TeamSD Quad Terra UW HM (The Fullblown Guide)

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Nente
Nente
Academy Page
#21
does this build still work after the 8/7/8 update?
G
Grieve Logdan
Academy Page
#22
Condensed into original Speed dial post.
H
Hooper287
Academy Page
#23
Where is the guide..
H
Hooper287
Academy Page
#24
Wtf as soon as i posted the above coment it went to this page...forget about it.
Nente
Nente
Academy Page
#25
I could help explain what the pits terra does if you need me to.
D
Dante the Warlord
Desert Nomad
#26
I was wondering... can you give any substitutes for PvE only skills? I don't really have sufficient rank in some of the skills...
Nente
Nente
Academy Page
#27
I'm only r3 ebon vanguard and EBSoH works fine for me
D
Dante the Warlord
Desert Nomad
#28
Ok, well I don't have those skills on my ele... I am going to get EBSoH (which is taking quite a while), but i don't really wanna spend all the much time getting the others like Radiation field... Can you advise anything that would be somewhat similiar? I really wanna get this run together. After I get my skills do you mind teaching me how to run some things? I would be really grateful
Nente
Nente
Academy Page
#29
I felt the same way as you before, getting EBSoH didn't take very long (~2 hours) and Radiation Field is pretty easy too, just get a run to Tarnished Haven to get the first quest then you will get Cipher of Dwayna which takes about 10 minutes. I think it is well worth spending the time for.
t
t3dw4rd0
Lion's Arch Merchant
#30
Can an OF ele be substituted for an SF?
Nente
Nente
Academy Page
#31
^No, I'm confused with the MTS terra. Am I supposed to kill that group of charged blackness? Because it doesnt seem possible for me to D/C to behomoths and try to run ahead of them
Ellsworth
Ellsworth
Ascalonian Squire
#32
I was having problems with that too. So i decided to take "I am unstoppable" and i could only manage to kill one charged if it chased me up the Mount.
Nente
Nente
Academy Page
#33
I do that too, but if they are a group of 3 I die most of the time because silver armor will target a different one every 5 seconds it seems like.
S
Sadchaos
Frost Gate Guardian
#34
Usually the vale sin doesn't help me at all when I'm doing chamber.. same with the necs.
gigahertz205
gigahertz205
Academy Page
#35
Can anyone teach me terra roles?

Theres also a better choke point for vale sins when pulling the big group of grasping. Its right between the fences that is sort of the "entrance" to the house. Pull the graspings into the garden, and stand outside the entrance. None of the graspings get out side.
C
Cookies Loves You
Academy Page
#36
Can this be done with A/ Primary? if so anyone mind launching a revamp of this build
S
Sniper22
Wilds Pathfinder
#37
Hey I heard that n/a can do the bone pits... anyone know the build for this?
F
FawkesStrongwind
Ascalonian Squire
#38
Until recently I was using Shadow of Haste to pull charged away and teleport past them for mountain, but if you death's charge and run to the spot indicated you will easily get past them. To better describe the location (took me a while to figure out) that you use DC, it is right when you pass chaos plains entrance you run up the path and come to a cliff, the behemoths are at the bottom of the cliff and the path leads left and heads down. if you DC to those behemoths and run to the right the charged will walk by you.

@sadchaos, pugs haven't caught onto that strategy yet, but it is much faster at taking restore, and easier.

@sniper22 i have seen a n/a do pits before, i'm not sure exactly the build but i do know it had suffering, light of deldrimor, and radiation field. That being said, it is usually preferable to have both pits and pools as e/a because they are fastest to get to chaos planes for 4H.
f
faraaz
Banned
#39
Lol, hey Fawkes, Mara here.

As for the N/A, I had one of those in my PuG. I was running Vale sin, so I wasnt too sure exactly what he planned on doing. What I do know is that the necro kept dying and the wastes terra had to run over and help him out. Now I don't know if the necro was just bad, or the build is just plain unreliable, but as matters stand, I wouldn't be too keen on taking an N/A for doing pits when A/D or E/A is so much more reliable.
Moloch Vein
Moloch Vein
Forge Runner
#40
I'd like to point out that I've discussed the 2n+1a/n a little with Damaged Spirit. I have an idea that could possibly work, with:

1 necro bringing SS and the usual
1 UA necro bringing well of the profane

SS would sacrifice himself at the tank spot in vale (die to enemies). UA raises WoP and resurrects SS. SS rezzes at full energy. Thus he can run his chain, then sac again. End result, no enchantments on foes. Assassin doesn't need to bring Chilblains and can run a more offensive build. He could possibly bring Blood Ritual for the UA (who will probably spec in Curses and Death). Ebon Escape if aggro while running in is an issue.

If anyone wants to discuss or try this idea just give me a ping or whatnot.

Peace!