Normal -
Concise -
For the lazy ppl, Normal has 89 chars and concise has 97 chars

Lykan
Bront
nirhan shadowmauler
shoyon456
MasterSasori
Dr Strangelove
Darkobra
MasterSasori
Originally Posted by Dr Strangelove
Concise descriptions aren't. However, they are more consistent from skill to skill, which can make them easier to read.
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RedStar
KomaTous
Originally Posted by nirhan shadowmauler
concise does not necessarily mean shorter. it means more to the point.
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zwei2stein
pumpkin pie
MithranArkanere
pumpkin pie
Dr Evove
Originally Posted by pumpkin pie
i never understand adjacent, nearby, in the area, within earshot
can they not put more circles on the radar thingy different color lines |
pumpkin pie
Necrotic
Tyla
Sab
Jetdoc
Originally Posted by Tyla
I personally find Concise descriptions harder to understand.
Guess I'm just too used to traditional. |
truemyths
Elder III
Aera Lure
Originally Posted by MasterSasori
I find concise harder to follow. The English grammar DOES have some purpose.
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Nevin
Mr. G
let's see ... concise descriptions or ... more content! Gee, which one did ANerf pick? GG Anet! |
Aera Lure
Originally Posted by Nevin
Concise attempts to thrust too many new terms for the oldies to get into like... "Interruption Effect:" It makes us stop to think of that first, breaking the thought process of the actual skill. After a while you get the hang of it yeah but in short what concise should've really been was...
Restore Condition Traditional: Remove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10...58 Health. Restore Condition Concise: Removes all conditions. Removal effect: heals for 10...58 for each condition removed. Cannot self-target. Restore Condition What Concise SHOULD'VE been: Removes all conditions from target other ally and heals for 10...58 for each condition removed. |
Kale Ironfist
you realise people were actually asking for this right? Poor anet, its always lose-lose |
DarkNecrid
Originally Posted by Kale Ironfist
I don't think people were asking for what they implemented. What they could have done was streamline all existing skill description text to be consistent and less convoluted than they were. Instead, we got their version of 'concise', which at times weren't concise as demonstrated in the OP.
As you note, all Prophecies condition removals (including Mend Ailment) friggin list what conditions are removed. They didn't really need that, especially when there were mouse-over toolbars and now, the Isle of the Nameless. |
Aera Lure
Originally Posted by DarkNecrid
Yes they are concise.
Go look up Concise. It doesn't mean small. |
pumpkin pie
Originally Posted by Necrotic
Well Pie...if you had spoken to the Master of Area Effects and read what he has to say....then you might know the answer to that.
And not to single you out specifically Pie, but this is a good example of the problem I find in this game so often. Players refuse to read the manual or anything else that would actually help them understand how the game works, prefering to simply make a warrior and hit things or make an elementalist and nuke them. But I digress....I personally prefere the standard description over concise...I feel that when i use the concise descriptions that I am somehow missing something...whether or not I truly am. Edit: I had added this last part originally but the forum crashed before I finished... |
gerlin
Zinger314
snaek
Alleji
Originally Posted by Sab
The concise descriptions are more convoluted than concise. All they needed to do was clean up descriptions like [[RC] and [[Phoenix], instead of rewriting everything in weird sentence fragments.
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Killed u man
StormDragonZ
Snow Bunny
Shadowspawn X
Longasc
crazybanshee