Update - Tuesday April 1 Skills Guild vs. Guild * Victory or Death: at Victory or Death, each player now deals 5% additional damage for each rank achieved in the Kind of A Big Deal title track. Assassin * Shadow Form: increased duration to 10..60. Elementalist * No changes. Mesmer * Diversion: increased duration to 120 seconds; increased disable time to 60..120. * Blackout: removed the touch range restriction; this skill no longer disables the caster's skills. Monk * Peace and Harmony: increased Energy regeneration to 6..10. * Protective Spirit: changed skill to: For 5..25 seconds, target ally cannot lose more than 50% maximum Health due to damage from a single attack or spell. Necromancer * Animate Bone Fiend: increased recharge to 30 seconds; increased casting time to 5 seconds. * Spiteful Spirit: Fixed a bug that caused monsters not to flee while in the area of effect. Norn * Ursan Blessing: reduced recharge to 5 seconds; this skill is no longer PvE-only. Ritualist * Wanderlust: this skill now causes Exhaustion. * Pain: this skill now causes Exhaustion. * Bloodsong: this skill now causes Exhaustion. Warrior * Dwarven Battle Stance: increased duration to 10..30 seconds; this skill now deals +10..40 damage and causes knock down. Miscellaneous * Increased the effectiveness of the Lucky Aura. * Loremaster Ermenred in Lion's Arch will now allow characters to travel back to Pre-Searing Ascalon after they've successfully performed a number of tasks. * Tanned Hide Squares are now Tanned Hide Polygons. * Increased Paragon base armor to 100. * Scythes now hit a single target. |
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