Territory Based Favor revised

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

Since my last thread was closed because of vulgarity i revised this one

suggest we once again make favor based on territory and close districts down once again. Make it so your country needs to hold halls once again.

What do you think?!

Murmel

Murmel

Krytan Explorer

Join Date: Mar 2008

Land of Confusion

[swea]

W/

/notsigned

Better the way it is.. Then you can farm whenever you feel like it.

Parson Brown

Parson Brown

Wilds Pathfinder

Join Date: Apr 2006

In ur base...

The one true [Hope]

E/

NAY!

The separation of PvP and PvE is almost complete. Soon, the entire WORLD will be torn asunder! Muahahahahahah.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

/notsigned

Does not matter how many threads you open on the subject, the majority are PvE players and they like it the way it is.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

/notsigned
Most of HAers couldn't care less about favor.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

I'll say exactly what I said in your last thread.

With the old system, many people couldn't avoid the idiots in the American districts by going to Europe districts, myself included. Also, Why should PvP control PvE? Back when they were basically one in the same, it was a good idea, compared to the title favor system, but now that PvP is separate, bad idea.

If you really want the old system back, then PvP and PvE must be one in the same again, AND there must be a way to switch districts between American, European, and Asian.

I think that a new system is needed. Not titles or HA to get favor, something in PvE that would be tough to do, like a new "Super Elite Area" or something. I'm not one to come up with specifics in ideas though so don't ask me what the new system should be, I just think the titles thing is way to flawed, but it isn't as flawed as much as the old PvP controlling PvE.

Although, I will say this, Halls needs something more now that favor has been taken away from it.

In short, once PvP got split from PvE, it lost all real value in terms of getting favor, so PvP has no right to earn favor. Solution: think of a brand new way for PvEers to get Favor, that is not through titles, and think of a better reward then the /rank emote for HA. That is the best way to "fix" this "problem," until those two things, or at least a better favor system is set up, it is best how it is.

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by BlackSephir
/notsigned
Most of HAers couldn't care less about favor.
QFT

no thanks.

Chthon

Grotto Attendant

Join Date: Apr 2007

/not signed.

I can see why the last thread tended towards vulgarity, because this idea is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dumb.

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

/signed
Guild Wars is called guild wars for a reason , not PvE wars. HA based favor will bring more people to PvP. However , HA right now isn't very newbie-friendly...

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by kostolomac
/signed
Guild Wars is called guild wars for a reason , not PvE wars. HA based favor will bring more people to PvP. However , HA right now isn't very newbie-friendly...
Ok, why would HA based favor bring more people to PvP now when it failed to do so before? Now we have scrolls if we run out of favor, before there was no scrolls and people still did not go to HA for favor.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

Quote:
Originally Posted by Stockholm
Ok, why would HA based favor bring more people to PvP now when it failed to do so before? Now we have scrolls if we run out of favor, before there was no scrolls and people still did not go to HA for favor.
So have you gone over numbers and looked at how many people pvp? Yea pvp now is in a dying state but this could get more people interested. Dont jump on some one that agree's with me just because you think you are right. Share your opinion dont just think you are right and if a person is wrong they are the anti-christ.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

No I asked a question

Quote:
Ok, why would HA based favor bring more people to PvP now when it failed to do so before?
notice the question mark

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

Quote:
Originally Posted by Stockholm
No I asked a question



notice the question mark
ok then, sir. I will answer your question. It can bring more people in for the simple fact that they may get tired of one territory having favor all the time so they may try and HA in order to win it back.

Hope this helps.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

I honestly don't see why people are complaining about bringing back things how they were. People hated it then, why bring it back? I don't get you people, instead of saying "OMFG THIS SUCKS PUT IT BACK SO WE CAN COMPLAIN ABOUT HOW THAT SUCKED!!1!!1!!!1one!!!ONE!11!!eleven!!1!!1" think of NEW ways to make things better. The current system is flawed, people know that, but the problem with the people themselves is that they don't think of new ideas and argue about whether old or new is better or worse and not ask the question how can we make things new and better?

Try coming up with new ideas people instead of bickering amongst each other like little kids. The reason why I won't make ideas is because I know I suck at doing so, I can only say why things are good or bad from an un-bias opinion.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

I agree with Azazel. Most people on guru make me die a little bit inside, and complain about EVERYTHING no matter what the change is.
Favor was never a deciding factor for people to play PvP. Just ask ANY PvP player. Do a search for the title "do HAers care about winning favor" I think it was made like 8 months ago. The RESOUNDING answer to that 8+ page long thread was no. Not one person who played PvP said they got into PvP because of favor. At most, a few people said that they got a good feeling when they won HA and won their region favor.

RedStar

RedStar

Wilds Pathfinder

Join Date: Jul 2007

_____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")

[Bomb]

E/

/notsigned.

Before Korea, Japan and Taiwan (I think that those are the other 3 regions, not sure) never had favor (except once I think). Also you couldn't go to FoW/UW with all your alliance because they weren't in the same territory as you.

And why was is that good before ?


Quote:
Guild Wars is called guild wars for a reason , not PvE wars. HA based favor will bring more people to PvP. However , HA right now isn't very newbie-friendly...
Guild wars = GvG xD. Anyways, since 2006 HA hasn't been newbie-friendly.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Guild Wars is called guild wars for a reason , not PvE wars. HA based favor will bring more people to PvP. However , HA right now isn't very newbie-friendly...
Yeah, Guild Wars came out in 2005 as a PvP game. But it also was not about grinding titles just to make sure you can get to high-end areas. So you can see a lot things got changed. For the worse.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Bring back the old system BUT keep the ability to move between servers.
It brings back the fun of rooting for our home server but without excluding people from the game.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

Quote:
Originally Posted by upier
Bring back the old system BUT keep the ability to move between servers.
It brings back the fun of rooting for our home server but without excluding people from the game.
This would just cause a zerg in the european districts.

ilipol

Frost Gate Guardian

Join Date: Mar 2007

W/

Find a new way to gain/loose favour yes ... revert back to HA no ...
so
/notsigned

nightwatchman

nightwatchman

Lion's Arch Merchant

Join Date: Apr 2006

W/

/notsigned

As favor only affects pve, it should have nothing to with pvp.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

Sorry but you people are accusing me of complaining and I just dont know where you have seen me complaining about wanting thr old system. I personally want the old system I am not crying about it. I am asking for your opinions and I do not want to hear you people say I am complaining when I am not. Read my post before you make a post please.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

I enjoyed the old system.

Despite the fact that it encouraged rivalry, I enjoy that aspect of GUILDS FIGHTING OTHER GUILDS Wars.

/signed

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Sarevok Thordin
This would just cause a zerg in the european districts.
What it would prolly just cause is that the people who can't get a scroll would switch servers to enter FoW/UW.
Plus the occasional explorer that would desire shrine bonuses.

Others just wouldn't care.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by Azazel The Assassin
People hated it then, why bring it back?
Correction: the vocal complainers on guru hated it then.

So a lot of people may have complained about it, but there's no denying that at the initial stages of the game, wanting to attain favor brought a large influx of players in PvP (even during factions, my PvE formed HA runs occasionally to win a few games and hopefully get America favor once in a while). While it may not have the same effects now, you can't say that it didn't bring in new PvPers in the past.

Quote:
Guild Wars Wiki notes

* This update added an extra 30,000 minutes of favor.
This just shows how dead the game is/how bad the current system is and how Anet relies on the double weekends to stockpile favor minutes and then add time to the counter. If they're going through the troubles of keeping favor always active, why even add minutes for titles? Just make it so you can go in whenever.

Tearz1993

Tearz1993

Wilds Pathfinder

Join Date: Jul 2007

Relentless Aggressors [rA]

R/Mo

Quote:
Originally Posted by RedStar
Anyways, since 2006 HA hasn't been newbie-friendly.
Please don't start that here...

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by MMSDome
Sorry but you people are accusing me of complaining and I just dont know where you have seen me complaining about wanting thr old system. I personally want the old system I am not crying about it. I am asking for your opinions and I do not want to hear you people say I am complaining when I am not. Read my post before you make a post please.
But you see, it is your wording that makes it seem like you are complaining. That and your last thread. You may not be intending to, but you are sounding like you are.

Quote:
Originally Posted by holymasamune
Correction: the vocal complainers on guru hated it then.

So a lot of people may have complained about it, but there's no denying that at the initial stages of the game, wanting to attain favor brought a large influx of players in PvP (even during factions, my PvE formed HA runs occasionally to win a few games and hopefully get America favor once in a while). While it may not have the same effects now, you can't say that it didn't bring in new PvPers in the past.
I never said everyone hated it then, but there were people who hated it, and when the new favor system I kept hearing "yeah PvP no longer controls PvE!" all over the place in Kamadan, LA, Kaineng, ToA, etc. Yes the whole HA thing did get people to try PvP, but it didn't add that many as far as I know. People who like to PvE will PvE and just "root" for their district, those who like PvP will do PvP and not care about favor, with the old system that is how it would always be.

Quote:
This just shows how dead the game is/how bad the current system is and how Anet relies on the double weekends to stockpile favor minutes and then add time to the counter. If they're going through the troubles of keeping favor always active, why even add minutes for titles? Just make it so you can go in whenever.
I will have to believe that those 30k minutes were just added back on automatically from when the system looped back to 0 during that SS/LB event. But the new system is still bad, which is why I said instead of complaining about the new system, or wanting the old system back, we should think of a new system.

Here is my current idea for a new favor system. Add an elite area in PvE that won't allow use of PvE-only skills (or no elite skills) *to prevent Ursan groups from over doing this* that has a new set up. Maybe something similar that was suggested in this old thread. The idea put in there seemed rather good to have a "completion of this gives x minutes of favor" based on how fast/much is done. Having teams cross each other in PvE and trying to get to the end, which would "gain the god's attention." Just a suggestion.

Why don't we change this thread from "OMFG LETZ CHANGE FAVOR BACK" and "LOL NOOB OLD WAY SUKZ!" to "how can we make the system better?"

Sai Rith

Sai Rith

Krytan Explorer

Join Date: Jan 2006

W/

/notsigned. People can just change into European Districts anyway.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by Azazel The Assassin
Wall of text
Most people hate going to college, but because college allows them to get better jobs later on in life as opposed to flipping burgers or mowing my lawn, a lot of people still do it. A lot still don't.

The current system is bad, and highlights the lack of foresight on Anet's behalf. It's just the type of failure you see over and over by Anet, and it's sad a lot of the good suggestions go unnoticed and a lot of bad ones get implemented incorrectly.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by holymasamune
Most people hate going to college, but because college allows them to get better jobs later on in life as opposed to flipping burgers or mowing my lawn, a lot of people still do it. A lot still don't.
I'm not sure how this is relevant to this thread but it's vastly more intelligent than 99% of guru so /nicework

Quote:
The current system is bad, and highlights the lack of foresight on Anet's behalf. It's just the type of failure you see over and over by Anet, and it's sad a lot of the good suggestions go unnoticed and a lot of bad ones get implemented incorrectly.
Pretty much sums up their decision making. They were pretty slick with EotN/BMP though, got us to buy into that.


The old system simply had a sense of charm. In fact, this game used to have a sense of charm.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

/signed

Bring back the old favor system, this one SUCKS.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by MMSDome
Since my last thread was closed because of vulgarity i revised this one

suggest we once again make favor based on territory and close districts down once again. Make it so your country needs to hold halls once again.

What do you think?!
Please tell me you are joking.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

So this thread is suggesting to re-break what was a fundamentally broken game mechanic that took years to unbreak? That's a really bad idea.

And no, no one ever "came to PVP" from PVE to get favor. PVE players had zero chance whatsoever of ever getting favor, so they never bothered trying to. Nor would they now if the system was re-broken in the manner described in this thread.

/not-signed

Squawkers

Ascalonian Squire

Join Date: Apr 2006

Alright I'll throw out my two cents...

The way favor currently works is terribly broken. They couldn't find a new system that works so they just gave infinite access to FoW/UW. Sounds like a great idea...

I don't understand why people are crying about PvP controlling PvE with the old system. The one and only thing that it controlled was access to FoW/UW and you would also get the bonus stats from statues in explorable areas. To cry that only 2 missions are made so you don't have access 24/7 is outrageous.

Maybe some of you are newer players and don't remember the old days...but when it got down to America winning 2 more for favor, I know for a fact people went to HA to try and help. I even did myself. Who cares if we would just get 8 random people to try and win something. The fact is, it pulled us to PvP.

Really all the old system did was create a way to split the times to UW/FoW between the continents. And now everyone can go in whenever.

Hmmph...scrolls.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

The old system was shittier than the current system. PvP deciding what you can do in PvE was always stupid, especially now, when it's clear ANet want to pretty much completely separate PvE and PvP. Personally, I thought it was retarded that I'd have to wait until 11pm every night to play a PvE area because america sucked at HA.

Besides, even if they did want to revert it, they'd have to change the way territories work again. Do you really think they're going to take time out of GW2 to change favor/territories back? Regardless of what you want, it's unrealistic for them to change it back.

MisterT69

MisterT69

Wilds Pathfinder

Join Date: May 2007

Scions of Carver [SCAR]

E/

Quote:
Originally Posted by Arkantos
The old system was shittier than the current system. PvP deciding what you can do in PvE was always stupid, especially now, when it's clear ANet want to pretty much completely separate PvE and PvP. Personally, I thought it was retarded that I'd have to wait until 11pm every night to play a PvE area because america sucked at HA.
/agree. There's no reason why one country winning in a PVP area to decide who gets to go to an elite PVE area. And with the access to all the territories now, like being able to switch between America and Euro, it makes it completely pointless to use it. Unless you had territory based system that only involved PVP. Like if europe wins in HA, only europeans can RA/TA/ZE or something stupid like that. This new system still beats out the old one either way.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Squawkers
I don't understand why people are crying about PvP controlling PvE with the old system. The one and only thing that it controlled was access to FoW/UW and you would also get the bonus stats from statues in explorable areas. To cry that only 2 missions are made so you don't have access 24/7 is outrageous.
The reason people are complianing about access to just those 2 missions is simple...
Prior to Factions and SF/Tombs update, the UW and FoW were literally the ONLY highend place to go. That was the PvE endgame. That was it. No dungeons. No HM. Nothing. If your region didn't have favor and you were a PvE player... you really didn't have anything to do but solo farm.

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

/Definitely not signed.

Aside from the aforementioned issues of PvP controlling PvE (which I don't really care about because I don't do FoW or UW) I would never advocate that they do something that splits up the population and causes more rivalry between the players, especially over region based issues.

There's already enough divisiveness in the real world, I don't want that in Tyria as well.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

They just need to fix the current system. 30k minutes of favor is just absurd. Make it max at 120min or something less then 3 weeks....

Squawkers

Ascalonian Squire

Join Date: Apr 2006

Quote:
Originally Posted by Arkantos
The old system was shittier than the current system. PvP deciding what you can do in PvE was always stupid, especially now, when it's clear ANet want to pretty much completely separate PvE and PvP. Personally, I thought it was retarded that I'd have to wait until 11pm every night to play a PvE area because america sucked at HA.

Besides, even if they did want to revert it, they'd have to change the way territories work again. Do you really think they're going to take time out of GW2 to change favor/territories back? Regardless of what you want, it's unrealistic for them to change it back.
I don't understand your logic. Having a restricted amount of favor is worse than having unlimited time to go in? Really?

If Anet really wants to seperate PvE and PvP, then maybe they should start by not giving you skills in PvP that you got from PvE. Obviously the current way ties the two together. They will never be separate, so why does PvP having an impact on PvE make no sense while PvE having an impact on PvP seem fine? There can't be a double standard for this.

And like I said before, PvP controlling 2 (that's not a typo, it's really only 2) missions in PvE control what you can do? Let's count how many missions you can do apart from UW/FoW. Not to mention scrolls were implemented for a reason and all.

The only reason I see for NOT changing it back is because of everyone being able to jump servers. Otherwise, I see no other way how you could argue against it.