Are you happy with the idea of GW2?

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

are you happy with the idea of a completely separate game or would you rather have had utopia?

please explain your answers

RedNova88

RedNova88

Krytan Explorer

Join Date: Oct 2007

Behind you!

W/

I'm intrigued by all the stuff that Anet has mentioned in intervies. But at the same time worried that it'll somehow end up like the that massive burning pile of MMOs that were supposed to be amazing and revolutionary. For some reason sequels to MMOs don't seem to ever do well because they stray too far from their roots.

I guess what I'm saying is that I'm excited and happy about GW2, because expansion after expansion gets old fast. But it's not as if I'm going to rush out and buy GW2 immediately when it's released.

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

Persistent World, higher level cap, improved pvp and pve, Guild Wars 2 was the right move. It will have a greater opportunity to appeal to other mmo gamers not just current Guild Wars players which is a good thing for everyone.

Gwmaster

Jungle Guide

Join Date: Sep 2005

Canada/Quebec

N/

yes, cant wait to play

jiggles

Desert Nomad

Join Date: Sep 2007

N/

if i wanted a game that sounded exactly like WoW, id buy wow

ill probably still buy gw2 anyways

Arcane Spark

Academy Page

Join Date: Oct 2007

CT

Voyeurs Use Observer [Mode]

I love everything exept the part about a higher level cap.

Itokaru

Itokaru

Academy Page

Join Date: Jan 2008

BC, Canada

Disciples of the Fish

R/Mo

I hate the idea, honestly. From what I've gathered, GW2 is going to be an all-out grindfest, just like WoW, DAoC, EQ2, and all the other MMOs.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

I would have liked both eventually, but then I am greedy

Good as GW1 is at some point a game isn't fixable any longer and it's better to stop regroup and make a better game.

Its possible the code used wouldn't let them move in some directions or some parts of gw1 they want rid of and its just easier to start again with the benefit of hindsight.

I expect a game superficially familiar but graphically improved.

One with a totally different character generation based on decisions made in one area opening new skill lines and closing others.
Perhaps with default character builds for those in a rush.

Trading and storage improved but not that different from the present one.

Level cap will possibly be raised to 30 maybe a little more but I doubt it would exceed 40.


other thoughts on gw2

It will be interesting to see if they separate pvp and pve completely or offer inducements in both to encourage participation.
Other inducements might encourage party play again, I think people will take part in all aspects of the game if encouraged to do so either with items or skills.
I didn't read much on utopia and I guess many of its ideas will come into GW2 anyway.

Certainly looking forward to gw2

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

If they told us about GW2 now and not back then last year, I probably would be excited. Right now, I enjoy Guild Wars 1, and will continue to play it till I find a reason to play something else.

I'd rather wait to see what GW2 will really be before deciding what's best for me. Till then, I'm one person who could care less about the "ultimate Guild Wars game".

Lady Syve

Lady Syve

Frost Gate Guardian

Join Date: Mar 2008

PWNZILLA team

X Legion Of Doom X [LOD]

Yes, I'm very excited about GW2. I agree with ArenaNet when they say that if they had continued with the campaign-every-six-months model, the game would have become much to bloated and cumbersome with unnecessary game mechanics, in addition to an incredibly diluting the population over all the areas.

Also, it's good to have GW2 instead of Utopia, because that gives the team free reign to explore completely new mechanics (such as jumping and new species!), which would otherwise have not been feasible on the current GW1 engine.

I also like the idea of starting fresh. Can't wait for the beta!

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

I'm very excited about GW2 and the concept seems great, as long as it's not all about title grinding so that you can get this level of armor, or use that level of weapons.

Personally, I would rather have GW2 than Utopia, but I wish they had released Utopia instead of GW:EN so GW1 finished on a grand, epic note instead of just frittering out into a lead in for GW2.

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

also excited about GW2, in hope they learned from their lots of fails in GW1 to make them for GW2 NOT and to come up with better thought out concepts and naturally lots of new features to improve the game over GW1

I especially like the descision, that GW2 will becvome alot more like a traditional MMORPG, what has not to mean, that it will be automatically a WoW-Clone >.> Somethign that people must get finally out of their heads oO if they would ever intend to create a WoW Clone, Anet's Devs could give up their firm direct and walk al over to Blizzard lol
--------

Other Point: I would have personally 1000x more prefered a full 4th Campaign as last campaign with utopia, than Eye of the north, which ist just only a half Wannabe-Utopia with some parts of Utopias Concepts setted into an other region instead of an own new continent. Was somehow disappointing as usual in last time...


However, anet should come over finally with more infos about GW2, wait now any longer than max 1 month and I'm sure, lots o people will go crazy, if they come up not finally with somethign great of info, about what the community can talk and discuss about to try to gett a better imagination of what GW2 will become like.
I feel like beign a Cat, that needs something new to play with XD

GIVE US WOOL BALL OF GW2 INFOS ANET ... NOW !!! *g*

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

i might have a look at Gw2 but i've spent way too much time and money developing and playing Gw1.

If i need to restart fresh, deffinitely not buying and deffinitely staying on Gw1 and playing all my other games... (but ofc theres always Gh3) heh

UnKn0wN415

UnKn0wN415

Frost Gate Guardian

Join Date: Oct 2007

Bay Area

Looking 4 PvP Guild!

R/

Are they still planning to do the whole MMORPG style PvE...

going to a map and people are there instead of what GW has right now (only you and your party on that map)

is there a name to this??

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Don't know enough about it to say which I would rather have.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Quote:
Originally Posted by Buster
Persistent World, higher level cap, improved pvp and pve, Guild Wars 2 was the right move.
Yeah, pretty much. Much as I love Guild Wars, I got tired of the early level cap and the resulting weapon stat caps, monster levels, the whole thing. It was the reason titles came along, since there wasnt anything else to do at a certain point except replay things that didnt give you a decent reward and collect skins.

What kept me playing for so long was friends, and the opportunity to explore a new expansion every six months or so (which wasnt soon enough for me). Fun as that was, I'm very much ready to move on.

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

Quote:
Originally Posted by jiggles
if i wanted a game that sounded exactly like WoW, id buy wow
QFT

They lost me at persistent world.

Nothing I read about GW2 when it was announced sounded appealing to me. Maybe a lot has changed since then but I wouldn't know since I stopped paying attention to it, due on my initial reaction.

I certainly wish Anet well with the new venture and might pick up _a_ copy at some point just out of curiousity.

As long as they keep the GW servers going, as they've pledged to do, I'll be a happy camper.

To expound a little more fully, since you asked:

To me GW is unique in being both a single- and multi- player game. If you want to play with other people, you can; if you don't (or if you can't get a group up), you can just grab hench/heroes and still play.

How's that going to work in a persistent world where some goals (a la WoW) might require the cooperation of large groups of 40 or 50 people? Even back when it was only Proph, it was often hard to round up 8 people to do something. I know it's possible, since that's how WoW does it, but doesn't that make it pretty much a strictly multi-player game in the process?

The higher level cap doesn't really bother me so much in one sense because on the one hand you keep playing the char anyway so why not continue to level up as you play? On the other hand, though, the whole point of GW was that the game didn't really "start" until you hit level 20 and, it that sense it makes GW very egalitarian in that everyone is "equal" (though, sure, some players are better - more skillful or knowledgable - players than others) and everyone has equal access to max armor and weapons.

We've already seen in Factions the problems that wide disparity in char levels can cause; will this not just get worse (despite this "buddy" system) once the level cap is removed?

One of the "bad" things about single-player CRPGs, I always felt, was the eternal quest for the next, always "slightly" better, armor and weapons (though that _was_ part of the "fun", too) which, once you got them, meant that the game was almost over because you only got those last, "best" things shortly before the final conflagration where, of course, you triumphantly saved the entire known universe.

GW stood that paradigm on its head by giving you the "best" stuff early on and then letting "you" master the skill(s) to put it to the most effective use.

Are we to go to a system where we must constantly chase the next "uber" item (which is how I gather WoW works) in order to be a more effective player?

No thanks.

DarkWasp

DarkWasp

Desert Nomad

Join Date: Mar 2005

Paradise

Agency Of Forbidden Fruits [Oot]

R/A

Yes, I am happy with the idea of GW2. GW1 is getting real old, and I want to play a more traditional style MMORPG. However, I've been waiting for a good one without a monthly costs.

In addition, I wouldn't trust making real good persistant, highlevelcap MMORPG to anyone but ArenaNet.



EDIT: Hi Regina

the savage nornbear

the savage nornbear

Wilds Pathfinder

Join Date: Apr 2008

The Raging Cadavers [rage]

R/

utopia>gwen
GW2>Utopia-for now

im hoping that GW2 is a whole lot larger than GW1, with better,longer quests that have good rewards. ive run out of stuff to do in GW1. I play with real life friends and its hard to get everyone together to gvg or do any kind of high end pve. basically i need more stuff to do that i dont need 8 experienced, competent real people to play with.

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

Most definitely, and I would've stayed with wow if it didn't look like a game made by a bunch of 10 year old retarded artists.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

I am an optimist.

I like to think they will take all that they learned from GW, all that went right and all the mistakes they made along the way, and create a truely AWSOME game......but I could be wrong.

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

Quote:
Originally Posted by Itokaru
I hate the idea, honestly. From what I've gathered, GW2 is going to be an all-out grindfest, just like WoW, DAoC, EQ2, and all the other MMOs.
If it becomes it then we will all know that most of the old players will stop playing it.

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

Doesn't this completely depend on the content? I realize they've said about what they want as an ideal Guild Wars 2, but who knows if it'll be like they've portrayed before. Guild Wars 2 could be the best step ever, depending on what they do..or it could be the worst choice ever. We'll have to see.

KennyC

KennyC

Frost Gate Guardian

Join Date: Jan 2007

W/Mo

I'm thinking of moving away from guild wars, the recent changes have not sat well with me. Mainly the ridiculously overpowered PVE skills and the lack of any response whatsoever from anet despite the outcry from the community from numerous fansites.

Guild wars 2? I think not...

Maybe a move to a pay per month mmo is the way forward, support or answers tend to be more forthcoming...

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

I like Guild Wars.

I imagine I'll like GW2, though there's no way to know until it comes out. However, the no-monthly-fee business model kicks so much ass that I'll likely buy it anyway.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

From the little I know about Utopia, I believe it was another campaign/expansion. Since players have been complaining about the difficulty of dungeons and the unfairness of Ursan and the elitism of people excluding people based on low reputation ranks...

I think I'll be glad when GW2 is released.

Willow O Whisper

Willow O Whisper

Lion's Arch Merchant

Join Date: May 2007

Denmark

Knights Of The Sacred Light [KSL]

Me/A

I like it so far...But i'm gonna assassinate the dev team if the higer lvl cap isen't cosmetic -_-'

yeah_hi

yeah_hi

Lion's Arch Merchant

Join Date: Nov 2005

UK

I'm neither happy nor unhappy with the idea of it at the moment; it's just another game that I might play when it arrives. Plus it's hard to develop any sort of overall opinion seeing as they won't bloody tell us anything about it. Grrr.

I'm unsure about the idea of persistent worlds, as things like kill-stealing, looting, leeching, griefing and spawn-camping come to mind.

Also unsure about racial traits, and the possible idea that you'll need to roll a certain race in order to play a certain class because of the benefits that race has.

The supposed story doesn't really grab me at the moment either. This is mostly because I'm a big fluffy girlpants and wanted Ascalon to be all re-built and nice and pre-searing-esque again. *sigh*

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

utopia.
wont be getting gw2 dont like 90% of what they are going to change (and I dont NEED to swim/fly/z axis stuff)....

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

The concept of GW2 is OK, but im very wary because I fear anet will #$ck it up just like EOTN.

Basically, they're on my not so cool list, but i cant make any solid arguments or accusations till they RELEASE SOME BLOODY INFO ON IT ALREADY!

We still have no friggin idea how classes, consistent worlds, 2ndary classes, races, skills, etc... will work!


EDIT: This is the kind of post that should have come up BEFORE anet planned to make gw2.

wilderness

wilderness

tinyurl.com/6hqar7a

Join Date: Mar 2006

We Couldn't Figure Out A Name [LMAO]

W/N

Quote:
Originally Posted by free_fall
They lost me at persistent world.
I'm sure Anet have said persistent areas, not world.

Quote:
Originally Posted by free_fall
Are we to go to a system where we must constantly chase the next "uber" item (which is how I gather WoW works) in order to be a more effective player?

No thanks.
Not read anything about this, but I'll second that 'no thanks' anyway.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by jiggles
if i wanted a game that sounded exactly like WoW, id buy wow

ill probably still buy gw2 anyways
Well, GW2 will have way better graphics than WoW and you won't have to pay a subscription fee. To tell you the truth, these two reasons are why I bought GW instead of WoW.

Smokin elementalist

Ascalonian Squire

Join Date: Dec 2007

Elite freedom Fighters {CASH}

E/

i think itll be ok. but i dont like the higher level cap i just quit WoW for GW... not its like going back to WoW again...

the entire concept of guildwars was to make a game where level and skill was not baised on amount of hours played.. now thier throwing that out basically

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

I'm excited.

I want to play a Charr and like threaten to eat my human friends/guildies *gets hot sauce*

What I've heard about Utopia, I'm intrigued about the story line. I would like it if they would share more about it.

I MP I

I MP I

Hustler

Join Date: Nov 2006

in between GW2 servers

Mo/

I'd rather have GW2. Fresh start new game. Utopia may have been fun, but it was scrapped so we didn't get to see much. Best to just move on instead of wondering what could have been.

Nyktos

Nyktos

Lion's Arch Merchant

Join Date: Jun 2007

The Nyktos Guild [win]

MMOs are lame. Persistent world = spawn camping which is lame. High level cap = forced grind which is lame. These are the things GW was sold on NOT being, and these are the reason I bought it. If I WANTED to play WoW, I would PLAY WoW (well, actually I wouldn't play WoW, since I hate the ugly graphics and the way it completely massacred the Warcraft storyline, but I'd play one of the million MMOs out there).

To answer the question: Yes, I would prefer a new game over Utopia. GW1 has too many flaws to be fixed in the game as it is. But GW2 isn't that game. GW2 is Generic MMO #542.

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

i just want me some persistant worlds and huge battles!!!

gw2 ftw.

shru

shru

Wilds Pathfinder

Join Date: Apr 2006

I'm on my toes for GW2 as GW1 has nowhere to go but down from here.
and:
Quote:
Originally Posted by Nyktos
MMOs are lame. Persistent world = spawn camping which is lame. High level cap = forced grind which is lame. These are the things GW was sold on NOT being, and these are the reason I bought it. If I WANTED to play WoW, I would PLAY WoW (well, actually I wouldn't play WoW, since I hate the ugly graphics and the way it completely massacred the Warcraft storyline, but I'd play one of the million MMOs out there).

To answer the question: Yes, I would prefer a new game over Utopia. GW1 has too many flaws to be fixed in the game as it is. But GW2 isn't that game. GW2 is Generic MMO #542.
You have no idea what the game is going to be like, the persistent areas could end up having no enemies at all, and could just be larger explorable hubs like towns are today. They already stated dungeons and missions would be instanced, which means the "phat lootz" shouldn't be campable. And they said that the high level cap would most likely be aesthetic.
Don't jump to conclusions about a game that hasn't been released, or even previewed yet.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

I'd rather have had a game I would play (Utopia) than a game I won't buy (GW2 - a true MMO with a persistent world, high level cap, and twitch-based skill system).

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

I'm extremely happy. About time we got some persistence and hopefully they do have mobs so I can laugh at all the people who think it equals spawn camping and kill stealing because they're ignorant of how it can be prevented because they don't play the right games.

That's all I'll say for the time being as none of us really know what it's going to be like, but this old claim of persistent areas is really annoying.