A/D Overpowered in PvE

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

So I made an assassin when factions came and beat it and soon deleted the character because assasins in pve at that time failed. Two years later I'm glad to say I love my assassin that I made to days ago for mainly for PvP.

This is what I'm running. http://gwshack.us/b9695
Weary Strike Mystic Sweep Critical Defenses Assassin's Remedy Way of the Assassin Way of the Master Critical Eye Critical Agility
yea no res sig... xD

What I found is over 100% chance to crit (and yes I have tested it for 5hrs last night in factions)

I was tanking at lvl 17 xD.... people were like WTH... lol.... everytime you swing you gain 4-12 energy, critical defense refershes its 75% chance to block and critical agility refershes your armor buff and 33% attack faster buff. It is true god mode till your enchants get stripped.... even then with all the energy you gain back you can easily put them back up.

I am running it with 620 health and 25 energy. Just wanted to share for all those wierd assassin builds i see in pve... (no joke i had a assassin with prot spirit, rof, and divine intervention in my team T_T)

my weapon ... just felt like sharing it is huge good looking and cheap (FREE ... pic from wikia)

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

It's not 100%, they stack exponentially not ... additively? You have to multiply their differences from 100% to get the real percentage.

But that's still an ownage build.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

Quote:
Originally Posted by mrmango
It's not 100%, they stack exponentially not ... additively? You have to multiply their differences from 100% to get the real percentage.

But that's still an ownage build. Thats what I figured but after hitting non-stop crit when critical defenses, way of the assassin, and way of the master was up.... I figured it might as well be like 100%...

i was running 14 crit 12 scythe

if anyone wants to know on a 60AL a crit should do about 70dmg... in factions PvE my hit range was about 65-120. On the heavily defensive guys it was about 40-50. Avg of about 80-90.

EDIT: Here is the Critical Hit % Breakdown

12 scythe mastery = 17% (8000 hit study shows actual percentage to be 19.2%)
14 Critical Strike = 14%
Way of the Master = 31%
Critical Eye = 14%
Way of the Assassin = 33%

I Will Heal You Ally

I Will Heal You Ally

Krytan Explorer

Join Date: Feb 2007

In my HoM

Canthan Refugees [TOGO]

E/Rt

watch Anet nerf critical to stack to 33% :P or 50%

TempVariable

TempVariable

Academy Page

Join Date: May 2006

RA

N/

Quote:
Originally Posted by mrmango
It's not 100%, they stack exponentially not ... additively? You have to multiply their differences from 100% to get the real percentage.
The description says that it's an "additional" or "+", so it may just add to the total amount to crit during an attack. Also, 12 scythe mastery gives a +17% chance to crit.

17(scythe mastery)+15(critical eye)+31(way of the master)+33(way of the assassin) = 96

Quote:
Originally Posted by llsektorll
What I found is over 100% chance to crit (and yes I have tested it for 5hrs last night in factions) If what you say is true, then the numbers do add up.

Guillaume De Sonoma

Jungle Guide

Join Date: Apr 2005

aFk

Me/Rt

A/D is overpowered in general, most notably in PvP. If you can hold agro with Critical Defenses then you're just going to tear shit apart.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

Quote:
Originally Posted by TempVariable
The description says that it's an "additional" or "+", so it may just add to the total amount to crit during an attack. Also, 12 scythe mastery gives a +17% chance to crit.

17(scythe mastery)+15(critical eye)+31(way of the master)+33(way of the assassin) = 96



If what you say is true, then the numbers do add up. you forgot additional 14% from Critical Strikes, total would be 109%



ill test it again today... but every hit was critical with all three skills up

I Get Bored Eazily

Ascalonian Squire

Join Date: Nov 2007

In Memorium [iBot]

R/

The link shows how critical chance works.

http://www.pvxwiki.com/wiki/User:The_Gates_Assassin/Assassin_with_one_Million_percent_chance_to_critic al

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Enchantment removal owns you.

But still, if I were to make a sin for PvE, I'd use that.

chozodude

chozodude

Ascalonian Squire

Join Date: Nov 2007

the netherlands

lowlandlions (LLL)

W/

try malicious strike in that build, OP ^^

(maybe even replace wearying with wounding strike, and way of the assasin with malicious, but thats a whole other story(not that i dont like it like this o.o)

N U K E S

Academy Page

Join Date: Dec 2007

Canaaadaa

E/A

I absolutely hate A/D's

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

Quote:
Originally Posted by I Will Heal You Ally
watch Anet nerf critical to stack to 33% :P or 50% its not that overpowered .... a rend can easily own you.... but in the case of pve its a different story... especially because of critical agility..... I can tank better than warrior and deal more dmg ... HAHa.. didn't expect to do that in a assassin ever when factions came out...

as for mobieus strike... its not bad.... but wielding a huge scythe on my tiny skinny assassin just looks so badass... xD

so it muliplys.... the math done on that pvxwiki page is for daggers exclusively at 15 dagger mastery and 13 crit mastery.

If it were to be with scythe with 14 crit 12 scythe it would be

12 scythe mastery = 19.2%
14 Critical Strike = 14%
Way of the Master = 31%
Critical Eye = 14%
Way of the Assassin = 33%

following same method on pvxwki the inverses respectively is

80.8/100
84/100
69/100
84/100
67/100

So the total would be 26.26% not to crit so a 73.64% to crit. Just like with blocking on a 75% stance most end up being blocks. Realistically it feels less like 73.64% crit and more like 90% or like last night was like 100%. Still very good odds to refresh your two critical depended enchants

Tyla

Emo Goth Italics

Join Date: Sep 2006

Ursan overpowered in PvE.

MS/DB is the closest to Scythesin anyway.
Except Scythesin isn't dependant on a flimsy chain that is screwed on blocks / missing in general.

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

no but the ms/db sin is speed killing.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

Quote:
Originally Posted by Sir Pandra Pierva
no but the ms/db sin is speed killing. not to mention nonstop 75% chance to block...

[Morkai]

[Morkai]

Jungle Guide

Join Date: Oct 2007

Heroes of Elonia [HE]

W/Rt

Didn't read the thread, read the OP.

There is no such thing as over-powered in PvE.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Anyway, I'd rather take Wounding Strike or Reaper's Sweep. Or other useful elite.

Quote:
There is no such thing as over-powered in PvE. So true

XDeadboltX

Frost Gate Guardian

Join Date: Feb 2008

R/

I normally bring the derv factions skill, I heard thats broken and does way more % than its supposed to. Normally have my elite as wounding strike for spammable deep wound. Its easier than having to keep reaaplying assasins remedy, and you can also add in eremites for another quick attack.

kel77

kel77

Krytan Explorer

Join Date: Oct 2007

The Deep South

The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance

W/E

This build is old as dirt though, why did you post it...?

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

crit 12+1+1
scythe 12

wounding strike
mystic sweep
erimites attack
critial agility
way of the master
critical eye
aura of holy might
res

thats what i use to great effect. holy might + scythe crit is brutal.

Shadowmere

Shadowmere

Wilds Pathfinder

Join Date: Jan 2007

The Grim Squeakers [REAP]

N/

Speaking from experience most variations of Sycthe-Sin are absolutely brutal (in both PvE and PvP)

I personally prefer wounding strike, malicious, mystic & eremite's as an attack chain. But to each his/her own, no matter what set of attacks you bring you're going to cut 'em down like mad.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Looks cool, I'll have to try it after I cap that one skill.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Something is overpowered in PvE? I'm sure the devs will get right on that, expect a nerf by next week. /joke

You need Aura of Holy Might in that build. Its actually bugged to add 41%...74% damage. Getting 130ish damage per hit without even using skills is great, and the damage type is changed to holy so you bypass special resistances along with WTFPWNING undead.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Quote:
Originally Posted by mrmango
It's not 100%, they stack exponentially not ... additively? You have to multiply their differences from 100% to get the real percentage.

But that's still an ownage build. Critical hit skills like Way of the Master, Critical Eye, etc. Do stack to improve critical hit rate.

Patrick Smit

Jungle Guide

Join Date: Nov 2006

NiTe

Quote:
Originally Posted by mrmango
It's not 100%, they stack exponentially not ... additively? You have to multiply their differences from 100% to get the real percentage.

But that's still an ownage build. You mean as a factor, as an exponent it would be too fantastic. As far as I can recall they just stack as a sum.

dicecube

dicecube

Lion's Arch Merchant

Join Date: Apr 2007

N/

watch them nerf sins again

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by dicecube
watch them nerf sins again Gotta love broken things dying.

Kyp Jade

Jungle Guide

Join Date: Aug 2006

USA

Lack of Talent [Luck]

P/

An assassin with a scythe is just as retarded as a ranger with a hammer, I wont cry if they get nerfed.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

pretty 'meh' build

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by Kyp Jade
An assassin with a scythe is just as retarded as a ranger with a hammer, I wont cry if they get nerfed. retarded how? secondary professions are in the game for a reason.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by isamu kurosawa
retared how? secondary professions are in the game for a reason. To get abused? Or to synergise with the Primary?

Kyp Jade

Jungle Guide

Join Date: Aug 2006

USA

Lack of Talent [Luck]

P/

yes your completly right, W is there just so rangers can use hammers. D is there for sins/rangers to use scythe, and N is there just for touchers

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by Kyp Jade
An assassin with a scythe is just as retarded as a ranger with a hammer, I wont cry if they get nerfed. your post made me lol and realise how stupid ppl can be

just a QQ post that says nerf sins again
why the hell you want to hit sins with the nerfstick again? so they're completely useless?

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by N1ghtstalker
your post made me lol and realise how stupid ppl can be

just a QQ post that says nerf sins again
why the hell you want to hit sins with the nerfstick again? so they're completely useless? Because broken things should be hit with a stick. Beaten down until it's beyond useless.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by N1ghtstalker
why the hell you want to hit sins with the nerfstick again? so they're completely useless? I wouldn't care if they were deleted tbh

Sethellington

Sethellington

Jungle Guide

Join Date: Sep 2005

nn

N/

put in wounding strike in place of your elite. just try it please, you'll still have a 70-80 % crit rate, and AoE deep wound and bleeding are better than 20% crit chance. Try it! If you think I'm wrong, go back to what you were using.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by Pyro maniac
I wouldn't care if they were deleted tbh i do and other ppl would too

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

i would be sad about losing my sin, but thats only cause i have sunk nearly 500k into him in armor runes and weapons

Kyp Jade

Jungle Guide

Join Date: Aug 2006

USA

Lack of Talent [Luck]

P/

No one wants sins nerfed out of existance, ok well some do.

But tbh, sins shouldnt be using scythes, thier class design wasnt for flag stand spiking in gvg, or 8v8 play in heroes ascent. They are solo gankers and small scrimmages.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Isn't the thread exclusively about pve sin? ~~