What would you bring?

Dawning

Academy Page

Join Date: Feb 2006

Sweden

Lost My Pants In [fOw]

Mo/

I've been thinking about this for a while now, since ursan came there haven't been much use of other groups (This is not a QQ-thread), in FoW,DoA and other highend HM stuff.

But my question is; if you don't run ursan, and instead running a synergised team (Warrior,monk,necro,ele) what would you bring as the last spot?
Paragon, Dervish, Mesmer, Ritualist, Ranger, Assassin
Thanks =)

Edit; Added ranger and assassins.

Hadmarco

Pre-Searing Cadet

Join Date: Mar 2006

Gathering Of Divine [GOD]

Me/Mo

Paragon fo' sho'

BJuno

Frost Gate Guardian

Join Date: Apr 2006

One of my fellow heroes.

Really, I dont play ursan and its hard to get a group that it aint ursan, os many time i resort to one of my heroes.

rebazp

rebazp

Academy Page

Join Date: Jun 2008

Sweden

ill prolly take paragon

Elia

Elia

Academy Page

Join Date: Jul 2006

France

If you got a warrior in your party I'll go for a ritualist restoration/channeling.

jiggles

Desert Nomad

Join Date: Sep 2007

N/

another necro. Or maybe an imbagon

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Paragon players are always useful, take them as an imbagon (see paragon forum/EVERYWHERE) and then a couple of your players could do away with support and focus more on damage. If the para takes [["Fall Back!"] aswell then you'll get the whole area finished in about 1/3 of the time.

Although many would argue that the imbagon is as broken as ursan, but I think that a [[Cruel Spear] para is just as worth the slot.

Sir Owns Alot EP

Sir Owns Alot EP

Frost Gate Guardian

Join Date: Mar 2007

[Town]

P/W

Me as a paragon, with Cruel Spear, TNTF, and SY. Who needs that crappy Imbagon build when you have Frenzy and decent healers? (And half a mind when and when not to use Frenzy)

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

I'd start by kicking the ele.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Paragon is a no brainer.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
(Warrior,monk,necro,ele)
Quote:
Paragon, Dervish, Mesmer, Ritualist
Cool, leave out Ranger and Assassin? I would take a Ranger.

In the case of a full build, I would go with...

Warrior (D-Slasher)
Warrior (Earth Shaker)
Dervish (Wounding Striker / AoM)
Ranger (Magebane)
Ele / Rit (Mind Blaster with Splinter Weapon / Rit Resto Channel hybrid)
Paragon / Necro (DA / Imbagon / Cruel Spear / Orders)
Monk (WoH Hybrid)
Monk (WoH Hybrid)

KILLING STUFF GOGOGO!!!

Quote:
Originally Posted by Sir Owns Alot EP
Me as a paragon, with Cruel Spear, TNTF, and SY. Who needs that crappy Imbagon build when you have Frenzy and decent healers? (And half a mind when and when not to use Frenzy) How about ditch Frenzy and take the strongest IAS you can get for a Paragon, which is Aggressive Refrain?

Nessar

Nessar

Krytan Explorer

Join Date: Jun 2008

West Siiiiiiiiiiiiiide

Gwen Has A Thing For [Pyre]

Paragon most likely or maybe the rit for weapon spells...

jiggles

Desert Nomad

Join Date: Sep 2007

N/

rangers and assassins are balanced?

lolz, news to me

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Paragons with "SY!" and "TN2F!" are next on the list of retarded button-mashing to Ursan. I like to laugh at the anti-Ursan guilds who abuse these Paragon builds and claim superiority.

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

Most likely imbagon , TNTF spear para or a splinter/warmonger rit ( I suppose you have a ranger in group already?). Mesmer if the other roles I mentioned are there and you need interrupts and/or more hex removal with some more utility.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by jiggles
rangers and assassins are balanced?

lolz, news to me Dervs, Rits and Paragons are balanced? lolz news to me

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

Depends so much of my group setup and where we're heading... yet I rarely run the good ol' balance group. Last partially human groups I had, I wound up with 3 paragons, SS necro (myself), a hybrid rit, PD mes, a water nuker... I'd run melee heroes more often if they had decent AI, although I do take Devona in EOTN areas (KDs are FTW). So if I run with a warrior, a sin or a derv they're human 90% of the time.

- Paragon in general. Good buffs, decent attacks if needed, can set it up as an expelagon if needed (they come in handy!).

- Derv if I need holy damage and something to "forget" about (Menlandru derv).

- Anti-whatever mesmer depending on the area. I usually ran with Dunham instead of Orion in my H/H Prophecies vanquishing. Or I'm the interrupt mesmer (interrupting is ftw).

- Rits come in handy if I wanna run something "different" than the traditional 2 monks setup, although if I run with real people I'll generally have a rit by my side =]. He plays hybrids BTW.

Mortal Amongst Mere Gods

Krytan Explorer

Join Date: Oct 2007

Riding the spiral

W/

Quote:
Originally Posted by upier
I'd start by kicking the ele. Along with that, I'd kick the healing monks too. Then take an MM necro, SS necro, 2 Resto necros, Battery necro, Prot monk, DSlash+"SY!" warrior, and an Imbagon. Maybe replace the Imbagon with another Resto necros if I can't get one.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

I dont think a team could be called "balanced" if there weren't a spot in it for each profession.

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Ditch the ele
Ditch the necro
Add some dervish/rit/paras


BTW, I hope you're not talking about tank 'n spank when you mention 'balanced' ?

Tyla

Emo Goth Italics

Join Date: Sep 2006

^
Then there is no such thing as a "Balanced" team build?

jiggles

Desert Nomad

Join Date: Sep 2007

N/

[QUOTE=Tyla]Dervs, Rits and Paragons are balanced? lolz news to me[/QUOTE

to true :/

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Quote:
Originally Posted by Tyla
Dervs, Rits and Paragons are balanced? lolz news to me to true :/

12 chars

Dawning

Academy Page

Join Date: Feb 2006

Sweden

Lost My Pants In [fOw]

Mo/

Balanced, i dunno.. but when i said it, i ment the most original. When i'm joining group's ( not starting my own, cuz i would take heroes and guildies only aswell) but if i join a group, there usually end up with
Warrior
Necro
Ele
Monk
Monk
and a couple of spots for random, which usually fills in with another necro etc.
cuz i know there are alot of hate against assassins for example, but when a nuker joins or a MM necro joins, i've never heard anyone complained.


Thanks for the replies i've got so far, very intressting to see what other thinks
And I apologize for my terrible english ^^

*and of the characters i've said, i would probably take a paragon.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

I usually have
-Mindblast Elementalist w/ utility
-D-slash warrior
-WoH heal/prot monk
-Discord necro/BHA ranger/elementalist
-Scythe assassin/MSDB assassin
-N/Rt healer
-SS necromancer
-Minion master/warrior/dervish

That's my usual 2 person + heroes set up. Necros are awesome in PvE ofc

If I had access to a player paragon I would take one of those.. imbagons makes things too easy though...

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

Quote:
Originally Posted by Kusandaa
Depends so much of my group setup and where we're heading... To true, I don't Ursan so I pretty much always consult wiki prior to heading out. There is no "One balanced build" every area is different, you need different stuff.

DutchSmurf

Krytan Explorer

Join Date: Jun 2006

I would just take the first skilled players I can find, not caring about professions. If they know what they are doing, you should have no problems anywhere.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Ditch the necro, bring a Para and a Rit.

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

sin's

who needs anything else when you have shadow form?

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Mortal Amongst Mere Gods
Along with that, I'd kick the healing monks too. Then take an MM necro, SS necro, 2 Resto necros, Battery necro, Prot monk, DSlash+"SY!" warrior, and an Imbagon. Maybe replace the Imbagon with another Resto necros if I can't get one. Actually this is where the debate starts.
If you are bringing a full human team - then monks are the way to go.
If you are going AI - then resto necros are superb. And with that - anything melee isn't. So if you'd be going AI - then stuff like Barrage rangers (with SW on the 14 Channeling ritu) are better.
Ohh and a battery necro is bad.
So is Imbagon + prot monk + 2 resto necros ... does the defense ever stop!??
(Imba + Prot/WoH monky - should do the trick! Plus you'll prolly be running a channeling/resto ritu - and that guy can then also bring PwK/Life/WoW.)

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

Warrior - KD
Dervish Reaper's - Sweep
Assassin - attack spam with Moebius+CriticalStrike
Ranger - Broadhead Arrow, snare traps interrupts
Paragon - General imbagon
Rit - Recovery + weapons (great dwarf, sundering weapon)
2 Monks

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

What this thread needs is a reality check.

Ideally
, I would bring the following:

1 Warrior: KD machine - hammer skills and/or [skill]Shock[/skill], [skill]Brawling Headbutt[/skill], [skill]Club of a Thousand Bears[/skill], with [skill]A Touch of Guile[/skill] for extra shutdown.

1 Dervish: [skill]Armor of Sanctity[/skill] + [skill]Veil of Thorns[/skill] + [skill]Reap Impurities[/skill] + [skill]Wearying Strike[/skill] + [skill]Contagion[/skill] + [skill]Dark Aura[/skill] + [skill]Signet of Agony[/skill]

1 Paragon: [skill]There's Nothing To Fear![/skill] + [skill]Go for the Eyes![/skill] + [skill]They're on Fire![/skill] + [skill]Save Yourselves![/skill] + [skill]Focused Anger[/skill] + [skill]Aggressive Refrain[/skill] + [skill]Hexbreaker Aria[/skill]

1 Ranger: [skill]Broad head Arrow[/skill] + [skill]Distracting Shot[/skill] + [skill]Concussion Shot[/skill] + [skill]Apply Poison[/skill] + [skill]Throw Dirt[/skill] + [skill]Screaming Shot[/skill] + [skill]Pestilence[/skill]

1 Necromancer: [skill]Foul Feast[/skill] + [skill]Plague Sending[/skill] + [skill]Weaken Armor[/skill] + [skill]Enfeebling Blood[/skill] + [skill]Epidemic[/skill] + [skill]Masochism[/skill] + [skill]Cultist's Fervor[/skill]

1 Elementalist: [skill]Mind Blast[/skill] + [skill]Mark of Rodgort[/skill] + [skill]Rodgort's Invocation[/skill] + [skill]Pain Inverter[/skill] + [skill]Finish Him![/skill] + [skill]You Move Like A Dwarf![/skill] + [skill]Blinding Flash[/skill]

1 Monk: [skill]Glyph of Renewal[/skill] + [skill]Divine Spirit[/skill] + [skill]Protective Spirit[/skill] + [skill]Patient Spirit[/skill] + [skill]Remove Hex[/skill] + [skill]Cure Hex[/skill] + [skill]Reversal of Fortune[/skill]

1 Ritualist: [skill]Glyph of Swiftness[/skill] + [skill]Attuned was Songkai[/skill] + [skill]Splinter Weapon[/skill] + [skill]Great Dwarf Weapon[/skill] + [skill]Weapon of Warding[/skill] + [skill]Wielder's Boon[/skill] + [skill]Soothing Memories[/skill]

Basically, the above is condition-way on steroids: Bleeding (D, R, W if sword), Blind (E, R), Burning (E), Cracked Armor (E, N), Crippled (D, E), Dazed (R), Deep Wound (D, E, W if axe), Poison (R), Weakness (D, N). Disease is absent because it may spread through the team on occasion, though the necro could just steal it off the party and throw it back if desired. Between Epidemic, Pestilence, and Plague Sending there should be no shortage of condition transfer whatsoever.

Weakness, [skill]There's Nothing to Fear![/skill], [skill]Save Yourselves![/skill], and [skill]They're on Fire![/skill] will all reduce enemy damage output greatly. The only real danger will be keeping the necro and the dervish from dying to sacrifice, but each of the party's healers has a way to spam their skills.

Damage-wise, there are no "big guns," but party synergy should more than make up for it. [skill]Splinter Weapon[/skill], [skill]Great Dwarf Weapon[/skill] and Cracked Armor will crank up the damage of the physical attackers, and the constant condition spam should keep the enemies at max degen. And that's without even mentioning the ever-popular boss-remover, [skill]Pain Inverter[/skill].

That's what I'd run in ideal conditions. In reality, though, most pugs lack any form of coordination, and always fall back to the "tried and true" methods. What you're most likely to see is:

1 tank (to hold aggro)
2 tank (to hold aggro when tank 1 dies/ragequits)
1 nuker (to spam Mind Blast)
2 nuker (to spam Searing Flames)
1 monk (to heal)
2 monk (to prot/bond/overheal/heal when monk 1 dies/ragequits)
1 necro (a.k.a. "battery," with or without curses spells)
1 "whatever joins" - Ritualist, Ranger, Dervish or Paragon, mostly - or yet another "redundancy" slot.

Yes, I know Mesmers and Assassins aren't on the list, but that's only because most Me or A players have long given up on getting into pugs (the recent Shadow Form incident notwithstanding).

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by Alex the Great
sin's

who needs anything else when you have shadow form? Ouch, bet you feel foolish now.


(see latest update)

azizul1975

Lion's Arch Merchant

Join Date: Jul 2007

GMT+8

The Elite Guard of Tyria (TEGO)

Mo/

emmm... first of all. define "balanced team". or should it actually be "synergised team".

Dawning

Academy Page

Join Date: Feb 2006

Sweden

Lost My Pants In [fOw]

Mo/

Quote:
Originally Posted by azizul1975
emmm... first of all. define "balanced team". or should it actually be "synergised team". Yes, i'm sorry. if you can't read between the lines. i've changed my question to what would you bring to a "synergised team"..

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Dawning
cuz i know there are alot of hate against assassins for example, Ever think there could be a reason for that? Maybe it's not just a blind hate towards assassins? Personally, 99% of assassin's I've ever partied up with in PvE shadow step in, so they get into the agro faster than the warriors, start taking damage way before the monks even have a chance to arrive, and since they only have 70 armor, they die straight away and then the infamous "WTF WHY NO HEAL NOOBZ!!" message pops up in team chat. Because it's obviously not their fault, since they're a muthafuggin ninja.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by distilledwill
Ouch, bet you feel foolish now.


(see latest update) Ouch, bet you feel foolish now.


(see latest PvXwiki sin build)

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Shyft the Pyro
1 Necromancer: [skill]Foul Feast[/skill] + [skill]Plague Sending[/skill] + [skill]Weaken Armor[/skill] + [skill]Enfeebling Blood[/skill] + [skill]Epidemic[/skill] + [skill]Masochism[/skill] + [skill]Cultist's Fervor[/skill] Let's be honest - that's one of the scariest builds I had ever seen.

JDRyder

JDRyder

Jungle Guide

Join Date: Apr 2007

Great temple of Balthazar

Mo/Me

Quote:
Originally Posted by Dawning
I've been thinking about this for a while now, since ursan came there haven't been much use of other groups (This is not a QQ-thread), in FoW,DoA and other highend HM stuff.

But my question is; if you don't run ursan, and instead running a synergised team (Warrior,monk,necro,ele) what would you bring as the last spot?
  • Paragon, Dervish, Mesmer, Ritualist, Ranger, Assassin
    Thanks =)

    Edit; Added ranger and assassins.
    1 Hammer war
    [Earth Shaker][Crushing Blow][Hammer Bash][Counter Blow][Enraging Charge][Flail][Distracting Blow][Rebirth]

    2 fire eles
    [Mind Blast][Fireball][Rodgort's Invocation][Searing Heat][Meteor Shower][Fire Attunement][Glyph of Sacrifice][Death Pact Signet]

    1 jagged bones necro
    [Jagged Bones][Animate Bone Minions][Blood of the Master][Death Nova][Taste of Death][Signet of Lost Souls][Aegis][Resurrection Signet]


    1 Power block mesmer
    [Power Block][Cry of Frustration][Leech Signet][Guilt][Empathy][Diversion][Drain Enchantment][Resurrection Chant]

    1 burning arrow ranger
    [Burning Arrow][Distracting Shot][Savage Shot][Concussion Shot][Troll Unguent][Natural Stride][Apply Poison][Resurrection Signet]

    1 AoE rit
    [Offering of Spirit][Spirit Rift][Ancestors' Rage][Splinter Weapon][Bloodsong][Mend Body and Soul][Protective Was Kaolai][Flesh of My Flesh]

    1 Lod or Woh monk w/e the monk likes better
    [Word of Healing][Reversal of Fortune][Guardian][Protective Spirit][Aegis][Dismiss Condition][Holy Veil][Shield of Absorption]
    [Light of Deliverance][Reversal of Fortune][Guardian][Protective Spirit][Patient Spirit][Dismiss Condition][Holy Veil][Shield of Absorption]

    it be something like that :P
  • The Meth

    The Meth

    Desert Nomad

    Join Date: Jan 2007

    R/

    Quote:
    Originally Posted by distilledwill
    I dont think a team could be called "balanced" if there weren't a spot in it for each profession. In that case I've got your balanced team right here:
    [build box name="Warrior" prof=W][Ursan Blessing][Resurrection Signet][/build]
    [build box name="Ranger" prof=R][Ursan Blessing][Resurrection Signet][/build]
    [build box name="Necromancer" prof=N][Ursan Blessing][Resurrection Signet][/build]
    [build box name="Mesmer" prof=Me][Ursan Blessing][Resurrection Signet][/build]
    [build box name="Monk" prof=Mo][Ursan Blessing][Resurrection Signet][/build]
    [build box name="Elementalist" prof=E][Ursan Blessing][Resurrection Signet][/build]
    [build box name="Assassin" prof=A][Ursan Blessing][Resurrection Signet][/build]
    [build box name="Ritualist" prof=Ri][Ursan Blessing][Resurrection Signet][/build]
    [build box name="Dervish" prof=D][Ursan Blessing][Resurrection Signet][/build]
    [build box name="Paragon" prof=P][Ursan Blessing][Resurrection Signet][/build]

    lols bear jokes.