Then of course you have those who just ping and scribble on the map so you can not see where you are going or plan out any tactics. GAH!
Just a thought.

|
Originally Posted by Stev0
Maybe the Team Leader should have real powers. Being able to mute/kick underlings in the group he has put together.
If someone starts to abuse his communication priviledges ... they can be muted. If later on down the road they get into trouble and cannot call for help. Thats THEIR problem. Thing is ... this game should run with player reputations in effect. When some people get bad reps and they become shunned by other players then it will be a point for others to think about. Reputations can be either through word of mouth or through how many times that person gets muted by their leader vs. missions taken. This way. Keep from being muted/kicked and put in strats and info that retain your good standing. When people see your rep based on interaction with other teams, they will know what they are dealing with. Word of mouth is only as good as how far it travels. |
|
Originally Posted by Ramus
Unfortunately you will have players abuse that and do things to get you a bad rep on purpose.
|