Allow Exploration to FA/JQ without entering mission

MrGuildBoi

MrGuildBoi

Desert Nomad

Join Date: May 2006

A/

They should give the option to Gunther/Luxon Commander to let players enter the mission as a separate explorable of FA so people can explore it without having to risk survivor or wasting time waiting. Same thing for Durheim and Erek of JQ. (Will/may help stop the qq'ers of I-cannot-get-100%-cause-I-can't-get-in!!!!!!)

EDIT: Probably should remove all npcs too or even keep them in and make them all friendly. (Could also help getting used to mission, not sure)

Kiragi Yagami

Kiragi Yagami

Lion's Arch Merchant

Join Date: Nov 2007

Elician Mercinaries [eLm] Leader.

E/Me

i would agree to this. seems like a reasonable request.
/signed.

matsif

matsif

Frost Gate Guardian

Join Date: Jun 2006

Warriors of Factions [WOF]

E/Me

I like it, and I also would like it if in Vasburg armory/leviathan pits if the armor npc's would sell you the prestige armor of the team that is in control at the time, cause I hate going to VA and seeing luxon control and not being able to do anything.

Siirius Black

Siirius Black

Krytan Explorer

Join Date: Aug 2007

The Dragon's Lair

La Legion Del Dragon

E/

/signed

I like the idea

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Nice idea, but then that removes all challenge of getting Canthan cartographer. There is a overabundance of QQ'ers who complain about not getting into JQ, so how bout this, seeing how there are already people on guru who try to set up groups to get in, why not have the QQ'ers join those groups? I did, 3 times, not that big of a deal.

Something I would like to see though is the addition of a NPC at each mission outpost in Prophecies that lets people go into an explorable area version of those missions. Those NPCs would only allow you to go in after completing the mission of course. It would be a good way to add in more quests and add in places where the "new weapons" can be dropped.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Not only there.

ALL PvP areas should be explorable without entering battle. Including all arenas.

Why? If you just want to know the area. You should not enter and bother those playing by fooling around.

They could also have an NPC in each one called 'keeper of the arena'. That has clues about the area and zones the party out of the place by talking to them.

Just like wit the Guild Halls and the Canthan ambassador.

Buddhaofwar

Buddhaofwar

Frost Gate Guardian

Join Date: Feb 2008

Flying Gophers

W/

Quote:
Originally Posted by Azazel The Assassin
Nice idea, but then that removes all challenge of getting Canthan cartographer. There is a overabundance of QQ'ers who complain about not getting into JQ, so how bout this, seeing how there are already people on guru who try to set up groups to get in, why not have the QQ'ers join those groups? I did, 3 times, not that big of a deal.

Something I would like to see though is the addition of a NPC at each mission outpost in Prophecies that lets people go into an explorable area version of those missions. Those NPCs would only allow you to go in after completing the mission of course. It would be a good way to add in more quests and add in places where the "new weapons" can be dropped.

Listen to this man!

/signed (but not for OP)

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

Quote:
Originally Posted by Azazel The Assassin
Nice idea, but then that removes all challenge of getting Canthan cartographer. There is a overabundance of QQ'ers who complain about not getting into JQ, so how bout this, seeing how there are already people on guru who try to set up groups to get in, why not have the QQ'ers join those groups? I did, 3 times, not that big of a deal.

Something I would like to see though is the addition of a NPC at each mission outpost in Prophecies that lets people go into an explorable area version of those missions. Those NPCs would only allow you to go in after completing the mission of course. It would be a good way to add in more quests and add in places where the "new weapons" can be dropped.
/notsigned. You already can get max;part of the fun of that title is finding the areas you lack.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

/notsigned, because JQ would never get played again if that were the case.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

/signed

We should also be allowed to explore the low level arenas.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

/signed
even tho i don't do it i'd like to see it happen for the explorers of Cantha

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

I'd sign only if it was done for ALL challenge/competetive missions. Dragon's Throat, Remains of Sahlajha, etc. all have areas that may not be cartography credit, but allow completing the mission easier. People who want to learn how to do the FULL mission must either succeed, or read wiki. Removing NPCs and monsters, however, should not be done. Things like the Juggernauts and Siege Turtles should not be active and fighting, but all else should. No explorable area has no monsters to fight (except Zen Daijun for Canthans who completed the attribtue point quest).

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

Quote:
Originally Posted by Shayne Hawke
/notsigned, because JQ would never get played again if that were the case.
Do you play JQ. I dotn think you play JQ sp why you care JQ being played or not.

/signed

Tyla

Emo Goth Italics

Join Date: Sep 2006

I'm not bothered. /Half-signed.
It could help, but it kills the place dead. (HOW DO YOU KILL THAT WHICH HAS NO LIFE??)

wanmoke

Frost Gate Guardian

Join Date: May 2007

In the land of Do Not Disturb

Wind Riders

R/

/signed

No one plays it anyway. They prefer to play FA. I don't see the harm in it.

Nadasee

Nadasee

Lion's Arch Merchant

Join Date: Mar 2006

/Signed

I lay'd my Cantha Cartographer title on ice just becouse i couldn't find a party for thoes missions.

Like so many other areas in Factions there is a Mission area and a way to get into a Explorable area of the same kind. Why not in FA & JQ?
Challange and Explorable option. (With foes otherwise it would get to easy)

TheGuildWarsPenguin

TheGuildWarsPenguin

Wilds Pathfinder

Join Date: Aug 2005

Los Angeles, California

Picnic Pioneers

E/

Quote:
Originally Posted by Destro Maniak
Do you play JQ. I dotn think you play JQ sp why you care JQ being played or not.

/signed
1.He can't play JQ because there is no one there/only cartographers.
2.He cares if JQ is being played or not because he wants to play JQ.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by Destro Maniak
Do you play JQ. I dotn think you play JQ sp why you care JQ being played or not.

/signed
Quote:
Originally Posted by TheGuildWarsPenguin
1.He can't play JQ because there is no one there/only cartographers.
2.He cares if JQ is being played or not because he wants to play JQ.
lol wut

Please don't think I'm not backing up my opinion with a reason.

The Legg

The Legg

Krytan Explorer

Join Date: Aug 2005

RAF Lyneham, UK

We Are Gozu ( Gozu )

N/Me

yes it would decrease the players actually taking part in the mission, however that is more a case of the mission being unpopular.

This is for exploration.

/signed

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by The Legg
yes it would decrease the players actually taking part in the mission, however that is more a case of the mission being unpopular.

This is for exploration.

/signed
Not only for exploration!

In PvE areas, you can kill the monsters then see the area for the next times.
PvP areas and missions without explorable counterpart can be seen only on the go.

So, what this could make:
- Allow terrain reconnaissance without bothering other players.
- Allow exploration without having to wait for other players to join.
- Allow bein able to see the WONDERFUL, WONDOUES, BEAUTIFUL and... eh... (all those flattering adjectives... you know the drilll) scenarios without being pushed by fights and timers.

All advantages...

Well... excepting the extra work to do so... hehe...

Mortal Amongst Mere Gods

Krytan Explorer

Join Date: Oct 2007

Riding the spiral

W/

/signed

I didn't appreciate having to stand around for a good few hours setting an alliance group to explore JQ, and I'm sure other won't either.

Sol Deathgard

Lion's Arch Merchant

Join Date: Dec 2005

Shadows of the Dragon

W/N

Quote:
Originally Posted by Shayne Hawke
/notsigned, because JQ would never get played again if that were the case.
it never get's played in reality anyway. Last time I was there my alliance set up the 2 teams so people could map it, there were only about 3 people that got in that weren't alliance & after we told them we was there for mapping, they decided to be dicks about it & kill the people mapping.
Face it, since luxons seem to be too scared to play JQ cause "they don't have the advantage" the only way it does see action is in the above situation.

T1Cybernetic

T1Cybernetic

Desert Nomad

Join Date: Sep 2005

Wakefield, West Yorkshire, Uk, Nr Earth

Alternate Evil Gamers [aeg]

N/

Quote:
Originally Posted by Azazel The Assassin
Nice idea, but then that removes all challenge of getting Canthan cartographer. There is a overabundance of QQ'ers who complain about not getting into JQ, so how bout this, seeing how there are already people on guru who try to set up groups to get in, why not have the QQ'ers join those groups? I did, 3 times, not that big of a deal.

Something I would like to see though is the addition of a NPC at each mission outpost in Prophecies that lets people go into an explorable area version of those missions. Those NPCs would only allow you to go in after completing the mission of course. It would be a good way to add in more quests and add in places where the "new weapons" can be dropped.
Quote:
Originally Posted by Buddhaofwar
Listen to this man!

/signed (but not for OP)
I agree with that, I have done both places no problems with a few people from here, its just a matter of patience some days to get a group.

And prophecies is a great place that could only be made even more so if the explorable areas were added, i can imagine not everyone would like this but i personaly dont really see the downside to be honest? more content is what peole are always asking about...

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by Sol Deathgard
Face it, since luxons seem to be too scared to play JQ cause "they don't have the advantage" the only way it does see action is in the above situation.
Luxons in JQ are typically made up of two people:

1. Mappers.
2. People who play FA.

Mappers obviously don't help the team, so we'll refrain from associating the players there that also play the real game and map as "mappers". Past that, you're stuck with people that have an almost entirely limited PvP experience, and so they bring builds and logic that doesn't work for the arena. JQ isn't like FA, it's more like AB. I tell people that, and they still don't seem to get the picture.

Fried Tech

Krytan Explorer

Join Date: Sep 2007

[Yeti]

E/

/notsigned... because I already have my title

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Shayne Hawke
lol wut

Please don't think I'm not backing up my opinion with a reason.
Half the people who you are "playing" with aren't even really "playing."

/signed

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

/Signed.

This is a great idea for cartography reasons, but it goes beyond that. I would love the opportunity to become more familiar with some of the pvp maps without actually pvp'ing on them.

I know this goes beyond the OP's request, but I would love to see a pve practice option for all maps. We have the ability to become familiar with most of the RA/TA maps thru the Zaishen arena, but not the HA, Hero battles, AB, JQ or FA maps.

It would be nice to add a pve only option to the JQ/FA outposts. When selecting this option, your party is taken into the battle and all the other player slots are filled with a variety of NPC Henchmen. This option should reward no experience or faction. It's for practice only. Add the same option in HA, AB and hero battles outposts again with no faction rewards.

LOL, a while back I saw a fame farming service offered that specified you must be rank 3+, have vent and be intimately familiar with all the maps you can encounter in HA. If I had all that I wouldn't need a fame farming service.

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

Quote:
Originally Posted by Fried Tech
/notsigned... because I already have my title
the typical selfish a**hole answer, we all know from Guru XD, it was somewhat clear, that it will appear here

/signed

Everything said here by Mithran and Co. about ways to improve the game and to solve this retarded problem of certain retarded concepts from anet would improve the general fun factor and gameplay of the whole game

Tyla

Emo Goth Italics

Join Date: Sep 2006

/Signed. My opinion has shifted.

The cartographers won't be making any decent contribution to the team and only waste space in the place. As if JQ isn't dead anyway?

NamelessBeauty

Krytan Explorer

Join Date: Jan 2008

Michigan State University, East Lansing, MI

Mo/

You can max out the tittle without going to this area. It's not a requirement! It helps but not require!

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by HawkofStorms
Half the people who you are "playing" with aren't even really "playing."
Might be linked to why I win so much.

The Little Viking

Krytan Explorer

Join Date: Mar 2006

innergalactic gargleblasters

W/Mo

There have been several times i have joined a group for JQ, but there has ALWAYS been that 1 person that thinks its just funny to mess up everyones nightmare and decides to kill you. I think its a great idea to open those places up for cartography if for no other reason then to avoid the hastle of having to try over and over and over because of some idiot. Yea, you could stop to battle him, but thats just a waste of time and thats not what the "majority" of the people are there for anyway.

/definatly signed

the sonner the better

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I think it's time I raised the question of why you guys are going into PvP with a PvE mindset.

Mappers wouldn't have so much trouble, I think, if they brought builds appropriate for the arena, and then did mapping as an additional objective.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

/signed - sure, you can get max without it. I went into one of these areas for the sole purpose of mapping. A lot of others did too I noticed. This will let those who play not get all QQ cause people are mapping and don't care about PvP at all.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

/signed
But we ALL know Anet won't implement it anyways.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Shayne Hawke
I think it's time I raised the question of why you guys are going into PvP with a PvE mindset.

Mappers wouldn't have so much trouble, I think, if they brought builds appropriate for the arena, and then did mapping as an additional objective.
You have no idea how precise maping has to be then. You can't kite while grinding along the edge of a wall.

Whisper Evenstar

Whisper Evenstar

Lion's Arch Merchant

Join Date: Sep 2006

NYC

Governors Of Destruction [GOD]

E/

/signed

while they are fixing this, they should also increase the incentive to play JQ to get an active crowd using it as well....

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Shayne Hawke
I think it's time I raised the question of why you guys are going into PvP with a PvE mindset.

Mappers wouldn't have so much trouble, I think, if they brought builds appropriate for the arena, and then did mapping as an additional objective.
Put it this way. It's in a PvE area which gives some extra %'s to your cartographer title.

But I fail to see how you're supposed to wallhug, and make things go boom / stay alive...

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by HawkofStorms
You have no idea how precise maping has to be then. You can't kite while grinding along the edge of a wall.
Use Texmod and a good build. Kill/evade your enemy, and then continue as planned. If you can't beat them, map it later.

Snares are good too, if you need to run away.

Quote:
Originally Posted by Whisper Evenstar
/signed

while they are fixing this, they should also increase the incentive to play JQ to get an active crowd using it as well....
I'd recommend outright doubling the amount of faction you get from playing and winning. Hell, even if they posted that as a fake update, it might catch the eyes of enough people to bring some activity to it.

On a side note, another question I'd like to raise is why nobody ever complains about not being able to map FA. If it were the same case as I see in JQ, you'd have people entering the mission, going through the area not helping the team, and then leave, which I don't believe I've ever encountered. The only explanation to me is that people enter with the mindset that they can play the game too, and so they bring an actual build instead of just something to run with. People in JQ just don't do that. Mappers want to get in, get their points, and get out, and I don't think that's fair.

Arkon Necrocannibal

Lion's Arch Merchant

Join Date: May 2011

I have to up this.

It would be the only way to finish the cartographer title !

Please ArenaNet, consider this !