If you were to make a group with 1 profession, which?

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

If you were to make a group with 1 profession, which? I personally think a ranger group would be the most versatile. You could set up all the various secondaries to support the group. I am interested to hear other opinions?

The Lost Explorer

The Lost Explorer

Lion's Arch Merchant

Join Date: May 2007

[AvA]

Rt/

I'd personally go with a full Paragon or Monk team. Both can deal dmg and support the group well.

kovey00

Lion's Arch Merchant

Join Date: Dec 2005

USA

Gods Walking Among The Mortals

N/Me

All necro's ftw. Minion Master's, Spiteful Spirit, & N/Rt Healers, how can you go wrong.

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Necros. So versatiles .

Mohnzh

Mohnzh

Krytan Explorer

Join Date: Mar 2007

Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...

[KCOR]

Mo/

Necros. Definitely the most well-rounded. They may be soft, but they have minions.

Lordhelmos

Lordhelmos

Wilds Pathfinder

Join Date: Apr 2006

Sentients of Shadow (noir)

Me/E

^ what they said

Selket

Desert Nomad

Join Date: Aug 2005

Grand Court of Selket/Sebelkeh

What If You Had An Outpost Named After You [slkt]

W/

Monks, since they can heal and ursan. Yay!

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

In pve? Necros. Infinite energy and canon fodder.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

Necros, trivially. Speaking from experience, a team of eight necros properly synergized can cakewalk through virtually anything in the game.

Grunntar

Grunntar

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by Risky Ranger
If you were to make a group with 1 profession, which?
Well, if I only get get ONE profession, (i.e. no secondaries), it would have to be Paragon. No other profession can do the healing, damage, and take care of conditions like Paragons. The mutual support that they provide makes them a clear winner.

If your question is about one PRIMARY profession, then it really doesn't matter as much. You can still spec to 12 in any attribute.

And are you asking about PvE, or PvP? Makes a difference, I say...

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

All paragon team, definitely.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Paragon. Imba energy management, defensive and offensive buffs, stupid martial damage, party healing, condition removal, unremovable buffs, stupid IAS.

If it's 2(P/S) professions, then Necromancer. Stupid energy management in PvE, Enfeebling Blood.

Makan

Makan

Ascalonian Squire

Join Date: Mar 2008

W/E

Paragon Team...

fowlero

Jungle Guide

Join Date: Jan 2007

England, UK

We Are The One And Only [rR]

Necro happily.

Make everything wish it was dead then kill it =)

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

Para! You wouldn't even need SY! and Tntf

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

Para or necro

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

ritualist.......channeling for the damage, restoration for the healing, ..spirits weapons spells.......

Hash Mama

Hash Mama

Academy Page

Join Date: Aug 2005

Saint Aggro

W/

wammos....
check on youtube for ''hardcore spartans''....we cleared deep with 12 wammos, foW,almost whole UW(failed at 4 horseman) and every mission in every continent, enough said

Dawn Angelheart

Dawn Angelheart

Lion's Arch Merchant

Join Date: Mar 2008

We Bought Plan C On [Ebay]

W/E

Quote:
Originally Posted by kovey00
All necro's ftw. Minion Master's, Spiteful Spirit, & N/Rt Healers, how can you go wrong.
1 profession. no N/Rt's :P

bromortegh

Ascalonian Squire

Join Date: May 2006

X-resurrected

W/Mo

it would definitely be 8 mesmers with r10 cry of pain!!thats 800 damage in the area in 1 second!!its amazing, and doesnt have counters, only one could survive if they had prot spirit, and then heavy degen and goodbye, wait for skill to recharge and go on!!

Trader of Secrets

Jungle Guide

Join Date: Jun 2006

Id go with 8 monks going with the 600/smiter team.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Mesmers.
As Bromaortegh said, cry of pain spike (along with assassins promise) can make an all mesmer team destroy anything.
Plus, it has been done before (pre EotN and Ursan). There are several screenshots of an all mesmer team completing FoW and UW on these forums.

AshenX

Frost Gate Guardian

Join Date: Jan 2008

Orange County, CA.

Black Flag

R/

Rangers FTW !!!! I'd like to sign up to run the Arcane Echo/Echo/Healing spring healer : )

Seriously tho if no secondary is allowed hard to argue with paragon.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Rangers. It'd be awesome to run a hunting party.

Reflect

Reflect

Krytan Explorer

Join Date: May 2007

Varna,Bulgaria

Glob Of Ectospasm [GoE]

W/

Warrs FTW ofc =)

FluffyBunny007

Academy Page

Join Date: Dec 2007

The Five Ds of Dodge [Ball]

Mo/

monks
smite ball!

haha idk 8 monks would be entertaining

The Red Messenger

The Red Messenger

Krytan Explorer

Join Date: Mar 2008

America

Assassin! my guild did thunderhead keep and gyala hatchery with 8 assassins just for fun.

necro would be best tho...necros rule pve.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Dawn Angelheart
1 profession. no N/Rt's :P
Quote:
You could set up all the various secondaries to support the group.
I just had to, sorry.

hurdlebeast

hurdlebeast

Krytan Explorer

Join Date: Jan 2007

W/Mo-Smashing Beast; Mo-Monk Beast

E/Me

I'd say ele's. high fire damage, maelstrom shuts down casters, air ele's to spread blindness and for armor penetration, earth eles can tank, plus some e/mo's for healing.

dunky_g

dunky_g

Desert Nomad

Join Date: Dec 2005

[SNOW]

pew pew paragon

Volitar

Volitar

Frost Gate Guardian

Join Date: Mar 2005

All Monks! So much fun

But an all Paragon team is pretty fun too.

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

All Warriors = better have Healing Signet.
All Rangers = better have Troll Unguent.
All Monks = sounds alright.
All Necromancers = steal, hex and summon squad.
All Mesmers = rather interesting: half interrupt, half health drain.
All Elementalist = 2 of each element; sounds alright.
All Assassins = I'd have to think about it.
All Ritualists = ultimate spirit squad!
All Dervishes = tornado of terror.
All Paragons = almost too good to be true.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

8x Para, 8x Monk and 8x Necro.

Esoteric Mesmer

Esoteric Mesmer

Academy Page

Join Date: Jan 2008

Ryders of The Sword [FRND]

Me/N

Quote:
Originally Posted by bromortegh
it would definitely be 8 mesmers with r10 cry of pain!!thats 800 damage in the area in 1 second!!its amazing, and doesnt have counters, only one could survive if they had prot spirit, and then heavy degen and goodbye, wait for skill to recharge and go on!!
I agree, mesmers I think can offer the most balanced team (if you include secondary professions). Not to go into too much detail the breakdown could possibly be something like:

2 I-Weps for the Melee
2 Signet of Illusions for monking, one favoring heal one favoring prot.
2 Echo Fast Casting Nukers
1 Echo SS
1 Hex Eater Vortex smite support Mesmer

All would carry Ether Feast for a self heal, and as mesmers already have an advantage for e-management.

It's just too bad there are not 8 PvE Mesmers to put a full group together lol

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Ritualists could be fun. They can do pretty much anything and don't need secondary, aka, people would be playing Rts and not whatever-in-disguise.

Necro and Paragon party would be too strong to be fun, heh.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Tyla
I just had to, sorry.
Was about to quote the EXACT same thing.

Quote:
Originally Posted by Esoteric Mesmer
I agree, mesmers I think can offer the most balanced team (if you include secondary professions).
Sweet baby Jesus.
Although you did list that you'd take 2 FC nukers - which shows why you might feel that 8 mesmers might be the best option.


On-topic:
As many have said - necro or para.
Henshin-a-Go-Go, Baby!!

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Warriors !

PEW, PEW, and more PEW.

We'll all be spamming SY while keeping ourselves alive with mending.

jon0592

jon0592

Wilds Pathfinder

Join Date: Jan 2006

N/

Rt or N, both are very versatile

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

As much as I love my rit, gotta go with all para or necro. Both have insane synergy with themselves.

dread slayer

dread slayer

Frost Gate Guardian

Join Date: Mar 2008

Somewhere

A guild??? What is that?

A/

Assasins!!! Spike damage chains even if most chains are nerfed........

a/mo for healing??....... maybe not.....

But spike damage is awe some wit mb/db x8