Quote:
Originally Posted by Zahr Dalsk
So technically this makes Star Wars Battlefront 2 and Call of Duty 4 RPGs, because they both fit that definition. CoD4 even measures XP and levels.
Star Wars Battlefront 2.
Call of Duty 4.
First Person Shooters that match your definition of roleplaying.
Right...
|
You forgot bioshock on that list
.
My point is the basic definition of RPG has evolved and changed over the last 20 years, if you can find a standard set definition of RPG thats being used today by all means show it to me.
I've never played star wars battlefront 2 so I can't comment on that however you take "stats" completely out of context when you say CoD4 is an RPG by my definition. If you take it so literally I suppose by my defintion any and every game in which your character gains some form of development is an RPG. I guess games like Need For Speed and Madden 08 are also RPGs. You gain stats for your cars or you create a player and define his abilities as you see fit.
Point is, Final Fantasy games follow the basic RPG formula, you have a wide variety of choices and skills with which you can manipulate and develop your character. There is a large amount of choice and freedom in terms of the abilities of your character and the class they play. You gain experience through quests, defeating enemies and you're able to apply that experience into developing your character.
I suppose GW isn't an RPG has it only also has character development where you are able to choose a class, develop your character and gain access to more powerful skills and abilities.
Now I'm no game designer or anything like that but by my definition games like Oblivion, and Final Fantasy are RPGs, thats just my opinion. If you care to show me that hard and fast definition of an RPG which shows me otherwise then I'll by all means be glad to read it.
In the meantime rather than simply stating how much you've played Oblivion or games which also show stat progression, you can tell me specific points where oblivion and final fantasy fall off the RPG map.
BACK OT
... GW2 just through simple word of mouth and ease will still most likely attract a fairly strong playerbase. Now how much of that is new players I'm not sure but GW has a very friendly, casual inviting atmosphere, if thats maintained for GW2 I can't see new players avoiding GW2.