hmm how bout a sin axe build?
king of killers
well there is a hammer one but wouldnt a sin/w with axe be alright
since the high crit hit rate you really dont need to worry about the huge gap and you can hold a shield idk just a thought... i will try to throw something together for you guys tonight and post it up
since the high crit hit rate you really dont need to worry about the huge gap and you can hold a shield idk just a thought... i will try to throw something together for you guys tonight and post it up
majikmajikmajik
try triple chop, way of the master, crit def. keen chop, a heal ,a res, and another attack or a utlility
Songbringer
triple chop? seems like there could be better uses for the elite.
Sunyavadin
Yep, one of my Hero sins is an axe Sin and he is absolutely unstoppable. His damage output thanks to the critical chance vastly outstrips a dagger sin. I have the maths somewhere because I spent a week calculating if it would be more or less effective and worked out an average DPS that quite frankly terrified me.
majikmajikmajik
Quote:
Originally Posted by Songbringer
triple chop? seems like there could be better uses for the elite.
and thats why i said "try". perhaps you could give a few examples of "better" elites?
Pvp4lyfe
i have done just about every crit wep build fo sin and i have found that spear, scythe and axe r the most effecive. however it is in your best intrest to stick with an elite such as way of the assassin for peak-dmg and then use cyclone axe instead.
Longasc
Isaiah Cartwright stated that KEEN CHOP was intended for Sin Axe builds!
http://wiki.guildwars.com/wiki/User:...rior/Keen_Chop
This whole goal of this skill was to open up some A/W stuff, it's pretty narrow focus and thus will probably be a while before it's buffed if it does get buffed unblockable is a neat effect for it. Izzy @-'---- 23:23, 27 February 2008 (UTC)
I asked on the discussion page for a viable Axe Sin build... xD...^^
Because some people said, Sins should would rather use a Scythe.
http://wiki.guildwars.com/wiki/User:...rior/Keen_Chop
This whole goal of this skill was to open up some A/W stuff, it's pretty narrow focus and thus will probably be a while before it's buffed if it does get buffed unblockable is a neat effect for it. Izzy @-'---- 23:23, 27 February 2008 (UTC)
I asked on the discussion page for a viable Axe Sin build... xD...^^
Because some people said, Sins should would rather use a Scythe.
Lishy
Quote:
Originally Posted by Longasc
The Real Roy Keane
Quote:
Originally Posted by Sunyavadin
Yep, one of my Hero sins is an axe Sin and he is absolutely unstoppable. His damage output thanks to the critical chance vastly outstrips a dagger sin. I have the maths somewhere because I spent a week calculating if it would be more or less effective and worked out an average DPS that quite frankly terrified me.
There is no way that an an Assasin with an axe would do more damage than a Moeibus spammer in PvE.
Usurp
Quote:
Originally Posted by majikmajikmajik
try triple chop, way of the master, crit def. keen chop, a heal ,a res, and another attack or a utlility
Forgive my Newbyness...how does the rez work in this build. What I mean is...are rezs not just used on allies who die?
Thanks
Thanks
Lishy
Quote:
Originally Posted by The Real Roy Keane
There is no way that an an Assasin with an axe would do more damage than a Moeibus spammer in PvE.
Nope :P
But Anet should consider specific features to skills to make asassins make use of different weapons.That would make em more popular, as if it weren't for the skills, daggers would be shit.
But Anet should consider specific features to skills to make asassins make use of different weapons.That would make em more popular, as if it weren't for the skills, daggers would be shit.
Earth
Quote:
Originally Posted by Usurp
Forgive my Newbyness...how does the rez work in this build. What I mean is...are rezs not just used on allies who die?
Thanks
Well, you res allies with a res so... That's what the res is for in that build.
If I understood your question correctly.
Thanks
Well, you res allies with a res so... That's what the res is for in that build.
If I understood your question correctly.
Usurp
So...this assumes that you have a dead ally at all times?
71.229
Quote:
Originally Posted by Usurp
So...this assumes that you have a dead ally at all times?
It assumes someone is going to die at some point and that more people will die if your monk stops to rez.
Lishy
Lol I nearly got survivor on my sin from just normal gameplay.They are not squishy at all.People are just stupid >_>
They have as much armor as a dervish or ranger.
Why do people continuously insist that sins suck?
They have as much armor as a dervish or ranger.
Why do people continuously insist that sins suck?
Usurp
Sorry...I was totally zoning on this one. I have been doing so much research on sins that I am focused on skill-chains. So, I was confusing this skill-set with a skill-chain. My bad ya'll.
Coloneh
Quote:
Originally Posted by Songbringer
triple chop? seems like there could be better uses for the elite.
have you ever played PvE? seriously, triple chop is rediculous.
anyways, this isnt a new idea at all. people have been using crit axe sins since factions came out.
anyways, this isnt a new idea at all. people have been using crit axe sins since factions came out.
Drakken Breathes Fire
And bows, probably swords, hammers, scythes, sins use whatever the hell they want.
Way of the Master, Critical Eye, Crit Defenses, High critical strikes, you have the basis down, now all you have to do is think of skills to compliment. PErsonally I like the idea of Triple Chop, keen chop would be nice too, to make sure you always keep up Crit Defenses. Perhaps Cyclone axe?
Have fun with it man, if it works it works.
Way of the Master, Critical Eye, Crit Defenses, High critical strikes, you have the basis down, now all you have to do is think of skills to compliment. PErsonally I like the idea of Triple Chop, keen chop would be nice too, to make sure you always keep up Crit Defenses. Perhaps Cyclone axe?
Have fun with it man, if it works it works.
blockkiller
is it worth it to invest points in tactics to wear a shield as u have less damage then?
ZenRgy
Dark Apostasy, Way of the Master, Critical eye, other stuff.
It's nice for ripping enchantments.
It's nice for ripping enchantments.
Unreal Havoc
Quote:
Originally Posted by Pvp4lyfe
i have done just about every crit wep build fo sin and i have found that spear, scythe and axe r the most effecive. however it is in your best intrest to stick with an elite such as way of the assassin for peak-dmg and then use cyclone axe instead.
Or use Way of the Master and free up your elite slot.
Molock
Keep chop can be used to maintain Critical defenses, it will work as long as you aren't blinded or fighting a blocking foe (and have no way of cancelling the stance/enchantment).
blockkiller
can someone answer my question:
is it worth to put 9 points or so in tactics for a shield?
why using keen chop if u have 60-100% change to crit?
is it worth to put 9 points or so in tactics for a shield?
why using keen chop if u have 60-100% change to crit?
Yichi
I have a very important question, albeit a very short one...
WHY THE HELL??
WHY THE HELL??
~ Dan ~
Quote:
Originally Posted by Yichi
WHY THE HELL??
Because it'll beat prophecies!!!
Yichi
Quote:
Originally Posted by dan-the-noob
Because it'll beat prophecies!!!
so will a warrior with flare. Doesn't mean that the player shouldn't be smacked in the head for running it...
Unreal Havoc
Quote:
Originally Posted by Yichi
I have a very important question, albeit a very short one...
WHY THE HELL?? AoE Criticals with an Axe? Ummmm, nice!
WHY THE HELL?? AoE Criticals with an Axe? Ummmm, nice!
Coloneh
Quote:
Originally Posted by Unreal Havoc
AoE Criticals with an Axe? Ummmm, nice!
MS/DB beats the crap out of AoE criticals
Drakken Breathes Fire
*c*ckslaps.*
blockkiller
Quote:
Originally Posted by blockkiller
can someone answer my question:
is it worth to put 9 points or so in tactics for a shield? can someone answer this question?
is it worth to put 9 points or so in tactics for a shield? can someone answer this question?
Unreal Havoc
Quote:
Originally Posted by Coloneh
MS/DB beats the crap out of AoE criticals
Yes, because everyone should only ever use MS/DB. No form of creativity is allowed in Guild Wars, ever! Let's only ever use "Teh Cookie Cutter Builds" and commit our lives to ever eternal boredom of using the same crap over and over every day.
Sounds great.
Ok back to using an Axe, ahem.
Lets throw in the extra armour from your equipped shield and the extra heath shall we? Paired with Critical Agility and Critical Defenses makes for good survivability. You get much higher base damage from using an Axe which paired with high critical strikes probably beats the crap out of using daggers when you consider that compared to a Warrior you have an IAS that you can pretty much keep up permanantly during battle unless you fail to achieve a critical hit. Let's also throw in being able to use Foxs Promise to be able to fight blocking opponenets with that Axe, something you can't do with MS/DB in PvE due to long recharge times of hexes designed to combat blocking. Not all blocking is stances (Raptors for one, theres plenty of other examples I'm sure).
Most importantly, you get to wield a giant friggin Axe!!!
Sounds great.
Ok back to using an Axe, ahem.
Lets throw in the extra armour from your equipped shield and the extra heath shall we? Paired with Critical Agility and Critical Defenses makes for good survivability. You get much higher base damage from using an Axe which paired with high critical strikes probably beats the crap out of using daggers when you consider that compared to a Warrior you have an IAS that you can pretty much keep up permanantly during battle unless you fail to achieve a critical hit. Let's also throw in being able to use Foxs Promise to be able to fight blocking opponenets with that Axe, something you can't do with MS/DB in PvE due to long recharge times of hexes designed to combat blocking. Not all blocking is stances (Raptors for one, theres plenty of other examples I'm sure).
Most importantly, you get to wield a giant friggin Axe!!!
blockkiller
Quote:
Originally Posted by Coloneh
MS/DB beats the crap out of AoE criticals
and what if your lead attack gets interrupted or you second attack, then u are shutted down, with an axe u might have 3 attacks, if 1 is interrupted, no problem
Turbobusa
But then why dont you take a warrior which will have no problem investing points to get a shield, will hit harder overall (I'm nearly sure it does),and is much more viable than a sin relying on enchants to get higher crits?
Sab
Quote:
Originally Posted by Unreal Havoc
Yes, because everyone should only ever use MS/DB. No form of creativity is allowed in Guild Wars, ever! Let's only ever use "Teh Cookie Cutter Builds" and commit our lives to ever eternal boredom of using the same crap over and over every day.
No one is against creativity, they're against bad builds. Not only are Axe Sins bad, they're not exactly creative either.
blockkiller
axe sins aren't bad:
i made this build:
triple chop {e}
cyclone axe
whirlwind attack
save yourself (optional)
critical defenses
critical agility
critical eye
way of the master
12+3+1 critical strikes
12 axe mastery
- this build offers high AoE damage (higher then a regular warrior triple chop guy)
- this build helps you to keep your team alive (save youself)
- you have 33% IAS
- you can stay alive very good as u have more then 100 armor, 75% chance to block attacks, and more then 500 hp (with fortitude mod)
i made this build:
triple chop {e}
cyclone axe
whirlwind attack
save yourself (optional)
critical defenses
critical agility
critical eye
way of the master
12+3+1 critical strikes
12 axe mastery
- this build offers high AoE damage (higher then a regular warrior triple chop guy)
- this build helps you to keep your team alive (save youself)
- you have 33% IAS
- you can stay alive very good as u have more then 100 armor, 75% chance to block attacks, and more then 500 hp (with fortitude mod)
blockkiller
Quote:
Originally Posted by Turbobusa
But then why dont you take a warrior which will have no problem investing points to get a shield, will hit harder overall (I'm nearly sure it does),and is much more viable than a sin relying on enchants to get higher crits?
with a regular warrior axe guy u have max 20% crit chance with a crit sin u have 80-100% chance to crit.
as i assume the axe guy has 14 axe mastery and the crit guy has 12 axe mastery
then the axe guy hits 2.5 more (cyclone axe) then me but i have a higher crit chance so my damage is still higher
with triple chop the axe guy hits 5.5 more still the damage is lower then the bonus i get from the crits
as i assume the axe guy has 14 axe mastery and the crit guy has 12 axe mastery
then the axe guy hits 2.5 more (cyclone axe) then me but i have a higher crit chance so my damage is still higher
with triple chop the axe guy hits 5.5 more still the damage is lower then the bonus i get from the crits
Shadow Slave
[skill]decapitate[/skill]
Just throwing it in the mix - some interesting things need to be accomplished with this skill.
Crit.Strkes attrib + Zealous axe ftw to negate the energy loss?
Just throwing it in the mix - some interesting things need to be accomplished with this skill.
Crit.Strkes attrib + Zealous axe ftw to negate the energy loss?
RavagerOfDreams
Quote:
Originally Posted by Yichi
I have a very important question, albeit a very short one...
WHY THE HELL?? this kinda owns this entire thread
WHY THE HELL?? this kinda owns this entire thread
Tyla
I see you're trying to be open-minded.
But it's full of fail.
But it's full of fail.
Super Igor
Wuts teh point then?
Why run an Assassin wit an Axe if u can deal WAY moar dmg wit Daggers?
And if u whant to run a Sin wit different wep then run it wit a scythe is the only half viable idea I can think of, but still way too weak and generally inferior to a propper Sin wit daggers.
~Super Igor ~
Why run an Assassin wit an Axe if u can deal WAY moar dmg wit Daggers?
And if u whant to run a Sin wit different wep then run it wit a scythe is the only half viable idea I can think of, but still way too weak and generally inferior to a propper Sin wit daggers.
~Super Igor ~