NCsoft.... hopefully not with Guild Wars
MMSDome
rofl that all made me lol
capblye
YAY! I can buy my way to L33T even faster!!! AND i wont get Banned for it!!!
And ill get to max out my credit card in a few weeks!!
Where do i sign up?
And ill get to max out my credit card in a few weeks!!
Where do i sign up?
RavenGT
“...as many of our games as possible"
"...does fit perfect for some of the free-to-play"
Not to troll or anything, but a large portion of the GWGuru readers (not counting sarcastic posts) are idiots. ArenaNET aren't under NCSoft's control when it comes making games, they're more indepdenent than other studios.
"...does fit perfect for some of the free-to-play"
Not to troll or anything, but a large portion of the GWGuru readers (not counting sarcastic posts) are idiots. ArenaNET aren't under NCSoft's control when it comes making games, they're more indepdenent than other studios.
natural_Causes
Soooo, NCcoin in Gw2? I sure hope not
Master Knightfall
Quote:
Originally Posted by Spaced Invader
If this Cash Shop/Item Mall crap (which I hated so much in all these Asian f2p grind clone MMOs) actually finds its way into GW and GW2... goodbye.
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Quote:
ArenaNET aren't under NCSoft's control when it comes making games, they're more indepdenent than other studios. |
izzywish
You know there was once a chicken called 'Chicken Licken' and an acorn fell on his head, but because he was a bit stupid he thought it was the sky. He ran round telling everyone the sky was falling, and because they were stupid too them believed him
The moral of this story is don't assume anything wait for the facts and then panic if you must!

The moral of this story is don't assume anything wait for the facts and then panic if you must!
JR
Quote:
Originally Posted by natural_Causes
Soooo, NCcoin in Gw2? I sure hope not
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Darkobra
Quote:
Originally Posted by JR
...and that's better than NCSoft getting no money at all from the game? They are not a charity, ya know.
The fact is that in order to milk money out of the game they need to give people an incentive to use the micro-transaction model. They give out the game free so people can try it and see if it fits them, then if they get into it they may choose to spend a few dollars. The game at its core always remains free. |
Nightmares Hammer
Quote:
Originally Posted by RavenGT
Not to troll or anything, but a large portion of the GWGuru readers (not counting sarcastic posts) are idiots.
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DivineEnvoy
Exteel was and still is a free to download and play online game with a micropayment system. Micropayment is this system in which players can use real life money to pay for ingame items, and this system has already been in existence for a long time now. What the site revealed is that NCSoft plans to use this NCcoin model for their micropayment transactions, which can probably reduce some confusions in between, or at least they believe so.
And just because of this, and that the fact NCSoft published Guild Wars, people are now assuming Guild Wars will receive the same treatment. Just a note, Guild Wars is not free; we had to pay for our cd keys. Consequently, I doubt the same treatment will be applied to Guild Wars as it didn't have a micropayment system to begin with.
And just because of this, and that the fact NCSoft published Guild Wars, people are now assuming Guild Wars will receive the same treatment. Just a note, Guild Wars is not free; we had to pay for our cd keys. Consequently, I doubt the same treatment will be applied to Guild Wars as it didn't have a micropayment system to begin with.
JR
Quote:
Originally Posted by Darkobra
So you haven't played the game, nor been with the community long enough to know that after they made thousands of dollars from the coins, they then promptly nerfed the items? There's business then there's outright destruction.
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- Leave the items.
Keep the people that bought the items happy, but risk putting off new players who just cant compete against them.
- Nerf the items.
Pray it doesn't annoy the people who bought the items too much. Create a better environment for the free players, who may later become paying customers.
They went with the latter, which definately seems favorable out of the two.
Snograt
Lol at the accusations of speculation and ignorance being made towards JR!
Calm down, people. GW2 is not going to be Maple Story 2.
Calm down, people. GW2 is not going to be Maple Story 2.
Faction Gambler
IMO, who cares. If it is implemented, it'll be for useless items. I dont recall super uber powerful items in guild wars, just super uber rare skins. If people want to pay for super uber skins that they think is awesome and rare, more power and money to them. (Of course these same people will start to complain that too many people have the super uber skins).
Master Knightfall
Quote:
Originally Posted by izzywish
You know there was once a chicken called 'Chicken Licken' and an acorn fell on his head, but because he was a bit stupid he thought it was the sky. He ran round telling everyone the sky was falling, and because they were stupid too them believed him
![]() The moral of this story is don't assume anything wait for the facts and then panic if you must! |
Old wise saying: It is better to believe and it not be so, than to not believe and it turns out it is so. <grin>
crazybanshee
This idea has been brewing with a lot of companies, in fact I think pcgamer or some mag just did an article on it. Basically they give mmorpgs away free, then try to get you to buy exclusive content, as opposed to paying $15 a month access. It's usually something cosmetic, like armor skins or something. I suspect it won't be worth their while to do in gw1 with gw2 looming on the horizon, but I wouldn't be at all surprised to see this in gw2.
Master Knightfall
Quote:
Quote: Originally Posted by RavenGT Not to troll or anything, but a large portion of the GWGuru readers (not counting sarcastic posts) are idiots. |
Master Knightfall
Quote:
Originally Posted by Faction Gambler
IMO, who cares. If it is implemented, it'll be for useless items. I dont recall super uber powerful items in guild wars, just super uber rare skins. If people want to pay for super uber skins that they think is awesome and rare, more power and money to them. (Of course these same people will start to complain that too many people have the super uber skins).
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Shayne Hawke
Screw that.
I've played games that revolve around that system. All of them are BS. If that becomes something that's a part of GW2, I'd probably be angry enough to consider quitting.
Paying real money for in-game cash is pretty much like them saying, "We hated people selling in-game cash for real money, so we banned all of them and decided to do it ourselves!" Not to mention that there would most likely be the addition of exclusively obtained items that might costs and arm and a leg, and also trying to hide a sort of fee into a game whose original purpose was to be without one...
No. Just effin' no.
I've played games that revolve around that system. All of them are BS. If that becomes something that's a part of GW2, I'd probably be angry enough to consider quitting.
Paying real money for in-game cash is pretty much like them saying, "We hated people selling in-game cash for real money, so we banned all of them and decided to do it ourselves!" Not to mention that there would most likely be the addition of exclusively obtained items that might costs and arm and a leg, and also trying to hide a sort of fee into a game whose original purpose was to be without one...
No. Just effin' no.
Toxage
Quote:
Originally Posted by JR
Haha, I really don't feel the need to justify myself. It's not speculation.
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kratimas
Quote:
Originally Posted by Spaced Invader
Let's just hope they don't consider GW2 a "free-to-play game".
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I think when they say "free-to-play" they are talking along the lines of Dungeon Runners where you don't pay anything to play. You just download the client, create an account and play. I know you can become a paying member (i.e. pay a monthly fee) and get better weapons and skins so this new model would work well for this game as some people don't want to pay a monthly fee but, yet want access to the super cool skin or what not. This way they can pay a "one time fee" to get that skin and still not pay the monthly fee.
Anyway just my opinion.
Krat
JR
Quote:
Originally Posted by Toxage
Also known as; I don't have any evidence, data, or facts to use for the foundation of my argument.
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Even if I didn't know this, common sense would still have led me to the same conclusion.
MisterT69
LOL, Anet = WTF?!!?! Great, now I'm gonna get banned for buying money from NCSoft. OH THE IRONY. I don't want to sound obvious but...hypocrits mayb??
Lawrence Chang
Its funny how people are scared. Even if it does happen to GW, yes, it breaks the rules of buying IG Gold/Items with real $$. However, this game is so balanced that it doesn't really matter if you bought it with real $$. Everything purchased can be found IG.
JR
Quote:
Originally Posted by MisterT69
LOL, Anet = WTF?!!?! Great, now I'm gonna get banned for buying money from NCSoft. OH THE IRONY. Anet is ruining the GW economy, and yet their the ones trying to fix it, when will it end! Lol, but in all honesty, seriously anet?
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Loviatar
[QUOTE]
i thought you actually knew what was what but i was wrong as after all this time you dont have a clue.
if the words are not to large read this from the site.
and as for the store transactions the online GW store is a PORTAL to the NCsoft system requiring a master NCsoft perma link to use the GW online store through the NCsoft system.
the only ones sweating/leaving are the tip of the epeen seeing that joe casual can finally get his haircut and a nice shiney next shop over.
they own them jr not just publish
learn
Quote:
Originally Posted by JR
Hi.
NCSoft just publishes and distributes Guild Wars, it does not design or own it. The only way Guild Wars would ever use an NC Coin based business model is if ArenaNet wanted to. |
if the words are not to large read this from the site.
Quote:
Who is ArenaNet? ArenaNet is a wholly owned subsidiary of NCsoft Corporation, and was founded in March 2000 by some of the key members of the creative teams behind Blizzards game series Warcraft, StarCraft, and Diablo, as well as the Battle.net gaming network. You can find a lot of good information about the company at our website: www.arena.net. |
the only ones sweating/leaving are the tip of the epeen seeing that joe casual can finally get his haircut and a nice shiney next shop over.
they own them jr not just publish
learn
pfaile
So they finally get aggressive with the gold sellers, just so they can corner the market?
CyberMesh0
"We have grown to the point where if you are a MMOG player and you like the traditional subscription-based game, we have those. If you are an MMOG player seeking a free to play and download game with microtransactions, we have that. If you just want to pay for software and have lifetime play, we have that too."
Seems rather obvious that GW doesn't fit the same mold that NCcoin does. (Imagined) crisis over.
Seems rather obvious that GW doesn't fit the same mold that NCcoin does. (Imagined) crisis over.
JR
Quote:
Originally Posted by Loviatar
i thought you actually knew what was what but i was wrong as after all this time you dont have a clue.
if the words are not to large read this from the site. |
I can see why you might have been confused.
MarlinBackna
Quote:
Originally Posted by Vamis Threen
Inflation a-hoy!
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Why are people freaking out about this. Seriously...
Quote:
Originally Posted by NCcoin
“NCcoin is just one of many elements that make up the variety of business models NCsoft has to offer. We have grown to the point where if you are a MMOG player and you like the traditional subscription-based game, we have those. If you are an MMOG player seeking a free to play and download game with microtransactions, we have that. If you just want to pay for software and have lifetime play, we have that too. The bottom line for NCsoft is that we want to be able to offer a variety of business models to meet the needs of the different customers out there. NCcoin is another way to make it easier for customers to access the kind of game they want to play.”
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NCsoft wouldn't be that much of a dumbass. They want it's most popular game's (besides Lineage I/II) sequel to sell as much as possible. Jeff Strain himself said Guild Wars 2 would stick to its business model. There won't be any microtransactions, for that is not the Guild Wars business model (no matter how much you argue, nothing you buy in the GW Store can make your character better). He guaranteed it.

Darkobra
Quote:
Originally Posted by JR
People complained about the items being so massively overpowered, so the developers were stuck between a rock and a hard place.
- Leave the items. Keep the people that bought the items happy, but risk putting off new players who just cant compete against them. - Nerf the items. Pray it doesn't annoy the people who bought the items too much. Create a better environment for the free players, who may later become paying customers. They went with the latter, which definately seems favorable out of the two. |
The community was previously split in two: those that would pay for power and those that refused to support a company who would allow such power. Now it's a matter of people not wanting to pay for items in case of future nerfs.
A company that wants to make money have to keep their fanbase happy and they've done just that. Unfortunately, it's a case now of free players being the happy ones while the people who have paid feel that they've been done out of their money.
But of course, from what I've read, Exteel is a beta. I'm sure they'll figure out a happy medium.
Kakumei
I like how NO ONE posting in this thread has actually read it.
This won't affect GW or GW2. Goddamn, people, use your heads.
This won't affect GW or GW2. Goddamn, people, use your heads.
Witchblade
wow, scared me a lot for a sec when i started reading
DarkNecrid
“NCcoin will not be retrofitted in games that have business models that do not work with a micro-transaction system. We will, however, work to have NCcoin incorporated in as many of our games as possible, and what role NCcoin will play with our future console offerings have yet to be determined. NCcoin does fit perfect for some of the free-to-play and download games we are developing, and gives players choice on how they want to play these games.”
“NCcoin will not be retrofitted in games that have business models that do not work with a micro-transaction system. We will, however, work to have NCcoin incorporated in as many of our games as possible, and what role NCcoin will play with our future console offerings have yet to be determined. NCcoin does fit perfect for some of the free-to-play and download games we are developing, and gives players choice on how they want to play these games.”
“NCcoin will not be retrofitted in games that have business models that do not work with a micro-transaction system. We will, however, work to have NCcoin incorporated in as many of our games as possible, and what role NCcoin will play with our future console offerings have yet to be determined. NCcoin does fit perfect for some of the free-to-play and download games we are developing, and gives players choice on how they want to play these games.”
“NCcoin will not be retrofitted in games that have business models that do not work with a micro-transaction system. We will, however, work to have NCcoin incorporated in as many of our games as possible, and what role NCcoin will play with our future console offerings have yet to be determined. NCcoin does fit perfect for some of the free-to-play and download games we are developing, and gives players choice on how they want to play these games.”
“NCcoin will not be retrofitted in games that have business models that do not work with a micro-transaction system. We will, however, work to have NCcoin incorporated in as many of our games as possible, and what role NCcoin will play with our future console offerings have yet to be determined. NCcoin does fit perfect for some of the free-to-play and download games we are developing, and gives players choice on how they want to play these games.”
“NCcoin will not be retrofitted in games that have business models that do not work with a micro-transaction system. We will, however, work to have NCcoin incorporated in as many of our games as possible, and what role NCcoin will play with our future console offerings have yet to be determined. NCcoin does fit perfect for some of the free-to-play and download games we are developing, and gives players choice on how they want to play these games.”
“NCcoin will not be retrofitted in games that have business models that do not work with a micro-transaction system. We will, however, work to have NCcoin incorporated in as many of our games as possible, and what role NCcoin will play with our future console offerings have yet to be determined. NCcoin does fit perfect for some of the free-to-play and download games we are developing, and gives players choice on how they want to play these games.”
“NCcoin will not be retrofitted in games that have business models that do not work with a micro-transaction system. We will, however, work to have NCcoin incorporated in as many of our games as possible, and what role NCcoin will play with our future console offerings have yet to be determined. NCcoin does fit perfect for some of the free-to-play and download games we are developing, and gives players choice on how they want to play these games.”
“NCcoin will not be retrofitted in games that have business models that do not work with a micro-transaction system. We will, however, work to have NCcoin incorporated in as many of our games as possible, and what role NCcoin will play with our future console offerings have yet to be determined. NCcoin does fit perfect for some of the free-to-play and download games we are developing, and gives players choice on how they want to play these games.”
sindex
Well considering that NC-Soft made a decision to be business partners with Sony awhile back ago, does not make this move ever so surprising. Not saying this will be implemented into GW or GW 2. Nevertheless, I never cared for the idea of having people pay money for online-virtual stuff. It’s a terrible move I think on NC-Soft part.
-Pluto-
Paying real money for in game items? Oh lord! I hope they don't do that!
Not that it really matters, so long as they keep the current system of items (ie, you can make basic pvp gear that has perfect stats). Having prestige skins that you buy with real money doesn't really cause too many problems if, other than looking pretty, they're exactly the same as my ugly-ass "pvp swords," or a Katana I could buy from a crafter.
Not that it really matters, so long as they keep the current system of items (ie, you can make basic pvp gear that has perfect stats). Having prestige skins that you buy with real money doesn't really cause too many problems if, other than looking pretty, they're exactly the same as my ugly-ass "pvp swords," or a Katana I could buy from a crafter.
Dr Strangelove
It's not for Guild Wars, JR wins the thread.
However, it's not pure evil as a business model anyway. People are clearly willing to pay for ingame items and gold, since RMT traders are making a killing off of it. Is it better for the creators of a game to make money from RMT trading, or for third parties vulching off of game developers? Granted, it isn't for every game, but it makes damn good business sense to try to tap into that market.
However, it's not pure evil as a business model anyway. People are clearly willing to pay for ingame items and gold, since RMT traders are making a killing off of it. Is it better for the creators of a game to make money from RMT trading, or for third parties vulching off of game developers? Granted, it isn't for every game, but it makes damn good business sense to try to tap into that market.
farmerfez
Quote:
Originally Posted by Vamis Threen
Inflation a-hoy!
But seriously..... The "upgrades" in question may be additional content, and the "items" just new skins. In future games, this system could replace monthly fees, with NCcoin purchasing playing hours, which would be a more flexible system in pay-to-play games. All fine by me. Anet has to make a buck. However, if NCcoin purchases mods, skills, and weapons that give you a genuine advantage, or worse still gold (yikes!), then that would be hypocritical and would damage any game. |
Loviatar
Quote:
Quote:
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hairstyle?
town clothes?
small plastic surgery?
earing"
a ton of non game breaking things people have been begging for.
GOTY WEAPONS IS MICRO TRANSACTION
BMP AS WELL
these are test runs for GW2 and already work.
can be fun things without being maplestory overpowered.
custom dye job you choose exact color? 4.88/9.88?
hairstyle 4.99 or 3 for 9.99? or what the mass market will accept.
let them as they will keep my fee free monthly servers running.
viper11025
HAHAHAHAHAHAHAHAHAHAHHAHAHA
WTH!
Ok, if it affects GW2, I might have to say Good-bye.
This is so like WoW.
HA!
HAHA!
HAHAHA!
HAHAHAHA!
Yes, I read it.
WTH!
Ok, if it affects GW2, I might have to say Good-bye.
This is so like WoW.
HA!
HAHA!
HAHAHA!
HAHAHAHA!
Yes, I read it.
wetsparks
Quote:
Originally Posted by Toxage
How do you know?
Have you personally sat down and discussed this with Mike O'Brien,Patrick Wyatt , or Jeff Strain? I didn't think so. Next time don't post information based on speculation. Thanks |
Quote:
Originally Posted by PCGamer Issue 161 Volume 14 Number 5
"For three years, people have been looking for a catch," says Jeff Strain. "There's no catch." Guild Wars 2 will employ the same model as the current Guild Wars game: You buy the boxed game and play the game online as often as you wish, without monthly fees. That's it.
So...what's the catch? Should we expect micro transactions, where players will have to pay for superior in game items? No. Should we expect any sort of pay-to-play scheme at all? No. Will there be any, even remote changes--any changes of any sort--to the current Guild Wars business model? No, no, and no, says Mike O'Brien. "In Guild Wars 1, the business model was: Buy the game and play it as long as you want with no monthly fees; we'll periodically sell additional content that you can choose to buy or not to buy, and we'll maintain the game so that anyone who plays it ends up getting the free updates. In Guild Wars 2, the business model is exactly the same, Buy the game and play it as long as you want with no monthly fees; we will periodically sell additional content that you can choose to buy or not buy, and and we'll constantly maintain the game so that anyone who plays it ends up getting lots of free updates." How will ArenaNet's no-subscription model offset the costs associated with supporting a persistent world? "We have technology that lets us reduce the costs," Stain says, though he won't elaborate on the ingredients of that secret sauce. "Guild Wars was built from the ground up to be non-subscription. A persistent world doesn't alter that much," he says.... |