ideas here go into arenanet
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At the same time, this forum no longer matters. GW is what it is, won't get any relevant feature additions.
Quote:
(or they're just stupid) |
Musheen
Quote:
Originally Posted by HawkofStorms
Yes.
Threads like this pop up all the time. I have to repeat myself in all of them Some stuff suggested on these very forums: Reopening the Catacombs of Presear in Postsearing (we got the depths of Tyria) A bard class (paragon) "Non-Combat" Armor (sunglasses, bandanas, etc) Insignias for armor (not originally called that, was called Phantam Armor or something, but basically "statless armor you could change all the time") Certain specific buffs and nerfs have been taken word for word. The skill "Can't Touch Me" is identical to an existing suggestion which complained about touch rangers. I could really go on for days. The thing is, 99% of the ideas in this forum are crap, and some of them are contradictory (ie, you can't "remove grind from the game" while at the same time "add more level 20 character development"). We shouldn't want a.net to listen to everything on these forums. If they did, everybody would start the game with full unlocks and 250+ ectos. |
Musheen
Quote:
Originally Posted by Antheus
At the same time, this forum no longer matters. GW is what it is, won't get any relevant feature additions.
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Sergeant of Marines
Think they got the Party Animal Title from these forums as it was suggested.
Meat Axe
Quote:
Originally Posted by Musheen
If this is the case then why does the place still exist. If the developers are no longer looking for input on updates the why not close this section down? I would think that if enough users decide that something is relevant and state their case here it would behoove the developers to at least make an attempt to implement it or at least explain to us why something a large group of users are requesting just won't work....
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Phaern Majes
I've noticed some bugs that get posted here get fixed on occasion but not always, and not really much else.
Musheen
Quote:
Originally Posted by Meat Axe
They have explained to us why something won't work in GW. They have no development time to work on large content updates for GW1, since they're working on GW2. And I'd rather them keep devoting almost all their time to GW2, rather than delay release or release an incomplete game.
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Also, are you a developer or some sort of project manager for Anet? I've seen many posts where someone claims to know that the developers don't have the time to deal with this or that. How do all the people on these forums know these things?
I do agree that they can't spend all their time on GW in preparation for GW2, but how many years out is GW2? Have they even started beta yet? I don't see why suggestions can't still be looked at, and let the developers decide if it's too much effort, or would detract from GW2. I could see them not wanting to put out any more large content updates, especially after just releasing EotN not too long ago, but they should still support a game that people are still buying. And, if there are requests that wouldn't take much effort, don't mess up game play, and would add an element of fun it should be seriously considered.... after all, they want us all to buy GW2, so they should keep us happy with GW.
HawkofStorms
Quote:
Originally Posted by Musheen
If this is the case then why does the place still exist. If the developers are no longer looking for input on updates the why not close this section down? I would think that if enough users decide that something is relevant and state their case here it would behoove the developers to at least make an attempt to implement it or at least explain to us why something a large group of users are requesting just won't work....
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Lady Lozza
The other problem of course is that when the devs have tried to explain WHY something isn't as simple as the players seem to think it is - they get flamed by posters who apparently know the programming of the game better than those who actually programmed it.
It's a sad state of affairs really. Some on this (and other forums) conjecture a myriad of problems that may be inherent in certain ideas, but often get "shouted down" by others who absolutely must know better - often in a language which clearly indicates they do not.
Welcome to the internet where anyone can be anyone and everyone can be an expert.
It's a sad state of affairs really. Some on this (and other forums) conjecture a myriad of problems that may be inherent in certain ideas, but often get "shouted down" by others who absolutely must know better - often in a language which clearly indicates they do not.
Welcome to the internet where anyone can be anyone and everyone can be an expert.
Musheen
Quote:
Originally Posted by HawkofStorms
Because "they" don't have that power. This is not an official forum run by the developers. This is a fan forum.
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Firebaall
Quote:
Originally Posted by Musheen
Don't know if this is the right place for this, but as it is the games suggestion forum it seems to fit.
I was wondering if there was anything out there that actually listed ideas that originated from this forum that have actually been implemented in the game? Just wondering how much input from players actually make it to the game. Please, post links to any info that you're aware of... thanks. Apologies if this info is located elsewhere in the forum. |
http://gw.gamewikis.org/wiki/Charr_Salvage_Kit
You'll find the thread links on the bottom of the article that proves it.
Musheen
Quote:
Originally Posted by Lady Lozza
The other problem of course is that when the devs have tried to explain WHY something isn't as simple as the players seem to think it is - they get flamed by posters who apparently know the programming of the game better than those who actually programmed it.
It's a sad state of affairs really. Some on this (and other forums) conjecture a myriad of problems that may be inherent in certain ideas, but often get "shouted down" by others who absolutely must know better - often in a language which clearly indicates they do not. Welcome to the internet where anyone can be anyone and everyone can be an expert. |
Any way, I must say that I appreciate your post's Lady Lozza, objective and constructive from what I've seen.
Musheen
Quote:
Originally Posted by Firebaall
Sure does make a difference!
http://gw.gamewikis.org/wiki/Charr_Salvage_Kit You'll find the thread links on the bottom of the article that proves it. |
Cacheelma
It matters more than GWO's one for sure.
upier
Look at the threads on whether Soul Reaping should be reverted back to it's original form now that it does not trigger of spirits any longer (eg. no timer).
You have your reason why we should not be listened to RIGHT there!
You have your reason why we should not be listened to RIGHT there!
Martin Alvito
This forum does not matter. It will not cure cancer, it will not put an end to war, it will not relieve global poverty or hunger.
As for the context of the game - certainly ANet representatives read this forum and respond. So information gets communicated to the devs via this forum. Several posters have mentioned specific ideas that have been implemented. Whether or not this is sufficient to make the forum "matter" depends upon your interpretation of how much player feedback should actually be implemented in a game. The responses you get are therefore subjective; take the evidence provided and draw your own conclusions.
As for the context of the game - certainly ANet representatives read this forum and respond. So information gets communicated to the devs via this forum. Several posters have mentioned specific ideas that have been implemented. Whether or not this is sufficient to make the forum "matter" depends upon your interpretation of how much player feedback should actually be implemented in a game. The responses you get are therefore subjective; take the evidence provided and draw your own conclusions.
Bryant Again
"Does this forum matter?" No it doesn't. It's just a website to converse and pass time. Nearly all forums are like this.
The only section of the forum that's beneficial is probably the bug forum.
The only section of the forum that's beneficial is probably the bug forum.
DFrost
People generally have a short memory unless it's about nerfing their favorite build. If you think back months, even years, there are plenty of stuff that made it into the game based on player feedback.
-Not having to use SoC when boss is alive
-Removal of attribute refund points
-Ability to gain Kurzick/Luxon faction while vanquishing
-Opening alliance chat to everybody
-Pet controls
-Dye preview
-Trade window alert about changed offers
-Damage text size adjustmens
-Skill icon texts on/off
-Guild hall NPCs
-Extra storage
etc.
Whether the suggestions got read specifically here in GWG or elsewhere is anybody's guess.
-Not having to use SoC when boss is alive
-Removal of attribute refund points
-Ability to gain Kurzick/Luxon faction while vanquishing
-Opening alliance chat to everybody
-Pet controls
-Dye preview
-Trade window alert about changed offers
-Damage text size adjustmens
-Skill icon texts on/off
-Guild hall NPCs
-Extra storage
etc.
Whether the suggestions got read specifically here in GWG or elsewhere is anybody's guess.
pumpkin pie
i can think of 2
fade text in distance now has a toggle on/off after the amount of complaint on this forum
and sadly the next one is hair with festival hat, resulting in the ungly icycle crown.
I think the forum ideas, suggestion or compalin matters only when the complain/suggestion is doable/reasonable/implementable.
fade text in distance now has a toggle on/off after the amount of complaint on this forum
and sadly the next one is hair with festival hat, resulting in the ungly icycle crown.
I think the forum ideas, suggestion or compalin matters only when the complain/suggestion is doable/reasonable/implementable.
cthulhu reborn
I think it does matter but there probably is a lot of misunderstanding in what way it matters.
I do think they read this forum but I don't think that if a couple hundred people here sign a petition that it will have the desired effect. It seems to me that even though these forums are part of their research it is not the only place they look to see what players are interested in and talking about.
With 5 million copies sold and probable a player base of over a million now I am quite sure that they don't just check the guru forums is all I'm saying but they do look here as well.
I do think they read this forum but I don't think that if a couple hundred people here sign a petition that it will have the desired effect. It seems to me that even though these forums are part of their research it is not the only place they look to see what players are interested in and talking about.
With 5 million copies sold and probable a player base of over a million now I am quite sure that they don't just check the guru forums is all I'm saying but they do look here as well.
Iuris
The forums (and as one among many, his one) do matter. However, only up to a point.
What one may consider a good idea, another considers a bad one.
Anet has to go a step further. Is something really an issue (like Ursan blessing)? Is there a clear solution? If it is, can it be done with a reasonable amount of effort (why auction house isn't implemented in GW1)? Etc etc etc.
In the end: a forum does matter one little bit. Any single post, no. A forum wide issue, possibly.
What one may consider a good idea, another considers a bad one.
Anet has to go a step further. Is something really an issue (like Ursan blessing)? Is there a clear solution? If it is, can it be done with a reasonable amount of effort (why auction house isn't implemented in GW1)? Etc etc etc.
In the end: a forum does matter one little bit. Any single post, no. A forum wide issue, possibly.
Longasc
I would say both Guru and GWO have major influence on ANet.
They actively listen to our ideas, and some ideas that turned out bad originated in these two forums.
I proposed the selling of char slots over a year ago, and now the store is growing slowly towards an item-seller-shop.
I was initially one of the supporters of PvE only skills, but after the first sunspear/kurzick skill wave they were so badly implemented in GW:EN that it just sucks.
I fortunately do not feel guilty for titles becoming the game, I was against benefits tied to title ranks, as some people suggested - and how it was implemented in the end.
They actively listen to our ideas, and some ideas that turned out bad originated in these two forums.
I proposed the selling of char slots over a year ago, and now the store is growing slowly towards an item-seller-shop.
I was initially one of the supporters of PvE only skills, but after the first sunspear/kurzick skill wave they were so badly implemented in GW:EN that it just sucks.
I fortunately do not feel guilty for titles becoming the game, I was against benefits tied to title ranks, as some people suggested - and how it was implemented in the end.
upier
Quote:
Originally Posted by Longasc
I was initially one of the supporters of PvE only skills, but after the first sunspear/kurzick skill wave they were so badly implemented in GW:EN that it just sucks.
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You're the devil behind it!1!11!1!
Cacheelma
Quote:
Originally Posted by upier
AMAGAD!
You're the devil behind it!1!11!1! |
Burn the witch!
Balan Makki
I'd guess that A Net does listen, they just don't respond, or get involved in discourse with rabid zealots etc.
I've seen TONS of suggestions implemented. Use the suggestion forum for you ideas.
Make sure they're easy to read, to the point and concise, to paraphrase A Net.
I've seen TONS of suggestions implemented. Use the suggestion forum for you ideas.
Make sure they're easy to read, to the point and concise, to paraphrase A Net.
Antheus
Quote:
Originally Posted by Sergeant of Marines
Think they got the Party Animal Title from these forums as it was suggested.
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Elite area access change.
Hard/easy mode.
Locked doors in Factions.
Titles.
Title-based skills.
Dungeons (aka GW:EN)
HoM.
Rune traders.
Removal of unlimited prices for skill purchase.
Nerfing of Protective Bond.
Drunkard, and drunk state affecting skills.
St. Patrick's day.
.....
Granted, who originally proposed these ideas is hard to distinguish. But this forum has been an extensive discussion and idea factory, which helped define what overall features players wanted.
Then, depending on how fitting for the game they were, they were added in a way that fit GW well.
There are also ideas which will never (never say never) see the light of day.
Auction house.
Hairdresser.
Unlimited levels.
and more.
Mitchel
No this forum doesn't, if it did PvP would be in a much better state.
Terra Xin
It can't be on pointed really, but a few threads that have taken place here talk about an issue that ends up getting dealt with in a few weeks or months. I reckon one of the discussions that I felt had an impact was how people ragequitted and leeched in RA.
You obviously don't see the other half - the crap - that people post on these forums about pvp. It took anet a very very long time to know which threads to ignore.
Quote:
No this forum doesn't, if it did PvP would be in a much better state. |
GhostRaptor
Two excellent examples of player ideas that made it into the game that I can think of without evening having to pause (not necessarily from the Guru forums, but great evidence none-the-less):
There are plenty of others as well, including some that started out as player ideas and evolved so much during design iterations that the final product looks nothing like the original idea - but still owes its very existence to ideas that players presented.
- Icy Dragon Sword
- The Dragon Arena
There are plenty of others as well, including some that started out as player ideas and evolved so much during design iterations that the final product looks nothing like the original idea - but still owes its very existence to ideas that players presented.
Snow Bunny
I don't think ANet cares too much about the forum.
Izzy gets paid to balance the game - all he'd have to do is just take what people talk about in GvG threads and implement it (all the stuff asked for by high end people)
Izzy gets paid to balance the game - all he'd have to do is just take what people talk about in GvG threads and implement it (all the stuff asked for by high end people)
MithranArkanere
No forum matters:
http://www.ctrlaltdel-online.com/comic.php?d=20080227
Only people matter.
I come here mostly for the extra info and the suggestions page.
The ideas implemented are actually a recompilation from many more places, not just this forum.
Once they thing they have the 'general idea' of what the players want, they see what they can do, then they see if they have time or resources to do it, and they they do what they can.
http://www.ctrlaltdel-online.com/comic.php?d=20080227
Only people matter.
I come here mostly for the extra info and the suggestions page.
The ideas implemented are actually a recompilation from many more places, not just this forum.
Once they thing they have the 'general idea' of what the players want, they see what they can do, then they see if they have time or resources to do it, and they they do what they can.
Ouchie
Does anything really matter?
Seems to be the topic of the forums lately are we all in rut? Maybe depressed?
Seems to be the topic of the forums lately are we all in rut? Maybe depressed?