Exhaustion.

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Drink Ice Tea
Drink Ice Tea
Ascalonian Squire
#1
Really, there needs to be a way of getting rid of this stuff without waiting a whole minute. What I'm thinking is every point of energy gain, not from regeneration, could knock off 1 point or maybe some low fraction of a point of exhaustion off.

When i say energy gain i mean like energy gain from skills like Channeling, Ether Signet, basically the whole Inspiration Magic line. 1 problem with this healing exhaustion effect I see would be complete imbalance with Elemental Attunements. Not just Elemental Attunement, the other attunements too. Also, skills like Auspicious Incantation which give giant boosts of energy gain. Things like that could make Gale spammable or the Mind (Shock, Freeze, Burn) spells. I think a fraction of energy gain would be best for healing Exhaustion if that can even be done with Guild Wars.

I just really think there needs to be a way of managing Exhaustion other than making a whole skill, possibly elite, on your bar really situational.

Stormlord Alex
Stormlord Alex
Grotto Attendant
#2
Exhaustion is fine, and - imo - one of the best mechanics in Guild Wars. It doesn't need changing.
GD Defender
GD Defender
Frost Gate Guardian
#3
Exhaustion forces you to make decisions about your energy management. Skilled players will use exhausting skills at the right times and get big effects out of them, unskilled players will not until they learn to use the skill. It's a good mechanic that prevents mindless spamming.

Also, it's 30 seconds, not a full minute.
Solas
Solas
Desert Nomad
#4
just use it when it needs to be and don't spam it.

its grand
BlackSephir
BlackSephir
Forge Runner
#5
Quote:
Really, there needs to be a way of getting rid of this stuff
There is. Don't spam spells that cause exhaustion.
Why do people feel a sudden need to change things like exhaustuion, blind, daze etc now, after 2 years of fine work?
Orange Milk
Orange Milk
Desert Nomad
#6
I don't think you know why there is exhaustion in the first place.

It's for balance to make things like Gale, shock, and the others NOT spammable. Gale is a VERY powerful spell, with out exhaustion in its current form it would be overpowered.
Stormlord Alex
Stormlord Alex
Grotto Attendant
#7
Quote:
Originally Posted by Orange Milk
It's for balance to make things like Gale, shock, and the others NOT spammable. Gale is a VERY powerful spell, with out exhaustion in its current form it would be overpowered.
Or it'd cost 25 energy or have a 30 second recharge to compensate.
Mike_version2
Mike_version2
Krytan Explorer
#8
Exhaustion is fine as it is
/notsigned
Steboy93
Steboy93
Furnace Stoker
#9
Exhaustion doesn't need a change

/notsigned
Gift3d
Gift3d
Forge Runner
#10
Quote:
Originally Posted by Drink Ice Tea
Really, there needs to be a way of getting rid of this stuff without waiting a whole minute. What I'm thinking is every point of energy gain, not from regeneration, could knock off 1 point or maybe some low fraction of a point of exhaustion off.

When i say energy gain i mean like energy gain from skills like Channeling, Ether Signet, basically the whole Inspiration Magic line. 1 problem with this healing exhaustion effect I see would be complete imbalance with Elemental Attunements. Not just Elemental Attunement, the other attunements too. Also, skills like Auspicious Incantation which give giant boosts of energy gain. Things like that could make Gale spammable or the Mind (Shock, Freeze, Burn) spells. I think a fraction of energy gain would be best for healing Exhaustion if that can even be done with Guild Wars.

I just really think there needs to be a way of managing Exhaustion other than making a whole skill, possibly elite, on your bar really situational.


You remind me of one of those Ride The Lightning ele's in RA who will spam the HELL out of RTL/Shock just trying so hard... ever so hard... just to kill little old me.

Ride The Lightning x4
Shock x5

And finally, when they're exhausted to 3 energy, my demise shall make them proud...

Anyway, exhaustion's fine and i've never had a problem with it. You just need to know how to manage.
quickmonty
quickmonty
Ancient Windbreaker
#11
Exhaustion is fine the way it is. Manage your skill use and there is no problem.

/not signed
GD Defender
GD Defender
Frost Gate Guardian
#12
To elaborate, the specific reason exhaustion is a good mechanic is because, while it's not 100% spammable, it lets Anet drop the recharge on the skill a lot to allow skillful use such as gale-locking or making a heavy push on the enemy team. As Alex said, the alternative would be an unplayable recharge or energy cost. Most of the skills that cause exhaustion have relatively simple effects that wouldn't be worthwhile on a higher recharge without changing the skill completely.
c
cgruber
Krytan Explorer
#13
Actually to me the most interesting aspect of exhaustion is that it remains after death.
N1ghtstalker
N1ghtstalker
Forge Runner
#14
don't use skills that cause exhaustion
/notsigned
Drink Ice Tea
Drink Ice Tea
Ascalonian Squire
#15
No need to take snipes at me now like calling me a RtL spammer or a QQer.

Unfriendly moar gawsh.
MStarfire
MStarfire
Krytan Explorer
#16
Hey, and while we're changing exhaustion, I think I shouldn't lose adrenaline after i use an adrenal skill!

/endsarcasm
/notsigned
I D E L E T E D I
I D E L E T E D I
Wilds Pathfinder
#17
/notsigned
for the reasons already stated, its fine the way it is
Drink Ice Tea
Drink Ice Tea
Ascalonian Squire
#18
Fine, let the thread die then.
bhavv
bhavv
Furnace Stoker
#19
New people need to stop buying this game. Actually Anet need to stop selling it.

I cant believe anyone would have a problem with exhaustion untill now.

Lets just remove it altogether and spam Obi flame > gale all day long lol.

/PHAIL, EPIC P-H-A-I-L
A
Antheus
Forge Runner
#20
Quote:
Originally Posted by bhavv
I cant believe anyone would have a problem with exhaustion untill now.
You must be new here. There was very much crying over exhaustion already. But eventually, people learned to deal with it, started different characters, or quit or something.