Leechers in PvE, A Solution is needed.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

/signed though it would be abused someone says "Wc" and then 7 other ppl does that and he got banned for going wc

Kiasyd117

Kiasyd117

Academy Page

Join Date: Mar 2007

Chantilly, VA

Summit Soldiers [SS]

N/Rt

/notsigned

maybe someone already mentioned this or not but if you give people the ability to boot mission mates for purported inactivity, wouldn't this lend itself to abuses such as kicking a person after he opens an end chest but before he grabs his drop?

Back in the day people would snipe drops left and right lending to the assignment system, I mean parent nerfs do happen, let's not add anymore sour grapes to the already overly shakey task of PUGing missions.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Clarification: You're saying that when you're in an explorable area and a person goes inactive for five minutes, you can report the person as "Inactive", and they'll no longer gain loot, exp., title points, etc.?

I love that idea, but you'd need to make sure what you define "Inactive" as. I would so no skill use and no character position change. A person that wanted to abuse the system under a "no keys pressed" system could just have something hold down a key while they left.

/signed. PvP got a leeching solution. I hope PvE gets one too.

Edit: Took another look at the OP. I wouldn't support a person marked "Inactive" being subjected to a timer that they're kicked after. I would much rather have them not gain look, or experience, or something like that. I think when someone in PvP is declared a leecher, they don't gain any more faction or experience unless they go out and start smacking something, and I'd like it to be more along those lines.

As far as the point system, if it were something like the Dishonorable system, that would work just fine. There's no need for a ban.

Yuhe Ji

Yuhe Ji

Lion's Arch Merchant

Join Date: Jan 2008

Los Angeles

E/

/signed
I have encounted this problem a few times and it is quite annoying. It occurs mainly when point farming. When your group is done making a run, people normally just /resign so that they can all go back to the outpost. Having an afk screws this up and PUGs typically won't be meeting up together again at the outpost.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

/notsigned

Hero Hench please

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

Quote:
Originally Posted by Snow Bunny
/notsigned

Hero Hench please
If you actually read any of the previous posts, you would come across the statement "Ignoring the problem is not the answer".

Let's say we forget about balancing GvG for a while, eh? See how many people start complaining then because the problems are ignored. Minority problems still exist, even through useless generalizing statements such as the one quoted.

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

I put leechers on ignore list and it got full after few DOA runs. I think leeching is serious and annoying problem. The solutions like "go back to the outpost" do not work because most of the leechers start to leech not immediately but after some time, like after 2-3 quests in UW or after first area in DOA. Those guys run 3-5 accounts and leech on all of them except one to which they transfer all the loot. I think time banning will not help. They will switch account and start again so you may get the same leecher in your next run and friend list will not help to recognize him. Arena net would need to have someone going through logs of trade transaction, IP addressess etc to trace it. However if one is caught then bans should fall on all leecher accounts not only leeching one. Then he will act and play a victim saying that "but this account was not mine, it was my younger brother" etc etc. Life ban on leeching account will not help since in most of the cases it is hacked account or one bought from other player. I do not think many guys out there are stupid enough to risk leeching on their GWAMM account or such...

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

Leechers in PvE...

Anything else we can QQ about. I've never encountered a leecher in PvE in 3 years and I pugged quite a lot just for fun. I don't think some penalty system is needed for Leechers in PvE.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

I still stand by that a lot worse things could be happening. You hardly need 6 people for most stuff in NM, and in HM (besides DoA), you can zone back to the town and only lose about 5 minutes of your time, at most.

glacialphoenix

glacialphoenix

Desert Nomad

Join Date: Jul 2008

Singapore

Royal Order of Flying Lemmings [ROFL]

Mo/

I've actually had PvE leechers in dungeons like Slaver's, where it is incredibly annoying because in the event of a wipe, you won't resurrect. Which wastes a great deal of time for the group. When I say leechers, I mean the people who sit at the entrance and AFK without 1. saying anything to that effect, 2. not using any skills, 3. not in chat.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

/halfsigned

Yesterday was on a fow run and I said: brb getting a fan (room was hot), someone called me a leecher. If they have to implement this should be well thought.

Votekick like fps games should do the trick I think.

- Ganni

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

/notsigned

Just remove the hero limit, then we won't need humans at all.

I Is Special

I Is Special

Wilds Pathfinder

Join Date: Nov 2006

NJ

To Gain Extra Mobility We Play [NUDE]

W/

Quote:
Originally Posted by Ate of DK
Leechers in PvE...

Anything else we can QQ about. I've never encountered a leecher in PvE in 3 years and I pugged quite a lot just for fun. I don't think some penalty system is needed for Leechers in PvE.
I call bullsh!t.

"Back in the day i used to RA all the time and i NEVER had a person leave my group because we didnt have a monk, or ever have a leecher or anything like that lawlalwl. they fixed it anyway, i mean wtf? I could beat those noobs with 3 people in my party, easy ! lawl i'm pro."

/signed

That idea where they stop gaining any benefits after being afk for 5 mins was good. But the way to determine if they are afk, which cant beat cheated, will be hard to come up with.

Jae Onasi

Frost Gate Guardian

Join Date: Jan 2008

Lost Haven

E/Mo

How do you determine whether someone is leeching vs. whether someone who had a legitimate real-life issue that had to be addressed then? I have kids, and if they get hurt or have some other crisis, they are of course going to take precedence over a game. Now, I almost never Pug because I might have to leave abruptly. My guild understands that, since a lot of our members have families. We all know that any one of us at any time may have to leave abruptly to handle a family situation, and we just wait for the person to return. However, I'd hate to be with my guild in the middle of FoW or something, have an issue come up with my kids that my guild was perfectly OK with me leaving to attend to briefly, but still get penalized because I didn't come back within the 5 minute time period to jiggle the mouse enough to get my character to do something.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

As I always like to say in leeching-debates:
Dwight has been leeching at Aspy for MORE then a year.
His account still works.

And you are suggesting to implement a solution that mimics that system?
Eventhough it clearly fails?


I don't care for it.
So /notsigned

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

When someone goes afk for more than 5 minutes just have hero AI take over that person until he comes back.

dragonx1013

Ascalonian Squire

Join Date: Jul 2008

Elite Syndocate of the Phoenix

D/

I usually work with my Guild, however, this will work half the time. If I just didn't want to do work, id sit here and everytime i see the box, I just click on "Im here" and continue on.

Now, making a button that replaces someone (only the team leader can do) with a henchie of the same profession if the other player does not respond in 30 seconds? That might work (or even if someone goes out of the minimap from the party leader, they automatically get replaced. Also have the option to turn this OFF for runners). The most annoying part isn't they are getting points (for most of the stuff, drops included, the player needs to be nearby) I'm well aware these have plenty of flaws, but lets shoot some ideas around and I hope I can get some started.

I wouldn't care so much as making ap layer inactive, as they are taking up a slot in my party and that can be used for someone. I tend not to pair up with people for two reasons, one being that no one ever really listens and lets one person target and cooperates, usually people are off doing their own thing, die, and blame it on the party for not following them. The second is this reason, I did play once with a party of 8 while farming, and 3 went AFK! All at seperate points so the people are scattered throught the map and its 5 people working in an 8 man area.

I agree leeching (or mid game AFK's as some people are not intentionally doing this) must be stopped one way or another, maybee then I will play with real people again!

/Signed for the idea, the method is gonna need some hard thought.

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

Problem is, a lot of these people are not completely gone, they're just not playing. They may be sitting there doing homework, watching a movie, whatever. If you grab their attention and say hey are you active.. course they are. I don't see how this will help the problem, but there is a problem that /report doesn't really cover. /Report only works if more people do it, but most people don't bother.

illidan009

illidan009

Wilds Pathfinder

Join Date: May 2008

Volterra, Italy

A/

All things considered this will be generally beneficial(poor ppl with sudden diarrhea gtfo)

/signed

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

In missions like Hell's Precipice where it takes longer than ten minutes to complete, I can see where the feature comes in handy. However, bans? No. I'd say, Dishonorable for PvE, yes. Make it 40 minutes. You must stay in the outpost and doesn't wear off if you logout.

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

Quote:
Originally Posted by I Is Special
I call bullsh!t.

"Back in the day i used to RA all the time and i NEVER had a person leave my group because we didnt have a monk, or ever have a leecher or anything like that lawlalwl. they fixed it anyway, i mean wtf? I could beat those noobs with 3 people in my party, easy ! lawl i'm pro."

/signed

That idea where they stop gaining any benefits after being afk for 5 mins was good. But the way to determine if they are afk, which cant beat cheated, will be hard to come up with.
You reply my post on PvE with an example that is about PvP?

Lawliet Kira

Wilds Pathfinder

Join Date: Dec 2006

E/Me

There IS a flaw...before the counter hits zero move a little bit..go afk again simple as that...we should have a /votekick<player name> option and 5 from 8 or 3 from 4 (majority rules) to kick said player, if there is 8 ppl and if you have 3 heros or 3 henchies it will only count as 5 people so you need 3 votes

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

Quote:
Originally Posted by Avatar The Element
There IS a flaw...before the counter hits zero move a little bit..go afk again simple as that...we should have a /votekick<player name> option and 5 from 8 or 3 from 4 (majority rules) to kick said player, if there is 8 ppl and if you have 3 heros or 3 henchies it will only count as 5 people so you need 3 votes
i'll counter that with a story.
once upon a time a group did underworld. they didn't like Player B because he was a luxon and they were all kurzicks (or some stupid shit reason like that). they beat UW and /votekick Player B before he can get to the chest.
ups

edit: inb4disable/votekickafterbeatinguw. theyd just /votekick him a bit before they beat the last quest. my point is giving real power like that to players who might be 11 or asses is dumb. /report is fine because it's just bringing a situation to a moderator's attention.

Sigma Onkoron

Frost Gate Guardian

Join Date: Sep 2007

Basement

/notsigned


What if you have something go wrong in your house. And then you have to go help. Then you get punished. Or what if you dc. And then 5 minutes you come back not in a group and have the account mark.

You can just rezone and find someone else. Its pve it can't be that hard

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

Oh yea,

this would help in so many places.

CoF for one.


Make it happen /signed

mastar of warrior

mastar of warrior

Krytan Explorer

Join Date: Mar 2006

sweden

N/A

Mo/

im gonna bring this thread up , this needs to be solved , Still. and fast.