Update Friday, March 21 2008

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

http://wiki.guildwars.com/wiki/Game_updates/20080321

Bug Fixes
Assassin

Shadow Walk: this skill now completely prevents the casting of enchantments. Previously the enchantment would fail immediately after activation, causing the caster to lose Energy.

Necromancer

Dark Aura: fixed a bug that caused the caster of Dark Aura to take damage instead of losing Health.

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

nice update, fast too

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

Never used them, so it doesn't affect me at all.

Dallcingi

Dallcingi

Desert Nomad

Join Date: Nov 2006

USA

The Black Parades [死人死]

Mo/

yay no more abuse in ha/ta w/e lol
it was ridiculous (if played correctly)

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Quote:
Originally Posted by Heikofant
yep, everytime sth happens in PvP, it gets fixed inbetween several hours.

But bugs etc in PvE are forgotten-.-
another weekly update it is, very commonplace

X Tigercat X

Frost Gate Guardian

Join Date: Feb 2008

Rt/

man too soon it was fun messing around w/.

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

Havent played GW in 3 days so maybe someone can enlighten me about this "bug"

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

Nevermind i found it:
http://www.pvxwiki.com/wiki/Build:N/...rvor_Doomspike

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Bug fixes are good.

http://www.guildwarsguru.com/forum/s...59#post3782359

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

Quote:
Originally Posted by Abe Grey
I am quite sick of pvp people crying about inbalanced skills. Everytime someone thinks something is imbalanced they cry like 2 year olds. Try working out a new build instead of bitching about imbalanced skills. Leave things alone for the over 90% of the people who play pve. pvp losers.
I've never HA'd in my life. Haven't GVG'ed in a year. Have never TA'd.

I can understand that 2000 life stealing in 2 seconds is imba.

explodemyheart

explodemyheart

Wilds Pathfinder

Join Date: Sep 2005

Indiana

Gui1d War스 P01ic트 [Pr으]

Mo/

Quote:
Originally Posted by jinzo7
fking pvpers ruining my farming builds again
How dare they fix something that wasn't working properly!

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Everyone whining about how PvPers ruined whatever for you, please stop being so ignorant. Bottom line is, the skills were bugged, they should have been fixed, and they were. Stop whining about how you can no longer use a bugged skill to farm.

dwchang

dwchang

Lion's Arch Merchant

Join Date: Jun 2005

Legion of Losers [LOL]

Quote:
Originally Posted by Abe Grey
I am quite sick of pvp people crying about inbalanced skills. Everytime someone thinks something is imbalanced they cry like 2 year olds. Try working out a new build instead of bitching about imbalanced skills. Leave things alone for the over 90% of the people who play pve. pvp losers.
Yes because doing 10,000 damage in 13 seconds is balanced...lawl.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by A.Net
Bug Fixes
Assassin

Shadow Walk: this skill now completely prevents the casting of enchantments. Previously the enchantment would fail immediately after activation, causing the caster to lose Energy.
I do LOVE how it's explained as if the skill is MUCH better now!
Woo-hoo! We don't lose energy now!
Go girl!


Ohh and it's a good thing I didn't dash off yet! Man - this will be either locked and gone from the first page, or deleted or edited and it would be a shame to miss some of the brilliant minds posting here!
Once again - go girl!

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Ok. Yet another thing I missed because I don't fiddle around looking for bugs. Can someone fill me in?

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Darkobra
Ok. Yet another thing I missed because I don't fiddle around looking for bugs. Can someone fill me in?
Shadow Walk's no-Enchant casting clause let people blow things up by Dark Aura + Cultist's Fervor + hammering Death Nova

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Quote:
Originally Posted by upier
I do LOVE how it's explained as if the skill is MUCH better now!
Woo-hoo! We don't lose energy now!
Go girl!


Ohh and it's a good thing I didn't dash off yet! Man - this will be either locked and gone from the first page, or deleted or edited and it would be a shame to miss some of the brilliant minds posting here!
Once again - go girl!
Any spell that is canceled by the player should not take energy. They haven't grasped that concept yet.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Tarun
Any spell that is canceled by the player should not take energy. They haven't grasped that concept yet.
That would mean that the whole game would have to be re-written. Because then the energy req would be checked at the end of activating the skill - which brings in the problem of being able to use skills when one does not even have enough energy to pay for them. Plus interrupts would cause that one does not lose the energy for the skill - since nothing was used yet. IF interrupts would cause the loss of energy - then imagine the problem of interrupting a skill that the player didn't even have enough energy to pay for (but would if the skill would finish activating).
It would seriously mess up a lot of things - so the current system makes MUCH more sense.

Heikofant

Ascalonian Squire

Join Date: Aug 2007

N/

well actually, it wasn't a bug.
It was an imbalanced Skill-Combo.
But all the Skills worked like they should

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

You people cannot possibly think the ability to instagib anything was balanced. I suppose signet of might was also an uncalled for nerf?

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by Shadow Kurd
Oh man! I can't believe I never got the chance to try that... It looks fun.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Wow, AN fixes obvious bug/exploit and retards flame pvp players.
Evolution, what have you done?

Quote:
Location: Ohio
Now I know where I don't want to go on my holidays.

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

Wait... WTB your protection against 1kdps lifesteal.

And how do you get 250 damage every 1.33 seconds to 1000 damage every second???

ProgTes

ProgTes

Frost Gate Guardian

Join Date: Feb 2007

Under that rock.

We Demand A Shrubbery [Ni]

W/E

Aw man, I was having SO much fun with this at the master of damage, and later in UW I understand why it's fixed, thumbs up for Izzy for not letting this last longer in the game

And, for once, Mark of Protection was meta! Woop woop!

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

Quote:
Originally Posted by Shadow Kurd
Did you see the discussion page? It's weird. It's all jumbly with huge fonts.

enter_the_zone

Jungle Guide

Join Date: Nov 2007

R/

I'm actually coming down on the side of the PvPers here, which is unusual.
But seriously, that combo was WAY imba.

Besides, the absolute fastest way to make any money in GW now is HFFF.

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

On-topic: One of my friends might be glad to know about Dark Aura.

RedNova88

RedNova88

Krytan Explorer

Join Date: Oct 2007

Behind you!

W/

Exploiting bugged skill in PvP = *queue music- We Are The Champions*

In other words people get upset after these sorts of things because they're most likely the people that went around exploiting the bug in the first place and want the exploit to stay so that they can continue to use it and feel godlike.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

LOL. Brilliant whoever thought up that combo, but yeah, needed to be nerfed. Stuff like this is proof positive that there's no chance this game could ever be released completely balanced; how do you expect ANet to catch stuff like this before it happens?

I Is Special

I Is Special

Wilds Pathfinder

Join Date: Nov 2006

NJ

To Gain Extra Mobility We Play [NUDE]

W/

Does anyone know how long this worked before it got noticed?

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by I Is Special
Does anyone know how long this worked before it got noticed?
Pretty sure people were running it in HA about 12 hours before it was changed. It was definitely popular for less then a day.

Kay84

Kay84

Krytan Explorer

Join Date: Dec 2005

Netherlands

[DVDF]

E/

Pretty fast update then

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Normally I'm the first to say "Stop saying things are overpowered and find some counters", but after learning about this? Yeah. This WAS a needed nerf. Wish I could have seen it in action, though.

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

I resisted speaking about this build until it got rampant throughout the game and nerfed, but now that it has I can shoot.

This build was beyond broken. It didn't belong in the game period. 800+ dps bug did not belong in the game. Instawiping teams in TA and HA did not belong in the game. I'm just glad I got to have fun with it before it died. =p

The thing that makes me laugh most is some "experts" before this nerf claiming that it was not OP, and that you could deal with it because it was counterable by enchant removal blah blah. All of those people are idiots and I will never listen to them about anything relevant ever again.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
The thing that makes me laugh most is some "experts" before this nerf claiming that it was not OP you can deal with it because it is counterable by enchant removal blah blah". All of those people are idiots and I will never listen to them about anything relevant ever again.
Anyone who said stop complaining it's easy to counter obviously have no clue what they're talking about and should be ignored.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Quote:
Originally Posted by bel unbreakable
fact is all those what ever way builds are thought up and used or abused by the pvp crowd not pve
maybe because pvpers actually know how to use skills and see the potential in combos and not just button mash until stuff dies.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by flubber
anyone who gives credit to the devs(for finding this out) should stop complaining and be ignored.

they had no clue until it hit Pee-vee-Pee.
No, I think they figured it out when GANK was blowing shit up in halls.

Wild Karrde

Wild Karrde

Frost Gate Guardian

Join Date: Sep 2006

W/

Quote:
Originally Posted by jinzo7
fking pvpers ruining my farming builds again

and the PvE FARMERS (not players cause causal players just go about blowing shit up after nerfs cause it doenst hurt them cause they adapt) say its the PvPers that always whine.

It goes mostly like this:
>skill/combo becomes abused in PvE/PvP
>PvPers come to devs or guru etc and say its imbalanced
>Other PvPers agree "yeah its too powerful", "I agree Its overpowered when there's no way to prot/stop it from owning you"
>Anet checks it out and sees its too powerful
>Anet nerfs the skill/skills (albeit they dont always do it the right way)
>PvE FARMERS come to guru to whine about PvPers nerfing thier god mode combos, cause farmers dont know how to adapt. Rest of PvE community is fine and goes on smashing enemies faces in.
>PvE Farmer whine fest becomes flame fest because farmers are too ignorant to see straight.
>Thread closed or abandoned cause neither side wins because of farmers inability to think, after all how much do you have to think to button mash what your told to by the pvxwiki farm builds

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Wild Karrde
and the PvE FARMERS (not players cause causal players just go about blowing shit up after nerfs cause it doenst hurt them cause they adapt) say its the PvPers that always whine.

It goes mostly like this:
>skill/combo becomes abused in PvE/PvP
>PvPers come to devs or guru etc and say its imbalanced
>Other PvPers agree "yeah its too powerful", "I agree Its overpowered when there's no way to prot/stop it from owning you"
>PvPers ignore the numerous counters to the build in question, because it's easier to whine.
>Anet checks it out and sees its too powerful
>Anet nerfs the skill/skills (albeit they dont always do it the right way)
>PvE FARMERS come to guru to whine about PvPers nerfing thier god mode combos, cause farmers dont know how to adapt. Rest of PvE community is fine and goes on smashing enemies faces in.
>PvE Farmer whine fest becomes flame fest because farmers are too ignorant to see straight.
>Thread closed or abandoned cause neither side wins because of farmers inability to think, after all how much do you have to think to button mash what your told to by the pvxwiki farm builds
The bold part added by my for absolute truth.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Counterable is not the same as balanced.

You cannot afford to bring hard counters to every gimmick or overpowered combination because it gimps you against everything else. You don't have the bar space, and you don't know what you're going up against.

Every gimmick is counterable. Their power is in hoping the opponent does not have the specific counter necessary for that gimmick. Supporting overpowered builds and hard counters turns the game into rock-paper-scissors which is even more retarded.

In conclusion, unless you PvP, you don't get to talk about PvP balance. Continuing to derail with false, noncontributing opinions like 'omg just lern 2 counter' and trolling will result in the thread being locked and bans going out.