A Build Better Than Ursan?! (Gasp!)
Owik Gall
NOTE: THE FOLLOWING WAS ORIGINALLY POSTED IN "The Madness That Is Ether Renewal."
"There is a contender to this 'Ursan God Skill' that I myself made. Although I have to say that later on I saw similar builds with the same skills as mine, which is basically 'Godmode', only I made it differently it was purely coincidental (I swear to you all). Also, while making this build I had no idea about the impact of the Ursan skill until quite recently. Here, this is what I had BEFORE they nerfed Steelfang Slash (the bastards...)
[Steelfang Slash][Brawling Headbutt][Flail][Enraging Charge]["For Great Justice!"][Mental Block][Word of Healing][Vigorous Spirit]
This was when there was no recharge time to Steelfang. It worked exceptionally well in the Bison Tournament, and as a matter of fact it worked better to protect myself then Ursan would've. The Mental Block, Vigorous Spirit, and Word of Healing ensures great protection and healing while the immediate and constant KD gets no contest. Compared to Ursan, I'd say my build was better. I'll let you all judge for yourself. It's not as effective now since the nerf. DAMN IT!... "
A few more things about my build. Even though the damage dealt isn't great, the constant KD impairs the target from recovering, even for a second. Ursan gives you a high max HP, but that alone won't help, especially through my personal experience when I saw a friend try to take a group of insects solo outside of Lutgardis with the Ursan skill. She got killed. When I gave it a shot, I made it. I didn't finish it quite quickly, but I got the job done. What helps in my build is the awesome healing plus the Enraging Charge skill so when I know I could be in a tough jam I keep it ready to run off and heal when I get the chance. I can list all the other possibilities here, but that would make it for a too long start for a thread. (As if it wasn't long enough already.)
Biggest priority when I made this build was awesome offense as well as good defense and recovery. This is was the result of my goals. Ursan is great to speed up and kill things quickly while lasting longer, but it's too expansive. My build lacks much speed, and if I kept off Enraging Charge the skills would have charged up a bit longer. However, with the other skills I had to help keep me alive, I could mainly afford to wait for the build up. Quick and devastating is fine, that's why a lot of people use Ursan. I see it better that even if you build up devastation slow and steady is better if you have other skills that will let you afford the time.
Ok, so that is my take on how my build contends to Ursan. Now I want to see what you all think of it as a contender? Unfortunately, Steelfang is still nerfed, but if Anet can somehow believe that it shouldn't be necessary to nerf this skill, especially with Ursan, then it can be alive again!
So thoughts and opinions on this, now. Thank you all for reading and taking the time to discuss about this.
P.S. One more thing. If you all think that there is another contender to Ursan for warriors, express it to us, if you'd like.
"There is a contender to this 'Ursan God Skill' that I myself made. Although I have to say that later on I saw similar builds with the same skills as mine, which is basically 'Godmode', only I made it differently it was purely coincidental (I swear to you all). Also, while making this build I had no idea about the impact of the Ursan skill until quite recently. Here, this is what I had BEFORE they nerfed Steelfang Slash (the bastards...)
[Steelfang Slash][Brawling Headbutt][Flail][Enraging Charge]["For Great Justice!"][Mental Block][Word of Healing][Vigorous Spirit]
This was when there was no recharge time to Steelfang. It worked exceptionally well in the Bison Tournament, and as a matter of fact it worked better to protect myself then Ursan would've. The Mental Block, Vigorous Spirit, and Word of Healing ensures great protection and healing while the immediate and constant KD gets no contest. Compared to Ursan, I'd say my build was better. I'll let you all judge for yourself. It's not as effective now since the nerf. DAMN IT!... "
A few more things about my build. Even though the damage dealt isn't great, the constant KD impairs the target from recovering, even for a second. Ursan gives you a high max HP, but that alone won't help, especially through my personal experience when I saw a friend try to take a group of insects solo outside of Lutgardis with the Ursan skill. She got killed. When I gave it a shot, I made it. I didn't finish it quite quickly, but I got the job done. What helps in my build is the awesome healing plus the Enraging Charge skill so when I know I could be in a tough jam I keep it ready to run off and heal when I get the chance. I can list all the other possibilities here, but that would make it for a too long start for a thread. (As if it wasn't long enough already.)
Biggest priority when I made this build was awesome offense as well as good defense and recovery. This is was the result of my goals. Ursan is great to speed up and kill things quickly while lasting longer, but it's too expansive. My build lacks much speed, and if I kept off Enraging Charge the skills would have charged up a bit longer. However, with the other skills I had to help keep me alive, I could mainly afford to wait for the build up. Quick and devastating is fine, that's why a lot of people use Ursan. I see it better that even if you build up devastation slow and steady is better if you have other skills that will let you afford the time.
Ok, so that is my take on how my build contends to Ursan. Now I want to see what you all think of it as a contender? Unfortunately, Steelfang is still nerfed, but if Anet can somehow believe that it shouldn't be necessary to nerf this skill, especially with Ursan, then it can be alive again!
So thoughts and opinions on this, now. Thank you all for reading and taking the time to discuss about this.
P.S. One more thing. If you all think that there is another contender to Ursan for warriors, express it to us, if you'd like.
Cathode_Reborn
Ursan is pretty weak compared to many builds. It's usually the inexperienced/bad players that are impressed with it's damage.
It's popular cause it's easy to use and any class can use it though.
It's popular cause it's easy to use and any class can use it though.
Dr Strangelove
The reason people run ursan isn't because it's the absolute best build for warriors, it's because it's the easiest. All you need are 6 button masher ursans and two button mashing monks. No further organization is required.
It's a given that ursan teams would be stronger with imbagons, ether renewal healers, and a single guy with volfen blessing. However, as soon as you try to coordinate more complex builds it falls apart, because people aren't looking to actually try. They're looking for an overpowered build a monkey could run with no regards to team structure because they want to "get stuff done".
It's a given that ursan teams would be stronger with imbagons, ether renewal healers, and a single guy with volfen blessing. However, as soon as you try to coordinate more complex builds it falls apart, because people aren't looking to actually try. They're looking for an overpowered build a monkey could run with no regards to team structure because they want to "get stuff done".
Konig Des Todes
So, your proposing teams start using this build which needs everyone to go W/Mo? The build itself might be better then Ursan, except for the fact that Ursan does constant KD, which prevents even enchantment strippers *something that will slaughter your build*. And, Ursan allows any profession to go into teams. Your saying only one will. Even though I despise Ursan, I despise your build even more, as it removed even the idea of professions EVEN MORE then Ursan. At least with Ursan you can use the weapon and armor you like.
Also, would like to add that Ursan is not as imba as people shout out, although it is overpowered. Maybe builds can outdo Ursan as a team, people like it for the simplicity.
Also, would like to add that Ursan is not as imba as people shout out, although it is overpowered. Maybe builds can outdo Ursan as a team, people like it for the simplicity.
cgruber
I see no dmg there.
matsif
I don't care whether its pve or pvp, a warrior with woh is fail imo.
Owik Gall
It's just to show that when too many people look up to Ursan they can make a build that can be better off. And no, I don't think people should be W/Mo. It's just how I am. Basically it's the KD and Mental block that I know most warriors can use. The healing is just how I use it. Lions Comfort works wonders as well. And I only posted this build because it can not be used again because of Steelfang, so hate it however you like for it's simple bashing and stuff, but at least it can't be used again because of the nerf. This is an example that people can do better by building something themselves then just rely on one previous made skill. Am I right?
[DE]
That build is horrible and is no way close to replacing Ursan damage wise. You can now be ashamed of yourself.
Shaz
Bad build is bad, looks like a new whammo build.
Actually, Ursan damage is quite impressive or maybe I'm just bad.
Quote:
Originally Posted by Cathode_Reborn
Ursan is pretty weak compared to many builds. It's usually the inexperienced/bad players that are impressed with it's damage.
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Cathode_Reborn
Quote:
Originally Posted by Shaz
Actually, Ursan damage is quite impressive or maybe I'm just bad.
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shoyon456
Wow Owik Gall,
My main isnt even a warrior and i can say for a fact you FAIL. You give us Pve'ers a bad name.
Ursan is the safest alternative for pugs you've never run with before, and can be used effectively by virtually every class, so that you dont have to spend time making sure each person is playing their class correctly and has a decent build.
For example, if i was making a non ursan fow grp, and the OP joined me and ping'd this crap heap build, KICKKKKKK!!!!!!
My main isnt even a warrior and i can say for a fact you FAIL. You give us Pve'ers a bad name.
Ursan is the safest alternative for pugs you've never run with before, and can be used effectively by virtually every class, so that you dont have to spend time making sure each person is playing their class correctly and has a decent build.
For example, if i was making a non ursan fow grp, and the OP joined me and ping'd this crap heap build, KICKKKKKK!!!!!!
mystical nessAL
Quote:
Originally Posted by Cathode_Reborn
Ursan is pretty weak compared to many builds. It's usually the inexperienced/bad players that are impressed with it's damage.
It's popular cause it's easy to use and any class can use it though. |
xDusT II
Ursan Strike and Rage does ~50DPS not including normal attacks (~31DPS with a zealous sword at 14 spec) or damage bonuses from Lightbringer etc. 37.5DPS is armour ignoring and pretty much all of the damage ignores things such as blind or most/all anti-melee hexes.
On top of this, it has an AoE KD every 11 seconds, an additional +15 damage per attack (effectively permanent with 3+ Ursans), earshot range weakness inflicting shout (permanent with 3+ Ursans), permanent 33% speed boost, skills that cost no energy, +20 armour, +200 health and an additional 7 skills to use on extra defence (Mantra's) or offence (Summons) or multi-purpose resurrects.
I'm interested in hearing some of these single builds which are apparently more powerful than Ursan Blessing.
On top of this, it has an AoE KD every 11 seconds, an additional +15 damage per attack (effectively permanent with 3+ Ursans), earshot range weakness inflicting shout (permanent with 3+ Ursans), permanent 33% speed boost, skills that cost no energy, +20 armour, +200 health and an additional 7 skills to use on extra defence (Mantra's) or offence (Summons) or multi-purpose resurrects.
I'm interested in hearing some of these single builds which are apparently more powerful than Ursan Blessing.
strcpy
Quote:
Originally Posted by Cathode_Reborn
Ursan is pretty weak compared to many builds. It's usually the inexperienced/bad players that are impressed with it's damage.
It's popular cause it's easy to use and any class can use it though. |
As a H/H player I also find Ursan quite unimpressive - in fact I prefer either of the other blessings if I had to take one (I find them all crappy). Sabway is WAY more powerful and takes less interaction on your part. There are also other H/H builds that beat it hands down (many that equal or beat Sabway in terms of ability to rip through the game) when there is only one or two UB characters.
Secondly most are exaggerating (and is one of the main reasons they tend to be ignored - no matter how often you tell people this they never listen even though they do it to anyone they see exaggerating). Ursan takes some coordination for continual KD, takes some knowledge of positioning, and isn't invincible. However it is one of the easiest builds to run, it just isn't like having a button that does 10,000 damage to all.
Mark Nevermiss
Permanent SF assassins with IAS and [death blossom] > Ursan?
Panais
http://www.guildwarsguru.com/forum/s...php?t=10287690
ursan in FoW HM takes over 1 hour 10mins. With my build, which i admit isnt very original, but still my build(not 1 skill like ursan) my guild and i were able to do FoW in 55mins on average in 30runs.
ursan in FoW HM takes over 1 hour 10mins. With my build, which i admit isnt very original, but still my build(not 1 skill like ursan) my guild and i were able to do FoW in 55mins on average in 30runs.
Cathode_Reborn
Echo'd Cry of Pain from 6 people = 1200dmg in an area-wide range. Ursan only has 1 lame aoe skill, which has a small range and isn't even armor-ignoring. PuG's like everything easy and braindead though, so that might be too advanced for them...
Div
If there's a build better than ursan, it certainly isn't a woh warrior.
upier
And this was my build to take down Bissy.
Does that mean it's better then Ursan?
Well IF I can get foes to /resign so that I can score those passive victories - omg sure!
A build that works for Bissy isn't necessary a build that works out in the open.
With Bissy you are breaking the most basic premise of the game - that GW is a team game.
So anything that comes out of there is quite degenerate by default.
Having said that - good work on finding something other then the good old spirit spam for that craphole!
Does that mean it's better then Ursan?
Well IF I can get foes to /resign so that I can score those passive victories - omg sure!
A build that works for Bissy isn't necessary a build that works out in the open.
With Bissy you are breaking the most basic premise of the game - that GW is a team game.
So anything that comes out of there is quite degenerate by default.
Having said that - good work on finding something other then the good old spirit spam for that craphole!
Thizzle
You can't beat [Ursan] and that's truth.
Tyla
Quote:
Originally Posted by Cathode_Reborn
Echo'd Cry of Pain from 6 people = 1200dmg in an area-wide range. Ursan only has 1 lame aoe skill, which has a small range and isn't even armor-ignoring. PuG's like everything easy and braindead though, so that might be too advanced for them...
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Esan
Ursan has: +20 armor, semi-spammable AoE knockdown, and highly spammable 150 armor-ignoring damage that ignores all shutdown. On one character. Multiply it by 6 for player parties.
No single target knocklock build can come close, least of all a WoH warrior. (PS, needs moar mending.)
No single target knocklock build can come close, least of all a WoH warrior. (PS, needs moar mending.)
kobey
Quote:
Originally Posted by Owik Gall
[Steelfang Slash][Brawling Headbutt][Flail][Enraging Charge]["For Great Justice!"][Mental Block][Word of Healing][Vigorous Spirit] |
Just use [ursan]
zwei2stein
DSlash/SY war is better than U/x. Uaffected by steelfang nerf btw.
WoH wammo bastardization of its core is just fail.
WoH wammo bastardization of its core is just fail.
Squishy ftw
*shrug*
No, that thing that you call a build isn't better than ursan..
It just barely beats my old heal area/dolyak warrior.
No, that thing that you call a build isn't better than ursan..
It just barely beats my old heal area/dolyak warrior.
fenix
That's a horrible build. You're bad if you think WoH is better than Dslash on that bar.
kobey
Oh wait, maybe this build is good. With a zealous sword, you can constantly spam WoH and VS on your other whammo partners. They will love ya!!!
isamu kurosawa
Quote:
Originally Posted by Owik Gall
"There is a contender to this 'Ursan God Skill' that I myself made. Although I have to say that later on I saw similar builds with the same skills as mine, which is basically 'Godmode'
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edwinna elbert
Quote:
Originally Posted by xDusT II
Ursan Strike and Rage does ~50DPS not including normal attacks (~31DPS with a zealous sword at 14 spec) or damage bonuses from Lightbringer etc. 37.5DPS is armour ignoring and pretty much all of the damage ignores things such as blind or most/all anti-melee hexes.
On top of this, it has an AoE KD every 11 seconds, an additional +15 damage per attack (effectively permanent with 3+ Ursans), earshot range weakness inflicting shout (permanent with 3+ Ursans), permanent 33% speed boost, skills that cost no energy, +20 armour, +200 health and an additional 7 skills to use on extra defence (Mantra's) or offence (Summons) or multi-purpose resurrects. I'm interested in hearing some of these single builds which are apparently more powerful than Ursan Blessing. |
[order of pain][dark fury][great dwarf weapon][masochism][withering aura][foul feast]
More damage, more defense, more knockdown.
Skyy High
Less damage, less survivability, easier to shut down, no party-wide damage buffs, no shout-range weakness, and can only KD one target.
Yeah, looooooads better than Ursan.
Yeah, looooooads better than Ursan.
fenix
There is LOTS better than Ursan Skyy High, this just isn't it... Also, shout-range weakness is fail compared to Enfeebling Blood :P
Productivity
This build is precisely why Ursan is good. It doesn't let people set their own bars...
fenix
Quote:
Originally Posted by Productivity
This build is precisely why Ursan is good. It doesn't let people set their own bars...
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Bad players should play Ursan, that way they can't use horrible bars.
Alex the Great
Quote:
Originally Posted by xDusT II
Ursan Strike and Rage does ~50DPS not including normal attacks (~31DPS with a zealous sword at 14 spec) or damage bonuses from Lightbringer etc. 37.5DPS is armour ignoring and pretty much all of the damage ignores things such as blind or most/all anti-melee hexes.
On top of this, it has an AoE KD every 11 seconds, an additional +15 damage per attack (effectively permanent with 3+ Ursans), earshot range weakness inflicting shout (permanent with 3+ Ursans), permanent 33% speed boost, skills that cost no energy, +20 armour, +200 health and an additional 7 skills to use on extra defence (Mantra's) or offence (Summons) or multi-purpose resurrects. I'm interested in hearing some of these single builds which are apparently more powerful than Ursan Blessing. |
Godmode Dslasher.
Higher Dps, can put out about 5-6 single target Kd's for each AoE one an ursan does. and IAS for actuall auto-attack damage contributes to the high DPS. Makes party have +100 armour (wait, is 100 bigger than 20?)
seriously, single target DPS and utility+invinicble party= superwin.
Imbagon
Ether Renewal Healer
SS nuker (seriously, started playing a necro for the first time, it is amazing when used right)
edit: Orders necro with [great dwarf weapon] makes for some crazy damage buffs
ursan may beat a Moebus/DB sin, but the sin will do more damage, and with constant +20 armour and 75% block.
ursan is used because it is easy to play and organize.
edit: I hope they release new godzones, and Lyssa's is full of edenial, melandru's monster's can't be kd'd, and Dywana's has both.
Magikarp
Quote:
Originally Posted by Cathode_Reborn
Echo'd Cry of Pain from 6 people = 1200dmg in an area-wide range. Ursan only has 1 lame aoe skill, which has a small range and isn't even armor-ignoring. PuG's like everything easy and braindead though, so that might be too advanced for them...
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Painway is the next "way"
Alex the Great
Quote:
Originally Posted by Magikarp
it won't be long before people finally catch on and see us mesmers are where its really at :P.
Painway is the next "way" |
I doubt it lol, becuase ursan is played becuase it is easy to get a group. Maybe if you took E/ME or N/ME as well but idk. N/me could bring FoC
fenix
[Cry of Pain]
Shame it's bugged so it gives the damage all the time. Nerf imo, Mesmers are overpowered in PvE.
Shame it's bugged so it gives the damage all the time. Nerf imo, Mesmers are overpowered in PvE.
Alex the Great
Quote:
Originally Posted by fenix
[Cry of Pain]
Shame it's bugged so it gives the damage all the time. Nerf imo, Mesmers are overpowered in PvE. |
The Meth
Quote:
Originally Posted by Alex the Great
I doubt it lol, becuase ursan is played becuase it is easy to get a group. Maybe if you took E/ME or N/ME as well but idk. N/me could bring FoC
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Its almost completely profession independent and any team with half a brain (read: the top 5% of guildwars players) can follow a single called target hex. A warrior would be strained to echo chain cry of pain, but everyone else sure has enough energy to. Remember the mob is dead after the first round of spells.
Magikarp
Quote:
Originally Posted by fenix
[Cry of Pain]
Shame it's bugged so it gives the damage all the time. Nerf imo, Mesmers are overpowered in PvE. |
Quote:
Originally Posted by Alex the Great
I doubt it lol, becuase ursan is played becuase it is easy to get a group. Maybe if you took E/ME or N/ME as well but idk. N/me could bring FoC
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its wildly effective, faster, and fun to play. we had the idea of tossing in a frontline melee to pass around SY!, but in the end, rolled out with a death nova MM, and more or less trolled PvE.