Fastest Underworld clear No PVE Skills - 12th April, 1.6m in total prizes.

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

There has been lots of discussion recently on how fast can a team clear an elite Area. So the DVDF alliance has decided to sponsor a timed NORMAL MODE UNDERWORLD Clear.

We chose NM because it allows more choice of team build, opens it up to more teams and yet still requires a reasonable degree of skill and tactics to complete in a good time


The Event will Start on April 12th starting at 17:00 GMT and end When the last team has completed their runs. Which will be no later than 08:00 GMT on Sunday 13th.

The Rules will be

1. No PvE skills. Teams that use PvE skills will be disqualified. E.g No Ursan, Save yourself, TNTF etc etc
2. No teams containing DVDF members will be allowed(this is so as to ensure demonstrable impartiality)
3. No Heroes. I.e Human players only.
4. A maximum of two restarts are allowed. As soon as a team completes UW, that then becomes their final time.
5. All teams must have 1 DVDF referee in them. Should the referee error out then the team must restart(clock starts from zero in this case and it does not count as a restart(see rule 4))
6. Timer starts as soon as the first monster is aggro'd
7. Timer ends as soon as the victory message appears.
8. Ressing the referee at the end would be a nice gesture.
9. Teams can keep whatever drops.
10. Since we cannot fully police the use of consumables, reluctantly they are allowed.
11. Teams have 30 minutes to prepare for their attempt once formed up.
12. Teams that exceed their start time by 30 mins(unless delayed by a referee) will be required to start anyway with what players they have, or forfiet their run.
13. Team leaders will be given the name of their referee and a confirmed start time at a minimum 30 mins before. This gives teams at least an hour to form up.
14. The Teams will pay the entry fee to UW.
15. Teams MUST follow the referees directions.

Since every team has to have a referee, the team size has to be a maximum of SEVEN. So your build and tactics will need to be built to that team size.

Remember SEVEN people is the most you can bring

In test runs the average time we have found for a seven person, no PvE skills clear is around 52 minutes. This isn’t presented as a target but as a guideline to help people plan and schedule their attempt.

The prizes
Prizes for the fastest run will be
  • 100 lockpicks per person equates to 125K, per person
  • Second prize will be 25 picks+5e each second prize. Equates to about 55K per person
  • Third Prize will be 3rd 40K cash per player

To add to the fun nature of the event, the following prizes will also be available.
  • The team that demonstrates the most innovative build/tactics that manages to complete the UW will get 10K per player
  • The team who demonstrates the most heroism(e.g successfully soloing 4 horsemen when all the team are dead etc) in the run will receive a purple Crystalline sword(Q13 15-22,dmg+14%(ench) and Ench lasts 17% longer) as a team prize plus 2 ecto per player
In all cases the decision of the judges is final.
The Results will be announced Monday 14th April, no indication of the winning times will be given until the result is announced.

Because each time requires a referee the number of team slots is limited. There will be 28 teams, 14 posted on GWO and 14 posted on Guru and you may have to wait for a referee to be free before you can start, so please be patient.

Please reply in the post the following
1. Slot number
2. Team name
3. In game contact name
4. Timezone and preferred start time

Please remember that spaces are limited, so dont just rush to fill in a spot. Only do so if you KNOW you can get a team to compete, also if you register here there is no need to do so on GWO.

I’ve taken the liberty of adding a few guilds who seem to do this sort of thing regually as I figure they might enjoy a head to head challenge. If they dont't feel able to participate let me know and i'll free the slots up.

1. Legion Of Doom (LOD)
2
3 Stop Stealing [agro]
4 Register Acolytes of Anguish [aOa]. - Was Sinister Vanguard
5 New Dragons [NDR]
6 Glob of Ectospasm [GoE]
7 Blades Of Burning Shadows [GoDT]
8 Pirates Of The Searing [YoHo]
9 Ghosts of Faith
10 Zealots of Shiverpeak [ZoS]
11 [SNOW]
12 Ar vin [AM]
13 Eternity Lost
14 Seller Trader and Farmer Union [STFU]

List updated today. Just a point of clarification you only need do all the quests, not kill every monster..

Sha Noran

Sha Noran

Desert Nomad

Join Date: Nov 2005

http://tinyurl.com/2jlusq

Idiot Savants [iQ]

R/

Hey there Shan, pretty cool idea. I just might have to win this... I'll PM you when I'm more sure of my schedule that day. =]

Dervish Kid

Dervish Kid

Krytan Explorer

Join Date: Aug 2007

Florida

D/

thats cool.. but heh i suck at clearing without pve skills.. i ask a few guildys

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

oh noes its sha, /resign

Lord Bleyz

Lord Bleyz

Academy Page

Join Date: Mar 2006

Clan Dethryche [dth]

W/

The prizes do sound nice. You've captured my interest, so I will have to see if my guildies and friends will be interested as well.

theryl2002

Ascalonian Squire

Join Date: Mar 2008

Team Theorycraft [tC]

W/

1. Slot Number: 4
2. Team Name: The Sinister Vanguard [LaZy]
3. In game contact name: Lustful Vengeance
4. Timezone and preferred start time: 6pm EST

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Thank you very much DVDF guys for taking the time and effort to organize all this.

We in [LOD] are very excited about this, and are currently discussing the most suitable time for us, as well as the availabilty of our core team on that specfic date.

We will keep you guys updated, and once again we appreciate the chance to have so much fun and friendly competetion with the rest of the fine guilds taking part in this.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

this would be a lot more interesting without:

10. Since we cannot fully police the use of consumables, reluctantly they are allowed.

The big purple swirls, rocket pace, etc are generally a good indication of when people have popped a consumable.

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

In an ideal world, yup I would not want to run consumables. But, for example, when people are running a split, it's easy for the observer to miss the use of a consumable(especially an individual one) in another part of the team. Zoomy speed is easy to spot. But other effects(once used) are not. Basically it was too easy to cheat.

Just to answer a couple of questions, asked elsewhere. The list is first come first served and will be locked at 20:00 GMT Friday 11th. If people want to drop out before then please say so before that time , so others have chance to claim the spot.

Good luck all

tox_169

Academy Page

Join Date: Apr 2007

Auckland, New Zealand

Quote:
5. All teams must have 1 DVDF referee in them. Should the referee error out then the team must restart(clock starts from zero in this case and it does not count as a restart(see rule 4))
Will the referee participate? I'm guessing not, because of

Quote:
8. Ressing the referee at the end would be a nice gesture.
It'll be a 7-man team build then? But well, UW clearing has been done with less, and the "dead" referee can then observe the rest of the team properly. There is no other way (that I know of) to observe a run, too.

That being said, this is a generous gesture by your alliance. I especially like the barring of PVE skills, and the prizes on top of what the team'll get from the UW end-chest. Wish Challenge Missions were this rewarding

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Yes the referee will die at the earliest, safest time. Probably just after the chamber is cleared. Before that they will hide behind Benton and offer no assistance or advice to the team. Other than what is required of them.

sorcees

sorcees

Academy Page

Join Date: Aug 2005

Netherlands

LowLandLions [LLL]

P/W

Maybe better, referee kills himself with a vampiric waepon, so he is of no influence in the match.

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

Sha, SMS should definitely give this a shot. Prove we aren't incompetent without the imbagon as some are starting to believe lol. Preferably we should schedule a time after midnight EST...

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
Maybe better, referee kills himself with a vampiric waepon, so he is of no influence in the match.
BiP > Vamp weapon.
That is, if the ref can go N/X or X/N

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

I don't think the way the refree kills himself is going to be a big deal, no matter which way he uses as long as the counter starts only when the guild team gets aggro as indicated in the OP.

Pae

Pae

Krytan Explorer

Join Date: Jul 2005

Quote:
Originally Posted by Shanaeri Rynale
15. Teams MUST follow the referees directions.
Just wanted some clarification: It seems like the ref is just going to be a passive observer, so what directions would he/she have?

Way to die: AtB + BIP FTW :P

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Yes, they will be totally passive. The sorts of instructions I'm talking about are "you have 10 minutes before you have to start.. " or "You may start when ready" or "You have one more attempt left" etc

caeleth

Frost Gate Guardian

Join Date: Feb 2006

Norway

Violent Desire [RAGE]

Mo/

1. 5
2. New Dragons [NDR]
3. Caeleth M / Auril Nightkin
4. CET 18:00ish (as close to the start of the event as possible)

Skyros

Skyros

Lion's Arch Merchant

Join Date: Mar 2007

E/

1. Slot number- 10
2. Team name- Zealots of Shiverpeak [ZoS]
3. In game contact name - Fizban the Arcane
4. Timezone and preferred start time- 3:00 PM Pacific.

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Cool. It's shaping up to be a really fun contest.

A couple of people have asked about allowable builds. Any build is acceptable, except those that contain PvE skills.

So far we have

1. Legion Of Doom (LOD)
2 Clan Dethryche [dth]
3 Scars Meadows(SMS)
4 The Sinister Vanguard [LaZy]
5 New Dragons [NDR]
6
7
8
9
10 Zealots of Shiverpeak [ZoS]
11
12
13
14

Akolo

Akolo

Krytan Explorer

Join Date: Jul 2006

V??xj??, Sweden

Stop Stealing [agro]

Mo/

1.slot 6
2. Glob of Ectospasm [GoE]
3. I Handy Man I /Nexes Dhuum
4.17.00 GMT

Thanks and really fun event

Absolut Monk

Ascalonian Squire

Join Date: Feb 2006

Mo/

1. Slot number- 14
2. Team name- Seller Trader and Farmer Union [STFU]
3. In game contact name - Absolut Monk, Elle Cypher
4. Timezone and preferred start time- 6:00PM EST

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

lol, echoed MoP Build is tottally gonna own this lol


I'll talk to my guildies, we have been looking for a way to test out 8 rit pve!

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Quote:
Originally Posted by Alex the Great
lol, echoed MoP Build is tottally gonna own this lol


I'll talk to my guildies, we have been looking for a way to test out 8 rit pve!
Hi

Just a reminder that you will need to take a team of 7, as one spot will be reserved for DVDF referee. So in this case it would need to be 7 rit spike.

GL

Horus

Horus

Desert Nomad

Join Date: Aug 2007

www.godtguild.com

Blades Of Burning Shadows [GoDT]-leader

Mo/

1. Slot Number: 7
2. Team Name: Blades Of Burning Shadows [GoDT]
3. In game contact name: Horus Dragon Healer
4. Timezone and preferred start time: GMT+1

The Blade From Hell

Lion's Arch Merchant

Join Date: Dec 2006

Skill Update [Nerf]

Mo/

1. Slot 8
2. Guild Name: Deployed Assault [dA]
3. IGN: Danika Healer Hench
4. 8-11 GMT +2, have to confirm.

Also if for any reason we cannot participate is it possible to drop out?.

Kevinzorz

Pre-Searing Cadet

Join Date: Apr 2008

Kamakazi Tactics [GANK]

N/

1. Slot 9
2. Guild Name: Ghosts of Faith
3. IGN: Wnd Kevin
4. Earliest possible so 5pm GMT

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

my guild are thinking about it but we only have 5 active people so can we guest 2 friends or not?

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Sure. Team can comprise people from any combination of guilds, except DVDF

Horus

Horus

Desert Nomad

Join Date: Aug 2007

www.godtguild.com

Blades Of Burning Shadows [GoDT]-leader

Mo/

when will be list of teams participating updated? can be a bit confusing if you need to read all post and then check which spot is taken etc. - just add new teams in post on 1st page

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

updated now =p. I plan to do it every couple of days

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Just to finalize the LOD info:

1. Slot # 1
2. Guild Name: X Legion Of Doom X [LOD]
3. IGN: Oujo Tenshi
4. Timezone and preferred start time: EST (GMT-5), Between 7:00-8:00 PM EST

Further contact info here.

Skyros

Skyros

Lion's Arch Merchant

Join Date: Mar 2007

E/

if the team the ref is in is using vent/ts/etc., does he/she need to be on the vent as well?

EDIT: And if we have a guild group going but more people have signed up then allowed in the seven man party... can they sign up in another open slot as an independent team?

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Hi, No the refs need not be on the same TS/Vent. They will probably be on ours to help coordinate the contest.

I dont see why you cant have another team. Maybe you could have in guild/alliance sweepstake to see which gets the better time

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

I think it is reasonable to give guilds the opportunity to have more than one team. The only issue that may arise from that is that larger guilds will have double the chance that smaller ones have to get the fastest time (if all other factors are similar).

Typically, the second team is usually the B team and is not as likely to get a record time as the A or "core" team. That's why I dont think this will pose a problem.

theryl2002

Ascalonian Squire

Join Date: Mar 2008

Team Theorycraft [tC]

W/

Hey Shanaeri Rynale, i sent you a PM through the forums regarding our submission, and if you could read it over and give me a response i would appreciate it, we are eagerly looking forward to the event.

Tokolosi

Tokolosi

Frost Gate Guardian

Join Date: Mar 2006

England

W/

Each team's run should be fraps'd, then at the end the highlights of the event would be put together into one. That would make an awesome Guild Wars movie

elpedro

elpedro

Academy Page

Join Date: Feb 2006

England

Pirates Of The Searing [YoHo]

Me/E

Hey, Pirates Of The Searing [YoHo] may be interested in this one. Quick question, do all 7 members have to be from the same guild, I know there is 1 or 2 alliance folk that may want to join in or is it a majority? i.e atleast four from the same guild.

Guardian

Guild contact

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

She said above that not all have to be from the guild that enters. 4 should be a good minimum I think.

Ah I remember Yoho, good luck guys.

Pae

Pae

Krytan Explorer

Join Date: Jul 2005

>.< delete, had skipped the prev. post