Treat PVE characters as PVP in PVP outposts

Lexxor

Academy Page

Join Date: Oct 2006

Majestic Dragons [MaD]

Mo/N

What about this idea?

Skills:
Any PVE character who enters a PVP outpost can equip ANY unlocked skill. As soon as you leave for a PVE area, any skill currently unavailable for that character is then removed.

Equipment:
PVE characters can create PVP equipment in PVP areas, but the moment you leave for a PVE area, all PVP specific equipment is deleted. Any PVE equipment currently equipped is automatically moved to your inventory.

Why would this be good?
I believe it would encourage more PVE players to try out PVP, without having to keep character slots open for it. It wouldn't cause any imbalance to the game at all. All PVP equipment is temporary, runes can't be salvaged of PVP equipment etc. I see no disadvantage of this.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Just create a PvP character. Done.

Lexxor

Academy Page

Join Date: Oct 2006

Majestic Dragons [MaD]

Mo/N

And I used to be in same alliance as you ;-)
Come on, give some more constructive critisism.. the above comment just doesn't add anything to the discussion.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Quote:
Originally Posted by Tyla
Just create a PvP character. Done.
yup

Quote:
Originally Posted by Lexxor
I see no disadvantage of this.
There's no advantage, and Anet would have to spend money and time.

Lexxor

Academy Page

Join Date: Oct 2006

Majestic Dragons [MaD]

Mo/N

Just read through posts you made FlamingMetroid, do you ever say anything positive? ;-)

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Quote:
Originally Posted by Lexxor
Just read through posts you made FlamingMetroid, do you ever say anything positive? ;-)
unfortunately I never have any reason to

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

you just named up what a pvp char can do
i play pvp with my pve chars and i only have pve chars and i'm not complaining
pve chars have the advantage of exclusive armors
/notsigned

Elite God

Elite God

Academy Page

Join Date: Jun 2007

The Island Below Shing Jea Monastary

Forever Knights

R/

/notsigned

If you want PvP advantages then you create a PvP Char...

You don't see PvP Characters running around PvE areas do you?

Artisan Archer

Artisan Archer

Wilds Pathfinder

Join Date: May 2007

Free Wind

R/

Yeah, I think the same, pvp character's are there exactly for those reasons, easy access to pvp.
Your suggestion would make the system unneccaserly complicated.

'If it aint broken, don't fix it'

Koricen

Koricen

Lion's Arch Merchant

Join Date: Apr 2008

[LoA]

I am 99% PvE (I do enjoy a nice AB from time to time) and this would in no way encourage me to PvP.

Krill

Krill

Desert Nomad

Join Date: May 2005

America

I always thought it would be nice to be able to roll PvP equipment for PvE characters. Yes there's no advantage and yes you can roll a PvP character, but some people like their PvE characters over generic PvP rolls and it takes for f*cking every to put together a full set of equipment. One night I wasted two hours of my life finding a zealous spear head and various bow and axe mods....that's just ridiculous (although this goes into the need for a better game marketplace).

The skills would be nice too, but I'm sure people players that have spent lots of time and money getting skills for their PvE character so they could PvP with it would be kinda mad if anet changed that now.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Lexxor
And I used to be in same alliance as you ;-)
Come on, give some more constructive critisism.. the above comment just doesn't add anything to the discussion.
PM me what guild you are in and what guild I was in at the time, maybe I remember you....

Anyway, people already play their PvE characters in AB and RA, which to me is already a "Priliminary Arena" to me.

There is really no significant advantage to be honest.

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

This is going to happen in Guild Wars 2.

Nazar Razak

Nazar Razak

Lion's Arch Merchant

Join Date: Mar 2006

/signed.
Not everyone has 109843059804598 Character slots. And wont shell out for more.

But thats probably the reason its not going to happen.

Omnidragon42

Krytan Explorer

Join Date: Oct 2005

Pantheon of Shadows [dei]

W/A

Bad idea for a couple reasons:

1. If you create armor using the pvp armor creation menu, it deletes what you're wearing. I can't wait to see the threads qqing on guru because some noob deleted his entire fissure set.

2. People spend the time and effort needed to make pve characters "pvp ready" so they can play those characters in pvp. Pve characters get armor sets and weapon skins that pvp characters don't have, and if you're willing to put in the effort to do this, you're welcome to it.

3. A character slot is $10us. That's less than 2 hours working a minimum wage job. That's equal to 10 spicy chicken sandwiches from mcdonalds, or 2 footlongs from subway. It's not that much money. If you really want to pvp, either buy a new slot or free up an old one, or make your characters pvp ready.

/notsigned

Red Sand

Red Sand

Lion's Arch Merchant

Join Date: Mar 2008

New England

Warriors of Wynd [WoW]

W/

Quote:
Originally Posted by Koricen
I am 99% PvE (I do enjoy a nice AB from time to time) and this would in no way encourage me to PvP.
The ability to change armor and skills is unlikely to encourage PvErs to play PvP because PvP is for Neanderthals.

Every PvEr has the same story: "I tried PvP and I didn't care for it."

Basically, the first time they tried RA, they got killed in 30 seconds and get told they were a n00b by some jackass. They came to the conclusion that PvP sucked, joined a PvE guild and will almost never venture into PvP again.

Unless it's a double faction or fame weekend, in which case they will suck it up and grind their title some more.

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

/Not signed.

That's why we have PvP characters.

PvE characters who want to look cool in PvP have to spend money and time.

Taisayacho

Taisayacho

Wilds Pathfinder

Join Date: Jan 2007

England (GMT)

The Imperial Guards of Istan [TIGI]

R/

/notsigned, for multiple above reasons, mainly that you can just make a pvp char. which can have funny names with no regrets ^^

Koricen

Koricen

Lion's Arch Merchant

Join Date: Apr 2008

[LoA]

Quote:
Originally Posted by Red Sand
The ability to change armor and skills is unlikely to encourage PvErs to play PvP because PvP is for Neanderthals.

Every PvEr has the same story: "I tried PvP and I didn't care for it."

Basically, the first time they tried RA, they got killed in 30 seconds and get told they were a n00b by some jackass. They came to the conclusion that PvP sucked, joined a PvE guild and will almost never venture into PvP again.

Unless it's a double faction or fame weekend, in which case they will suck it up and grind their title some more.
Hey now, don't make me out to be some know-nothing shmuck. I've PvP'd plenty in my time, I just don't anymore. I used to RA quite a bit, even have some Gladiator points. I just got sick of all the gimmicks and idiots. Was just saying this change really wouldn't bring anyone into PvP that didn't already want to be there. Chances are if you give a damn about PvP in any way you're already there.

Zesbeer

Zesbeer

Banned

Join Date: Oct 2007

LLJK

i love how much flameing there is on this forum.
i actually think this is a good idea with the exception of being able to make weapons and armor.

Unreal Havoc

Guest

Join Date: Dec 2007

Advantage: Saves character slots!

Signed.

nvmu

nvmu

Frost Gate Guardian

Join Date: Mar 2008

/not signed
bad idea
A. lot of code writing would need to be done for this to happen
B. many other things that have priority over this that needs to be done
C. i use my PvE as PvP at times and i don't have a problem with it
D. they made PvP characters for a reason
E.as soon as they would implement it it would most likely bug to hell and people would lose weapons and armor

Red Sand

Red Sand

Lion's Arch Merchant

Join Date: Mar 2008

New England

Warriors of Wynd [WoW]

W/

Quote:
Originally Posted by Koricen
Hey now, don't make me out to be some know-nothing shmuck. I've PvP'd plenty in my time, I just don't anymore. I used to RA quite a bit, even have some Gladiator points. I just got sick of all the gimmicks and idiots.
In reading my previous post, I can see how it might seem to be a slam toward you, and I apologize, I did not mean to do so. My point was to reinforce the premise that this idea is not going to encourage a PvEr to PvP, as you, a 99% PvE clearly pointed out, because players play PvE and PvP for different internal, and certainly emotional reasons.
Quote:
Originally Posted by Koricen
Was just saying this change really wouldn't bring anyone into PvP that didn't already want to be there. Chances are if you give a damn about PvP in any way you're already there.
QFT

In my interviews with PvErs who have tried PvP and didn't stick it out, or become successful, I'm unclear as to specifics for why they "didn't care for it" but the gist I get is they tried it, and it sucked, and they'd rather play PvE.

Personally, I hated PvP: PvP is for Neanderthals. Mean people PvP. Then I got bored with PvE and figured out how absolutely outstanding the Guild Wars PvP system really is.

Now I'm Born Again PvX.

Koricen

Koricen

Lion's Arch Merchant

Join Date: Apr 2008

[LoA]

Quote:
Originally Posted by nvmu
E.as soon as they would implement it it would most likely bug to hell and people would lose weapons and armor
Or a bug where they get to take the armor/weapons out of the PvP areas with them. Free perfectly modded rare skins for all!

Quote:
Originally Posted by Red Sand
In reading my previous post, I can see how it might seem to be a slam toward you, and I apologize, I did not mean to do so. My point was to reinforce the premise that this idea is not going to encourage a PvEr to PvP, as you, a 99% PvE clearly pointed out, because players play PvE and PvP for different internal, and certainly emotional reasons.
Don't worry, I know you didn't mean it like that, being why I used a funny word like "shmuck". I blew it out of proportion on purpose. Just messing around.

RiceCream

RiceCream

Frost Gate Guardian

Join Date: Oct 2007

Savannah, GA

[MH]

to OP
You're out of character slots aren't you?

don't like idea sorries /notsigned

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Don't like the idea. I always have a PVP slot free for that.

Infectious

Lion's Arch Merchant

Join Date: Dec 2006

New Zealand FTW

Ex Talionis [Law]

Good idea, why not let PvP chars go anywhere you have been in PvE aswell, that will help the game heaps[/sarcasim]
This idea is full of fail and aids

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

I'd rather get a new money title.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I wouldn't mind the skills part but I am partial on the armour part unless you are under 20 perhaps.

Lexxor

Academy Page

Join Date: Oct 2006

Majestic Dragons [MaD]

Mo/N

Credits to thoose who actually give reasons why they think it's a good/bad idea, that's what I love about forums. To keep a fair discussion even if the majority will think it's a bad idea. At least they have something useful to say.

But the 70% who just flames because they have nothing else to bring, if you think it's cool to flame then think again.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

/signed for good idea, but wont be implemented.

Also, i love how Tyla never adds anything to a conversation just flames and putdowns. Maybe try, adding something to a conversation...

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

It's actually funny because when someone asked for making pve skins available to pvp characters by equipment creation people went berserk. But now when pve character wants to have stuff only available to pvp characters then it's okay.
Can you say hypocrisy?

Quote:
Advantage: Saves character slots!

Signed.
How about allowing pvp character to travek to pve areas and entering explorable areas, mission etc?
It saves character slots!

Quote:
Also, i love how Tyla never adds anything to a conversation just flames and putdowns. Maybe try, adding something to a conversation..
Said a guy who /signed because the idea "is good". You call that adding something to a conversation?

NYC Elite

NYC Elite

Frost Gate Guardian

Join Date: Feb 2007

A/

Quote:
Originally Posted by Koricen
Or a bug where they get to take the armor/weapons out of the PvP areas with them. Free perfectly modded rare skins for all!
Yeah, because Spamadan will be filled with: "WTB Blue Customized PvP Short Sword." No, not really. PvP has crap skins, and all the good skins are PvE or require investment into the flawed reward point system. And no one is going to buy someone's automatically customized, non-gold equipment with PvP in the name. Honestly, while there are SOME minor advantages and disadvantages, I don't see what is so game-breaking that this couldn't be implemented.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
How about allowing pvp character to travek to pve areas and entering explorable areas, mission etc?
It saves character slots!
This is what they are doing in GW2, btw.

OccamsRazor

Frost Gate Guardian

Join Date: Jul 2007

Inadequately Equiped (GeAr)

W/

I actually think this is a very good idea. I have a pvp ready pve ele with armor and weapon skins that I like on it. However, it's a pain to carry around a couple sets of armor and weapon sets for every occasion. I would love for this to be implemented, but I know it won't happen.

Along these lines, I would like to see the option of being able to transform PVE chars into PVP ones and have that change permanent. You will then be able to use all unlocked skills, change runes and insignias from ur armors as u wish and weapons you own will be customized and treated as pvp reward items in that you can change the mods at will, but the base item stays the same.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Luminarus
/signed for good idea, but wont be implemented.

Also, i love how Tyla never adds anything to a conversation just flames and putdowns. Maybe try, adding something to a conversation...
What is there to add? You tell me.

PvP characters exist, and it's as simple as that.

Quote:
Originally Posted by BlackSephir
Said a guy who /signed because the idea "is good". You call that adding something to a conversation?
Sometimes I love you, Black Sephir.

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

Quote:
Originally Posted by Artisan Archer
Yeah, I think the same, pvp character's are there exactly for those reasons, easy access to pvp.
Your suggestion would make the system unneccaserly complicated.

'If it aint broken, don't fix it'
Or as a certain game company likes to do with a certain game we all play:
"If it aint broken, fix it till it is"

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by Mitchel
Or as a certain game company likes to do with a certain game we all play:
"If it aint broken, fix it till it is"
Winner!!!!!

Koricen

Koricen

Lion's Arch Merchant

Join Date: Apr 2008

[LoA]

Quote:
Originally Posted by NYC Elite
Yeah, because Spamadan will be filled with: "WTB Blue Customized PvP Short Sword." No, not really. PvP has crap skins, and all the good skins are PvE or require investment into the flawed reward point system. And no one is going to buy someone's automatically customized, non-gold equipment with PvP in the name. Honestly, while there are SOME minor advantages and disadvantages, I don't see what is so game-breaking that this couldn't be implemented.
I never said people would buy the items, I know they are customized. Was simply saying that people could unlock the skins and get the "rare" items without paying gold for them, like the fugly crystalline sword or torment items. I know that the reward system is crap, but that wouldn't stop people from using it.

EndlessDivination

EndlessDivination

Jungle Guide

Join Date: Jul 2006

[SNOW], duh?

Mo/

/notsigned in favor of helping the Anet business =p
Also i would see the process as complicated, not only implementing it but also .. it'll just get complicated