http://wiki.guildwars.com/wiki/Game_updates/20080321
Bug Fixes
Assassin
Shadow Walk: this skill now completely prevents the casting of enchantments. Previously the enchantment would fail immediately after activation, causing the caster to lose Energy.
Necromancer
Dark Aura: fixed a bug that caused the caster of Dark Aura to take damage instead of losing Health.
Update Friday, March 21 2008
2 pages • Page 1
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Nevermind i found it:
http://www.pvxwiki.com/wiki/Build:N/...rvor_Doomspike
http://www.pvxwiki.com/wiki/Build:N/...rvor_Doomspike
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Originally Posted by Abe Grey
I am quite sick of pvp people crying about inbalanced skills. Everytime someone thinks something is imbalanced they cry like 2 year olds. Try working out a new build instead of bitching about imbalanced skills. Leave things alone for the over 90% of the people who play pve. pvp losers.
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I can understand that 2000 life stealing in 2 seconds is imba.
Quote:
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Originally Posted by Abe Grey
I am quite sick of pvp people crying about inbalanced skills. Everytime someone thinks something is imbalanced they cry like 2 year olds. Try working out a new build instead of bitching about imbalanced skills. Leave things alone for the over 90% of the people who play pve. pvp losers.
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Quote:
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Originally Posted by A.Net
Bug Fixes
Assassin Shadow Walk: this skill now completely prevents the casting of enchantments. Previously the enchantment would fail immediately after activation, causing the caster to lose Energy. |

Woo-hoo! We don't lose energy now!
Go girl!
Ohh and it's a good thing I didn't dash off yet! Man - this will be either locked and gone from the first page, or deleted or edited and it would be a shame to miss some of the brilliant minds posting here!
Once again - go girl!
Tarun
Technician's Corner Moderator
http://www.lunarsoft.net/ http://forums.lunarsoft.net/
Joined Jan 2006
Quote:
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Originally Posted by upier
I do LOVE how it's explained as if the skill is MUCH better now!
![]() Woo-hoo! We don't lose energy now! Go girl! Ohh and it's a good thing I didn't dash off yet! Man - this will be either locked and gone from the first page, or deleted or edited and it would be a shame to miss some of the brilliant minds posting here! Once again - go girl! |
Quote:
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Originally Posted by Tarun
Any spell that is canceled by the player should not take energy. They haven't grasped that concept yet.
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It would seriously mess up a lot of things - so the current system makes MUCH more sense.
H

