Allow the use of Allegiance Title Track skills in Alliance Battles.

Trevor The Wave

Frost Gate Guardian

Join Date: Oct 2006

This Is Ukraine [UA]

E/Me

oovveerrrrpowered warriors and paragons? lol...

/notsigned.

skanvak

Academy Page

Join Date: Feb 2007

La Maison des Drakkens

W/E

I love this suggestions. I don't see why it should be. I don't care over balance so that not a problem for me. I hate the distinction between pve/pvp skill. So Yes I am in favor.

But I will add another suggestion : when can we have skill that allow either to use or transform into Juggernaut/turtle. That would be more fun.
That could be limited to the Guilds owning cities and distributed in limited number by the Alliance leaders. This way you can either fight standard team or a city team with Juggernaut/turtle. That would be fun.

Beside balance = no fun

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

lulz critical agility farmer sins in ab

/nothanks

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by RavagerOfDreams
lulz critical agility farmer sins in ab

/nothanks
Critical agility is a sunspear skill, not an allegiance skill.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by holymasamune
I farm suxon wammos with my 55 monk.
Still reminds me of that time at Aspy when half the Kurzick team quit - and then our mighty wammo decides that he is man enough to take down a SoJ 55.
After dying to the 55 a couple of times - he call in for re-enforcements. So he is joined by additional wammos and then they start dying together.
Good times!


On-topic:
Nope - thanks!
PvE skills are only in the game because the Charr have a shitty union!

AshenX

Frost Gate Guardian

Join Date: Jan 2008

Orange County, CA.

Black Flag

R/

Quote:
Originally Posted by wu is me
Well.... no.... If /rank'ing with a phoenix did non-trivial damage(for example) in HA, i would /resign
Sorry but your comparison is not a valid one. An emote is not a skill and is not designed to have an in game effect. It would be like sayiing that jsut wearing obsidian armor should damage any foes in the area.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by skanvak
Beside balace = no fun
Oh, wow, it's true that some people take stupidity to a whole new level.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Quote:
Originally Posted by upier
Still reminds me of that time at Aspy when half the Kurzick team quit - and then our mighty wammo decides that he is man enough to take down a SoJ 55.
After dying to the 55 a couple of times - he call in for re-enforcements. So he is joined by additional wammos and then they start dying together.
Good times!
I ran perma-Shadow in AB a few times. Get in Luxon base and watch the whole team just swing away hopelessly for 5 minutes. GG. There's too many Signet of Judgment Asscasters to be safe with it anymore. Depending, of course, on if they know what and when to interrupt.

On topic:

12 Crit Strikes, 12 Earth Prayers

[skill]Aura of Holy Might[/skill][skill]Vow of Strength[/skill][skill]Way of the Master[/skill][skill]Critical Eye[/skill]

Some IAS, IMS, self-heal, and again, gg. I think it'd be fun but the builds would get way too gimmicky way too fast.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by AshenX
Sorry but your comparison is not a valid one. An emote is not a skill and is not designed to have an in game effect. It would be like sayiing that jsut wearing obsidian armor should damage any foes in the area.
Actually it is. You get the emote by grinding and playing repeatedly in HoH.
You get the title that makes the skills more effective by grinding and playing AB/HFFF repeatedly.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

/notsigned
you know what would new builds would pop up then? Oo
imagine a team of 4 spiritspammers with all each different spirits set up at their base, when you rush in for the kill suddenly... BAM

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by FengShuiDove
On topic:

12 Crit Strikes, 12 Earth Prayers

[skill]Aura of Holy Might[/skill][skill]Vow of Strength[/skill][skill]Way of the Master[/skill][skill]Critical Eye[/skill]

Some IAS, IMS, self-heal, and again, gg. I think it'd be fun but the builds would get way too gimmicky way too fast.
I was thinking more along the lines of AoHM, WotM, Assassin's Remedy, Wearying Strike, Emerite's Attack, Mystic Sweep.

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

/signed

Logic (faulty maybe, but logic): Results of AB affects the PvE world. Depending on where the line is drawn between luxon/kurzick affects where you respawn on party wipe, must be at a non manned shrine if you are against whoever owns that shrine. Affects ability to purchase blessings at shrines. Affects who owns towns (I know, that is the point to it).

If there is any connection between AB and the PvE world, then the Kurz/Lux skills should be allowed in AB so that the connection also flows from PvE to AB. I am not asking for a complete imbalance of PvP, just allow those skills to AB, would also include Fort Aspenwood and Jade Flats (no change to any other PvP area).

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

Quote:
Should we have the ability to use Allegiance PvE skills in Alliance Battles?
I think the question pretty much has the answer

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

To be honest, AB is already such a joke... It should be the same for Aspenwood and Quarry though.

Noob: (lul wuts quarry????)

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Artorius.Maximus
/signed

Logic (faulty maybe, but logic): Results of AB affects the PvE world. Depending on where the line is drawn between luxon/kurzick affects where you respawn on party wipe, must be at a non manned shrine if you are against whoever owns that shrine. Affects ability to purchase blessings at shrines. Affects who owns towns (I know, that is the point to it).

If there is any connection between AB and the PvE world, then the Kurz/Lux skills should be allowed in AB so that the connection also flows from PvE to AB. I am not asking for a complete imbalance of PvP, just allow those skills to AB, would also include Fort Aspenwood and Jade Flats (no change to any other PvP area).
So because AB minorly affects PvE, you should be able to use PvE skills in AB, a form of PvP?

I'm happy PvE skills weren't around when HA affected favor, or someone might have used that horrible logic.

Now, here's my logic. AB is PvP. Allegiance skills are PvE skills. PvE skills belong in PvE, not PvP.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Ok. let's go to the main thing that makes Ab different to PvE:
Your party can defeat player characters that are not in you party.

Some allegiance PvE skills are the less 'overpowered' of the PvE skills almost PvP-like, yet not all of them are like that, and they are still PvE skills.

Nuclfus

Nuclfus

Frost Gate Guardian

Join Date: May 2007

Screw guilds.

Me/

There's only one condition under which I can see them being used in AB: if regardless of the player's title, the attribute/rank for the skill is automatically set to 1 in AB. That solves your concerns here:
Quote:
Originally Posted by Hodgie
Fine then, but still why arn't the skills which u unlock with faction able to be used in the very thing u can get fraction from?
and it makes balance much less of an issue (still a minor point since people need to donate that 100k faction for title rank 1).

But I'm pretty sure that wouldn't satisfy anybody, so I'm voting no.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

Quote:
Originally Posted by Arkantos
Critical agility is a sunspear skill, not an allegiance skill.
lol i feel stupid

well then aura of holy might scythesins make stuff go boom?

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

Yea, if you havent noticed, but Cry of Pain delas 100 damage at foes IN THE AREA!
100 direct damage and recharges in 12 seconds

T. Drake

T. Drake

Frost Gate Guardian

Join Date: Dec 2006

R/Me

The Alliance Battle might not be the best PvP Mode, but every Player should have an equal chance to fight against other players, so not signed to this one.

Hailey Anne

Wilds Pathfinder

Join Date: Sep 2007

A/E

Quote:
Originally Posted by Hodgie
Why are alleigiance skills not aloud in AB? I mean like you get them from ABing, so why can't you use them in AB? I know they are PvE skills but maybe that should be changed maybe so they can only be used in PvE and AB, but not any other PvP arena.
The Alleigiance skills are NOT only from AB.
I rarely AB and im r6 atm.
ALOT of people get there max rank from HFFF.
So this doesnt really work.
Also as somoene else said it ould make AB completely unbalanced due to one person having R1 and another having r12 so what you are suggesting would cause people HAVING to grind titles just to be competitive.
BAD idea.

Zesbeer

Zesbeer

Banned

Join Date: Oct 2007

LLJK

they could do it in such a way that would complement everyone. also it would make it less of a sand box. and would force people to get a higher title and would make it more like ha.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

You don't need a high rank to be competitive in HA.

Also, http://www.thefreedictionary.com/complement.

Alex Morningstar

Alex Morningstar

Krytan Explorer

Join Date: May 2006

Team Asshat [Hat] leader - [GR] Alliance

Mo/

AB is PvP, allegience skills are PvE.

Next thing, people would want Ursan in AB because it's 'kinda like PvE'. As long as the red dots you are killing are human players, it's PvP regardless of what any other players say.

/Unsigned

Zesbeer

Zesbeer

Banned

Join Date: Oct 2007

LLJK

Quote:
Originally Posted by Savio
You don't need a high rank to be competitive in HA.

Also, http://www.thefreedictionary.com/complement.
hahahahahahahaha i didn't realize GURU was A English essay.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

The sheer number of idiots who don't see what's wrong with overpowered pve-only skills in pvp is terrifying.

People just need to GTFO and play some retarded MMO with overpowered stuff.

Zesbeer

Zesbeer

Banned

Join Date: Oct 2007

LLJK

Quote:
Originally Posted by BlackSephir
The sheer number of idiots who don't see what's wrong with overpowered pve-only skills in pvp is terrifying.

People just need to GTFO and play some retarded MMO with overpowered stuff.
first off if anet implemented this change they would bring the skills down to size. secondly ab is guild was second sand box. the first being Random arenas. its in no way like ha or ta or gvg where people can be competitive.

Fallen Hunter

Fallen Hunter

I Saw That

Join Date: Mar 2006

The bushes

D/R

I have to disagree with you there - AB is by no means a sandbox. RA - sure, but AB is still competitive.

The PvE only skills are already in dispute for being excessively powerful. I have no problem with these skills in PvE (who cares if previously ludicrously expensive items become cheaper. If you "cheat" with Ursan rather than a balanced build you are only cheating yourself.) but once added to PvP, they present a serious problem. Those able to use these powerful skills effectively are those with high ranks in these titles. Thus, some of the most powerful players in AB will be those who already have high ranks in the title. While it probably won't have as drastic effect as some of the previous posters would have you believe, it will make AB a more hostile environment for players starting out in there.

Mordiego

Mordiego

Furnace Stoker

Join Date: Sep 2007

Pozna??, UTC+1

We Are From Poland [Pol]

N/A

/not signed

hehe, but it'd be funny to see as all under +100 armor buff

Wild Karrde

Wild Karrde

Frost Gate Guardian

Join Date: Sep 2006

W/

there will be a huge jump in warriors running Dslash/SY/FGJ. which in itself isnt bad cause its a better build just in those 3 skills than half the warriors use in AB anyway. But once the imba +100 armor buff goes rampant then well see a bunch of /Ns using ulceroiuis lungs or whatever those anti shout skills that suck balls to begin with are. (dont feel like comenting on the other overpowered PvE skills atm)

It will just be boring.

/notsigned

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

Oh, Anet, Im a fag at AB, please let me use my overpowered PvE skillz for pwn´em all!!

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Not only no, but hell no.

The introduction of overpowered PvE only skills into ANY sort of PvP is simply a bad idea.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by Zesbeer
hahahahahahahaha i didn't realize GURU was A English essay.
That sentence didn't make sense at all.

Kids need to go back to school to learn basic grammar and spelling instead of playing video games all day.

Quote:
Originally Posted by Arkantos
So because AB minorly affects PvE, you should be able to use PvE skills in AB, a form of PvP?
I would have to say GvG affects PvE more than AB. I make about 100k every 3 hours ATing, which is then used to buy PvE goods. Last weekend alone, I made about 350k.

So we should be allowed to use PvE skills in GvG!

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

In backwards land, this would be the best idea for AB ever.

/not signed.

Zesbeer

Zesbeer

Banned

Join Date: Oct 2007

LLJK

Quote:
Originally Posted by holymasamune
That sentence didn't make sense at all.

Kids need to go back to school to learn basic grammar and spelling instead of playing video games all day.



I would have to say GvG affects PvE more than AB. I make about 100k every 3 hours ATing, which is then used to buy PvE goods. Last weekend alone, I made about 350k.

So we should be allowed to use PvE skills in GvG!
oh i am sorry you don't know how to read. people dont realize that if anet were to implement this it would be tested and balanced. just like all of the changes they make to the game. also there isnt that many people who have r12 and i bet they would neff the fast faction farm.

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

Quote:
Originally Posted by Zesbeer
oh i am sorry you don't know how to read. people dont realize that if anet were to implement this it would be tested and balanced. just like all of the changes they make to the game. also there isnt that many people who have r12 and i bet they would neff the fast faction farm.
Balancing around AB?

Lulz good one.