Reward Tombs of the Primeval Kings.
inchoate
/signed
ANet could easily make up some weak story, re-jig the whole mission. Make it harder and give a good reward at the end.
But... Dear God! No new Greens! Please!
ANet could easily make up some weak story, re-jig the whole mission. Make it harder and give a good reward at the end.
But... Dear God! No new Greens! Please!
[email protected]
as it currently takes 30 mins in HM to clear all 4 levels, i'd say
/not signed in it's current state.
/not signed in it's current state.
Taisayacho
/signed
it's my "i'm bored of GW so i go here" place
it's my "i'm bored of GW so i go here" place
Whisper Evenstar
/signed - how can you not like this idea? i like some of the suggestions about spicing it up a bit too (repeatable quest, etc)
Day Trooper
/signed +1 for all the obvious reasons already stated.
o.O wow is this true? I take it this is using Ursanway + consumables?
Quote:
Originally Posted by [email protected]
as it currently takes 30 mins in HM to clear all 4 levels, i'd say
/not signed in it's current state. |
Randvek
Quote:
Originally Posted by [email protected]
as it currently takes 30 mins in HM to clear all 4 levels, i'd say
/not signed in it's current state. |
nbajammer
/signed
It's another Underworld, so-to-speak, and the other one is considered elite so no reason this one shouldn't either.
It's another Underworld, so-to-speak, and the other one is considered elite so no reason this one shouldn't either.
[email protected]
Quote:
Originally Posted by Day Trooper
o.O wow is this true? I take it this is using Ursanway + consumables?
|
HawkofStorms
Yeah, Ursan way is actually significantly slower then B/P orders teams in that area. AoE ftw.
RavagerOfDreams
/signed
moar elite areas please
moar elite areas please
MithranArkanere
Quote:
Originally Posted by RavagerOfDreams
/signed
moar elite areas please |
Nyree
I'm tottaly signed for this. Primeval weapons FTW!!!
The only sad thing is that if they change, the place will probably be populated by ursanway only...
/signed
The only sad thing is that if they change, the place will probably be populated by ursanway only...
/signed
Maria The Princess
/signed
i remember back in the day when it was worth it i used to do it almost every day and enjoyed it everytime ^.^
it IS an elite area of prophecies just like SF, i dont see why there is no HOM statue and an end chest reward...
i remember back in the day when it was worth it i used to do it almost every day and enjoyed it everytime ^.^
it IS an elite area of prophecies just like SF, i dont see why there is no HOM statue and an end chest reward...
Angelica
Quote:
Originally Posted by miskav
/signed
I used to enjoy it loads when it came out, but it died out seeing as there's nothing of value there. |
PS. I really like your avatar.
Pae
I remember doing plenty of Tombs runs for the hell of it in the past; it'd really be nice to see a HoM Monument for it. I've never really understood why SF gets one when Tombs doesn't.
On the weapons, that doesn't really matter as much, because the boss weps already count as somewhat of a end reward. If people want those items, though, then the distribution of it really does suck :P.
On the weapons, that doesn't really matter as much, because the boss weps already count as somewhat of a end reward. If people want those items, though, then the distribution of it really does suck :P.
ogre_jd
Quote:
Originally Posted by Maria The Princess
i remember back in the day when it was worth it i used to do it almost every day and enjoyed it everytime ^.^
|
kazjun
Cause the greens used to be worth 100k, now you're lucky to get 5k. And that's if you're really lucky.
Konig Des Todes
Quote:
Originally Posted by MithranArkanere
It's a Dungeon in almost by definition. You have to clear the area instead of getting a key, but it's almost the same. Go further and further until getting to the 'final boss'.
The changes needed in the Tombs are the following ones: - Repeatable quest. One of the NPCs in the outpost will give a repeatable quest. 1k and 15 XP wouldbe a goo reward for doing it. The quest is finished by killing the Darknesses. - Reward chest. There will be only one, that will drop 1 non-green rare boss drop (materials, rare equipment, etc) and one random unique (green) from the their drop list for each party member that uses it. 2 drops of each in Hard Mode. That way if you get one of th funny green items, the other reward may still be good. The Darknesses will no longer drop items. - HoM statue. - Dungeon icon. Sorrow's Furnace, Urgoz, the Deep, the Tombs and the Anguish will get their respective Dungeon icons, with a chest once they are finished once in each mode. - Replace timers with rifts. Instead the timers that appear when you clear an area, some of those dark rifts will spawn in various places of the area. Players will then have to 'talk' with the rift to teleport to the next area. * Aditionally, if players are too slow or take too long to use the rift, Margonites and other Nigthfall demons may spawn from the rift. To prevent they been farmed and making them just a downside for slowpokes, they will drop nothing and give no XP. |
Another thing that needs a HoM statue is beating EN and beating Slavers', I mean all the other games and elite areas get statues for completion except these three areas, Tombs, Slavers', and EN.
/signed
Maria The Princess
Quote:
Originally Posted by ogre_jd
And it's not worth it now because...?
|
the only thing you can possibly get is storm bow that is not inscrivable from a chest, or an ecto. those IF they drop dont drop more then 1 or 2 per party.
all loot together with no rares gives you about 1.5k, for a run that takes about 1 hour on average. might as well do UW/FOW and get 5k worth of loot only and a chance of a decent drop, over the same period of time.
but hey, back then ToPK payed for my very 1st set of elite armor, so ill always be happy to go back
ogre_jd
Quote:
Originally Posted by Maria The Princess
because back then, the crappy green were going off like cookies, for +20kish, and the decent ones like Victos toys were 100kish like the buwlrak. now you cant give greens away for free..... they are nothing but hero gear.
|
Maria The Princess
Quote:
Originally Posted by ogre_jd
Ah. So it's not worth doing now if you're greedy. Not because something changed and it's no longer fun to try and get through.
|
at this moment hardly anyone farms it, since fow/uw etc. offer much better reward for the same amount of time spent.
zamial
*SPECULATION*
Could it be that this was left this way for a reason? Is this some sort of link into plot of GW2 and that changing it now would mess with the story bubbles of GW2? Just a thought. Most game designers do not accidentally overlook things like this. Food for thought.
Could it be that this was left this way for a reason? Is this some sort of link into plot of GW2 and that changing it now would mess with the story bubbles of GW2? Just a thought. Most game designers do not accidentally overlook things like this. Food for thought.
beanerman_99
Quote:
Originally Posted by [email protected]
record is currently 27 mins with 4 b/p, 3 nec 1 monk HM, no consumables, no ursan in sight, and this was set recenetly...
|
/signed BUT change it up so the standard builds no longer work.
Richardt
Quote:
Originally Posted by [email protected]
record is currently 27 mins with 4 b/p, 3 nec 1 monk HM, no consumables, no ursan in sight, and this was set recenetly...
|
On topic: Tombs definetely deserves a statue at least. I'd think it be cool if they added in some sort of end chest, but I'd be happy with just the statue
Molock
Quote:
Originally Posted by Richardt
If this is true, post the screens in the Fastest Elite Area thread. I'd love to get some Tombs action in that thread.
On topic: Tombs definetely deserves a statue at least. I'd think it be cool if they added in some sort of end chest, but I'd be happy with just the statue |
Tyla
/Signed from me.
I remember when I only had Prophecies and everyone thought Rangers were bad for everything apart from this, and Hell's.
I farmed it like 100 times, got crappy greens, and it deserves a decent reward. One worth playing it again.
I remember when I only had Prophecies and everyone thought Rangers were bad for everything apart from this, and Hell's.
I farmed it like 100 times, got crappy greens, and it deserves a decent reward. One worth playing it again.
Elusive of SoLD
/signed
signed for just being a great idea.. would spark some life in the old dead place anyway
signed for just being a great idea.. would spark some life in the old dead place anyway
doudou_steve
/signed for all reasons
I remember my first run 2 years ago...we died at the 2nd level but it was still fun!
Stop laughing at me
I remember my first run 2 years ago...we died at the 2nd level but it was still fun!
Stop laughing at me
brad-
/signed
It was fun to do for about a month until the greens were farmed out and better skins came along. It really does need to be revamped.
It was fun to do for about a month until the greens were farmed out and better skins came along. It really does need to be revamped.
Bront
Quote:
Originally Posted by zamial
*SPECULATION*
Could it be that this was left this way for a reason? Is this some sort of link into plot of GW2 and that changing it now would mess with the story bubbles of GW2? Just a thought. Most game designers do not accidentally overlook things like this. Food for thought. |
Croco Clouds
/signed I always want to try Tomb with humans
DarkGanni
Quote:
Originally Posted by MithranArkanere
It's a Dungeon in almost by definition. You have to clear the area instead of getting a key, but it's almost the same. Go further and further until getting to the 'final boss'.
The changes needed in the Tombs are the following ones: - Repeatable quest. One of the NPCs in the outpost will give a repeatable quest. 1k and 15 XP wouldbe a goo reward for doing it. The quest is finished by killing the Darknesses. - Reward chest. There will be only one, that will drop 1 non-green rare boss drop (materials, rare equipment, etc) and one random unique (green) from the their drop list for each party member that uses it. 2 drops of each in Hard Mode. That way if you get one of th funny green items, the other reward may still be good. The Darknesses will no longer drop items. - HoM statue. - Dungeon icon. Sorrow's Furnace, Urgoz, the Deep, the Tombs and the Anguish will get their respective Dungeon icons, with a chest once they are finished once in each mode. - Replace timers with rifts. Instead the timers that appear when you clear an area, some of those dark rifts will spawn in various places of the area. Players will then have to 'talk' with the rift to teleport to the next area. * Aditionally, if players are too slow or take too long to use the rift, Margonites and other Nigthfall demons may spawn from the rift. To prevent they been farmed and making them just a downside for slowpokes, they will drop nothing and give no XP. |
/signed
lady xplorer
/signed my ranger was born for it..i miss it
ReiNaruto
/signed
I would like to have an endchest with the greenies and maybe with some special skin.
I would like to have an endchest with the greenies and maybe with some special skin.