PvE dried out?
deya
Two Words: Ursan Blessing.
Not really, GW PvE never was that great it's just the PvP part which used to rock.
Not really, GW PvE never was that great it's just the PvP part which used to rock.
truemyths
PVE was quite challenging in Prophecies and Factions.
Remember trying to get bonus in the Dunes of Despair?
Heroes wrecked it. I like heroes, but it did wreck the overall challenge.
Remember trying to get bonus in the Dunes of Despair?
Heroes wrecked it. I like heroes, but it did wreck the overall challenge.
Sir Earl Lionheart
I think that Ursan Blessing has made it less challenging. Everyone uses Ursan for everything now, and the only big challenge for the group is to find good monks.
Malice Black
Quote:
Originally Posted by Sir Earl Lionheart
I think that Ursan Blessing has made it less challenging. Everyone uses Ursan for everything now, and the only big challenge for the group is to find good monks.
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PvE was a worthwhile challenge when there was only hench. Heroes turned it into easy mode, UB turned it into a game for 3yr olds to practice on before they move to the harder challenge of Hello Kitty Online.
Monkey Slayer
I have to agree, UB effectivally screwed over the game. All you see are Ursan groups, and everyone gets their Norn rank up so they can be Ub3r, thus making it damn near impossible to get a normal group for things like FoW and UW, and DoA, etc.
Malice Black
If you want to pug in PvE, you have to Ursan. It's easymode, so the majority of PvE players will use it.
the savage nornbear
Quote:
Originally Posted by truemyths
PVE was quite challenging in Prophecies and Factions.
Remember trying to get bonus in the Dunes of Despair? Heroes wrecked it. I like heroes, but it did wreck the overall challenge. |
Sora267
PvE was never that challenging unless you were still getting over your noobiness. Once you got used to the game it was a piece of cake.
ogre_jd
Quote:
Originally Posted by Shadey
I recently Quit GW,That was after one day I tried to get a grp with my Necro and couldnt for the life of me get one because I didnt have Ursan.
The sad thing about this was it wasnt a elite area or a mission it was a quest. |
Quote:
Originally Posted by Monkey Slayer
I have to agree, UB effectivally screwed over the game. All you see are Ursan groups, and everyone gets their Norn rank up so they can be Ub3r, thus making it damn near impossible to get a normal group for things like FoW and UW, and DoA, etc.
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Lawrence Chang
This game was made for PvP, yet so many people fall in love with a hollow and bland PvE.
This is what we get for no monthly fees I guess....go play WoW or some other game if you want a deep PvE experience.
This is what we get for no monthly fees I guess....go play WoW or some other game if you want a deep PvE experience.
Targren
Quote:
Originally Posted by Lawrence Chang
This game was made for PvP, yet so many people fall in love with a hollow and bland PvE.
This is what we get for no monthly fees I guess....go play WoW or some other game if you want a deep PvE experience. |
See, works both ways. PvE was just as much a part of the game on day one as PvP. You are the minority now, so lose the 'tude, play the game you want, and quit QQing.
Sir Earl Lionheart
I love how you PvP only guys rag on PvE people who have any issues with the game because everything in the game is nerfed or adjusted for PvP. So i guess you don't have nothing to complain about. The game is not a PvP only game or it would not have an option for PvE. So obviously there is some complaining on your end as well or these nerfing/adjusting of skills/spells, etc.. would not happen. Why would you even need to make a comment anyway. If you like the game the way it is then great...have fun. But for those of us who like the PvE version (< you do know there is one right) think that some things have been taken away from it that made it more fun in the past to play.
Commander Ryker
Quote:
Originally Posted by Sir Earl Lionheart
I think that Ursan Blessing has made it less challenging. Everyone uses Ursan for everything now, and the only big challenge for the group is to find good monks.
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Malice, you don't even play anymore, so how would you know? QQ more.
Sir Earl Lionheart
Quote:
Originally Posted by Targren
This game was made for PvE, yet so many people fall in love with the pointless epeen of PvP.
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Malice Black
Quote:
Originally Posted by Commander Ryker
That's bull, it would only make it less challenging for those that are using it. Don't use it and quit QQing about others using it.
Malice, you don't even play anymore, so how would you know? QQ more. |
nekopowa
Quote:
Originally Posted by Lawrence Chang
This game was made for PvP, yet so many people fall in love with a hollow and bland PvE.
This is what we get for no monthly fees I guess....go play WoW or some other game if you want a deep PvE experience. |
GW PvE hugely beats any other MMO by far mainly because of instances and advantages they give over persistent areas. I think GW offers 10x more than 99% of the MMO's out there for no monthly fee, so i don't see what you're going at.
Some people like GW for what it is, and there's no alternative on the market right now so we cry for more content every once in a while.
Quote:
Originally Posted by ...the other guy
PvE was never that challenging unless you were still getting over your noobiness. Once you got used to the game it was a piece of cake.
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Eventually hard mode became normal mode, and corpg became a single player game where people interacted with others to:
1. Show off titles.
2. Buy/Sell rare items.
3. Overfarm elite areas with ursan.
4. Do PvP.
Malice Black
You think instances are better then open world?!
OK....
OK....
Commander Ryker
Quote:
Originally Posted by Malice Black
Do I not? Could have sworn I logged in last week. Maybe I was mistaken?
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Snow Bunny
Quote:
Originally Posted by Commander Ryker
Was it not you who said he gave away all his stuff, uninstalled GW and then installed AoC?
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Malice, you haven't pugged in ages though.
The only times I pug are on my imbagon - I actually enjoy pugging on my imbagon; players ask why we're killing stuff fast without nukers and the like.
nekopowa
Quote:
Originally Posted by Malice Black
You think instances are better then open world?!
OK.... |
"kill x <monster name>",
"bring x <monster drop name> to <npc> name"
or "deliver <item name> to <npc name>".
Next to kill stealing, PKing low levels, etc.
And yes i think ANet made instances way more interesting than that
I'd love open world, but not the kind i mentioned up there, it's primitive at best.
Malice Black
#1 I have more then 1 account
#2 I love how everyone knows what have and haven't done
#3 Uninstalled AoC. I'll wait 6 months for it to 'mature'
#4 Pokeurmom was really bad
#2 I love how everyone knows what have and haven't done
#3 Uninstalled AoC. I'll wait 6 months for it to 'mature'
#4 Pokeurmom was really bad
Targren
Quote:
Originally Posted by Malice Black
You think instances are better then open world?!
OK.... |
Yes. Absolutely. With no qualifications.
a-kyle
I think guildwars should come out with some new material for GW1, or hurry up with GW2
a-kyle
Quote:
Originally Posted by Malice Black
You think instances are better then open world?!
OK.... |
Wow's instances were extremly hard for solo, these instances are designed for solo players, its hard to be a solor player in wow, then it is in GW
Abedeus
So... WoW is more team-based than GW?
Res Ipsi
Quote:
Originally Posted by a-kyle
people spawn camp in open world RPG's
Wow's instances were extremly hard for solo, these instances are designed for solo players, its hard to be a solor player in wow, then it is in GW |
a-kyle
Quote:
Originally Posted by Abedeus
So... WoW is more team-based than GW?
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some what.
also wow is complete joke for both graphics and players.
- instances cant be soloed GW allows you to solo, its built around AI characters and Soloing
- Spawn caping happens in WOW, (some times) , none in GW
- you need large numbers of players and to be certion levels to go into instances for wow, all you need ins afew AI and your heros in GW and off you go..
should i go?
did i mention one you pay for the other you dont?
a-kyle
Quote:
Originally Posted by Res Ipsi
That's because a "Sunspear never fights alone!" in GW, thanks to heroes. But yes, I agree instances are hard to solo in (on a PvP server). The FFA antics of some kids makes it twice as hard to complete quests, but it also makes it more fun. No little red dots on your mini map to tell you where the enemies are, or who is friend or foe. Makes for a much richer gaming experience imo.
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its more mathimatically based rather then GW, GW has the idea of wow, but the concept is off, for exampl you set up your skill bar to do damage, to farm or what not and that takes moments, with wow you have to do research, ask the right questions and have the gear while spending the right talent points
Targren
Quote:
Originally Posted by Res Ipsi
That's because a "Sunspear never fights alone!" in GW, thanks to heroes. But yes, I agree instances are hard to solo in (on a PvP server). The FFA antics of some kids makes it twice as hard to complete quests, but it also makes it more fun. No little red dots on your mini map to tell you where the enemies are, or who is friend or foe. Makes for a much richer gaming experience imo.
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I fear for GW2 and its 'open world'
Quote:
Originally Posted by a-kyle
the diffrence between wow and GW is builds, one relys on skills the other relys on tallents and how you spend your tallent feats.
its more mathimatically based rather then GW, GW has the idea of wow, but the concept is off, for exampl you set up your skill bar to do damage, to farm or what not and that takes moments, with wow you have to do research, ask the right questions and have the gear while spending the right talent points |
If you think cookie-cutters are bad in GW, imagine how bad they have to be in wow, where it's actually expensive as hell to take risks on experimenting when making a build.
a-kyle
I also fear this new open world, I fear that instances will become like wow and the game will be more based on farming and getting lots of gold and becoming like you said "l33t" i fear that those who cant make the 100k's of gold will be classified as newbs and the friendly in game balance will be lost to greed, hatred and powergaming.
WinterSnowblind
My only problem with PVE really, is the Hall of Monuments. I appreciate the idea, that those of us who've played the original GW for a long time should get some kind of reward, but we still barley know how it's all going to work, and as far as I can tell, most people are now focusing on one character, trying to get that one as many titles as fast as possible. I used to enjoy playing as a whole load of different characters, I have 10 in total, but now I've just been using my Warrior, the rest just feel like a waste of time, since they'll be pointless in a few months.
I honestly think it would have been better if they just made all of us start fresh with GW2, and I know you could argue that, that would just make all of it pointless anyway, but in my opinion it's just the fact that we have something we might be missing out on, that has made be start playing Guild Wars as nothing more than a giant title hunt, so I can have the best possible benefits for GW2.
I honestly think it would have been better if they just made all of us start fresh with GW2, and I know you could argue that, that would just make all of it pointless anyway, but in my opinion it's just the fact that we have something we might be missing out on, that has made be start playing Guild Wars as nothing more than a giant title hunt, so I can have the best possible benefits for GW2.
Hyper Cutter
Quote:
Originally Posted by truemyths
PVE was quite challenging in Prophecies and Factions.
Remember trying to get bonus in the Dunes of Despair? Heroes wrecked it. I like heroes, but it did wreck the overall challenge. |
Uber Mass
Quote:
Originally Posted by Targren
To each his own, I suppose. I don't find it "fun" nor "enriching" to spend an hour completing what should take ten minutes because some 14 year old decides that ganking 20 levels below him makes him l33t.
I fear for GW2 and its 'open world' |
januscht
what were you expecting after playing the same game for so many months/years, after finishing for xxxth time the same mish of course you wont enjoy it as the 1st time, just go play something else
a-kyle
see this game reminds me of wow in a lot of the same sense as you max out and then go run the same end game mission over and over and over and over again expecting diff results
kazjun
Eh, I only pve with guildies or friends. Or title farm. Actually 'playing' the game, well, after you've finished every campaign and quest several times over, it gets tedious except for a few bits you like. And title farming's really only for one character. Well, I can only be bothered grinding one. As for normal farming, I've got all I need and filled my hall. So I haven't really bothered to hardcore farm for ages either. My most recent burst was with the sin SF buff, but that's only funny the first couple of times.
romeus petrus
Titles = Epic Phail
PvE titles took a large portion of PvEers and threw them into a mindless grind fest for some lame line under their char's name that nobody even notices. Making it harder for cooperative teams to form up.
Yet I still think PvE has a lot more to offer, although I agree new content is needed.
PvE titles took a large portion of PvEers and threw them into a mindless grind fest for some lame line under their char's name that nobody even notices. Making it harder for cooperative teams to form up.
Yet I still think PvE has a lot more to offer, although I agree new content is needed.
doudou_steve
Quote:
Originally Posted by romeus petrus
Titles = Epic Phail
PvE titles took a large portion of PvEers and threw them into a mindless grind fest for some lame line under their char's name that nobody even notices. Making it harder for cooperative teams to form up. Yet I still think PvE has a lot more to offer, although I agree new content is needed. |
When i have nothing to do, i fix mysels to complete 1 title track, in fact, the titles are what kept me into gw.
And you know what? You don't need to max a title to have fun and enjoy guild wars. It's your choice, if you don't want to have a title, then don't.
Res Ipsi
Quote:
Originally Posted by romeus petrus
Titles = Epic Phail
PvE titles took a large portion of PvEers and threw them into a mindless grind fest for some lame line under their char's name that nobody even notices. Making it harder for cooperative teams to form up. Yet I still think PvE has a lot more to offer, although I agree new content is needed. |
Heya Oujo
garethporlest18
Quote:
Originally Posted by Targren
To each his own, I suppose. I don't find it "fun" nor "enriching" to spend an hour completing what should take ten minutes because some 14 year old decides that ganking 20 levels below him makes him l33t.
I fear for GW2 and its 'open world' |
And no I don't care if LOTRO is boring do it anyways so you can see what good persistence is.