Question About Little Thom

Murmel

Murmel

Krytan Explorer

Join Date: Mar 2008

Land of Confusion

[swea]

W/

Yes
12chars

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by Murmel
Yes
12chars
That's strange, because an update in October 2007 changed its recharge to 4 seconds, and it was nerfed later in March 2008. I checked all the updates in between and couldn't find anywhere that the recharge was removed.

Killed u man

Forge Runner

Join Date: Feb 2006

Take it from an old schooler:

In the beginnig, it was like this:

"Watch Yourself"

All alies within Earshot gain +24 Armor for XX seconds 4 Adrenaline

It didn't have a recharge, and it was a set ammount of armor. I'm pretty sure it was 24, but I'm actually doubting wether or not it was +20

Anyways, why U wanna know?

windtalker

Frost Gate Guardian

Join Date: May 2006

[LOD]

N/

It was +20 armor for x...x seconds.

4 adr
no recharge

DarkFlame

Desert Nomad

Join Date: Feb 2005

Ascalon

E/

Quote:
Originally Posted by Sir Tidus
because an update in October 2007 changed its recharge to 4 seconds,
That means they changed the recharge from 0 to 4 seconds, nothing strange about that. In the future, if you wanna know about what the a skill use to be, you can try to cycle through the history tab on the wikis for the info(or Guru's own skill database which hasn't been updated in forever).

Nyktos

Nyktos

Lion's Arch Merchant

Join Date: Jun 2007

The Nyktos Guild [win]

Immediately before the nerf it was 4 adrenaline, 4 recharge, 5...21 armour for 10 seconds. However it went through a number of nerfs before that.

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

They changed it for paras, who could use the +20 armor without investing much into tactics. After that, paras put more into tactics, and started using Shields up as well. After nerfing SU, they put the recharge on GFTE and WY because they were getting too much energy for paras. The last step was adding the hit counter.

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

And all they had to do was make Leadership affect only para shouts, le sigh.

Stephen John

Frost Gate Guardian

Join Date: Jan 2008

Ancient Gods of Tyria

R/

i always use to use it with my W on the good ole griffon farming days it was for i am pretty sure 10 seconds(or depending on tactics) u gain +24 armour

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by Nyktos
Immediately before the nerf it was 4 adrenaline, 4 recharge, 5...21 armour for 10 seconds. However it went through a number of nerfs before that.
Thanks, I see.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Little Thom has [Executioner's Strike] as well as [Wild Blow]. Will he constantly use [Wild Blow] and loss adrenaline so that he can't use [Executioner's Strike], or will he be smarter and only use [Wild Blow] to end stances? Thanks in advance.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

He'll use it to end any stance, not just blocking stances.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

He will spam Wild Blow as he uses it as a +damage skill. You will rarely see any of the AI use a +damage adrenaline skill with Wild Blow on their skill bar (on heroes I disable it and manually trigger it).

He will also see Wild Blow as a stance breaker in some circumstances and use it before other skills. So the AI isn't totally unaware of it's use - it just doesn't note that it drains adrenaline.

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

It spams it like it'd spam any +damage (Crit) skill =3.

DarkFlame

Desert Nomad

Join Date: Feb 2005

Ascalon

E/

Henchmen IQ is in the single digits. Same goes for Heroes. They will spam their limited skill bars as much as they can and as inefficiently as they can.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Does this mean that he'll never use [Executioner's Strike] as he will never have enough adrenaline?

Elder III

Elder III

Furnace Stoker

Join Date: Jan 2007

Ohio

I Will Never Join Your Guild (NTY)

R/

Quote:
Originally Posted by Sir Tidus
Does this mean that he'll never use [Executioner's Strike] as he will never have enough adrenaline?
I'm not going to say for sure on a henchie, but Koss (and all heroes) will rarely use Executioner's Strike if they have a skill equipped that loses all adrenaline. A skill that takes 8 strikes of adrenaline to use will probably not be "built up" before they spam Wild Blow or whatever again.... Without doing extensive testing, I would say that 9/10 times Koss does not use such skill combos properly. Heroe Ai (let alone henchies) is pretty dumb - for that reason I never give a hero a skill that will cause them to incur a negative effect, unless I have a specific need for such a build and then I'm apt to disable it on their bar and use it manually myself.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by Elder III
I'm not going to say for sure on a henchie, but Koss (and all heroes) will rarely use Executioner's Strike if they have a skill equipped that loses all adrenaline. A skill that takes 8 strikes of adrenaline to use will probably not be "built up" before they spam Wild Blow or whatever again.... Without doing extensive testing, I would say that 9/10 times Koss does not use such skill combos properly. Heroe Ai (let alone henchies) is pretty dumb - for that reason I never give a hero a skill that will cause them to incur a negative effect, unless I have a specific need for such a build and then I'm apt to disable it on their bar and use it manually myself.
Would you say that Stefan is better than Little Thom then?

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Can [Wary Stance] block unblockable attack skills like [Wild Blow]?

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

No. Unblockable means unblockable.

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

There are always counters to skills.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by Savio
No. Unblockable means unblockable.
Ok, I just thought since [Wary Stance] blocks ANY attack skill, then it would block any attack skill. Oh well, guess that's not the case, just another example of bad GW skill description.

TrippieHippie89

TrippieHippie89

Lion's Arch Merchant

Join Date: Mar 2008

Saegertown, PA

High by Nine [Bong]

Me/W

so your question is...does the "block" mechanic block UNBLOCKABLE attacks


im not sure on this one, gotta do some testing, ill get back to you with my results

jhu

Lion's Arch Merchant

Join Date: Jun 2007

unblockable supercedes block, so no it won't block that skill

obsidian ectoplasm

obsidian ectoplasm

Desert Nomad

Join Date: Jan 2008

Well you will only be certain if you test it

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Quote:
Originally Posted by TrippieHippie89
so your question is...does the "block" mechanic block UNBLOCKABLE attacks


im not sure on this one, gotta do some testing, ill get back to you with my results
Why bother? Savio posted the correct answer. Unblockable means cannot be blocked.

Syco Masato

Frost Gate Guardian

Join Date: Mar 2007

New Jersey

D/

You don't normally block attacks. And if a skill is unblockable, and it hits you when you're under a skill that blocks attacks, it won't be blocked, because that's what the skill does.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

I'm not talking about the word "block." I'm talking about the word "any."

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Quote:
Originally Posted by Kale Ironfist
Why bother? Savio posted the correct answer. Unblockable means cannot be blocked.
he was being sarcastic

and no, as previously stated unblockable does what it says on the tin

evenfall

Lion's Arch Merchant

Join Date: May 2005

I tested Little Thom' skill bar with Koss before.

As others have said, the ai will spam Wild Blow(and Swift Chop). However he will run out of energy fairly quickly, giving Executioner's Strike a chance to build up.