Are Paragons Really Broken?

rebirthofdragon

rebirthofdragon

Academy Page

Join Date: Sep 2005

NEW

Mo/

I keep hearing people talk about the Imbagon, but I just don't get it. Sure, it has great energy gain and fast adrenaline, but there's virtually no offense! I suppose that, as far as providing party-wide defenses and moderate damage is concerned, Paragons do it better than anyone else. But since they don't really kill anything, I don't see how they're broken. Auto-attacking and occasionally throwing up shouts hardly seems like it would make for a OMG TOO GOOD character. Could someone please dispel my ignorance?

[Morkai]

[Morkai]

Jungle Guide

Join Date: Oct 2007

Heroes of Elonia [HE]

W/Rt

People are stupid. Is all i have to say really.

Oh, and with an OoP Dervish Para's can throw out a decent DPS, whilst still giving everyone +100 Armor every 3 seconds.

Boogz

Boogz

Lion's Arch Merchant

Join Date: Feb 2008

Variable Speed Farmers[VsF]

Mo/

Paras are really broken, they have huge partywide defensive buffs that can't be removed([Incoming][Defensive Anthem][Never Surrender][Stand Your Ground],etc), efficient partywide heals([Song of Restoration][Ballad of Restoration], in a full para team [Chorus of Restoration]), and huge DPS([Aggressive Refrain][Go For the Eyes][Vicious Attack][Cruel Spear])
edit: forgot to mention the offensive buffs([Anthem of Guidance][Anthem of Weariness][Anthem of Disruption][Anthem of Envy][Crippling Anthem][Zealous Anthem][Anthem of Flame], etc)
and the famous Imbagon


That's my opinion

Trinity Fire Angel

Trinity Fire Angel

Krytan Explorer

Join Date: Jun 2007

The Desert

Legions of Engalion [自由]

Mo/W

OoP Dervish? Don;t you mean Necro?

Mortal Amongst Mere Gods

Krytan Explorer

Join Date: Oct 2007

Riding the spiral

W/

@ Trinity: There's a D/N build that uses Mysticism for e-management. I'm considering running it on one of my heroes for support.

I agree that paras don't have crap worth of dps, but they're broken. Boogz pretty well summed it up: really good buffs, crazy shouts/chants, irremovable protection. It's like a prot monk that can't be stopped by ench stripping. I only know of two skills that can stop shouts: [Skill]Well of Silence[/Skill] and [Skill]Vocal Minority[/Skill].

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

When you have a dual monk backline and +100 armor on almost everyone, you leave five slots open for damage dealing. If you can't kill with that much power left over, you're doing it wrong.

Quote:
Originally Posted by Trinity Fire Angel
OoP Dervish? Don;t you mean Necro? Negatory. Scroll down. Short-duration enchants + party-wide healz. gogogo.

Trinity Fire Angel

Trinity Fire Angel

Krytan Explorer

Join Date: Jun 2007

The Desert

Legions of Engalion [自由]

Mo/W

Quote:
Originally Posted by Mortal Amongst Mere Gods
@ Trinity: There's a D/N build that uses Mysticism for e-management. I'm considering running it on one of my heroes for support. sounds interesting....

where do you get the +100 from? ele's have 60AL. Stand your ground only gives +24AL. Are you talking about Shields up or Save Yourselves as well??? isn;t there an armour stacking nerf that prevents stacking past +25AL. So casters can only get to 85AL

edit: from the wiki;\

The sum of all armor buffs gained from skills and effects cannot exceed +25. However, if one or more effects add more than +25 armor by themselves (for example +40 from Physical Resistance), then the largest of these effects counts as the total buff, even if it is larger than +25.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

I believe the +100 armor is this skill, theres nothing to fear. it reduces damage by up to 31% which I think may be the equivalent of an extra 100 armor points.

Rick Thene

Rick Thene

Academy Page

Join Date: Dec 2005

Confirmed. Sending Supplies.

Big Domage Krewe [DoMe]

A/W

Quote:
Originally Posted by Trinity Fire Angel
sounds interesting....

where do you get the +100 from? ele's have 60AL. Stand your ground only gives +24AL. Are you talking about Shields up or Save Yourselves as well??? isn;t there an armour stacking nerf that prevents stacking past +25AL. So casters can only get to 85AL +100 from "SY!". Armour boosts can't stack beyond +20 (or is it +40?) but can go beyond that through individual skills.

Yes, Para's are overpowered. It doesn't really matter how much offense they have if no one in your party can die. Just get the Necros and Warriors to kill stuff.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by rebirthofdragon
I keep hearing people talk about the Imbagon, but I just don't get it. Sure, it has great energy gain and fast adrenaline, but there's virtually no offense! I suppose that, as far as providing party-wide defenses and moderate damage is concerned, Paragons do it better than anyone else. But since they don't really kill anything, I don't see how they're broken. Auto-attacking and occasionally throwing up shouts hardly seems like it would make for a OMG TOO GOOD character. Could someone please dispel my ignorance?
A paragon auto attacking deals about the same dps as a sword auto attacking. A paragon can pretty much spam spear of lighting and another attack skill. Sure, it's not as much damage as a warrior, but it's good damage. Besides that, the insane party wide buffs the imbagon has (save yourselves and there's nothing to fear) is enough to make them broken.

If you don't think a character that can keep a +100 armor party wide buff up indefinitely while negating up to 35% of all damage 50% of the time, I really don't want to know your definition of broken.

Quote:
I believe the +100 armor is this skill, theres nothing to fear. it reduces damage by up to 31% which I think may be the equivalent of an extra 100 armor points. Wrong. Save yourselves is the skill that gives +100 armor. +100 armor is equivalent to reducing damage by ~82.32%.

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

Quote:
Originally Posted by rebirthofdragon
I keep hearing people talk about the Imbagon, but I just don't get it. Sure, it has great energy gain and fast adrenaline, but there's virtually no offense! I suppose that, as far as providing party-wide defenses and moderate damage is concerned, Paragons do it better than anyone else. But since they don't really kill anything, I don't see how they're broken. Auto-attacking and occasionally throwing up shouts hardly seems like it would make for a OMG TOO GOOD character. Could someone please dispel my ignorance?
imbagon reduces damage dealt to your team by about 82%, more if you include theres nothing to fear being up half the time and the partywide heal it provides. not every character in a team has to be a wtf 90 dps all the time killing machine. welcome to guild wars.
Quote:
Originally Posted by Arkantos
If you don't think a character that can keep a +100 armor party wide buff up indefinitely while negating up to 35% of all damage 50% of the time, I really don't want to know your definition of broken. im thinking that build with the necro saccing health with an enchantment while under shadow walk - the one that was literally hit the health sac enchant as fast as you can and shit near you explodes and caused the shadow walk chage a bit ago - would be his cutoff for broken

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

+100ar from SY (save yourselves) & theres nothing to fear and some other shouts and you cant take dmg, that makes paragons so good, does monk makes dmg neither ? No, but still they're good.

la_cabra_de_vida

la_cabra_de_vida

Lion's Arch Merchant

Join Date: Nov 2007

Great Soviet California!

Deputy Glitter's Shoe Squad [ghey]

Me/

To answer the question yes they are. Unsnarable dps from the midline with partywide buffs and high al is horribly broken.

odly

Krytan Explorer

Join Date: Jan 2006

N/

I agree that the paragon in PvE is overpowered. But this is mostly because of the PvE skill's. I think SY in itself is broken.

I wonder how balanced a paragon without PvE skills is these days. I know they were overpowered in PvP as well, but the balanced adjustments have remedied that I think.

Milan-V

Academy Page

Join Date: Aug 2006

Can't Touch [This]

No, Save Yourselves! is broken.

rebirthofdragon

rebirthofdragon

Academy Page

Join Date: Sep 2005

NEW

Mo/

So then, if I'm understanding this right, Paragons are so good because 2 of them can keep up ["Save Yourselves!"] and ["There's Nothing to Fear!"] indefinitely while healing each other and poking opponents to death.

The default build seems to be:
2x [Build prof=P/W Leadership=11+1 Spear Mastery=11+1+1 Command=8+1][Focused anger][aggressive refrain]["Save Yourselves!"]["There's Nothing to Fear!"]["Go for the eyes!"][Anthem of Flame][No skill][no skill][/build]

Admittedly, this makes for a pretty strong, versatile build. However, if you look at:
2x [build prof=W/P Strength=12+1 Sword=12+1+1][Enduring Harmony]["For Great Justice!"][Enraging Charge][Dragon Slash][Flail]["Save Yourselves!"][Brawling Headbutt][Steelfang Slash][/build]
the builds are surprisingly close in most respects. For example, armor:
P/W: 80(base) + 10(insignia) - 20(cracked armor) + 100(SY!)+ 16(shield) + ~40(TNTF) = 226
W/P: 80(base) + 20(insignia) + 100(SY!)+ 16(shield) = 216

But where the W/P is short on heals, the P/W is very short on damage. The biggest advantage of the paragon seems to be the ability to attack from a distance, but does that really outweigh the damage and KD of the warrior? In this context, the P/W appears actually disadvantaged unless you whole party has to stand against absolutely MASSIVE damage and that ~40 extra armor is necessary for your back liners.

Is that right or am I still overlooking some important factor? The reason I ask is that I am getting bored of my Mesmer (what with [Angorodon's Gaze] getting totally nerfed and [Signet of Illusions] not being as cool as I thought) and want to try something else. I've tried Rangers on several occasions and got bored every time, I tried Paragon once, and now Mesmer once, and I have, and enjoy, every other prof.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Milan-V
No, Save Yourselves! is broken. Both are broken. SY is just broken in itself while Paragons are broken as a whole.

And don't call spear damage mediocre. It's melee-like damage from a distance, and if that doesn't say something to you please go away. Extremely good considering you're at range.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Paragons don't do damage, because Spears do Sword damage, which is a pressure damage range. They aren't built to do BIG DOMAGE!1!!!!! though [Spear of Fury] comes pretty close with a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing +40.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by Rick Thene
+100 from "SY!". Armour boosts can't stack beyond +20 (or is it +40?) but can go beyond that through individual skills.
They don't stack past +25.

Also sword dps from a range is broken. I can basically run a sword warrior but with an IAS that never ends. Paragons = broken.

Rebirth your math is wrong. You can't get save yourselves onto yourself unless someone else in your party is using it as well.

Crimson Flame

Crimson Flame

Better Than Arkantos

Join Date: Apr 2007

ONOES I iz playing WoW

The Order of Dii [Dii] - officer

Quote:
Originally Posted by Bowstring Badass
They don't stack past +25.

Also sword dps from a range is broken. I can basically run a sword warrior but with an IAS that never ends. Paragons = broken.

Rebirth your math is wrong. You can't get save yourselves onto yourself unless someone else in your party is using it as well. He mentioned two SY Paras running together.

And I think that to a certain extent, PvE only skills are broken as a whole. I mean, look at something like Eternal Aura+Avatar of Melandru on dervishes. That's an unstrippable, permanent immunity to conditions (melee's main shutdown), susceptible only to interrupts. Sure, SY and TNtF are broken, but I think it's the general trend to make higher-end PvE accessible to more people. That's just my opinion, though.

Tyla

Emo Goth Italics

Join Date: Sep 2006

^
And if you're /Mo or /N, you have a condition removal that is basically immunity to conditions.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

A Me/Mo can use Fast Casting and [Mindbender] and [Ebon Vanguard Battle Standard of Wisdom] and [Lava Arrows] and [Mark of Rodgort] to do MASSIVE FIRE DOMAGE!!!!1!!!! IMNBA!!!!!


lol.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by rebirthofdragon
Sure, it has great energy gain and fast adrenaline, but there's virtually no offense!
Except it puts out the same damage a warrior puts out with a sword. Paragons do significant amounts of damage.

Quote: I suppose that, as far as providing party-wide defenses and moderate damage is concerned, Paragons do it better than anyone else. You just negated your previous statemate. However, the fact that Paragons provide party-wise defense in addition to significant damage is already pushing the boundary,


Quote: Ranged sword-like DPS > melee sword like DPS. Your position isn't determined by your enemy as a Paragon.

Quote:
But since they don't really kill anything, I don't see how they're broken.
With the rather cookie-cutter imbagon build, you're spamming two attack skills on charge, averaging a nice ~35-45 DPS, in addition to maintaining ~82% damage reduction on the team, not to mention placing Ebon Battle Standard of Honor to add an additional chunk of damage.

You doing the jobs of several characters as well as or better than they and you can do it quite easily.


Quote:
Auto-attacking and occasionally throwing up shouts hardly seems like it would make for a OMG TOO GOOD character. You must take into account what damage you're doing with your autoattacks and what those shouts you're throwing up do.


Also - most people seem to forget that you can shatter enchantments. You can't strip a shout. Keep that in mind.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

Just to defend myself for forgetting that one skill, I did look on wiki cuz I thought it had to do with another skill but it only lists spear of fury under kurzick/luxon skills. not save yourselves.
http://guildwars.wikia.com/wiki/Kurzick/Luxon_skill

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by Tyla
^
And if you're /Mo or /N, you have a condition removal that is basically immunity to conditions. Your right. There are a lot of hexes in PvE so [avatar of dwayna] looks tempting with [mending touch] . [save yourselves] is pretty useful on a dervish with melandru up.

Crimson Flame

Crimson Flame

Better Than Arkantos

Join Date: Apr 2007

ONOES I iz playing WoW

The Order of Dii [Dii] - officer

Quote:
Originally Posted by wetsparks
Just to defend myself for forgetting that one skill, I did look on wiki cuz I thought it had to do with another skill but it only lists spear of fury under kurzick/luxon skills. not save yourselves.
http://guildwars.wikia.com/wiki/Kurzick/Luxon_skill ["Save Yourselves!"] is the Warrior allegiance skill.

Dairith

Dairith

Ascalonian Squire

Join Date: Apr 2008

Our Titles are [SiCK]

P/

Speaking of the imba-ness of paragons, I'm surprised no ones mentioned Yellow Way. No imbagons there (ok, well there is SY!, but not the straight imbagon build) and it owns. Not to mention that it can be run by two players and six heroes...

Jesses Paradigm

Jesses Paradigm

Ascalonian Squire

Join Date: Jul 2007

Mo/N

everyone raise there hand if they have a paragon.

*raises hand*

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

Quote:
Originally Posted by Crimson Flame
["Save Yourselves!"] is the Warrior allegiance skill.
must have been having a stupid moment, or ten.

rebirthofdragon

rebirthofdragon

Academy Page

Join Date: Sep 2005

NEW

Mo/

So then, really, the only thing that makes Paragons better than spear-chucking Warriors is TNTF. Appart from that, Warriors can deal more damage and keep SY! up just as effectively.

It seems to me that if TNTF! was not Leadership dependent, Paragons would be virtually obsolete in PvE.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Are you trolling or are you just clueless on the subject still?

The huge defense from the Paragon along with the damage comparable to a sword Warrior is incredibly painful. Warriors can't have a permanent 100% extra adrenaline buff and if they use adrenaline for SY, they waste time on other stuff that would be effective. If they use energy on an adrenaline skill, they get less SY. Energy attacks for Warriors also happen to be weak, apart from one or two exceptions.

Paragons, however, have alot of decent energy attacks and they also have infinite energy from the SY spam. Not to mention they are ranged attackers. Oh yes, and Paragons don't need severely overpowered PvE skills to be extremely imbalanced.

rebirthofdragon

rebirthofdragon

Academy Page

Join Date: Sep 2005

NEW

Mo/

Quote:
Originally Posted by Tyla
Are you trolling or are you just clueless on the subject still?

The huge defense from the Paragon along with the damage comparable to a sword Warrior is incredibly painful. Warriors can't have a permanent 100% extra adrenaline buff and if they use adrenaline for SY, they waste time on other stuff that would be effective. If they use energy on an adrenaline skill, they get less SY. Energy attacks for Warriors also happen to be weak, apart from one or two exceptions.

Paragons, however, have alot of decent energy attacks and they also have infinite energy from the SY spam. Not to mention they are ranged attackers. Oh yes, and Paragons don't need severely overpowered PvE skills to be extremely imbalanced. Not counting TNTF!, it seems to me that a Warrior wielding a spear with high Strength and spamming spear attacks will do MORE damage than a Paragon, have more armor, and yet be able to keep up SY! at least 30/45 seconds (not accounting for [Cruel spear] + [Spear of Fury]).

Also, people keep saying "DPS like a sword Warrior," but what does that mean? Do you mean a Dragon Slash warrior or just a Warrior auto-attacking with a sword (the latter being far from impressive)?

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by rebirthofdragon
Not counting TNTF!, it seems to me that a Warrior wielding a spear with high Strength and spamming spear attacks will do MORE damage than a Paragon, have more armor, ?
I lol'd. Paras have the same armor as warrior. After [aggressive refrain] goes up paras have lower armor.


Quote:
Originally Posted by rebirthofdragon
Also, people keep saying "DPS like a sword Warrior," but what does that mean? Do you mean a Dragon Slash warrior or just a Warrior auto-attacking with a sword (the latter being far from impressive)? If you take a sword warrior and a paragon and auto attack then they have around the same DPS. Dragon Slash war simply cant be beat on any dps from a melee class cept for maybe a moebius+db sin hitting a mob of 3+.

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

Quote:
Originally Posted by rebirthofdragon
Not counting TNTF!, it seems to me that a Warrior wielding a spear with high Strength and spamming spear attacks will do MORE damage than a Paragon, have more armor, and yet be able to keep up SY! at least 30/45 seconds (not accounting for [Cruel spear] + [Spear of Fury]).
Where are you getting your numbers from? At 14 Strength with a hammer, the armor penetration from Str only adds 12+ damage. It's gonna be alot less in PvE when stuff with high armor reduces that damage. That, and the damage added will be less when using a Spear. Even bigger, you're losing the damage from auto-attacking. Remember that the AP from Str applies to Attack Skills only. A War with a spear is just a bootleg replacement.

I'm surprised no one's mentioned Blazing Spear, which can be spammed pretty often with Focused Anger. At 15 spear master, it's a 67+ dmg attack if you count the burning. Then you got Merciless spear that can be used to spam Deep Wound on everything. The fact that Paragons can stand in place and attack by range means less time running from target to target, which actually is also a DPS improvement in a way. I'm really not sure where you're getting the idea that Paragons "can't kill". Is your Spear mastery at 9 er somethin?

Quote: Originally Posted by Bowstring Badass Dragon Slash war simply cant be beat on any dps from a melee class cept for maybe a moebius+db sin hitting a mob of 3+. With or without a mob, Sin will win each time. They'll win even more when you start fighting lvl20+ stuff, and even more when they're hitting bunched up groups.

And you have a Paragon, with SY as the only adrenal skill with AR being a one-time cast. Paragons also have the same armour. By the way, I believe 14 spear mastery > 12 spear mastery, aswell as the infinite energy.

Quote:
Also, people keep saying "DPS like a sword Warrior," but what does that mean? Do you mean a Dragon Slash warrior or just a Warrior auto-attacking with a sword (the latter being far from impressive)?
Originally Posted by Cathode
At 15 spear master, it's a 67+ dmg attack if you count the burning I've reached about 70+ at 12 spear to be honest, with Blazing Spear ofcourse. How I know? I recently ran a D/P Blindbot for GvG.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Paragons autoattacking do more damage than flare spammers. That dispels all disbeliefs of paragons not doing damage, hopefully.

Monk Gsb

Monk Gsb

Wilds Pathfinder

Join Date: Oct 2006

England

Mo/Me

people should realy use there brains moar and take [flail] instead of [aggressive refrain] then drop [anthem of flame] for somthing moar usefull like motivation party heals rawr i r gud ja ?

this is better cause in pve monsters dont kite, an imbagon dont need to kite from monsters cause of the massive armour, you have no [aggressive refrain] so no cracked so even moar armour, and party heals + a bit of dmg... aka. massive dps. you brokeded guildwars.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Monk Gsb
/snip The point of [aggressive refrain]: boost adren build
[flail] notsomuch

lrn2[save yourselves]

btw gogo tank attitude

Shaz

Shaz

Krytan Explorer

Join Date: Aug 2005

Scars Meadows [SMS]

Who said you need Anthem of Flame to run imbagon? You don't want to waste time with chants when running imbagon anyway, that cut into your adrenaline gain time, so no need for motivation chant, etc. Unless you have quite high kurzick/luxon rank. And Anthem of Flame is far from useless. AR is good, use it.