What happened to Ecto and Shard Prices
7 pages • Page 5
Things in ectos are worthless and priced higher to compensate the drop in prices, and buyers don't have that many ectos, so they create a sin and go farm UW to get those ectos. Vicious.
Tonight I'm only hoping to sell my ectos, and then I won't do any trades of 100+xx for a time.
Seriously Anet, make the drop rate much lower.
Many say that prices haven't gone down much at all. That's because people didn't had (many people) a sin at the time of the SF update. In just three days (the last three days), prices have gone down over 1k. Meh at this step I'm better off buying and selling mods, minis and consumables. Or heck, farming trolls with a 55 -.-.
Tonight I'm only hoping to sell my ectos, and then I won't do any trades of 100+xx for a time.
Seriously Anet, make the drop rate much lower.
Many say that prices haven't gone down much at all. That's because people didn't had (many people) a sin at the time of the SF update. In just three days (the last three days), prices have gone down over 1k. Meh at this step I'm better off buying and selling mods, minis and consumables. Or heck, farming trolls with a 55 -.-.
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Originally Posted by ALF71BE
Tonight I'm only hoping to sell my ectos, and then I won't do any trades of 100+xx for a time.
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.TBH I always have found the "OMG ECTO PRICES DROPPING EVERYONE WILL HAVE FOW AWW SHAT IT'S NOT LEET ANYMORE" argument to be the stupidest thing imaginable. Get what YOU looks good period and not what is "LEET" in a game where armors are >>>>BALANCED<<<<. As everything devalues, everyone can get what they want, I have no problem with that(leetness is not a reason to keep a barrier between people/individualism in taste imo). I do have to say ecto drops from solofarming is insane, 2 days work (10 hours) and I have chaos gloves weeeeeeee.
Eh? They've been at 4.8k every time I checked. Or did it momentarily drop to 4.3k? It doesn't matter, 'cause a constant flow of an item over 2k is still worth something, just not so excellent for high end trading.
I agree.
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Originally Posted by itsvictor
TBH I always have found the "OMG ECTO PRICES DROPPING EVERYONE WILL HAVE FOW AWW SHAT IT'S NOT LEET ANYMORE" argument to be the stupidest thing imaginable.
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Originally Posted by DonCorleoneCS
It took me a good 4 months to save up for my armor well over a year and a half ago....it was an accomplishment that I was proud of. It's lost its prestige.
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Originally Posted by DonCorleoneCS
I never claimed it was skill to have the armor...I'm saying that it took skill to figure out ways to make the money and get the materials for it. There's a big difference. And yes at one point if you had obsidian armor people did look at you differently.
There was a lot more to getting the armor then farming. Then again you signed up for guru April 2008 so you've lost all credibility with me. |
Your kind is the cancer that killed GuildWars and worships GrindWars as the greatest thing ever
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Originally Posted by eeks
Eh? They've been at 4.8k every time I checked. Or did it momentarily drop to 4.3k?
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Originally Posted by Rahja the Thief
The sky is falling. Sell your ectos to me for terribly cheap before they go lower, for the end is neigh! lol.
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| I once saw them drop to 4.6k but they quickly made it back up to 5k then back the 4.8k value they have had for a number of months. I'm not sure where people are seeing this drastic drop either - I rather suspect that they think that the phrase "If you say it, Anet will believe it" is in some way a truth. Ecto hasn't dropped the way predicted yet, therfore repeat it often enough and it will be true - unfortunately Anet not only has a memory but they also have server logs. In fact it wasn't that long ago (yet before the SF update) that I saw them hit 4.5k and 4.3k. |
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Originally Posted by Rahja the Thief
4k, it won't go under that, no matter what. You can stop freaking out now.
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if something doesn't change, for the current peramsin chaos plains farm, the effort vs reward will end up with ectos bottoming at about 2k. no amount of wishful thinking will change that.
Ok covering my opinion(Haven't read entire thread so someone may have posted this already). Ecto going down due to SF. Rise in Obsidian Shards because all the noobs grabbing ecto for cheap are getting fow. NEW CURRENCY(in my opinion)=The Zaishen Key!. Instead of it being 100K+250e, it is now 100K+250Zk ^^. (Do not jump all over ZK now).
Of course aNet will hopefully NERF SF and give ectoplasm it's value back, but by the way the value is going now ecto will probably hit the 3k's and if SF is nerfed... balance out at 4K. Anet does seem to be making the game a lot easier for the noob ursan SF ----s around. As posted in other threads, Anet is making the game easier for noobs as a market trick. Ruining the veteran player's experience.
Of course aNet will hopefully NERF SF and give ectoplasm it's value back, but by the way the value is going now ecto will probably hit the 3k's and if SF is nerfed... balance out at 4K. Anet does seem to be making the game a lot easier for the noob ursan SF ----s around. As posted in other threads, Anet is making the game easier for noobs as a market trick. Ruining the veteran player's experience.
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| NEW CURRENCY(in my opinion)=The Zaishen Key!. |
You who have invested in stacks of ecto, and complained about the price drop, I have this to say: you invested in a Guild Wars equivilent of a share, and your company went bust. Boo freakin hoo.
Well, the issue is actually quite simple. ANet has decided to cap the inflow of directly farmable money (gold drops and merched loot) to a certain level, say 10k per hour. The way this Loot Scaling has been implemented makes it impossible to circumvent it. This also sets the standard for the monetary value of other directly farmable items. If an item is currently considered to have a worth of G gold, and the optimal farming run for that item produces in average N pieces of that item in an hour plus X amount of extra wealth from other drops, then the following happens:
If N*G + X << 10k/hour then people won't bother with farming the item and instead farm the gold and buy the items from others. The items become rare because they are not farmed and thus gain worth.
If N*G + X >> 10k/hour then people will flock to the farming run to farm the item for selling and thus gaining more money than through other means. The items become abundant and thus lose worth.
The equilibrium is achieved when N*G + X = 10k/hour, and if we solve for G and plug in rough estimates for the Chaos Planes run, the result is G = (10 - X) / N = (10 - 2*(2 - 1)) / (2*5) = 0.8k (2k of direct money per run minus entrance fee 1k, 5 ecto per run, 2 runs per hour). Looks like ecto is going the way of diamonds unless ANet intervenes.
Disclaimer: I'm not saying that it's a good or bad thing, just that it happens.
If N*G + X << 10k/hour then people won't bother with farming the item and instead farm the gold and buy the items from others. The items become rare because they are not farmed and thus gain worth.
If N*G + X >> 10k/hour then people will flock to the farming run to farm the item for selling and thus gaining more money than through other means. The items become abundant and thus lose worth.
The equilibrium is achieved when N*G + X = 10k/hour, and if we solve for G and plug in rough estimates for the Chaos Planes run, the result is G = (10 - X) / N = (10 - 2*(2 - 1)) / (2*5) = 0.8k (2k of direct money per run minus entrance fee 1k, 5 ecto per run, 2 runs per hour). Looks like ecto is going the way of diamonds unless ANet intervenes.
Disclaimer: I'm not saying that it's a good or bad thing, just that it happens.
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Sorry guys but I'm glad to see the situation as it is.
The addition of lootscaling and hard mode at the same time meant that the earlier problem (where demand outstripped supply causing the high prices ANet did not like) reversed itself. The ability to get cash dropped sharply while the supply of things like rare weapons jumped.
While this made weapon prices tank, it made it very difficult to raise cash for the few things that still cost a lot and had to be bought - such as armors/minipets etc.
It also limited wealth to a few elite farmers who had characters devoted to specific builds for farming specific areas - these few had extraordinary wealth.
Frankly, this infusion of cash into the general population is a very good thing. The decrease of wealth among the very rich as their ecto worth falls is a side benefit which, frankly, I am glad to see.
As to SF- no they will not nerf that (except in a very few areas it really isn't the "god-mode" people try to claim it is). They knew what they were doing when they did it.
They might, however, nerf the ecto drop rate of add more charged blacknesses to make that particular run less profitable and to force farmers to other area of the game (much like the nerfs to the vamps in Urgoz)
On this one, I think ANet did something right.
The addition of lootscaling and hard mode at the same time meant that the earlier problem (where demand outstripped supply causing the high prices ANet did not like) reversed itself. The ability to get cash dropped sharply while the supply of things like rare weapons jumped.
While this made weapon prices tank, it made it very difficult to raise cash for the few things that still cost a lot and had to be bought - such as armors/minipets etc.
It also limited wealth to a few elite farmers who had characters devoted to specific builds for farming specific areas - these few had extraordinary wealth.
Frankly, this infusion of cash into the general population is a very good thing. The decrease of wealth among the very rich as their ecto worth falls is a side benefit which, frankly, I am glad to see.
As to SF- no they will not nerf that (except in a very few areas it really isn't the "god-mode" people try to claim it is). They knew what they were doing when they did it.
They might, however, nerf the ecto drop rate of add more charged blacknesses to make that particular run less profitable and to force farmers to other area of the game (much like the nerfs to the vamps in Urgoz)
On this one, I think ANet did something right.
