Territory Based Favor revised
MMSDome
Since my last thread was closed because of vulgarity i revised this one
suggest we once again make favor based on territory and close districts down once again. Make it so your country needs to hold halls once again.
What do you think?!
suggest we once again make favor based on territory and close districts down once again. Make it so your country needs to hold halls once again.
What do you think?!
Murmel
/notsigned
Better the way it is.. Then you can farm whenever you feel like it.
Better the way it is.. Then you can farm whenever you feel like it.
Parson Brown
NAY!
The separation of PvP and PvE is almost complete. Soon, the entire WORLD will be torn asunder! Muahahahahahah.
The separation of PvP and PvE is almost complete. Soon, the entire WORLD will be torn asunder! Muahahahahahah.
Stockholm
/notsigned
Does not matter how many threads you open on the subject, the majority are PvE players and they like it the way it is.
Does not matter how many threads you open on the subject, the majority are PvE players and they like it the way it is.
BlackSephir
/notsigned
Most of HAers couldn't care less about favor.
Most of HAers couldn't care less about favor.
Konig Des Todes
I'll say exactly what I said in your last thread.
With the old system, many people couldn't avoid the idiots in the American districts by going to Europe districts, myself included. Also, Why should PvP control PvE? Back when they were basically one in the same, it was a good idea, compared to the title favor system, but now that PvP is separate, bad idea.
If you really want the old system back, then PvP and PvE must be one in the same again, AND there must be a way to switch districts between American, European, and Asian.
I think that a new system is needed. Not titles or HA to get favor, something in PvE that would be tough to do, like a new "Super Elite Area" or something. I'm not one to come up with specifics in ideas though so don't ask me what the new system should be, I just think the titles thing is way to flawed, but it isn't as flawed as much as the old PvP controlling PvE.
Although, I will say this, Halls needs something more now that favor has been taken away from it.
In short, once PvP got split from PvE, it lost all real value in terms of getting favor, so PvP has no right to earn favor. Solution: think of a brand new way for PvEers to get Favor, that is not through titles, and think of a better reward then the /rank emote for HA. That is the best way to "fix" this "problem," until those two things, or at least a better favor system is set up, it is best how it is.
With the old system, many people couldn't avoid the idiots in the American districts by going to Europe districts, myself included. Also, Why should PvP control PvE? Back when they were basically one in the same, it was a good idea, compared to the title favor system, but now that PvP is separate, bad idea.
If you really want the old system back, then PvP and PvE must be one in the same again, AND there must be a way to switch districts between American, European, and Asian.
I think that a new system is needed. Not titles or HA to get favor, something in PvE that would be tough to do, like a new "Super Elite Area" or something. I'm not one to come up with specifics in ideas though so don't ask me what the new system should be, I just think the titles thing is way to flawed, but it isn't as flawed as much as the old PvP controlling PvE.
Although, I will say this, Halls needs something more now that favor has been taken away from it.
In short, once PvP got split from PvE, it lost all real value in terms of getting favor, so PvP has no right to earn favor. Solution: think of a brand new way for PvEers to get Favor, that is not through titles, and think of a better reward then the /rank emote for HA. That is the best way to "fix" this "problem," until those two things, or at least a better favor system is set up, it is best how it is.
anonymous
Quote:
Originally Posted by BlackSephir
/notsigned
Most of HAers couldn't care less about favor. |
no thanks.
Chthon
/not signed.
I can see why the last thread tended towards vulgarity, because this idea is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dumb.
I can see why the last thread tended towards vulgarity, because this idea is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dumb.
kostolomac
/signed
Guild Wars is called guild wars for a reason , not PvE wars. HA based favor will bring more people to PvP. However , HA right now isn't very newbie-friendly...
Guild Wars is called guild wars for a reason , not PvE wars. HA based favor will bring more people to PvP. However , HA right now isn't very newbie-friendly...
Stockholm
Quote:
Originally Posted by kostolomac
/signed
Guild Wars is called guild wars for a reason , not PvE wars. HA based favor will bring more people to PvP. However , HA right now isn't very newbie-friendly... |
MMSDome
Quote:
Originally Posted by Stockholm
Ok, why would HA based favor bring more people to PvP now when it failed to do so before? Now we have scrolls if we run out of favor, before there was no scrolls and people still did not go to HA for favor.
|
Stockholm
No I asked a question
notice the question mark
Quote:
Ok, why would HA based favor bring more people to PvP now when it failed to do so before? |
MMSDome
Quote:
Originally Posted by Stockholm
No I asked a question
notice the question mark |
Hope this helps.
Konig Des Todes
I honestly don't see why people are complaining about bringing back things how they were. People hated it then, why bring it back? I don't get you people, instead of saying "OMFG THIS SUCKS PUT IT BACK SO WE CAN COMPLAIN ABOUT HOW THAT SUCKED!!1!!1!!!1one!!!ONE!11!!eleven!!1!!1" think of NEW ways to make things better. The current system is flawed, people know that, but the problem with the people themselves is that they don't think of new ideas and argue about whether old or new is better or worse and not ask the question how can we make things new and better?
Try coming up with new ideas people instead of bickering amongst each other like little kids. The reason why I won't make ideas is because I know I suck at doing so, I can only say why things are good or bad from an un-bias opinion.
Try coming up with new ideas people instead of bickering amongst each other like little kids. The reason why I won't make ideas is because I know I suck at doing so, I can only say why things are good or bad from an un-bias opinion.
HawkofStorms
I agree with Azazel. Most people on guru make me die a little bit inside, and complain about EVERYTHING no matter what the change is.
Favor was never a deciding factor for people to play PvP. Just ask ANY PvP player. Do a search for the title "do HAers care about winning favor" I think it was made like 8 months ago. The RESOUNDING answer to that 8+ page long thread was no. Not one person who played PvP said they got into PvP because of favor. At most, a few people said that they got a good feeling when they won HA and won their region favor.
Favor was never a deciding factor for people to play PvP. Just ask ANY PvP player. Do a search for the title "do HAers care about winning favor" I think it was made like 8 months ago. The RESOUNDING answer to that 8+ page long thread was no. Not one person who played PvP said they got into PvP because of favor. At most, a few people said that they got a good feeling when they won HA and won their region favor.
RedStar
/notsigned.
Before Korea, Japan and Taiwan (I think that those are the other 3 regions, not sure) never had favor (except once I think). Also you couldn't go to FoW/UW with all your alliance because they weren't in the same territory as you.
And why was is that good before ?
Guild wars = GvG xD. Anyways, since 2006 HA hasn't been newbie-friendly.
Before Korea, Japan and Taiwan (I think that those are the other 3 regions, not sure) never had favor (except once I think). Also you couldn't go to FoW/UW with all your alliance because they weren't in the same territory as you.
And why was is that good before ?
Quote:
Guild Wars is called guild wars for a reason , not PvE wars. HA based favor will bring more people to PvP. However , HA right now isn't very newbie-friendly... |
Abedeus
Quote:
Guild Wars is called guild wars for a reason , not PvE wars. HA based favor will bring more people to PvP. However , HA right now isn't very newbie-friendly... |
upier
Bring back the old system BUT keep the ability to move between servers.
It brings back the fun of rooting for our home server but without excluding people from the game.
It brings back the fun of rooting for our home server but without excluding people from the game.
Sarevok Thordin
Quote:
Originally Posted by upier
Bring back the old system BUT keep the ability to move between servers.
It brings back the fun of rooting for our home server but without excluding people from the game. |
ilipol
Find a new way to gain/loose favour yes ... revert back to HA no ...
so
/notsigned
so
/notsigned
nightwatchman
/notsigned
As favor only affects pve, it should have nothing to with pvp.
As favor only affects pve, it should have nothing to with pvp.
MMSDome
Sorry but you people are accusing me of complaining and I just dont know where you have seen me complaining about wanting thr old system. I personally want the old system I am not crying about it. I am asking for your opinions and I do not want to hear you people say I am complaining when I am not. Read my post before you make a post please.
Snow Bunny
I enjoyed the old system.
Despite the fact that it encouraged rivalry, I enjoy that aspect of GUILDS FIGHTING OTHER GUILDS Wars.
/signed
Despite the fact that it encouraged rivalry, I enjoy that aspect of GUILDS FIGHTING OTHER GUILDS Wars.
/signed
upier
Quote:
Originally Posted by Sarevok Thordin
This would just cause a zerg in the european districts.
|
Plus the occasional explorer that would desire shrine bonuses.
Others just wouldn't care.
Div
Quote:
Originally Posted by Azazel The Assassin
People hated it then, why bring it back?
|
So a lot of people may have complained about it, but there's no denying that at the initial stages of the game, wanting to attain favor brought a large influx of players in PvP (even during factions, my PvE formed HA runs occasionally to win a few games and hopefully get America favor once in a while). While it may not have the same effects now, you can't say that it didn't bring in new PvPers in the past.
Quote:
Guild Wars Wiki notes * This update added an extra 30,000 minutes of favor. |
Tearz1993
Quote:
Originally Posted by RedStar
Anyways, since 2006 HA hasn't been newbie-friendly.
|
Konig Des Todes
Quote:
Originally Posted by MMSDome
Sorry but you people are accusing me of complaining and I just dont know where you have seen me complaining about wanting thr old system. I personally want the old system I am not crying about it. I am asking for your opinions and I do not want to hear you people say I am complaining when I am not. Read my post before you make a post please.
|
Quote:
Originally Posted by holymasamune
Correction: the vocal complainers on guru hated it then.
So a lot of people may have complained about it, but there's no denying that at the initial stages of the game, wanting to attain favor brought a large influx of players in PvP (even during factions, my PvE formed HA runs occasionally to win a few games and hopefully get America favor once in a while). While it may not have the same effects now, you can't say that it didn't bring in new PvPers in the past. |
Quote:
This just shows how dead the game is/how bad the current system is and how Anet relies on the double weekends to stockpile favor minutes and then add time to the counter. If they're going through the troubles of keeping favor always active, why even add minutes for titles? Just make it so you can go in whenever. |
Here is my current idea for a new favor system. Add an elite area in PvE that won't allow use of PvE-only skills (or no elite skills) *to prevent Ursan groups from over doing this* that has a new set up. Maybe something similar that was suggested in this old thread. The idea put in there seemed rather good to have a "completion of this gives x minutes of favor" based on how fast/much is done. Having teams cross each other in PvE and trying to get to the end, which would "gain the god's attention." Just a suggestion.
Why don't we change this thread from "OMFG LETZ CHANGE FAVOR BACK" and "LOL NOOB OLD WAY SUKZ!" to "how can we make the system better?"
Sai Rith
/notsigned. People can just change into European Districts anyway.
Div
Quote:
Originally Posted by Azazel The Assassin
Wall of text
|
The current system is bad, and highlights the lack of foresight on Anet's behalf. It's just the type of failure you see over and over by Anet, and it's sad a lot of the good suggestions go unnoticed and a lot of bad ones get implemented incorrectly.
Snow Bunny
Quote:
Originally Posted by holymasamune
Most people hate going to college, but because college allows them to get better jobs later on in life as opposed to flipping burgers or mowing my lawn, a lot of people still do it. A lot still don't.
|
Quote:
The current system is bad, and highlights the lack of foresight on Anet's behalf. It's just the type of failure you see over and over by Anet, and it's sad a lot of the good suggestions go unnoticed and a lot of bad ones get implemented incorrectly. |
The old system simply had a sense of charm. In fact, this game used to have a sense of charm.
Lady Raenef
/signed
Bring back the old favor system, this one SUCKS.
Bring back the old favor system, this one SUCKS.
MithranArkanere
Quote:
Originally Posted by MMSDome
Since my last thread was closed because of vulgarity i revised this one
suggest we once again make favor based on territory and close districts down once again. Make it so your country needs to hold halls once again. What do you think?! |
Navaros
So this thread is suggesting to re-break what was a fundamentally broken game mechanic that took years to unbreak? That's a really bad idea.
And no, no one ever "came to PVP" from PVE to get favor. PVE players had zero chance whatsoever of ever getting favor, so they never bothered trying to. Nor would they now if the system was re-broken in the manner described in this thread.
/not-signed
And no, no one ever "came to PVP" from PVE to get favor. PVE players had zero chance whatsoever of ever getting favor, so they never bothered trying to. Nor would they now if the system was re-broken in the manner described in this thread.
/not-signed
Squawkers
Alright I'll throw out my two cents...
The way favor currently works is terribly broken. They couldn't find a new system that works so they just gave infinite access to FoW/UW. Sounds like a great idea...
I don't understand why people are crying about PvP controlling PvE with the old system. The one and only thing that it controlled was access to FoW/UW and you would also get the bonus stats from statues in explorable areas. To cry that only 2 missions are made so you don't have access 24/7 is outrageous.
Maybe some of you are newer players and don't remember the old days...but when it got down to America winning 2 more for favor, I know for a fact people went to HA to try and help. I even did myself. Who cares if we would just get 8 random people to try and win something. The fact is, it pulled us to PvP.
Really all the old system did was create a way to split the times to UW/FoW between the continents. And now everyone can go in whenever.
Hmmph...scrolls.
The way favor currently works is terribly broken. They couldn't find a new system that works so they just gave infinite access to FoW/UW. Sounds like a great idea...
I don't understand why people are crying about PvP controlling PvE with the old system. The one and only thing that it controlled was access to FoW/UW and you would also get the bonus stats from statues in explorable areas. To cry that only 2 missions are made so you don't have access 24/7 is outrageous.
Maybe some of you are newer players and don't remember the old days...but when it got down to America winning 2 more for favor, I know for a fact people went to HA to try and help. I even did myself. Who cares if we would just get 8 random people to try and win something. The fact is, it pulled us to PvP.
Really all the old system did was create a way to split the times to UW/FoW between the continents. And now everyone can go in whenever.
Hmmph...scrolls.
Arkantos
The old system was shittier than the current system. PvP deciding what you can do in PvE was always stupid, especially now, when it's clear ANet want to pretty much completely separate PvE and PvP. Personally, I thought it was retarded that I'd have to wait until 11pm every night to play a PvE area because america sucked at HA.
Besides, even if they did want to revert it, they'd have to change the way territories work again. Do you really think they're going to take time out of GW2 to change favor/territories back? Regardless of what you want, it's unrealistic for them to change it back.
Besides, even if they did want to revert it, they'd have to change the way territories work again. Do you really think they're going to take time out of GW2 to change favor/territories back? Regardless of what you want, it's unrealistic for them to change it back.
MisterT69
Quote:
Originally Posted by Arkantos
The old system was shittier than the current system. PvP deciding what you can do in PvE was always stupid, especially now, when it's clear ANet want to pretty much completely separate PvE and PvP. Personally, I thought it was retarded that I'd have to wait until 11pm every night to play a PvE area because america sucked at HA.
|
HawkofStorms
Quote:
Originally Posted by Squawkers
I don't understand why people are crying about PvP controlling PvE with the old system. The one and only thing that it controlled was access to FoW/UW and you would also get the bonus stats from statues in explorable areas. To cry that only 2 missions are made so you don't have access 24/7 is outrageous.
|
Prior to Factions and SF/Tombs update, the UW and FoW were literally the ONLY highend place to go. That was the PvE endgame. That was it. No dungeons. No HM. Nothing. If your region didn't have favor and you were a PvE player... you really didn't have anything to do but solo farm.
Operative 14
/Definitely not signed.
Aside from the aforementioned issues of PvP controlling PvE (which I don't really care about because I don't do FoW or UW) I would never advocate that they do something that splits up the population and causes more rivalry between the players, especially over region based issues.
There's already enough divisiveness in the real world, I don't want that in Tyria as well.
Aside from the aforementioned issues of PvP controlling PvE (which I don't really care about because I don't do FoW or UW) I would never advocate that they do something that splits up the population and causes more rivalry between the players, especially over region based issues.
There's already enough divisiveness in the real world, I don't want that in Tyria as well.
MirkoTeran
They just need to fix the current system. 30k minutes of favor is just absurd. Make it max at 120min or something less then 3 weeks....
Squawkers
Quote:
Originally Posted by Arkantos
The old system was shittier than the current system. PvP deciding what you can do in PvE was always stupid, especially now, when it's clear ANet want to pretty much completely separate PvE and PvP. Personally, I thought it was retarded that I'd have to wait until 11pm every night to play a PvE area because america sucked at HA.
Besides, even if they did want to revert it, they'd have to change the way territories work again. Do you really think they're going to take time out of GW2 to change favor/territories back? Regardless of what you want, it's unrealistic for them to change it back. |
If Anet really wants to seperate PvE and PvP, then maybe they should start by not giving you skills in PvP that you got from PvE. Obviously the current way ties the two together. They will never be separate, so why does PvP having an impact on PvE make no sense while PvE having an impact on PvP seem fine? There can't be a double standard for this.
And like I said before, PvP controlling 2 (that's not a typo, it's really only 2) missions in PvE control what you can do? Let's count how many missions you can do apart from UW/FoW. Not to mention scrolls were implemented for a reason and all.
The only reason I see for NOT changing it back is because of everyone being able to jump servers. Otherwise, I see no other way how you could argue against it.