Allow 8 PvE only skills in bar to counter PvP balance
Angelina Collins
I can not tell you the one biggest issue I have with this game, and it is SKILL BALANCE. I do not PvP that much, but do understand why PvP needs it. I don't think it should effect PvE. I hope GW2 will address this issue, until then I propose allowing 4 PvE only skills per bar to counter PvP balance issues with skills.
I don't want to hear, "Why PvE is easy" or "use ursans blessing" crap. Some can say that PvP is easy also, so why balance?
It's not about whether it's easy or not. It's about having fun doing what you enjoy most in the game, and yes some have it easy, some don't. But nothing pisses me off more is when I have a balanced build, but am forced to change it based on GvG or HA play have caused some of the skills I used that were balanced for PvE, yet were unbalanced for PvP.
Anet devs, think about everyone for a change, and not just one group.
We started with 4 in the beginning it should be back to 4
I don't want to hear, "Why PvE is easy" or "use ursans blessing" crap. Some can say that PvP is easy also, so why balance?
It's not about whether it's easy or not. It's about having fun doing what you enjoy most in the game, and yes some have it easy, some don't. But nothing pisses me off more is when I have a balanced build, but am forced to change it based on GvG or HA play have caused some of the skills I used that were balanced for PvE, yet were unbalanced for PvP.
Anet devs, think about everyone for a change, and not just one group.
We started with 4 in the beginning it should be back to 4
Div
How does this counter PvP balance again?
What if I have fun without any PvE-only skills? Can I promote for the complete extinction of those skills?
What if I have fun without any PvE-only skills? Can I promote for the complete extinction of those skills?
Racthoh
Quote:
Originally Posted by Angelina Collins
I don't want to hear, "Why PvE is easy" or "use ursans blessing" crap. Some can say that PvP is easy also, so why balance?
|
Also, what kind of bar would look good with more than 3 PvE skills?
Siirius Black
I guess the main reason for balance is that there are so many skills that it's impossible to see all the combinations that can be done.
Once ppls find a good combo that overpowers the other clases, the skills become unbalanced. Since everyone will start doing the same thing. (That's why usually after a tournament, some of the skills are nerfed).
Well, at least that's my OPINION....
I understand where are u coming from, but what I cant get is why do u want 8 PvE Only skills in a bar???
Once ppls find a good combo that overpowers the other clases, the skills become unbalanced. Since everyone will start doing the same thing. (That's why usually after a tournament, some of the skills are nerfed).
Well, at least that's my OPINION....
I understand where are u coming from, but what I cant get is why do u want 8 PvE Only skills in a bar???
flclisgreat
Quote:
Originally Posted by Racthoh
Also, what kind of bar would look good with more than 3 PvE skills?
|
ernemites/victorious/wildblow/drunken master/AoHM//"i am the strongest!"eternal aura/AoL
edit: to make myself clear, i am not agreeing with the Op 8 pve only skills would be retarded(hehe less they where all cap sigs )
edit 2: yeah forgot a skill.....
Free Runner
Why dont we get rid of professions in PvE while we're at it. Who needs to be a Ranger when they can just take PvE skills?
With Ebon Sin Support,Summon Ruby Djinn,Pain Inverter,You Move Like A Dwarf!,Finish Him!,Sunspear Rebirth Signet,Ursan Blessing and I Am The Strongest! on your skillbar you dont even need to pay attention to the game!
With Ebon Sin Support,Summon Ruby Djinn,Pain Inverter,You Move Like A Dwarf!,Finish Him!,Sunspear Rebirth Signet,Ursan Blessing and I Am The Strongest! on your skillbar you dont even need to pay attention to the game!
Kyomi Tachibana
I don't see how 8 PvE only skills could have any application, maybe 4 or 5 would be nice however, or at least have it so Signet of Capture and Sunspear Rebirth Signet are not included in the count, that's the only thing that bugs me.
Marverick
Quote:
Originally Posted by Kyomi Tachibana
...have it so Signet of Capture and Sunspear Rebirth Signet are not included in the count, that's the only thing that bugs me.
|
Racthoh
Quote:
Originally Posted by flclisgreat
ernemites/victorious/wildblow/drunken master/AoHM/eternal aura/AoL
|
freaky naughty
8 PvE skills would have no synergy at all and therefore completely suck..... The maximum amount of PvE skills you could bring without sucking is probably 3 or 4 including an ss res sig.
Div
Quote:
Originally Posted by Free Runner
Why dont we get rid of professions in PvE while we're at it. Who needs to be a Ranger when they can just take PvE skills?
|
Kook~NBK~
/notsigned. This would be just another way to remove whatever challenges are left in PvE. PvE only skills should be used to compliment normal skills, not replace them completely. And with the wide variety of PvE only skills, there are plenty of ways to build a highly effective skill bar with using just one PvE only skill.
(there, no "PvE is easy" or "Use Ursan Blessing.")
(there, no "PvE is easy" or "Use Ursan Blessing.")
Stockholm
Quote:
Originally Posted by holymasamune
I think this is the main reason why they didn't allow 8 PvE only skills in the first place. I love when idiots complain about how Anet only caters to one side of the game and not the other. They have their own vision of the game, and though part of the community has some input, it's not going to affect their overall decisions.
|
Miska Bow
Buy a regular RPG. there are lots of cheat and trainer for them on the net.
Numa Pompilius
I guess people really DO have huge problems dealing with change.
Even when the changes are overwhelmingly positive for PvE players such as myself.
I guess modifying builds is really, really, hard.
Even when the changes needed are very, very, small.
Sometimes I think I have a much too negative view of humanity. Other times I think it's much too positive.
Even when the changes are overwhelmingly positive for PvE players such as myself.
I guess modifying builds is really, really, hard.
Even when the changes needed are very, very, small.
Sometimes I think I have a much too negative view of humanity. Other times I think it's much too positive.
gremlin
Quote:
Originally Posted by holymasamune
I think this is the main reason why they didn't allow 8 PvE only skills in the first place. I love when idiots complain about how Anet only caters to one side of the game and not the other. They have their own vision of the game, and though the community has some input, it's not going to affect their overall decisions.
|
Not so
The pvp gamers have huge influence on the game the pve players far less and there is a good and sensible reason for this.
In pve an inbalance of skills is pretty hard for the controlers to pick up on, except by players bragging about it.
No one really cares if a combo of skills allows someone to solo entire missions against ai opposition, they might do it for months even years.
However pvp is entirely different its far more closely monitored and the people being devastated by the skills complain a lot.
There would be a danger of tournaments being scrubbed when everyone turned up with the same skill sets.
There are a couple of ways it might be handled one would be to nerf the pvp environment to rebalance the skills so they behave differently in pvp while remaining as is in pve.
The other way is what they do now, which though occasionally annoying is simpler.
btw I only play pve
Div
I made a post here that discusses many of the things bad players should look at before posting as if they knew everything: http://www.guildwarsguru.com/forum/s...php?t=10263743
U Wanna Die
the point of PvE-Only skills is not to unbalance PvP. Most of the PvE skills are more powerful and it would be much more tankage if you could have more
/notsigned
/notsigned
Sleeper Service
this is not a suggestion, this is a rant.
Whats more if it was a suggestion its a terrible one.
Whats more if it was a suggestion its a terrible one.
Ultra Mega
Quote:
Originally Posted by Crimzon_DST
Instead of finding a better build or counter, to many people simply whine and complain until certain things are nerfed to make those people happy. This is clearly a unbalance in the level of skill of certain players not the skills themselves.
|
Angelina Collins
I added an edit in the beginning, yes some are right, it's more a rant, but a suggestion as well. We started with 4, then it was nerfed to 3, I would like it back at 4 again.
The reason I said 8 in the first place is a form of protest to skill balance which is only really geared to PvP, but effects PvE. To say 8 was to say if our skills are always changing because of one part of the game, I would rather just use the super skills all the time.
I guess the only thing I should be thankful from anet is that this game has no online fees, but most of all is hacker proof, I guess that is what I payed for and everything else was just a bonus.
The reason I said 8 in the first place is a form of protest to skill balance which is only really geared to PvP, but effects PvE. To say 8 was to say if our skills are always changing because of one part of the game, I would rather just use the super skills all the time.
I guess the only thing I should be thankful from anet is that this game has no online fees, but most of all is hacker proof, I guess that is what I payed for and everything else was just a bonus.
arcanemacabre
If you're using the same skillbar all the time, I'm very surprised you're not bored by now. If you change your skillbar from time to time, then you should support change, as it gives you an opportunity to try out something new/different. Who cares why the changes happen, as long as they happen.
N1ghtstalker
lol what???
you have to be able to put 8 PvE only skills in your bar to balance PvP???? O_O
r u drunk? ^.~
you have to be able to put 8 PvE only skills in your bar to balance PvP???? O_O
r u drunk? ^.~
Tosha
Personally, I get really tired by the lack of flexibility of some players. With EVERY update, on the PvP AND PvE forums, there are always people whining. Is getting really on my nerves. So your favorite build got nerfed? Be creative and make another. And this applies to both PvE and PvP.
Dont want nerfs, dont play an MMORPG.
Dont want nerfs, dont play an MMORPG.
Macks Mistress
I play pve alot more than pvp, yet I understand why there is balance. I may not always like it because my safe little build that I've been using awhile is made less effective or rendered completely useless due to a pvp heavy nerf.
The thing is I change my build, and feel relieved I'm not running the same repetitive shite still. The nerfs have actually made me think alot more about build development because I've been forced to change things around.
/not signed.
The thing is I change my build, and feel relieved I'm not running the same repetitive shite still. The nerfs have actually made me think alot more about build development because I've been forced to change things around.
/not signed.
Uber Mass
nerfs are part of the game live with it
/notsigned
/notsigned
MithranArkanere
XDDD
PvE skills are overpowered on purpose to match the even more overpowred monster skills.
Monsters usually have just 1 monster skill, and maybe more in elite areas, and a complete monster skill skillbar when it comes to special monsters.
Knowing that 3 PvE skills are enough skills.
PvE skills are overpowered on purpose to match the even more overpowred monster skills.
Monsters usually have just 1 monster skill, and maybe more in elite areas, and a complete monster skill skillbar when it comes to special monsters.
Knowing that 3 PvE skills are enough skills.
Faer
Keep it civil and within the forum guidelines kids. If we have to delete too many more PvP v. PvE or 12 character limit evasion posts, the thread will have to be closed in the best interest of the forums.
Orange Milk
First off, Crimson you're an idiot.
Second, the skill balance/nerf/buffing IS centered around PvP, more specifically GvG, because this game is called GUILD WARS, not "Let's Fight Monsters Wars, gogogo"
I TA/HA more than GvG, TA i love and is ignored and GvG nerfs/buff have a dramatic effect on the TA arena, yet I don't complain because i can comprehend the nature of this game.
THe PvE skills are MASSIVELY overpowered in an effort to aide PvEers against dramatic build nerfs. When is the last time you saw a change made to a PvE only skill?
Also Crimson, people do make counters, infact they make very succesful counters. The nerfs do not come about becasue "no one can make a build" as you say, the come about to encourge the creation of new builds and to aliviate stagnation of the arenas.
As far as this thread goes, who needs 8 PvE skills in a bar when all you people run is one PvE only all the time anyway that sets up your whole bar for you. I mean talk about not being able to create builds, lol.
Second, the skill balance/nerf/buffing IS centered around PvP, more specifically GvG, because this game is called GUILD WARS, not "Let's Fight Monsters Wars, gogogo"
I TA/HA more than GvG, TA i love and is ignored and GvG nerfs/buff have a dramatic effect on the TA arena, yet I don't complain because i can comprehend the nature of this game.
THe PvE skills are MASSIVELY overpowered in an effort to aide PvEers against dramatic build nerfs. When is the last time you saw a change made to a PvE only skill?
Also Crimson, people do make counters, infact they make very succesful counters. The nerfs do not come about becasue "no one can make a build" as you say, the come about to encourge the creation of new builds and to aliviate stagnation of the arenas.
As far as this thread goes, who needs 8 PvE skills in a bar when all you people run is one PvE only all the time anyway that sets up your whole bar for you. I mean talk about not being able to create builds, lol.
Razz Thom
the unfortunate side is that you are defending the change without looking at the other side. If there had been a big warning label ON THE BOX that said "WARNING, this game subject to becoming a large multiplayer pong match at ANET's discretion." Alot of people would have saved their money. but it didn't and i think people have a right to be pissed.
Tyla
Very bad.
How does it counter PvP balance?
Isn't PvE easy enough, anyway?
How does it counter PvP balance?
Isn't PvE easy enough, anyway?
Stockholm
Quote:
Originally Posted by Orange Milk
because this game is called GUILD WARS, not "Let's Fight Monsters Wars, gogogo"
. |
Orange Milk
OHHHHH, yup ya got me there Stockholm, what was I thinking, this game must not be centered around GvG then. However........
I guess thats why GvG has monthly tourney with real world prizes and big trophies on Balts island. Ever see a trophy appear there for for some people beating the Deep? Ever get an ipod in the mail for getting masters AND the bonus on a mission? I always go to the Xulani Tourny house sos I can pick who will Vanquish an area faster, but they never have that option for some reason.
Plus I feel that a GUILD vs GUILD battle would basically be a war between the two, like say a Guild War would be, but thats just me.
I guess thats why GvG has monthly tourney with real world prizes and big trophies on Balts island. Ever see a trophy appear there for for some people beating the Deep? Ever get an ipod in the mail for getting masters AND the bonus on a mission? I always go to the Xulani Tourny house sos I can pick who will Vanquish an area faster, but they never have that option for some reason.
Plus I feel that a GUILD vs GUILD battle would basically be a war between the two, like say a Guild War would be, but thats just me.
Savio
Quote:
Originally Posted by Razz Thom
If there had been a big warning label ON THE BOX that said "WARNING, this game subject to becoming a large multiplayer pong match at ANET's discretion." Alot of people would have saved their money. but it didn't and i think people have a right to be pissed.
|
Stockholm
Quote:
Originally Posted by Orange Milk
OHHHHH, yup ya got me there Stockholm, what was I thinking, this game must not be centered around GvG then. However........
I guess thats why GvG has monthly tourney with real world prizes and big trophies on Balts island. Ever see a trophy appear there for for some people beating the Deep? Ever get an ipod in the mail for getting masters AND the bonus on a mission? I always go to the Xulani Tourny house sos I can pick who will Vanquish an area faster, but they never have that option for some reason. Plus I feel that a GUILD vs GUILD battle would basically be a war between the two, like say a Guild War would be, but thats just me. |
Angelina Collins
Quote:
Originally Posted by Savio
Every online game's box has a warning to the effect that the game may change.
|
Anet does mention that the software is in "as is" condition and that they are not liable for condition cause by software, but they never mention or warned anyone that they shall upon their sole disgression modify the software in a way that they feel best determines what they want. The reason is no one would buy the game if they felt they could be ripped off down the road.
I bet a good lawyer could argue that game modification where one party suffers over another is some kind of consumer fraud, and thus Anet and all parties involved could be subject to liabilities do to such changes.
Tyla
Nobody is being ripped off.
If you're worried about changes that have a small effect on PvE, I'm worried about you.
If you're worried about changes that have a small effect on PvE, I'm worried about you.
BlackSephir
I prefer allowing heroes to use 3 pve-only skills
That'd be <3
That'd be <3
Steboy93
3 Pve skills is more than enough to win Pve.
Free Runner
Quote:
Originally Posted by Angelina Collins
How wrong you are in this case, I just finsihed looking at my original GW box and manual, and no mention is made that skills may periditically be change to modify game play.
|
If you cant adapt to the skill balances then leave. There have been worse ones over time that people have managed to get over. Allowing 8 PvE skills on a bar is overkill and an idea Anet would never think of thankfully.