GW2 Races...

Breakfast Mc Rit

Breakfast Mc Rit

Krytan Explorer

Join Date: Apr 2008

[Sin]

Me/

Quote:
Originally Posted by Zsig
Speaking of it, but on a relatively different note, how about other races and their many regional differences?

For example, we could have Humans from Ascalon holding Ebonhawke and fighting against the Charr... (Ascalonians)

And on the other side we have Tyrians in Divinity Reach, could they be effectively two different races?

What about the Charr?

There are currently 4 Legions. Iron Legion, Ash Legion, Blood Legion and Golden Legion.

As far as the story goes, it appears that the latter (Golden Ladder) has been considered outcast by the others lately, could this mean we're going to only be able to play as a Golden Legion Charr? This is pretty weird considering that the Golden Legion was the one responsible for the "discovering" and worshipping to the Titans, but who knows what happened on the days that followed EotN?

I find this particularly intriguing as it wouldn't make much sense joining humans and charr in the same group for no apparent reason (which seems the case so far), and also nothing we know so far implies that the races are going to be rival (ala Kurzicks vs. Luxons, or WoW's Horde vs. Alliance thing)

Anyways, couple thoughts.
I would say the humans defending Ebonhawke are a standalone vanguard rather than a different race. From what I gather members of every culture of the human race, scholar, warrior and merchant alike, can be found in or around the area of Divinity's Reach.

We do have implications of rivalries and respect among the playable races of GW2. After doing some rereading I found that the Charr still want to "eradicate the humans wherever they fester on the face of the world", and even though they bicker and are separated by Legions, they work together.

The Asura, as I figured--or vaguely remembered, rather--believe they are "destined to rule the larger, less intelligent races of the world. [ They ] view other races as merely pawns to be manipulated in Asuran schemes." The Asura know their neutrality is vital to their ultimate goal.

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

I want Dwarves. I want to speak like a dwarf do.

Dru Stratas

Dru Stratas

Frost Gate Guardian

Join Date: Apr 2008

England.

Colloidal Gold [Purp] - Leader

E/

Presently I want to play as a Charr, however if and when we see a male Sylvari that could change my mind.

Whats been said about the Asura really gives me the shivers, it makes them sound pretty evil if you ask me

Quote:
Originally Posted by Movement of The Worlds
Although some say the Asura have integrated into society, it would be more accurate to say they're creeping over it like ivy and moss, fingers digging into crevices where their magic can take hold
Evil little imps.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

I think Asura are impatient, rude and sarcastic. lol I wanted to strangle whos his face, Vekk's Father, changes my mind when he die, I think thats one good observation of the human realationship that is being implemented into the game.

I will definitely make a sylvarian first thing, when I get my hand on GW2, next would be a Charr, and human will have to see if they look any good. don't think I'll be interested in playing an Asura because I do not like the way they walk/run reminds me of penguin unless they have happy feet dances, otherwise it be the last choice, however I'll still make one just to make the game have a "complete" feel.

How come we don't get to play as destroyer? (just pop into my mind, be cool i think)

Shai Lee

Shai Lee

Krytan Explorer

Join Date: Aug 2006

Somewhere

I would like to see what they'd make a dwarven female look like. In literature, they supposedly have beards too...>.>

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

Quote:
Originally Posted by Shai Lee
I would like to see what they'd make a dwarven female look like. In literature, they supposedly have beards too...>.>
You won't be able to play one and most of them are extinct,so you will be spared the torture

Medic

Medic

Frost Gate Guardian

Join Date: Feb 2006

CA

[DNR]

Mo/

You see a tree, cut it down. Dwarves ftw, I dont want any bush ppl

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

If it doesn't look hot, i don't want to play it.

Dru Stratas

Dru Stratas

Frost Gate Guardian

Join Date: Apr 2008

England.

Colloidal Gold [Purp] - Leader

E/

I'm quite interested in the Guild Lore, based around the inter-race contact between them all. Because all-in-all if its a human guild leader then surely there will be issues with Charr.
As I said I want to play as a Charr to start with. They treat guilds as Warbands, close knit groups of specialised warriors. They treat each other as family, when one dies they fight harder. Why would you not want to be a charr?

Lilith St Cyr

Lilith St Cyr

Lion's Arch Merchant

Join Date: Aug 2006

Dwarves... Easy for Anet, same armor for both male and female! Half the work

I love Asura... They look a bit like a mix between a penguin, a gremlin and my cat. How can you not love that?

Elder III

Elder III

Furnace Stoker

Join Date: Jan 2007

Ohio

I Will Never Join Your Guild (NTY)

R/

I'd like to see Centaur added as a playable race in GW2. IMO they look very suwheeeet and would not be difficult to implement; if the connection with the friendly Centaurs in Turai's Procession was used, or perhaps something with Ventari? (not to mention Zhed himself) I've played several mmo/rpgs and I've never seen anything similar to a centaur as playable and I, for one, would love the chance to have a Centaur Ranger/Hunter type character.

Also, on the official GW2 Wiki all of the 5 races listed so far, except human, have several Characteristics: does anyone know if these will have anyone direct impact on skills and/or race specific abilities?

Just some thoughts - based on the current data (which is admittedly little) I'm thinking I'd go for Norn, Sylvari, Human, Charr, Asura - in that order.

Inniss

Inniss

Academy Page

Join Date: Feb 2007

Bendigo - Australia

Search For Gwen Foundation

E/Mo

Not only are Asura cute, I love their superiority complex, it just makes them cuter. My main will be an Asura.

On the other hand, I'll never play Charr. I don't even use Pyre. Still not happy about them ruining Ascalon.

Lady Syve

Lady Syve

Frost Gate Guardian

Join Date: Mar 2008

PWNZILLA team

X Legion Of Doom X [LOD]

The first thing I'm going to do when I get my hands on GW2, is see how all the races differ between the professions. We all know that humans in GW1 have different body types, faces, and hair styles depending on the profession so I want to see how that will play out in GW2.

Then I'll remake my main as closely as I can, create a charr and a sylvari (in that order). Maybe something else too, if it catches my fancy ^_^.

Dru Stratas

Dru Stratas

Frost Gate Guardian

Join Date: Apr 2008

England.

Colloidal Gold [Purp] - Leader

E/

I wonder, it would make sense that whatever race your character is, will affect the race of your companion?

Does anyone know anything about this yet?

Earth

Earth

Always Outnumbered

Join Date: Jul 2006

Quote:
Originally Posted by Dru Stratas
I wonder, it would make sense that whatever race your character is, will affect the race of your companion?

Does anyone know anything about this yet?
No, we don't know. We don't know anything about GW2, except abit of the storyline and the races. And how certain things will work, but very little.

Dru Stratas

Dru Stratas

Frost Gate Guardian

Join Date: Apr 2008

England.

Colloidal Gold [Purp] - Leader

E/

shame, ohwell, adds to the build up

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by Dru Stratas
I reckon they will only be able to shapeshift into the bear, else the ancient beliefs of theirs would have shown them how to change into a boar/wolf prior to GW2, as in EotN times, even long before that..
Its probably just some concept of what they "could" shift into, they chose bear obviously

However, the only way I see this working, is like different colonies of Norn, so far we have only seen the shiverpeak Norn
What if they make tribes or families of Norn? One tribe could transform into werewolves, one tribe could transform werebears, another into hogmen B)

Dru Stratas

Dru Stratas

Frost Gate Guardian

Join Date: Apr 2008

England.

Colloidal Gold [Purp] - Leader

E/

so many possibilities :P

artay

artay

Wilds Pathfinder

Join Date: Feb 2006

Australia

The Agony Scene

E/

What about a Norn crossed with an Asuran. Gogo cesarean.

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

Quote:
Originally Posted by Lilith St Cyr
Dwarves... Easy for Anet, same armor for both male and female! Half the work

I love Asura... They look a bit like a mix between a penguin, a gremlin and my cat. How can you not love that?
You-WONT-be able to play as a dwarf,damnit.
One of the few thing we know about GW,get it right.

Turtle222

Turtle222

Wilds Pathfinder

Join Date: Oct 2007

:D:D

D/W

/rezthread (only been a month ) *search ftw*

The tengu seem to have been driven out from what i gather. they could form their own little island and starting area.

I want tengu race to be added

As a quote i heard from a recent Lion's Arch discussion:

"I WANT TO BE A CHICKENMEN!"

ps: woo 100th post ^^

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

I hope to see in the run of the time following races beign playable:

Start of GW2:

Human
Charr
Sylvari (which look like Dryads and Dryads are Wood Nymphs for those fools, that don't know, what Nymphs are and anyone who played through EotN can imagine, that the Tree at the End Vid will be the Source of Life for the Sylvari, taking up the mythology trivia as concept about the Tree of Life Yggdrasill maybe)

Asura (hopefully they make them in GW2 a bit smaller, more gnome size, in GW2, in GW1 they look way too big and are as near a big like dwarfs and look more like poor wannabe-dwarfs, which should comfort us about the lack of Dwarfs not being playable in GW1, only cause of all these dumb retarded LotR/ WoW idiots, which QQ rivers instantly, whenever they hear the word Dwarf, auditioning to see in GW2 automatically only a LotR/WoW clone, if GW2 should receive dwarfs as playable race >.<)
At least then the image of the Asuras would come over much better as tiny creatures

Norn (those I'd love to see for the sake of the games concepts also reconcepted or the Dervish Profession, one of that, but better both together)
*****
*****
*****
With 1st Add On (coming say every 1 year after release of the core game)

- Tengu (unable to fly Bird hybrid)
- Krait (Lizard hybrid)
- Centaur (Horse Hybrid) hopefully they change the design of them, Centaurs are no fugly goat bastards

will find the way to the game

with 2nd Add On:

- Harpy (able to fly Bird Hybrid, but unlike Tengus more Human looking than Bird)
- Undine (Amphibious Fish Hybrid)
- Fairy (able to fly non perma winged asura sized elvish looking creatures)

will find the way into the game

With 3rd Add on will find the last races to the game

- Mursaat (floating Demons)
- Dwarf
- Elb/Drow (Elfs - Light and Dark ones)

this way GW2 would have a good mix between traditional playable races and unique own races, so that for every taste is something under. Everythign else not mentioned is just too either unintelligent to be a playable race in GW2, has so or so no civilization due to living alone and coming only together for f**** like animals or other uninterestign reasons, like that certain races look in games better, as dumb monsters, that you slay down in masses like Goblins, Trolls, Ogres, Orcs, Minotaurs, Nagas, Werwolfes, Vampires ect. pp.

and the fact, that Elfs/Dwarfs would come with the last Add On, i think is a good compromise for all those QQ'ers and doesnt destroy the hope of traditional players to play their most beloved races also too in the world of GW2, because in the end its still the choice of everyone self, as what you want to play.

only because Race X or Y exists in a game, doesn't mean ,that anyone will force you to play them, when you have a certain amount of other possible choices, which would be gameplaywise exactly the same, just different looks and "maybe" having only other pve only race skills, than other races, which all professions of that race could use, but having nothign under them ,that would be somewhat of overpowered, that certain races would be taken more often, than others.

In the end if would be 11 Unique playable races over 3 tradiational more or less "hated" ones, wherefrom of the 11 unique playable races are only 3 traditional creatures, that are in very much other MMO's no playable races, which are

-Centaur
-Harpy
-Fairy

I think this is really a fair ratio and the argument of not playing elfs,/dwarfs, when you don't like them, because nobody forces you to do so, is completely valid.

Also I think, its for a game better, if you give it more playable races over playable professions, because then the game will look full of life, but alone the fact that we get charr, sylvari norn and asura as playable races iwll be a big step into the right directtion to give the world of GW2 more the feeling of beign filled with life - ever seeing/playing only the same race is boring and some certain gameplay differences they should have all, but as said absolutely nothing, that manipulates the choice of the play to create only race x with profession Y cause of any total imba featutures race x got

flclempire

Academy Page

Join Date: Aug 2007

Quote:
Originally Posted by BlackSephir
Unfortunately.
Lmao, the GW community is so horrible. I hope GW2 is more WoW-like just so people like you can find another game to plague.

blooQkazoo

blooQkazoo

Frost Gate Guardian

Join Date: Apr 2008

Foster's Home for Imaginary Friends

Sorry if this is a bit off topic but...

Does anyone else here get the feeling that most of the people that are going to play Norns are going to be 12 year olds wanting to play HUGE POWERFUL WARRIORS THAT CAN "PWN" EVERYONE?

RedNova88

RedNova88

Krytan Explorer

Join Date: Oct 2007

Behind you!

W/

Quote:
Originally Posted by blooQkazoo
Sorry if this is a bit off topic but...

Does anyone else here get the feeling that most of the people that are going to play Norns are going to be 12 year olds wanting to play HUGE POWERFUL WARRIORS THAT CAN "PWN" EVERYONE?
Makes sense to me... We have that already, but it's in the form of wammos parading around with Healing Hands and a set of FoW.

On a personal note I seriously want Tengu to be playable! Methinks they'll be an expansion race, though.

Tingi

Tingi

Wilds Pathfinder

Join Date: Dec 2005

Mo/

Quote:
Originally Posted by blooQkazoo
Sorry if this is a bit off topic but...

Does anyone else here get the feeling that most of the people that are going to play Norns are going to be 12 year olds wanting to play HUGE POWERFUL WARRIORS THAT CAN "PWN" EVERYONE?
Well, to be fair, they do seem to fit perfectly with the warrior class. Charr and Norn are going to be two big warrior races I think. I'm even looking forward to making a norn warrior. . But then again, I also can't wait to make Sylvari monk and a Human necro, or maybe a Sylvari necro and a human monk...hmm...

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

Norn mesmer IMO.

Balan Makki

Lion's Arch Merchant

Join Date: Nov 2007

Quote:
Originally Posted by blooQkazoo
Sorry if this is a bit off topic but...

Does anyone else here get the feeling that most of the people that are going to play Norns are going to be 12 year olds wanting to play HUGE POWERFUL WARRIORS THAT CAN "PWN" EVERYONE?
I'm thinking the pretty races, Human and Silvari, will be the preferred race for kiddies and pubescent teens. (See WoW prior to a pretty race for the Horde, now with evil elves.)

The Ugly race will likely be the less superficially inclined, the minority, and outsider.

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

Quote:
Originally Posted by Phoenix Tears
I hope to see in the run of the time following races beign playable:

Start of GW2:

Human
Charr
Sylvari (which look like Dryads and Dryads are Wood Nymphs for those fools, that don't know, what Nymphs are and anyone who played through EotN can imagine, that the Tree at the End Vid will be the Source of Life for the Sylvari, taking up the mythology trivia as concept about the Tree of Life Yggdrasill maybe)

Asura (hopefully they make them in GW2 a bit smaller, more gnome size, in GW2, in GW1 they look way too big and are as near a big like dwarfs and look more like poor wannabe-dwarfs, which should comfort us about the lack of Dwarfs not being playable in GW1, only cause of all these dumb retarded LotR/ WoW idiots, which QQ rivers instantly, whenever they hear the word Dwarf, auditioning to see in GW2 automatically only a LotR/WoW clone, if GW2 should receive dwarfs as playable race >.<)
At least then the image of the Asuras would come over much better as tiny creatures

Norn (those I'd love to see for the sake of the games concepts also reconcepted or the Dervish Profession, one of that, but better both together)
*****
*****
*****
With 1st Add On (coming say every 1 year after release of the core game)

- Tengu (unable to fly Bird hybrid)
- Krait (Lizard hybrid)
- Centaur (Horse Hybrid) hopefully they change the design of them, Centaurs are no fugly goat bastards

will find the way to the game

with 2nd Add On:

- Harpy (able to fly Bird Hybrid, but unlike Tengus more Human looking than Bird)
- Undine (Amphibious Fish Hybrid)
- Fairy (able to fly non perma winged asura sized elvish looking creatures)

will find the way into the game

With 3rd Add on will find the last races to the game

- Mursaat (floating Demons)
- Dwarf
- Elb/Drow (Elfs - Light and Dark ones)



and the fact, that Elfs/Dwarfs would come with the last Add On, i think is a good compromise for all those QQ'ers and doesnt destroy the hope of traditional players to play their most beloved races also too in the world of GW2, because in the end its still the choice of everyone self, as what you want to play.




highlighted ideas are deemed fail due to no base in lore or general unplayability of the race.



edit: tengu sins would be FTW. just hope they don't lose power when out of the sun (seriously, was I the only person to watch birdman as a kid?)

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Exo Facto they already made their choice. The dwarves are gone by gw2 and any attempt to change that will further weaken their standing.

The question is WHEN will we get to see whether gw2 has potential or not

Traveller

Traveller

Wilds Pathfinder

Join Date: Jul 2005

Finland

League of Extraordinary Explorers [LOST] (my one man guild)

Me/

We don't really know how they're going to tie races with classes, but it sure would be stupid if you HAD to play a certain race to play a certain type of character. Diversity and variety ftw.

Koricen

Koricen

Lion's Arch Merchant

Join Date: Apr 2008

[LoA]

I hate to see racial bonuses in games, as it tends to limit the customizability to a point. Norn will obviously be suited for warrior classes and Asurans will be better suited for mage classes. I just don't like the idea of seperation of race-to-class this way, as all races should be equal. That being said, a warrior-Asuran would still just be stupid (from a logic standpoint), they could be stepped on and game over.

And Phoenix, you should stop trying.

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

Quote:
Originally Posted by Alex the Great
highlighted ideas are deemed fail due to no base in lore or general unplayability of the race.
uhh rofl..

Kraits and Harpies are existing creatures in the game, like Tengus, only with the difference yet, that we saw only yet of Tengus some friendly tribes.
In NF we fight lots of Harpies, in EotN Kraits, if you didn't noticed yet >.< so don't talk such shit about the lore, when those creatures belong to the game still in some form.

GW1's lore had Dwarfs and Centaurs, 2 very well known traditional races which also belong to the soooooooo hated LotR lore, so when in GW exist Dwarfs and Centaurs, then there must live also imo logically somewhere hidden yet Fairies, Elfs and Dark Elfes.., ya when we even look at it detailed, GW has even Troll Creatures, creatures that belogn also too to the traditional lotR lore/world, to we QQ now rivers about this stupid fact, that GW has Trolls/Minotaurs in the game too ?

No, we don't because they are just dumb Monsters in GW and nothing, we can control (at least yet) really can't understand it, why so much people make such a big QQ out of it, when it goes about Dwarfs, and 2 Elf Forms, when the GW lore already contains in different non playable forms already traditional creatures of the LotRO lore

We have seen of all continents we know yet only like 30% off, because the other 70% were just dumb unexplorable map FILLER !!!
*****
*****
Undines are my personal wished Race for GW2 from which you fool can't have yet, as nobody else any clue about, if it will be possible to give GW2 such a race, or not. Fact is, that GW2 will receive a Z-Axis and this feature will allow it maybe the Developers to create an amphibious Race, that lives very deep in the Seas. Z-Axis doesn't mean, that every shit has only to skyrocket high into the heavon, - NO !! Z-Axis also means, that 3D graphics goes below the sea level.


and Koricen: don't f*** me off... ever these 'tards, which believe to have the right to forbid others to write. Can't see these silly comments anymore >.<

Koricen

Koricen

Lion's Arch Merchant

Join Date: Apr 2008

[LoA]

The only races you listed that I could see being played in any logical sense is the Tengu or the Centaur. They have already stated why the dwarves are not going to be playable. There are no elves nor any fairies in the game from anything I have seen and the krait and frogs are just tribal animals. I don't see where all of this LotR/WoW stuff is coming from. They have nothing to do with GW or GW2 so referencing them in any way is pointless. Perhaps I am missing where you made any sense at all, as I find it quite hard to decipher your posts.

And just to let you know, I would never "f*** you off".

Alicendre

Lion's Arch Merchant

Join Date: Apr 2006

Playing kraits and stuff would be like Blizzard making Murlocs playable in WoW.

Sure, funny and all, but... What do you do when your race can't even speak?

And even if GW lore has classical fantasy elements to it, it is not LotR, Dungeons and Dragons or whatever.
It is GUILD WARS.
And it is supposed to have other specifications that being free to play.

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

Well a cutscene with a Krait player would be like.

Player: *grawr mgnawr RAWR* (or whatever sound they do)
Random NPC: ooooooooooooook..... *slowly steps away*

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

With the deprecation of Dwarves following EotN, it appears to me that ArenaNet is trying to head away from the more stereotyped fantasy races (dwarves, gnomes, elves etc) and further towards their own, which are usually a little more original (to varying extents; nothing is new under the sun, but the Charr and Asura for instance are a substantial break from what you see in most games, even if the influences aren't hard to spot).

For that reason I doubt races such as elves, fairies, what-have-you will ever be added to the game. The Mursaat have been a subject of quite some debate; they have pretty much all they need to work well as a race, with the sole problem being their scarcity - we don't know how many, if any, are still left (but EotN made it clear there'd probably be a few).

The Tengu and Centaurs, on the other hand; there is no reason I can see not to eventually add them, and to be honest I would have picked them as more likely than the Asura, Norn and Sylvari myself. Oh well!

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

Well centaurs are also quite old-fashioned....

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

They are. The GW ones are drawn a little differently from the stereotypical depiction, though - and they're a little less common in fantasy games anyway.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Something I would like to see in GW2 is a differnet means of creating your char.

What I am reffering to is when you create your char instead of picking a race you pick the lineage, ie your parents races. For people tying a char to GW1 they would only get to chose one parents race, the other would be human.

Instead of dual classes you wind up with duall races/half breeds.