rangers talking to animals, new skill animal speak
Solange
you could befriend every animals you ran across with animal speak
so say i ran into a pig and then i would use the animal speak skill and a box would appear with options to talk to the animal and you'd have to chose an option depending on the animals mood it will attack you, make friends with you or bite you then run away
So 3 options appear when you use animal speak on an animal
[ ] Hello wild animal you look very happy today, lets be friends
[ ] Hello there follow me and i'll feed you some bacon
[ ] COME WITH ME If you want to live Savage beast
so say i ran into a pig and then i would use the animal speak skill and a box would appear with options to talk to the animal and you'd have to chose an option depending on the animals mood it will attack you, make friends with you or bite you then run away
So 3 options appear when you use animal speak on an animal
[ ] Hello wild animal you look very happy today, lets be friends
[ ] Hello there follow me and i'll feed you some bacon
[ ] COME WITH ME If you want to live Savage beast
Felixious
Uhm.. What's wrong with Charming animals? Just get that godam hippo back. :P
Lyphen
I want full, intellectual conversations about their opinions the ecosystem and global warming.
Taisayacho
Quote:
Originally Posted by Lyphen
I want full, intellectual conversations about their opinions the ecosystem and global warming.
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Killed u man
Quote:
Originally Posted by Solange
you could befriend every animals you ran across with animal speak
so say i ran into a pig and then i would use the animal speak skill and a box would appear with options to talk to the animal and you'd have to chose an option depending on the animals mood it will attack you, make friends with you or bite you then run away So 3 options appear when you use animal speak on an animal [ ] Hello wild animal you look very happy today, lets be friends [ ] Hello there follow me and i'll feed you some bacon [ ] COME WITH ME If you want to live Savage bast |
MithranArkanere
Maybe the frog and the rabbit can talk... but not many other animals can...
kade
Quote:
Originally Posted by Taisayacho
plus what kind of chinese food they want from takeout tonight.
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Cebe
A slight twist on your idea would be to have it like [Air of Superiority].
"Skill. For 10...30 seconds you motivate your pet by shouting every 5...3 seconds, and your pet gains one random benefit."
For example:
"Go get him, Tiger!" = Next pet attack deals +10 damage
"Go for the Legs!" = Next pet attack inflicts cripple for 5 seconds
"Bite him! Bite him!" = Next pet attack inflicts deep wound for 5 seconds
"Bring him down!" = Next pet attack knocks foe down.
Have each random shout active on the pet for 3 seconds...
The idea in the OP sounds messy and unnecessary.
"Skill. For 10...30 seconds you motivate your pet by shouting every 5...3 seconds, and your pet gains one random benefit."
For example:
"Go get him, Tiger!" = Next pet attack deals +10 damage
"Go for the Legs!" = Next pet attack inflicts cripple for 5 seconds
"Bite him! Bite him!" = Next pet attack inflicts deep wound for 5 seconds
"Bring him down!" = Next pet attack knocks foe down.
Have each random shout active on the pet for 3 seconds...
The idea in the OP sounds messy and unnecessary.
RiKio
/notsigned.
My pet would report me to the PETA for zoofilical treatments.....
My pet would report me to the PETA for zoofilical treatments.....
N1ghtstalker
what the oO
okay lets go Postal 2 on charming pets
say i wanna charm a Pig and i wanna charm it postal 2 style
i'd say: Fight for me or i'll follow you home and kill your dog!
/notsigned
okay lets go Postal 2 on charming pets
say i wanna charm a Pig and i wanna charm it postal 2 style
i'd say: Fight for me or i'll follow you home and kill your dog!
/notsigned
Mocisme
What i find disturbing is that you want to feed the pig some BACON...
canibalism is your thing, eh?
canibalism is your thing, eh?
HawkofStorms
He got this idea from the newest Legend of Zelda game, which actually does impliment that quite well.
/notsigned
/notsigned
Miska Bow
Anet could make that a Rit skill.
''Vocal was Dr. Doolittle''
''Vocal was Dr. Doolittle''
Taisayacho
Quote:
Originally Posted by Miska Bow
Anet could make that a Rit skill.
''Vocal was Dr. Doolittle'' |
the Puppeteer
why not just type that in team chat if you want it so much?
Artorius.Maximus
Quote:
Originally Posted by HawkofStorms
He got this idea from the newest Legend of Zelda game, which actually does impliment that quite well.
/notsigned |
OP: /notsigned
CelestialBeaver: /signed as PvE skill
Kusandaa
Quote:
Originally Posted by Miska Bow
Anet could make that a Rit skill.
''Vocal was Dr. Doolittle'' |
Nah, /notsigned, don't see the use for talking to animals, really.
But I do like CelestialBeaver's suggestion.
Lishy
I can imagine this for GW2.But tis way too late for GW1.
/kind of signed
/kind of signed
Artisan Archer
I've always wanted to know what my Pig felt like.
*How are you today?*
- Oink!
- Oink...
- Oink Off Oinkoink
Seems like an interesting conversation...
*How are you today?*
- Oink!
- Oink...
- Oink Off Oinkoink
Seems like an interesting conversation...
Div
Try getting a pet in real life. Maybe you won't feel the need to speak to your epets.
shru
Miska Bow
Quote:
Originally Posted by Celestial Beaver
A slight twist on your idea would be to have it like [Air of Superiority].
"Skill. For 10...30 seconds you motivate your pet by shouting every 5...3 seconds, and your pet gains one random benefit." For example: "Go get him, Tiger!" = Next pet attack deals +10 damage "Go for the Legs!" = Next pet attack inflicts cripple for 5 seconds "Bite him! Bite him!" = Next pet attack inflicts deep wound for 5 seconds "Bring him down!" = Next pet attack knocks foe down. Have each random shout active on the pet for 3 seconds... The idea in the OP sounds messy and unnecessary. |
Chasing Squirrels
Quote:
Originally Posted by Solange
you could befriend every animals you ran across with animal speak
so say i ran into a pig and then i would use the animal speak skill and a box would appear with options to talk to the animal and you'd have to chose an option depending on the animals mood it will attack you, make friends with you or bite you then run away So 3 options appear when you use animal speak on an animal [ ] Hello wild animal you look very happy today, lets be friends [ ] Hello there follow me and i'll feed you some bacon [ ] COME WITH ME If you want to live Savage beast |
MagmaRed
Quote:
Originally Posted by Solange
So 3 options appear when you use animal speak on an animal
[ ] Hello wild animal you look very happy today, lets be friends [ ] Hello there follow me and i'll feed you some bacon [ ] COME WITH ME If you want to live Savage beast |
Brillant idea, well thought out, and has an important role in the games story, playthrough, and balance.
/unsigned
Try playing Guild Wars, and not Animal Crossing next time.
Div
Quote:
Originally Posted by MagmaRed
http://guildwars.wikia.com/wiki/Warthog
Brillant idea, well thought out, and has an important role in the games story, playthrough, and balance. /unsigned Try playing Guild Wars, and not Animal Crossing next time. |
http://youtube.com/watch?v=XyCk2ygkqEU
Killed u man
Ty to Miska for the good laugh...
I'm still crying on the "Vocal was Dr. Doolittle" and "Go for the Balls" skills xD
Hahah <3
I'm still crying on the "Vocal was Dr. Doolittle" and "Go for the Balls" skills xD
Hahah <3
gremlin
I could go for this idea for GW2
You could ask "Intelligent" animals about the region they are in asking what they had seen recently.
A worm might not have much relevant information but more advanced or magical creatures might.
Talking to hostile creatures could be allowed but there would have to be limitations so it couldn't be used to easily bypass or kill those creatures.
You could ask "Intelligent" animals about the region they are in asking what they had seen recently.
A worm might not have much relevant information but more advanced or magical creatures might.
Talking to hostile creatures could be allowed but there would have to be limitations so it couldn't be used to easily bypass or kill those creatures.
Felixious
Quote:
Originally Posted by Celestial Beaver
"Go get him, Tiger!" = Next pet attack deals +10 damage
|
MagmaRed
Quote:
Originally Posted by holymasamune
|
http://youtube.com/watch?v=eBGIQ7ZuuiU
Painbringer
You are really looking for a D&D style play. It would have to have a quest based them Like go talk to some rabbits about the monster that destroyed there home. Follow the rabbits an aid in there quest. Follow me etc... Would be like having Gwen walk behind you in pre-searing doing nothing. Mini pets are another follower that does absolutely nothing.
Noel Hope
Quote:
Originally Posted by Miska Bow
Anet could make that a Rit skill.
''Vocal was Dr. Doolittle'' |
Anyway, /notsigned ...
The idea is rather creepy.
Mr Fizzle
Umm why the hell do you wanna talk to a animal?
gremlin
Quote:
Originally Posted by Mr Fizzle
Umm why the hell do you wanna talk to a animal?
|
People talk to animals in this world all the time, I think the point was to have a reply ?
Its better than talking to the players in a pug.
Shai Lee
/notsigned
At present, none of the charmable animals have a reason/basis for speaking. Their evolution doesn't call for it and neither do they possess magical abilities. If they were to become more sentient, then I would expect them not to be charmable animals/pets anymore.
At present, none of the charmable animals have a reason/basis for speaking. Their evolution doesn't call for it and neither do they possess magical abilities. If they were to become more sentient, then I would expect them not to be charmable animals/pets anymore.
tmakinen
You can always talk to animals, that's quite normal. Some of them might even listen. Some of them might even understand what you say. You should only start worrying if they talk back
/unsigned
/unsigned
Fear Me!
Quote:
Originally Posted by Lyphen
I want full, intellectual conversations about their opinions the ecosystem and global warming.
|
Quote:
Originally Posted by Taisayacho
plus what kind of chinese food they want from takeout tonight.
|
Quote:
Originally Posted by Miska Bow
''Vocal was Dr. Doolittle''
|
http://youtube.com/watch?v=XyCk2ygkqEU from holymasamune
This made me sob a bit.
http://youtube.com/watch?v=eBGIQ7ZuuiU from MagmaRed
Getting rickrolled by MagmaRed has put me back into a cheerful state. =]
/notsigned btw.
Konig Des Todes
I got a suggestion, and I think about 90% of people on guru who looks at Sardelac will agree with this...
Ban Solange from posting in Sardelac, all of his ideas are just... bad.
But I suppose there is a reason why it is called "Sardelac Sanitarium."
Ban Solange from posting in Sardelac, all of his ideas are just... bad.
But I suppose there is a reason why it is called "Sardelac Sanitarium."
RedStar
I love this thread xD, there's so many good posts lol.
Anyway /notsigned, as funny as feeding a pig with bacon while using ''Vocal was Dr. Doolittle'', it would be a little too "strange".
Anyway /notsigned, as funny as feeding a pig with bacon while using ''Vocal was Dr. Doolittle'', it would be a little too "strange".
Squishy ftw
Talking to animals you say?
/signed
I could have more intelligent conversations with those than with the average pug tard.
/signed
I could have more intelligent conversations with those than with the average pug tard.
Arduin
Anyone remember ye old Otyugh's Cry?