Can you ppl help me please?

TheJsp

Academy Page

Join Date: Mar 2008

D/

Hi all!

I've just registered myself here for a question:
I'm going to buy me second expansion of guildwars.
But i've a BIIG problem
i don't know what:
- Factions*
or
- Eotn**

Nightfall en Prop i already have

What do you ppl prefer?

*i wanna buy factions for the Assasins chars and the Drok's Troll Farm --> my friend has an Assasin and haven't play yet far so we can do Factions together

**but i wanna buy also Eotn for the Norn ranks i've seen that if you're wore that titel you have +xxx max hp That's awesome for my Dervish! (Jsp Of Doom)

So again:
What do you prefer?

Grtzzz,
Jsp

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Factions...simply for the two new professions.

And the Norn Title only adds health in a small section of the game.

Edit: and for the post below me, Ursan is lame. Don't buy a game for a lame skill.

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

Buy EoTN, because of Ursan Blessing. You will be discriminated in high-end PvE if you don´t have this skill (sadly)

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by RiKio
Buy EoTN, because of Ursan Blessing. You will be discriminated in high-end PvE if you don´t have this skill (sadly) Like he said, get EOTN. It has a lot of great PvE skills like UB.

With all these nerfing going on to balance PvP, classes like mesmers have to rely more and more on PvE skills to stay viable in HM PvE and to keep up with the other classes like necros (which ANet just loves to buff again and again).

Siirius Black

Siirius Black

Krytan Explorer

Join Date: Aug 2007

The Dragon's Lair

La Legion Del Dragon

E/

I would say Nightfall.
From all three, From good to best
1. Prophecies
2. NIghtfall
3. Nightfall
4. EOTN

By the way, if you go to TARGET you can get EOTN for $9.99
in some online stores you can get factions like for $15.00

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by Siirius Black
I would say Nightfall.
From all three, From good to best
1. Prophecies
2. NIghtfall
3. Nightfall
4. EOTN He has a Dervish...usually a good indication that he has Nightfall.

TheJsp

Academy Page

Join Date: Mar 2008

D/

Quote:
Originally Posted by Siirius Black
I would say Nightfall.
From all three, From good to best
1. Prophecies
2. NIghtfall
3. Nightfall
4. EOTN

By the way, if you go to TARGET you can get EOTN for $9.99 2 TimesNightfall?

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by DarkSpirit
Like he said, get EOTN. It has a lot of great PvE skills like UB.

With all these nerfing going on to balance PvP, classes like mesmers have to rely more and more on PvE skills to stay viable in HM PvE and to keep up with the other classes like necros (which ANet just loves to buff again and again). Do you have to spout Anti-PvP Propaganda everywhere? Just to inform you, there were more buff in past balances than nerfs.

And my adivce, learn about the professions, and don't let people force you into using PvE skills, you don't need them, as a Mesmer myself I know that. And don't get sucked into the PvEr vs PvPer QQing, there are no such things as these groups in reality.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Since you have Prophecies and Nightfall, Factions is the next step to take. The content in Factions blows away Eye of The North, hands down.

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Shuuda
Do you have to spout Anti-PvP Propaganda everywhere? Just to inform you, there were more buff in past balances than nerfs.
I am not anti-pvp. But ask most people about PvE mesmers and they would tell you that mesmers do well in PvP but suck in PvE. Ever wonder why there is some truth in that?

Quote:
And my adivce, learn about the professions, and don't let people force you into using PvE skills, you don't need them, as a Mesmer myself I know that. And don't get sucked into the PvEr vs PvPer QQing, there are no such things as these groups in reality. You also said, you dont PvE much and you mostly PvP. PvE is a very different environment from PvP nowadays, you should know that.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by DarkSpirit
I am not anti-pvp. But ask most people about PvE mesmers and they would tell you that mesmers do well in PvP but suck in PvE. Ever wonder why there is some truth in that?

You also said, you dont PvE much and you mostly PvP. PvE is a very different environment from PvP nowadays, you should know that. Ok, your proof that I don't PvE much? Since nearly all PvPers do actually PvE (which is why it's wrong to refer to totally segmented groups)

JDRyder

JDRyder

Jungle Guide

Join Date: Apr 2007

Great temple of Balthazar

Mo/Me

Imo Factions

2 new profs to play, and you get to AB

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by Shuuda
Ok, your proof that I don't PvE much? Since nearly all PvPers do actually PvE (which is why it's wrong to refer to totally segmented groups) You should talk about in this thread then:

http://www.guildwarsguru.com/forum/s...php?t=10129170

...alot of people there feel that the PvE mesmers have been nerfed into a barely-viable state.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by DarkSpirit
...alot of people there feel that the PvE mesmers have been nerfed into a barely-viable state. Have done already. As I said, I don't want A-net to "Improve Mesmers in PvE" since it is not needed (regardless of what a few hardcore PvE QQs say) and runs the risk of ruining that is good about Mesmers.

Ok, so Mesmer ain't good in DoA, or Urgoz or Deep. What does that matter when you think about how badly those elite missions were designed, no good people would want to play in them.

And please don't promote the use of PvE Skills, it encourages not learning the profession and button mashing Ursan.

There is nothing else worth saying (you wouldn't understand, or you'd deny it)

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

Factions for Rits. ^^

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Oh, and a few other pointers:

- Tanking generally fails, as does Healing. GW is different from Sterotypical MMOs in this respect. Protection or Hybrids make the best monk builds, and Warriors can do the highest damage in the game, us it.

- Learn to play atleast One well balanced core profession,(Warrior/Monk/Elementalist/Ranger/Mesmer) as best you can, and I don't just mean PvE wise.

- It's optional due to preference, but dispite what so called "PvErs" will tell you, knowing how to play PvP will make you good at the game.

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

Quote:
Originally Posted by Shuuda
core profession,(Warrior/Monk/Elementalist/Ranger/Mesmer) One, two, three, four, five... ?

Anyway, Factions for Rits & Assassins.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by Nightmares Hammer
One, two, three, four, five... ?

Anyway, Factions for Rits & Assassins. I said WELL BALANCED CORE PROFESSION (Necromancers are not well balanced.)

I wouldn't recommend Rt or A since they are both horribly balanced and won't help you.

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

Quote:
Originally Posted by Shuuda
I wouldn't recommend Rt or A since they are both horribly balanced and won't help you. You just said Rits suck...

You fail for that comment.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by Nightmares Hammer
You just said Rits suck...

You fail for that comment. Please point out where I said Rits "Suck".

I said they were "Horribly Balanced", not that they suck..... understand?

nvmu

nvmu

Frost Gate Guardian

Join Date: Mar 2008

Quote:
Originally Posted by DarkSpirit
Like he said, get EOTN. It has a lot of great PvE skills like UB.

With all these nerfing going on to balance PvP, classes like mesmers have to rely more and more on PvE skills to stay viable in HM PvE and to keep up with the other classes like necros (which ANet just loves to buff again and again).
..... buff necros, soul reaping nerf was one of the worst nerfs ever done

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

Quote:
Originally Posted by Shuuda
Please point out where I said Rits "Suck".
Quote:
Originally Posted by Shuuda
I wouldn't recommend Rt or A since they are both horribly balanced and won't help you. ...GG...

12 chars.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by Nightmares Hammer
...GG...

12 chars. I should have made that more clear, I meant they won't help HIM in particular, as in, not help him become good at the game.

nvmu

nvmu

Frost Gate Guardian

Join Date: Mar 2008

Quote:
Originally Posted by Shuuda
I said WELL BALANCED CORE PROFESSION (Necromancers are not well balanced.)

I wouldn't recommend Rt or A since they are both horribly balanced and won't help you.
um necros can do just about anything if u know how to use them, they can heal well, they can trap, they can tank
and in pvp areas there is alot of discrimination on pvers by pvpers and u can't deny that, if u think u can try going to ha without a r6+ title

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

Quote:
Originally Posted by Shuuda
I should have made that more clear, I meant they won't help HIM in particular, as in, not help him become good at the game. Because Rits aren't good... Right? If not, explain...

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Nightmares Hammer
Because Rits aren't good... Right? If not, explain... A turret ranger is pretty good atm, however will playing it make you better at the game?
The 4 new professions are all flawed.

nvmu

nvmu

Frost Gate Guardian

Join Date: Mar 2008

Quote:
Originally Posted by Pyro maniac
A turret ranger is pretty good atm, however will playing it make you better at the game?
The 4 new professions are all flawed. every profession is flawed, if any one was perfect everyone would play that profession

it is called balance

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Actually, yes Rit's are pretty lame in some respects:

- Spirit Spamming promotes Passive play, which is boring.
- Restoration is inferior to Protection Magic + Divine Favor in nearly everyway.
- Loads of imbalanced skills, Warmongers, Ancestors Rage, Splinter Weapon for example.
- Formerly Abused by Soul Reaping.
- Channeling Magic is inferior Damage to Ele's, Warriors, and possibly Mesmers.

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

Quote:
Originally Posted by Pyro maniac
A turret ranger is pretty good atm, however will playing it make you better at the game?
The 4 new professions are all flawed.
Not really any better than if you were playing any other profession, they all have their strengths and weaknesses.

Quote: Because I like the nature of their skills and they are more challenging to play in PvE?

Quote:
Originally Posted by Shuuda
Actually, yes Rit's are pretty lame in some respects:

- Spirit Spamming promotes Passive play, which is boring.
- Restoration is inferior to Protection Magic + Divine Favor in nearly everyway.
- Loads of imbalanced skills, Warmongers, Ancestors Rage, Splinter Weapon for example.
- Formerly Abused by Soul Reaping.
- Channeling Magic is inferior Damage to Ele's, Warriors, and possibly Mesmers. Ok! Now while you're at it, why don't you list the other professions weaknesses!! ^_^

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by Nightmares Hammer

Ok! Now while you're at it, why don't you list the other professions weaknesses!! ^_^ Sigh, you just don't understand do you? I'm trying to illustrate the fundamental flaws in Rits, that make them inferior in all their jobs than any other profession. Splinter and AR spam is the ONLY thing Rts does that was worth using in anything serious, and they were imbalanced.

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by nvmu
..... buff necros, soul reaping nerf was one of the worst nerfs ever done As someone with 2 PvE mesmers since the days of Prophecies, let me tell how I feel whenever I hear SR complaints from PvE necros.

Imagine a rich brat complaining to you how small his private swimming pool is....and still demanding more tax breaks from the government....

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

Quote:
Originally Posted by Shuuda
Sigh, you just don't understand do you? I'm trying to illustrate the fundamental flaws in Rits, that make them inferior in all their jobs than any other profession. ...

My point was that all professions are flawed...

GG.

(by the way, most of those "flaws" were in fact just opinions...)

nvmu

nvmu

Frost Gate Guardian

Join Date: Mar 2008

Quote:
Originally Posted by DarkSpirit
As someone with 2 PvE mesmers since the days of Prophecies, let me tell how I feel whenever I hear SR complaints from PvE necros.

Imagine a rich brat complaining to you how small his private swimming pool is....
lol but my point is that the sr nerf was done at 1 time, mesmers where not nerfed at one time but several times because some people must have thought that they are overpowered
then they decided to remove spirits from the effects of sr
and i am saying this as someone who uses little soul reaping in most builds due to useing 12/12/3, unless mm where sr=12

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by nvmu
lol but my point is that was done at 1 time, mesmers where not nerfed at one time but several times because some people must have thought that they are overpowered As far as I can remember, mesmers were never considered overpowered in PvE. PUGs tend to kick them, even during Prophecies.

That said, mesmers have been having excellent reputation in PvP though, so you can tell where the mesmer nerfs were coming from.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

I shall say this once, and once only.

None Core Profession have only ever found their way into gimmicky, or narrow, or passive builds,

Assassin:
- Sinsplit
- Lolsins
- Hero Battles
- Deadly Art Spike

Ritualists:
- Rt Spike
- Splinter/AR
- Spirit Spam

Paragon:
- Passive defence
- Paraway
- Paraspike

Dervish:
- Grenth Train
- Melandru
- Derv Spike

There is nothing else worth saying, Nightmares Hammer, you are bad at this game, and you won't understand.

Quote:
Originally Posted by DarkSpirit
As someone with 2 PvE mesmers since the days of Prophecies, let me tell how I feel whenever I hear SR complaints from PvE necros.

Imagine a rich brat complaining to you how small his private swimming pool is....and still demanding more tax breaks from the government.... Very true, the Soul Reaping nerf was more than justified in both PvP and PvE.

nvmu

nvmu

Frost Gate Guardian

Join Date: Mar 2008

Quote:
Originally Posted by DarkSpirit
As far as I can remember, mesmers were never considered overpowered in PvE. PUGs tend to kick them, even during Prophecies.

That said, mesmers have been having excellent reputation in PvP though, so you can tell where the mesmer nerfs were coming from. just one question, why do you have 2 pve mesmers


and ya you are right most mesmers are pvp because most seem to serve a role in pve that can normaly be replaced by something else, atleast to my experience of never needing mesmers
as a fact i don't even have builds made for my mesmer hero because they have never hade a vital role in pve in my experience and being a necro i can degen some1 if needed
not saying they are worthless, just in my experience a character with a primary profession as mesmer is not needed in pve

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

Quote:
Originally Posted by Shuuda
Nightmares Hammer, you are bad at this game, and you won't understand. ^ Troll.

Its funny how you didn't post any opinion on the OP, but instead just tried to turn this thread into flames.

Pathictic.

nvmu

nvmu

Frost Gate Guardian

Join Date: Mar 2008

and every class does have its niche, sad but true, and that is proboly the one good thing about ursan is that every class can use it effectivly


plz no flames as a reply to this post, but argumentive coments that serve a purpose is fine, i realize people are split on wether ursan is good or bad



and on the topic of this thread, i didn't like the faction campaign, however the skills where nice and i do like eotn and despite peoples opinons on ursan blessing it does make pve areas go faster, doa went from like an 8 hour quad run to 2 hour quad run, and uw/fow is easier to do now if you are not able to farm it

DarkSpirit

DarkSpirit

Desert Nomad

Join Date: Feb 2006

Redmond

Quote:
Originally Posted by nvmu
just one question, why do you have 2 pve mesmers
and ya you are right most mesmers are pvp because most seem to serve a role in pve that can normaly be replaced by something else, atleast to my experience of never needing mesmers
as a fact i don't even have builds made for my mesmer hero because they have never hade a vital role in pve in my experience and being a necro i can degen some1 if needed
not saying they are worthless, just in my experience a character with a primary profession as mesmer is not needed in pve I have a feeling Shuuda would hate you.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by Shuuda
I shall say this once, and once only.

None Core Profession have only ever found their way into gimmicky, or narrow, or passive builds,

Assassin:
- Sinsplit
- Lolsins
- Hero Battles
- Deadly Art Spike

Ritualists:
- Rt Spike
- Splinter/AR
- Spirit Spam

Paragon:
- Passive defence
- Paraway
- Paraspike

Dervish:
- Grenth Train
- Melandru
- Derv Spike
IWAY
ViMWay
Bloodspike
SF Spike
Hex
Smiteballs

I'm sure theres loads i cant think of.

Edit: All of your Paragon things are basically the same thing btw.

Edit2: lol at Rit's Splinter/AR....they get 2 good skills so they are a gimmick profession.