Update Febuary 29, 2008

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Bug Fixes

* Fixed a bug that caused the Ritualist skill Destructive Was Glaive to grant less armor penetration than intended against high-armor targets.
* Fixed a bug that caused the Paragon Leadership attribute to give incorrect Energy when the Eye of the North skill Ursan Roar was used.
* Fixed a bug that caused the Mesmer skill Extend Conditions to not affect Disease.
* Fixed a bug that caused Paragon Heroes to not use the skill Aggressive Refrain when ordered to.
* Fixed a rare bug that could cause a crash when removing a message from the Charr Battle Plans Decoder.
* Fixed a bug that caused the Nightfall quest Madness of Prophecy to not progress for some players.
* Fixed quest text that incorrectly listed the Nightfall NPC Lonai as being located in the Command Post.
* Fixed a bug that could cause the Underworld quest Terrorweb Queen to not complete if the Terrorweb Queen is killed too quickly.
* Fixed a bug that caused clipping issues on some male Nightfall characters when wearing the Warrior Obsidian Helm.
* Fixed a bug with the male Dreadnought Elite Platemail Gauntlets.
* Fixed a bug with the /report function to give an error message when attempting to report a character that is no longer in the district.
* Fixed a bug with the quest To the Rescue that prevented enemies from spawning.
* Fixed a bug that sometimes caused players to fail in the Fissure of Woe when an unrelated NPC died off screen.
* Fixed a bug in the Gate of Desolation mission that caused the description of Junundu Tunnel (an Aijundu skill) to display that it had a knockdown duration of 0 seconds.
* Fixed a bug that occasionally prevented characters from accessing two Eye of the North quests, Destructions Depths and A Time for Heroes, as well as the Heart of the Shiverpeaks dungeon.

Miscellaneous

* Updated Automated Tournament map rotations.
* Made the following improvements to Fort Aspendwood:
o The green gate will no longer close behind the juggernaut, trapping him within Gunther’s area.
o The Luxon siege turtles will no longer target spirits, minions, or pets when choosing enemy targets.
* Updated the Journey to the North buff description to inform players that attributes cannot be modified while under the benefits of the buff.
* In the Gate of Desolation mission, removed a redundant portion of the skill description for Queen Bite (an Aijundu skill), which stated that the skill healed for 0 life.
* Removed health regeneration from Ilsundur, Lord of Fire to be consistent with other dungeon boss encounters and to reduce the difficulty of the encounter.
~
Looks awesome, now I might actually try Aspenwood again...

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

It's a good thing I checked the main page again - almost posted the same thing.

RbX

RbX

Academy Page

Join Date: Mar 2006

Devils Dark Destiny

W/E

nice bug fixes..especially the Underworld ones.

Jebus

Wilds Pathfinder

Join Date: Jun 2006

Belgium

Legion of Sacred Light [LSL]

W/

* Fixed a bug that sometimes caused players to fail in the Fissure of Woe when an unrelated NPC died off screen.

That will make some people happy.

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

Quote:
Originally Posted by Taurucis

* Fixed a bug with the /report function to give an error message when attempting to report a character that is no longer in the district.

* Fixed a bug that sometimes caused players to fail in the Fissure of Woe when an unrelated NPC died off screen.
omg, finally.

Monk Gsb

Monk Gsb

Wilds Pathfinder

Join Date: Oct 2006

England

Mo/Me

Quote:
Originally Posted by Covah
omg, finally.
QFT !!

123456789101112

Blu

Blu

Krytan Explorer

Join Date: Jan 2007

Michigan

Blades of Burning Shadows [GoDT]

R/

I like ^ ^.

Nice Fixes

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Yay, A-net give some kind of attention to Fort Aspenwood.

Sub Frost

Sub Frost

Krytan Explorer

Join Date: Aug 2005

Portugal

R/

Nice update overall.

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

Quote:
Originally Posted by Taurucis
* Made the following improvements to Fort Aspendwood:
o The green gate will no longer close behind the juggernaut, trapping him within Gunther’s area.
If green gate never closes cause the jug is inside chasing some player that snuck in, the rest of the lux team will also be able to rush inside easily.

Scarlett Romanov

Scarlett Romanov

Guest

Join Date: Jul 2005

Me/

Quote:
Originally Posted by Taurucis
Bug Fixes
* Made the following improvements to Fort Aspendwood:
o The green gate will no longer close behind the juggernaut, trapping him within Gunther’s area.
o The Luxon siege turtles will no longer target spirits, minions, or pets when choosing enemy targets.
I'm glad they finally fixed the turtles. No more glitching for those dirty kurzicks!


I have to ask though, why not make it so the other npcs outside the green gate can't be pulled inside either? Hmmm..

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

ANet paid attention to Factions?!

Well... *sigh*

"It's the end of the world, as we know it..."

Brianna

Brianna

Insane & Inhumane

Join Date: Feb 2006

Thank god they fixed the FoW bug, now people can do it safely. (At all, now.)

But I wonder if they have/will ever fix the dervish arm bugs, I'll check it out later.

Horus

Horus

Desert Nomad

Join Date: Aug 2007

www.godtguild.com

Blades Of Burning Shadows [GoDT]-leader

Mo/

Quote:
Originally Posted by Taurucis
* Removed health regeneration from Ilsundur, Lord of Fire to be consistent with other dungeon boss encounters and to reduce the difficulty of the encounter.
meh, he was overpowered in HM

One Tall Amazon Btch

One Tall Amazon Btch

Academy Page

Join Date: Sep 2006

NY

R/Mo

Fixed a bug that occasionally prevented characters from accessing two Eye of the North quests, Destructions Depths and A Time for Heroes

I still cant get in with my warrior that i finished the game with

MarlinBackna

MarlinBackna

Krytan Explorer

Join Date: May 2007

[TAM]

W/

Quote:
* Fixed a bug that caused the Paragon Leadership attribute to give incorrect Energy when the Eye of the North skill Ursan Roar was used.
What was incorrect about this? Was it not enough or something? I hope they didn't take it away....
Quote:
Originally Posted by The Official Wiki
This skill does not affect your Primary attribute making it easier to maintain for Necromancers with high Soul Reaping, Elementalists with high Energy Storage and Assassins with high Critical Strikes. Also, Paragons with high Leadership may use the shout skill, Ursan Roar, to replenish energy.
:/


Lots of bug fixes though. Overall okay, ANet.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Anet still notice they got aspenwood, jesus am i losing my head.

sonicwhip

Ascalonian Squire

Join Date: Nov 2007

E/Me

yay fort aspendwood!

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

Quote:
Originally Posted by Taurucis
Bug Fixes
* Fixed a bug with the /report function to give an error message when attempting to report a character that is no longer in the district.

* Fixed a bug that sometimes caused players to fail in the Fissure of Woe when an unrelated NPC died off screen.

Miscellaneous
* Removed health regeneration from Ilsundur, Lord of Fire to be consistent with other dungeon boss encounters and to reduce the difficulty of the encounter.
Sooo, does this mean we can report folks in other districts now?

WooHooo!!!! No more protecting those dumb griffins AFTER they've made it to the tower!!!

...and best of all I might actually be able to finish Catacombs of Kathandrax now!

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

I'm glad about the FoW fix

Ork Pride

Banned

Join Date: May 2005

Eh..........

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Quote:
Originally Posted by Ork Pride
Eh..........
I agree with all the statements you've made.


I like the FoW, don't really care about the rest.

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

Quote:
Originally Posted by Taurucis
* Fixed a bug that sometimes caused players to fail in the Fissure of Woe when an unrelated NPC died off screen.
Yay!

12 chars.

Cirian

Cirian

Wilds Pathfinder

Join Date: Oct 2005

European Union

The Amazon Basin

Woo! Fort Aspenwood fixes - now, any chance of another server for it? It's pretty popular y'know!

I wish they'd change Jade Quarry into another assault-the-base map too actually, people would play it then. How about Kurzicks get to storm a Luxon base eh? I'm sure they have some level designers sitting on their hands

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

Omg, well, a nice update, especially at Fort Aspenwood. Really nice...

Hailey Anne

Wilds Pathfinder

Join Date: Sep 2007

A/E

The FA nerf is all fine and dandy but why are they fixing all these things for Luxons yet 8 wars still spawn if you try and take the command post?
Little favoritism?

fowlero

Jungle Guide

Join Date: Jan 2007

England, UK

We Are The One And Only [rR]

'Spose better random bug fixes than normal, FoW might actually affect me for once.

Guessing the January DAW weapons are rapidly becoming March (or beyond) weapons... Ah well, least they're coming.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
* Fixed a bug that caused the Ritualist skill Destructive Was Glaive to grant less armor penetration than intended against high-armor targets.
Good. Now give it a useable duration that doesn't choke off our energy. Something like maybe 30-60 seconds.

IslandHermet

Wilds Pathfinder

Join Date: Aug 2007

holy crap the fixed more then 1 bug this time.
Go anet only 2 million more bugs to go

/claps hands

naughteblonde

naughteblonde

Frost Gate Guardian

Join Date: Aug 2007

The Rabid Hamsters [NUBY]

E/

I can finally report those **** whisper spamming gold sellers when they hop districts to try and prevent it!

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Here's another update... I wonder what it is? (in a norn point farm, so I can't download it)

Edit: They nerfed assault on the stronghold now. You can't do the rez over gate trick.

DFrost

DFrost

Krytan Explorer

Join Date: Jul 2005

Ultima Thule

Legacy of Echovald [Echo]

P/

Nice update. Also, this wasn't the first one recently where they fixed some armor clipping issues. If they're going to keep doing that, please fix the mesmer FoW as well, having black rectangles stick out of your ass is not fun.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

I just got another new build, was this stronghold nerf or somethigng else?

edit: Nvm, just read Taurucis's post.

Beeb beeb

Beeb beeb

Academy Page

Join Date: Oct 2007

P/W

Quote:
Originally Posted by MarlinBackna
What was incorrect about this? Was it not enough or something? I hope they didn't take it away....

:/


Lots of bug fixes though. Overall okay, ANet.
I dont play Ursan that much, but I noticed that I sometimes only get 1 energy from the shout. Now I can keep up ursan indefinetly.



Also, did they buff the snowmen in the lair or something?

CandyPrince

CandyPrince

Academy Page

Join Date: Feb 2006

England

The Realm of Eternity (Tre)

E/

Quote:
Originally Posted by Hailey Anne
The FA nerf is all fine and dandy but why are they fixing all these things for Luxons yet 8 wars still spawn if you try and take the command post?
Little favortism?
What is "favortism"

SerenitySilverstar

Wilds Pathfinder

Join Date: May 2006

Nice update, lots of little clean ups. Good job

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Quote:
* Fixed a bug that sometimes caused players to fail in the Fissure of Woe when an unrelated NPC died off screen.
Is this the one I'm thinking of? One of the mages by the second tower?

crystalklear64

Academy Page

Join Date: Jan 2006

Dynasty Warrior

W/Me

Quote:
Originally Posted by MarlinBackna
What was incorrect about this? Was it not enough or something? I hope they didn't take it away....
The shout used to only give energy when it wasn't effecting any enemies, so you'd get the energy only if you used the shout when out of combat.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

* Fixed a bug that caused the Mesmer skill Extend Conditions to not affect Disease.


A-net does look at crappy unused skills wow

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

Hooray for silly bug fixes