Originally Posted by bhavv
How are those high demands on todays computers? Anyone that has bought a new gaming PC in the last 3 years will be able to play AoC comfortably.
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Thoughts on GW/EOTN from an ex-WoW player
bamm bamm bamm
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bhavv
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Originally Posted by bamm bamm bamm
On the one hand, they're requiring a graphics card, which immediately restricts the game to a (relatively) small group of people
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Heck, everyone that plays GW has a graphics card lol. And I'm sure there is hardly anyone that plays games on the PC as a hobby that doesnt have a 6600 GT as a minimum graphics card.
Yes a lot of PC's might not have graphics cards, but the users of those PC's obviously arent gamers and dont contribute in any way to how many copies a game will sell.
And just look at how well oblivion did before making the stupid comment that people wont buy a game with high requirements:
http://www.joystiq.com/2006/04/10/ob...-and-climbing/
bamm bamm bamm
And what's Oblivion's breakdown on PC versus xbox 360 sales?
bhavv
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Originally Posted by bamm bamm bamm
And what's Oblivion's breakdown on PC versus xbox 360 sales?
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Theres also this bit on the page I linked:
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the PC version accounted for 13% of all Windows games sold during Oblivion's first week of release — more than four times the percentage of the next best selling game. Currently, the standard and collectors editions rank #1 and #2, respectively, on the PC sales chart. |
Assasins Creed is also currently selling well. Not as well as Oblivion did, but it at the number 3 spot on Play.
Saraphim
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Originally Posted by bhavv
Since when do people without graphics cards play games? I think the majority, if not every 'gamer' has a graphics card.
Heck, everyone that plays GW has a graphics card lol. And I'm sure there is hardly anyone that plays games on the PC as a hobby that doesnt have a 6600 GT as a minimum graphics card. http://www.joystiq.com/2006/04/10/ob...-and-climbing/ |
You'd be surprised, I've worked in a games developers studio that's had 6600 GT and lower. I'd guess a good proportion of casual PC users don't even know what the graphics card does, let alone what all the numbers mean (I've had to help out friends too many times to believe otherwise). Also, I have to say I really don't think a 6600 is going to cut it for AoC. There is no way in hell anyone's going to be able to run it at a decent graphical llevel and not lag to hell.
Don't get me wrong, I'm looking forward to playing it, got my money out already as it goes. But then I'm running a decent machine (quad core 8800 with 640meg). But the higher the spec the narrower the market.
Gameplay > all.
Anyway... erm yeh. That was a bit OT. /runs away
HuntMaster Avatar
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Originally Posted by bamm bamm bamm
And what's Oblivion's breakdown on PC versus xbox 360 sales?
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Elder scroll has always been a good game, but it requires a certain mood to really get into it. I'v been on CoD4 modern warfare and Assassins Creed more.
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Originally Posted by bhavv
Age of Conan looks better then both GW and WoW combined, even with Lotro thrown in on top.
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Guildwars is still better than WoW simply because its free to play. If wow was free to play, GW wouldnt stand a chance.
bhavv
The 6600 is for minimum settings though, everything turned to lowest settings @ 1024 x 768 resolution.
Depending on how well the engine scales with details turned off, I wouldnt doubt that the minimum settings wont be able to play it.
But it might still not cut it, we will see after it is released just how it does, but from the activity on the forums I do believe it will do just fine.
Then again, when GW was released, how many people didnt have a Geforce 3 or better?
If you didnt like Oblivion, then I really dont think you would enjoy any MMORPG, AoC and WoW included. You may like guild wars, but remember it isnt an MMORPG, it is a completely different game altogether.
But anyway, for anyone in the UK in need of a good, cheap graphics upgrade, I will post this unmissable bargain again:
http://www.novatech.co.uk/novatech/s...jsp?HIS-HD29GT
Cant really complain about AoC system reqs when you can just grab one of these for £45 (as long as your PC supports PCI-E....)
Depending on how well the engine scales with details turned off, I wouldnt doubt that the minimum settings wont be able to play it.
But it might still not cut it, we will see after it is released just how it does, but from the activity on the forums I do believe it will do just fine.
Then again, when GW was released, how many people didnt have a Geforce 3 or better?
If you didnt like Oblivion, then I really dont think you would enjoy any MMORPG, AoC and WoW included. You may like guild wars, but remember it isnt an MMORPG, it is a completely different game altogether.
But anyway, for anyone in the UK in need of a good, cheap graphics upgrade, I will post this unmissable bargain again:
http://www.novatech.co.uk/novatech/s...jsp?HIS-HD29GT
Cant really complain about AoC system reqs when you can just grab one of these for £45 (as long as your PC supports PCI-E....)
bamm bamm bamm
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Originally Posted by bhavv
Oh it sold plenty fine on the PC. I was around on the forums when it was released.
Theres also this bit on the page I linked: the PC version accounted for 13% of all Windows games sold during Oblivion's first week of release — more than four times the percentage of the next best selling game. Currently, the standard and collectors editions rank #1 and #2, respectively, on the PC sales chart. |
I never said it's high requirements will stop AoC selling, I just said it's a restriction they don't need, which is pretty accurate as far as I'm concerned. And yet I find myself defending a position I didn't even make. Requiring a graphics card restricts them to people who own a graphics card, know how to install one or what one even is. That's probably more than enough people to sustain the game, but it's hardly reaching out to the casual gamers like WoW did. I'm fine with them going down that route, as I'm in no doubt you are, but post WoW it's just a risky move for an MMORPG is all.
bhavv
Other people made the made the remark that AoC will flop because of its system requirements, I was posting to counter their claims and using oblivion as an example that high spec games do sell. You just started replying after the discussion has been going on for quite a while and got caught in the middle.
The link I posted with the 1.7 million sales figures is referring to Oblivions sales after just one or two months of launch. If you want to go look up information on how well it sold on the PC vs the Xbox, go and do that yourself. I'm not a google god you know.
We are looing at the release of the first MMORPG with such an advanced graphics system here, and the game has recieved hype and recomendations a plenty from the media, computer game conventions, and review sites. This hype has been carried over and created a huge fan base that are eagerly awaiting the launch of the game. There is also plenty of negativity in the press in the US about the mature content of the game which furthur adds to its publicity.
I havnt ever seen such a hyped MMORPG release yet, and I dont think AoC is going to flop, regardless of how risky its launch may look to fans of other MMOs That is all.
And if I remember correctly, a lot of people prefer GW over WoW because of its better graphics. We now have an MMORPG coming up with even better graphics, so arent these gamers that like nice graphics, and great gameplay ofc, going to be tempted to at least try AoC? I most certainly am.
The link I posted with the 1.7 million sales figures is referring to Oblivions sales after just one or two months of launch. If you want to go look up information on how well it sold on the PC vs the Xbox, go and do that yourself. I'm not a google god you know.
We are looing at the release of the first MMORPG with such an advanced graphics system here, and the game has recieved hype and recomendations a plenty from the media, computer game conventions, and review sites. This hype has been carried over and created a huge fan base that are eagerly awaiting the launch of the game. There is also plenty of negativity in the press in the US about the mature content of the game which furthur adds to its publicity.
I havnt ever seen such a hyped MMORPG release yet, and I dont think AoC is going to flop, regardless of how risky its launch may look to fans of other MMOs That is all.
And if I remember correctly, a lot of people prefer GW over WoW because of its better graphics. We now have an MMORPG coming up with even better graphics, so arent these gamers that like nice graphics, and great gameplay ofc, going to be tempted to at least try AoC? I most certainly am.
Clarissa F
Is this another "WoW vs GW" thread? Or did it morph into "AoC will be awesome...no, it won't".
BTW, Hellgate suffered from releasing the beta as a finished game to meet a deadline, whereas Warhammer and AoC have no problems moving theirs back so a good game is released. Hellgate didn't release version 1.0 of their game till January. Check the updates.
On topic: It's personal opinion. GW is a CORPG, WoW is an MMO. One you pay a fee per month, the other you buy once(or quartice, if you got all the products) and play for free. some like the fantasy feel of the characters in WoW and the fact that you can travel the whole map. Others like the more realistic look of GW and the more lifelike action of the characters. GW you can put down for a few months, then come back and play to your heart's content. WoW offers more skills, content and higher leveling. Both are successful for the formula each follows, and with GW2 sticking to the one-time payment option, it will attract the same casual base it did with the first game. This guy's thread is just an opinion, and I'm still trying to find where the hell the OP mentions AoC. Though it must be decent, as people like Malice are ditching GW for it(though I can't say whether that is because it's that good, or GW just got that bad).
Now, can we bury the hamburger that's left of this dead horse? Or at least make the /search option a 48 font for the visually impaired?
BTW, Hellgate suffered from releasing the beta as a finished game to meet a deadline, whereas Warhammer and AoC have no problems moving theirs back so a good game is released. Hellgate didn't release version 1.0 of their game till January. Check the updates.
On topic: It's personal opinion. GW is a CORPG, WoW is an MMO. One you pay a fee per month, the other you buy once(or quartice, if you got all the products) and play for free. some like the fantasy feel of the characters in WoW and the fact that you can travel the whole map. Others like the more realistic look of GW and the more lifelike action of the characters. GW you can put down for a few months, then come back and play to your heart's content. WoW offers more skills, content and higher leveling. Both are successful for the formula each follows, and with GW2 sticking to the one-time payment option, it will attract the same casual base it did with the first game. This guy's thread is just an opinion, and I'm still trying to find where the hell the OP mentions AoC. Though it must be decent, as people like Malice are ditching GW for it(though I can't say whether that is because it's that good, or GW just got that bad).
Now, can we bury the hamburger that's left of this dead horse? Or at least make the /search option a 48 font for the visually impaired?
VitisVinifera
good observations and agree. I just wish I could wipe my memory and start GW fresh, having all 4 titles to explore. Instead, it's a dead end and we have all there is to have, and once you've seen it all twice (I've seen it all 8 times, as in taken 8 toons through all 4 campaigns completely), it's stale.
But I digress: varied ways to acquire top-stats gear, from super easy not so appealing to the eye yet nonetheless perfectly fuctional, to grind your heart out super leetsauce skins mega expensive and no more fuctional, is highly HIGHLY preferable to the WoW model.
I just wish I could have it all over from the start. Like I've been diverted by another game for a few years, and can instantly jump into this with everything already on the table.
OP: enjoy it, congrats on finding it. It has it's playability life, almost all of us have hit that limit, but you are just starting at the beginning of the journey. In this way, I envy a noob (and I mean that in the best possible way)
But I digress: varied ways to acquire top-stats gear, from super easy not so appealing to the eye yet nonetheless perfectly fuctional, to grind your heart out super leetsauce skins mega expensive and no more fuctional, is highly HIGHLY preferable to the WoW model.
I just wish I could have it all over from the start. Like I've been diverted by another game for a few years, and can instantly jump into this with everything already on the table.
OP: enjoy it, congrats on finding it. It has it's playability life, almost all of us have hit that limit, but you are just starting at the beginning of the journey. In this way, I envy a noob (and I mean that in the best possible way)
ElinoraNeSangre
Can we just agree that people on teh internets suck and leave it at that vs the "this community sucks more than this other one" debate? Because frankly, any time you get people who can hide their identity and not face actual people, people will turn into jerks. It doesn't matter what game they play or even if they PLAY a game. Welcome to the interwebs, kids.
Esan
It is sad to see people give such credence to self avowed trolls.
Pesi
Im closing up to 4000 hours now, and GW is still the funniest game i've ever played- Glads me to see threads like this again.
btw.. wow is problably the worst game i ever played.. i gave up early on it, but thats cos its pure BAD imo. I dont really understand how so many millions of people actually enjoy that.
But that is ofc up to them and not of my buisness.
btw.. wow is problably the worst game i ever played.. i gave up early on it, but thats cos its pure BAD imo. I dont really understand how so many millions of people actually enjoy that.
But that is ofc up to them and not of my buisness.
Ctb
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Hellgate didn't release version 1.0 of their game till January. Check the updates. |
Which is not just a knock at the game or its developers, it's a valid point regarding consumer behavior. If you release a game that makes a bad first impression, it doesn't matter how good it is because it will always have a stigma attached to it from the bad launch. If AoC comes out and doesn't run for a lot of people, or a lot of people don't even buy it because of the steep requirements, they won't buy it a year later when those requirements become more of a standard. They'll just buy whatever new game is out at that time.
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Now, can we bury the hamburger that's left of this dead horse? Or at least make the /search option a 48 font for the visually impaired? |
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btw.. wow is problably the worst game i ever played.. |
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It is sad to see people give such credence to self avowed trolls. |
/ troll troll your posts, gently through the thread...
moriz
the average computer graphics in North America is an intel GMA950, or a nvidia 6150SE. neither of these will be able to run AoC. that cuts off about 90% of potential players. out of the remaining 10%, only a handful will have something better than a 6600GT.
the fact is, AoC's requirement IS high, and it WILL cut into their sales. just how much we'll have to wait to see.
the fact is, AoC's requirement IS high, and it WILL cut into their sales. just how much we'll have to wait to see.
Balan Makki
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Originally Posted by invsblmn
. . . . .
. . . I think there is still an enormous amount of innovation left in the MMO. I really hope GW2 will continue to innovate and surprise people by doing new things rather than settling for some tried and true formula. |
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As some fans noted when Guild Wars 2 was announced, by adding persistent areas and extensive character advancement to Guild Wars, we risked creating another me-too MMO in the Everquest tradition. Plenty of those games already exist, though, and making yet another has never been our goal. |
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Goal: Give players deeper options for character advancement. We knew this would be the most controversial of our new goals. Could we do this without creating a game full of grind? As avid fans and players of RPGs, massively multiplayer or otherwise, we saw many untapped opportunities for making this work. |
I'm guessing that Instancing will be so advanced that you'll be able to choose who is in your persistent world and who is not. Add someone to your friends list and you'll likely see them frequently. Remove someone, you'll never have to see them again. Think Facebook. This is just a guess though, maybe I'm wrong and all will be WoW2 . . .
p.s. I'm in beta for AoC, still ToNs of work to do. And if you're not a fan of Asian Grinder styled MMOs (I.E. solid fan of GW) you may not dig the grind, level stratification and character maintenance involved.
Ctb
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the average computer graphics in North America is an intel GMA950, or a nvidia 6150SE. |
Saraphim
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Originally Posted by Balan Makki
I'm guessing that Instancing will be so advanced that you'll be able to choose who is in your persistent world and who is not. Add someone to your friends list and you'll likely see them frequently. Remove someone, you'll never have to see them again. Think Facebook. This is just a guess though, maybe I'm wrong and all will be WoW2 . . .
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I have high hopes for GW2 as well, but I try to keep in mind that this is the team who called mismatching armour and spectacles "more character customisation".
Balan Makki
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Originally Posted by Saraphim
I have high hopes for GW2 as well, but I try to keep in mind that this is the team who called mismatching armour and spectacles "more character customisation".
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Oh, and friends of friends could alpha-in when in towns, cities, thus helping populate things a bit. As well ignoring someone could just turn their character into a generic model/skin, a peasant, beggar, local riff-raff, that can't be heard, nor silly name be viewed. Of course guildies and allies would all be there as well.
Saraphim
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Originally Posted by Balan Makki
Some of my favorite characters look best in mixed armor, and my Mesmer is gonna look awsome in shades. . . if only I could find a cheap pair in Pre Searing.
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I just think calling it "character customisation" is stretching it a bit for a few pairs of gloves and glasses. Most of the armour innovation in this game comes from the fun the players themselves have with figuring out what works well.
Stats are irrelevant on max level, so you have to get your depth somehow.
DarkNecrid
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Originally Posted by bhavv
You remarkably underestimate the PC's that gamers have nowadays
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World of Warcraft has 10,000,000+ subscribers, and I guarentee you at least half those guys run the game in all low graphics, and you're telling me you expect a ton of people to run AoC w/o buying a new rig?
lo?
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A considerable number of those problems stemmed from the engine choice. It was probably the single biggest mistake made on that project. |
The game also had more useless skills than GW does too. Goddamn.
The game could of been good, if they would of used a less TECHNOLOGICALLY NEW engine that didn't suck and actually put some thought into shit. There was some interesting things to the game (elemental shifting, taking some guys fire mana shit and making it all water so he can't do shit = WIN), but too much bad.
It was better than Big Rigs for the PC tho.
I don't even know whats going on with that game anymore, I heard it got worse somehow, which is amazing.
Bryant Again
As a current and avid WoW player, I'm glad you're enjoying Guild Wars : ) Both appeal to different audiences, so it's good to see you found your spot.
Welcome to the forums, by the way!
Welcome to the forums, by the way!
moriz
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Originally Posted by Ctb
Citation or it didn't happen. And we don't care about the "average computer graphics in North America", we care about the "average computer graphics in North America among the target audience of AoC".
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the "target audience" is pretty much every person over 18 years old with a computer. in that demographic, you'll obviously find your hardcore gamers, but also many, many more college/university kids on laptops (most of which does not have a dedicated graphics chip), middle-aged business men with very little computer knowledge, and probably many older people who are fans of the conan series. only the hardcore gamers (and maybe the college kids and business men) will have machines adequate for AoC. that's certainly a very small viable audience.
the take-home message is this: computer parts are expensive, and not everyone is willing to fork out for them. i mean, why do you think GW and WoW are two of the most successful MMORPGs (even though GW is technically not a MMORPG, but i digress) ever created? it's because they both run on pretty much anything. joey kiddo can go over to his buddy's house, oggle at GW's amazing graphics, go to the local bestbuy and start playing on his 4 year-old machine with little hassle. you just can't do this with AoC.
bhavv
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Originally Posted by moriz
scan though every flyer from futureshop and bestbuy for the past few months, and you'll find intel GMAs and nvidia 6150SE outnumber computers with actual graphics cards 8 to 1. then take into account that these computers will be sold a lot more because they're cheaper, and you'll realize that the majority of people with a computer will have one of those two. i can't be bothered to dig up the actual statistics. i'm sure it's out there somewhere. use common sense and it's obvious that i'm pretty much on the mark.
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People buying computers with integrated graphics are not buying them to play games on, they are buying them for office or work use, or even just general web surfing.
People that actually play GAMES will buy a PC with a dedicated graphics card. Just about every hosehold in a developed country will have a PC, not everyone in every household is interested in, or buys games.
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Originally Posted by DarkNecrid
You remarkably underestimate gamers.
World of Warcraft has 10,000,000+ subscribers, and I guarentee you at least half those guys run the game in all low graphics, and you're telling me you expect a ton of people to run AoC w/o buying a new rig? |
Guild Wars only has 5 million copies sold, likey 4 copies per the hardcore players, and quite a lot to bots, so the actual number of people playing the game is more like 1 million or less? After 3 years of the game was released?
So does that mean GW is unsuccessful because it doesnt have as many players as WoW? Of course it doesnt.
I dont expect AoC to be as big as WoW, but you dont need 10 million subcriptions to make a game good. Saying otherwise is the same as saying that GW must be crap because compared to WoW, hardly anyone plays it.
Bryant Again
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Originally Posted by moriz
the take-home message is this: computer parts are expensive, and not everyone is willing to fork out for them. i mean, why do you think GW and WoW are two of the most successful MMORPGs (even though GW is technically not a MMORPG, but i digress) ever created? it's because they both run on pretty much anything. joey kiddo can go over to his buddy's house, oggle at GW's amazing graphics, go to the local bestbuy and start playing on his 4 year-old machine with little hassle. you just can't do this with AoC.
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bhavv
Guild Wars on release had a same minimum requirement equivalent to what AoC has today, dont you understand that?
A geforce 3 three years ago wasnt present in every PC. People still bought the game, it was still successful.
And you still have no clue of how well AoC may be optimised. A 6600 GT is *CHEAP, OLD and ANCIENT* nowadays. Anyone that classifies themselves as a gamer will have a better card then that by now.
A geforce 3 three years ago wasnt present in every PC. People still bought the game, it was still successful.
And you still have no clue of how well AoC may be optimised. A 6600 GT is *CHEAP, OLD and ANCIENT* nowadays. Anyone that classifies themselves as a gamer will have a better card then that by now.
Bryant Again
It's a big "wait and see". I first got Guild Wars with about a 2-3 year oldish computer. While it was crappy, it was still able to look decent with a happy frame rate. These days, I've run into very few new games that are as optimized as Guild Wars was.
But yes, we have no clue how optimized it will be. We'll wait and see but, giving the fact that I've ran into only a couple of decently optimzied games, I won't really be holding my breath.
(I will say that I'm glad to see a game besides WoW getting mauled at )
But yes, we have no clue how optimized it will be. We'll wait and see but, giving the fact that I've ran into only a couple of decently optimzied games, I won't really be holding my breath.
(I will say that I'm glad to see a game besides WoW getting mauled at )
Antheus
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Originally Posted by bhavv
And you still have no clue of how well AoC may be optimised. A 6600 GT is *CHEAP, OLD and ANCIENT* nowadays. Anyone that classifies themselves as a gamer will have a better card then that by now.
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The number of "gamers" is surprisingly small, but definitely too small to support AAA development costs.
The only way to cater to gamers these days is through consoles, the cost of PC development is simply too high. And there's still the old falacy that most studios cater to hard-core gamers and pushing the technology, but leaving playability way behind.
Blizzard is arguably the most successful hard-core game company today. They have a history of never pushing technological boundaries.
But overall, the water-cooled, quad-SLI, LED-illuminated gamer is rare, and overall isn't worth the cost. They exhaust content in several hours, then move on.
It may be also worth pointing out, that the only MMO that succeeded in post-WoW world was Lord of the Rings. All others either folded, were never completed, or are still in development. The few ones that did launch peaked during first month, then went into stagnation.
Just something to think about...
Rocky Raccoon
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Originally Posted by bhavv
Soory, no.
The people in GW are far worse then the people in WoW. In my first week of playing WoW, I found a level 70 that ran me through an instance and let me have every blue drop. He / she even checked the loot and pointed out anything that I had missed. I have never in my 3 years of playing GW found someone as helpful as that. The GW community just sux. |
Bryant Again
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Originally Posted by Risky Ranger
Then you just have been playing with the wrong people.
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bhavv
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Originally Posted by Antheus
A game that targets gamers today will be a financial flop. Double so for the MMO market.
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Dont think any of them were a financial flop
And the engine of AoC scales backwards to graphics cards from three years ago, it isnt just for current gamers. Some people just have a serious lack of reading comprehension.
Also, I dont think any other MMO has been as hyped up and had anywhere near as much interest or critical success prior to its release as AoC has been recieving. It's a success already just waiting to be released.
Saraphim
Bhavv... they're not running one of those schemes where you get free 'stuffs' for virally promoting something as much as possible across teh internetz are they?
I'm beginning to wonder.
I'm beginning to wonder.
Bryant Again
Quote:
Originally Posted by bhavv
Oblivion, Gothic 3, Far Cry, Crysis, Doom 3, Assasins Creed, Black and White 2....
Dont think any of them were a financial flop |
Gothic 3? B&W 2? I've heard next to nothing about those games, just previews of them (hell, no one really seemed to notice they were released).
D3 had a huge reputation backing it (Doom), a similar reason to why WoW (and other Blizz games) was such a large success.
Can't say much about Far Cry or Crysis, only that the latter was advertised by EA and was claimed to be the "most advanced game to date".
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Originally Posted by bhavv
Also, I dont think any other MMO has been as hyped up and had anywhere near as much interest or critical success prior to its release as AoC has been recieving. It's a success already just waiting to be released.
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Nevin
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Originally Posted by CagedinSanity
Actually,
WoW quests flow through better, have chains that get somewhat harder, and actually relate to lore (generally). Guild Wars quests are very individual based, most of them you're just doing it for the gold. Every single one of our characters is basically a mercenary. "I lost my treasure, go get it and i'll give you money." In woW it's "This gang is terrorizing our land. Clear them out." Makes a lot more sense. If there's anything GW did do right, it was the 8 skills only. It adds a lot more strategy where in woW you can use 40 skills or so anytime. I play both games, sometimes within the same hour. I flip between the two. I like 'em both. |
bhavv
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Originally Posted by Saraphim
Bhavv... they're not running one of those schemes where you get free 'stuffs' for virally promoting something as much as possible across teh internetz are they?
I'm beginning to wonder. |
I get annoyed by people that know nothing about other games claiming that no one is going to buy them because the system requirements are too high.
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Originally Posted by Bryant Again
Oblivion and Assassin's Creed are available for consoles, to which I would say contributed largely to their success.
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Really, if you think that Oblivion wasnt successful on the PC, you really dont know much about how well games with top graphics and gameplay sell. And just because you havnt heard of other games that I mentioned doesnt mean that they werent successful. I had never heard of GW before I bough it, so erm, that means it wasnt successful right? (/sarcasm).
Bryant Again
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Originally Posted by bhavv
And if only I got a quarter for every time I heard that.....
I get annoyed by people that know nothing about other games claiming that no one is going to buy them because the system requirements are too high. |
Unless they're catering only to the "gamers", in which case that's a very bad idea for an MMO (see Antheus' post above).
Quote:
Originally Posted by bhavv
They sold / are selling great on the PC too. Assasins Creed on the PC alone is currently on the third spot for PC game sales on play.
Really, if you think that Oblivion wasnt successful on the PC, you really dont know much about how well games with top graphics and gameplay sell. And just because you havnt heard of other games that I mentioned doesnt mean that they werent successful. I had never heard of GW before I bough it, so erm, that means it wasnt successful right? (/sarcasm). |
But I was taking that in too much of a literal sense. I knew a lot about Black & White 2 and Gothic 3, most especially that they didn't sell "amazingly". Gothic 3's last records were recorded at about 500k. I have no clue about B&W 2's success (or lack thereof) but given the "disappointment" of the predecessor and Fable I'm not going to say it's too high.
Oblivion's sales have been pretty good, but it hasn't been stated how it's run for the PC has been.
Granted, I did talk a bit out of my ass about sales for AC and OB on the PC. I'll admit that much. Haven't found PC sales for OB, though.
Sorry I insisted in this derailing, Inde : ( You know I can't control myself all the time...
moriz
Quote:
Originally Posted by bhavv
You dont get the point either, well done to you.
People buying computers with integrated graphics are not buying them to play games on, they are buying them for office or work use, or even just general web surfing. People that actually play GAMES will buy a PC with a dedicated graphics card. Just about every hosehold in a developed country will have a PC, not everyone in every household is interested in, or buys games. |
the point is to create NEW gamers, not trying to pander towards those who already are. this is because the actual computer gamer population in north america (or anywhere in the world) is TINY. you don't just want to entice over the tiny amount of players to play your game. operating on that is a recipe for financial ruin.
one of the greatest reasons why WoW and GW are successful is because they created NEW gamers, and not just recycled the same people over and over again. the way they accomplished this was that the games can run on a wide variety of machines and still look good. before picking up GW, i had absolutely no interest in online gaming at all. the last game i played before GW was D2 and heroes of might and magic 3. when i found out about how good GW looks even on my intel GMA 910, i was hooked. this wouldn't have happened if, let's say, GW required a FX5200 AGP to start.
the point of a MMORPG is to make as many people play it as possible, and the way to do that is to ensure maximum potential market. as such, limiting your game to those with a 6600GT or better, even today, is sheer stupidity.
bhavv
Quote:
Originally Posted by Bryant Again
Oblivion's sales have been pretty good, but it hasn't been stated how it's run for the PC has been. |
http://uk.pc.ign.com/articles/700/700917p1.html
Quote:
According to the NPD group Oblivion is currently the top selling PC game in North America, Germany, France, and the UK with the Special Collector's Edition (which includes Pocket Guide to the Empire, "Making of Oblivion" Documentary, and a Septim Gold Coin for a retail cost $10 more than the non-collector's edition) right behind it. The two versions represented 13% of all PC game sales during their first week of release. |
bhavv
Quote:
Originally Posted by moriz
the point of a MMORPG is to make as many people play it as possible, and the way to do that is to ensure maximum potential market. as such, limiting your game to those with a 6600GT or better, even today, is sheer stupidity.
|
Also, its going to be very hard creating new gamers out of people over 18. People of this age that play games have likely been doing so since they were kids.
A 6600 GT is god damn ANCIENT! It isnt a fast card and you can get better ones for £50 or less nowadays.
When GW was released it was limited to people with a geforce 3 or better. So no one without a Geforce 2 or less could play the game, so they werent really ensuring a maximum potential market either.