I fear that Anet is abandoning Guild Wars.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by seut
It's always funny to see how many people praise Blizzard for their long term support. Maybe i'm too old, but i remember Blizzard letting the original Diablo rot and fall into the hands of cheaters without any support, because they were too busy producing their upcoming games.
Dunno, didn't have internet then, so I didn't even have a chance to download any patches.
Quote:
Well, that was the last millennium, when Blizzard had limited resources in both categories money and developers. Anet is in a similar situation now. They had a single hit game and NCSoft isn't in the financial condition to throw heaps of money at them.
Funny, because Guild Wars: Prophecies was first game and it was considered a success. Then came the bad decisions. And please, Blizzard had limited resources when it released 2 games, but A.Net already released 3 games and expansion to them.
Quote:
Compare Anet to that Blizzard and the judgement who does the better support isn't in favour of Blizzard.
Hehehe. Yeah. Probably that's why we had to wait 4 days for answer ,,wtf is with lags''. And we still have no reason for those lags/problems.

Or how they lack developer <-> customer relations. I mean, Blizzard asks on their official forums (yet another thing - after 4 years, A.Net doesn't even have an official forum...) what are their suggestions regarding D3. PLAYERS had to create such thread on guru, developers didn't give a rat's ass.

Or how they put in the game an overpowered skill that ruined pve and not fixed it for almost a year.

V lol finally a sane person.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by Stuart444
yes but that is OPTIONAL, unlike other games, the grind in this game is OPTIONAL

other games get you to grind alot just to level up, this game allows you to grind OPTIONAL titles if you choose to, if not, then you don't.
The PvE endgame is grinding out titles - the way PvE endgame is structured, grinding out titles is seriously encouraged. Lightbringer was the first instance of this.

I mean, I could go on a limb and say that PvP (GvG) is the endgame, but then I'd incure the eternal wrath of every PvE'er and their dog.

Stuart444

Stuart444

Krytan Explorer

Join Date: Aug 2007

Alexandria, Scotland

The Charter Vanguard [CV]

W/

Quote:
Originally Posted by Snow Bunny
The PvE endgame is grinding out titles - the way PvE endgame is structured, grinding out titles is seriously encouraged. Lightbringer was the first instance of this.

I mean, I could go on a limb and say that PvP (GvG) is the endgame, but then I'd incure the eternal wrath of every PvE'er and their dog.
I wasn't around when Guild Wars first came out (hell my first ever character is only 11 months old now) but wasn't pvp supposed to be end game such as GvG? if so then my guess is, Anet weren't prepared for people who stay on PvE only/do both PvP and PvE after they had basically finished it (all missions I mean)

in which case, that is an error on their part and I hope they don't make the same mistake in GW2

however as I said, i wasn't around when it first came out so I really don't know too well about that >_<

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
however as I said, i wasn't around when it first came out so I really don't know too well about that >_<
Ding ding ding. If you weren't around here for at least 2 years, then you have nothing to talk about in this thread. Srsly.

You had to grind from the beginning. We were here when GW was great without grind required to get into pugs. Because it is, stop lying ffs.

PvP would be end-game only if it was possible to play it only with a character that finished a campaign. It's not. It's just another branch of the game. And after pve/pvp split there is even less in common between those modes.

IlikeGW

Jungle Guide

Join Date: Aug 2005

Quote:
Originally Posted by Stuart444
I wasn't around when Guild Wars first came out (hell my first ever character is only 11 months old now) but wasn't pvp supposed to be end game such as GvG? if so then my guess is, Anet weren't prepared for people who stay on PvE only/do both PvP and PvE after they had basically finished it (all missions I mean)
Well their first strategy was borderline incompetent, they forced PVE and PVP together. You had to get all your skills in PVE, by unlocking, and capturing elites, for PVP. They had the belief for a long, long time that just by funneling players in one direction, a hybrid player that saw it all as one game would emerge. It never happened, and there were huuuuge splits between PVE/PVP always in GW. Obviously so much that they're rewriting all the rules in GW2 and not trying to get carebears to play with jackasses.

seut

seut

Wilds Pathfinder

Join Date: Jun 2005

Europa

Quote:
Originally Posted by Abedeus
Funny, because Guild Wars: Prophecies was first game and it was considered a success. Then came the bad decisions. And please, Blizzard had limited resources when it released 2 games, but A.Net already released 3 games and expansion to them.
Even after the success of Starcraft they didn't go back to fix their old games. Actually, Diablo is the prime example of a company abandoning the original in favour of producing a successor.

Some people complain about the announcement of GW2 to have been too early, even though Anet had to explain, why they abandon their plans for GW and what the future of GW will be.
Those people should remember what happened with Diablo2: In an interview (german GigaTV) Bill Roper gave an estimate about the release date for D2 to be released in "this summer"... the game was released in the summer of the next year!

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Those people should remember what happened with Diablo2: In an interview (german GigaTV) Bill Roper gave an estimate about the release date for D2 to be released in "this summer"... the game was released in summer of the next year!
Oh no, so instead of a crap that would need 100 patches to work, we got a timeless classic that anyone not focused 100% on graphics can enjoy. What a pity.

Remember, it's Blizzard. They don't release games too fast. They release good games or cancel them not to let down their loyal fans. A.Net is the opposite - they released EotN as soon as possible, instead of polishing it. Same fate is prepared for gw2, unfortunately.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by Abedeus
I think that in Nightfall you are forced to grind. Or maybe you never tried to create a character in Elona? Or maybe you came here after they made so non-elonian characters could continue the plot without r7 sunspear.
You're forced to grind in Nightfall to the slightest extent, but it was the beginning.

I remember first entering DoA and not being able to join groups because I wasn't r6+ LB. I'm not complaining, I just remember that being the case.

Factions cleverly introduced a veiled grind with Alliance Battles in that whoever grinded the most there controlled the towns. However, not controlling a town didn't make any significant impression on your game experience except for reduced merchant prices (but who really cares), so no one cared.

Even with Nightfall, there were only two skills that were linked to a title grind and they were pretty much restricted to the later game of Nightfall so you didn't notice it so much.

The Reputation title grind was the essential breakaway of skill > time.

seut

seut

Wilds Pathfinder

Join Date: Jun 2005

Europa

Quote:
Originally Posted by Abedeus
Oh no, so instead of a crap that would need 100 patches to work, we got a timeless classic that anyone not focused 100% on graphics can enjoy. What a pity.

Remember, it's Blizzard. They don't release games too fast. They release good games or cancel them not to let down their loyal fans. A.Net is the opposite - they released EotN as soon as possible, instead of polishing it. Same fate is prepared for gw2, unfortunately.
Yes D2 was polished at release. Still Blizzard decided after months of not releasing any patches to suddenly release a patch that rebalanced nearly everything (i'm not sure which one*)...and there was much QQ'ing.


something funny i found while searching for the patch notes:
Quote:
Wow. Boy. Gee. What a, well, er. Patch.

Anyone who expected anything of substance to 1.11 had their hopes dashed.
This is minor stuff at best, not giving the game any real freshness,
challenge or addition. Think 1.09 to 1.10. Now think 1.10 to 1.11. Yawn.

Adios Diablo, dead is dead.
sounds familiar

*found it... it was 1.10 (http://www.battle.net/diablo2exp/bet...hchanges.shtml)
excerpt from the patch notes:
Quote:
Made monsters tougher

* Beefed up monster difficulty in Act V, Nightmare, and Hell difficulties. This was accomplished by improving monster stats (hp, defense, etc.) and by boosting their AI/behavior in NM and Hell difficulties (that is, by making decisions more often and by simply moving faster).
* In Nightmare and Hell difficulties monster damages have generally been increased -- dramatically in some cases.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

@seut
I'm sure that person said ,,Adios Diablo, dead is dead'' was one of those that had their Amazon fixed so they can't pwn in PvP any more. Or he didn't like how the synergies completely renewed the game, but on the same time, game was made harder. That was, in my opinion, the best patch, along with 1.11a.

Besides, people were saying Diablo is dead before 1.07 release... And that Guild Wars was dead 1,5 years ago.

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

Quote:
Originally Posted by Abedeus
@seut
I'm sure that person said ,,Adios Diablo, dead is dead'' was one of those that had their Amazon fixed so they can't pwn in PvP any more. Or he didn't like how the synergies completely renewed the game, but on the same time, game was made harder. That was, in my opinion, the best patch, along with 1.11a.

Besides, people were saying Diablo is dead before 1.07 release... And that Guild Wars was dead 1,5 years ago.
Hey, if I was revengefull, I'd say you're a Blizzard fanboy. But since I'm more intelligent than that (your definition of the IQ of this thread is definitely not the same as mine), I'd say you'd better stick to the games you like and stop QQing about GW not being what you like anymore.

To complement Snow Bunny's post, I think that reputation titles by themselves are not the problem. It's more about how difficult they made the various levels. I remember going through the "Befriending the Kurzicks/Luxons" quests for my loveable mini moa chick, it seemed borring at first, but it was cool because it wasn't too difficult and made me discover FA, JQ and AB. If there were more quests/mish and games giving points and lower point requirements, it'd be more fun and they could even make it fun and varried. One can even push the imagination: why not double-point rewards when you get 8-man parties? (that's to simulate the SS/LB week-ends; I remember a thread long time ago on that and the idea didn't go too well, I know the counter-arguments)

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Hey, if I was revengefull, I'd say you're a Blizzard fanboy. But since I'm more intelligent than that (your definition of the IQ of this thread is definitely not the same as mine), I'd say you'd better stick to the games you like and stop QQing about GW not being what you like anymore.
Lol revengeful. Don't worry, I think WoW is the biggest load of concentrated boredom I've ever seen in my entire life. I'm surprised people pay $12 per month for such massive amount of PREPOSTEROUS BOREDOM.

If grind was fun, I wouldn't be against it. It's not, it's repetitive and... Already said that, didn't I.

Laylat

Laylat

Frost Gate Guardian

Join Date: Oct 2006

E/

Quote:
Originally Posted by Abedeus
Stuart, I would call you very, very not nice. But I would get banned.

Try going to UW/FoW/DoA with a pug without r7-10 Norn and, for the latter, r4-8 lightbringer. JUST TRY AND WHEN YOU FAIL COME BACK.

You say - I don't need HM/titles, pugs need them. But it's almost like having to grind to level up - aren't you getting better/faster/stronger if you grind more?
Get four books and fill them up... I'm pretty sure 1000*(20+30+40+60) = 150,000. You can easily get the 10,000 from completed dungeons and primary quests.

Yeah, so you have to do each dungeon and primary quest twice... that, is not grinding... In fact, I consider it quite an acomplishment to finish challenging dungeons such as Vloxen and Shards of Orr in Hard Mode.

So, there's your R10 Ursan for you PuG in DoA. As for your lightbringer rank, do some Hard Mode vanquishing and I'm sure it'll not be too long before your R4 or 5 lightbringer.

Grinding for rank? Not really. Grinding for rank on multiple characters? Another story

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by seut
something funny i found while searching for the patch notes:

sounds familiar

*found it... it was 1.10 (http://www.battle.net/diablo2exp/bet...hchanges.shtml)
excerpt from the patch notes:
Diablo II has never been remotely balanced, and never pretended to be. It's a game that works well with the idea of completely imbalanced characters, and creating one of those characters is part of the fun.

Granted 1.10 synergies really cut the number of effective builds, which wasn't great.

seut

seut

Wilds Pathfinder

Join Date: Jun 2005

Europa

@Abedeus

I just wanted to show that everything is a matter of perception.

Some people thought D2 was a good game, but Blizzard felt obliged to reinvent the game with patch 1.10. Which by the way was in beta testing for endless months and people started to make jokes comparing the patch to Duke Nukem Forever.
When the patch was released, there was a QQ-storm of people who didn't like it. Other people praised it as the savior of the game.

We have many similarities in GW. Most PvP'ers despise Nightfall, others like me think it was a breath of fresh air after a disappointing "more of the same" Factions.
Even the stupid grind in EoTN isn't perceived as too much by players who only play one char.

I played competitive Quake3 CTF for years and id-software did nothing whatsoever to support the community (once a year Quakecon in Texas doesn't count). Maps, netcode, mods for competitive play, tournaments, basically everything had to be managed by the community. Still Q3 is perceived as one of the best competitive FPS games ever. (Upcoming QuakeLive using the old shitty netcode isn't too promising.. so much for listening to the community.)

Some people judge Anet too harshly, at least they try (ok, they fail quite often, but every once in a while they surprise us) and we don't know under how much pressure from NCSoft Anet is.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by Laylat
Get four books and fill them up... I'm pretty sure 1000*(20+30+40+60) = 150,000. You can easily get the 10,000 from completed dungeons and primary quests.

Yeah, so you have to do each dungeon and primary quest twice... that, is not grinding... In fact, I consider it quite an acomplishment to finish challenging dungeons such as Vloxen and Shards of Orr in Hard Mode.

So, there's your R10 Ursan for you PuG in DoA. As for your lightbringer rank, do some Hard Mode vanquishing and I'm sure it'll not be too long before your R4 or 5 lightbringer.

Grinding for rank? Not really. Grinding for rank on multiple characters? Another story
Get four books... Hehe. Right. Because it's not like person grinding outside Olafstead is getting more, right? ...Right?

And that's if I don't want to raise other titles. But then my Vanguard summon is weak as hell, so are Asuran skills (VERY helpful for my mesmer), not to mention Dwarfen.

Oh, and you do know vanquish is the worst form of grinding? You must farm all monsters in the area on hard mode. And I got my r4 already (r2 -> r4), took 3 hours and few DoA trio run with my guildmate + pug famine ranger. But again, in the same time Ursanjerks got r6. AND a lot more cash.

Once again, grind is rewarded better than skill.

roshanabey2

Frost Gate Guardian

Join Date: May 2007

[lion]

N/Mo

Quote:
Originally Posted by Abedeus
1) Main story is a crap. It's like 40% of PvE, maybe less. More like 25%.
2) Guild isn't always there.
3) I am in such a guild, but it's summer. People don't play that much. PuGs do. But I can't enter those without ursan.

And think about people that can't get into those groups. Maybe they play too short and that's their only problem?

That's a fact - to get into PuG, you MUST grind. And to do elite area, you need pug or guild, but then it's forcing people to do it not how they like it.
lol play a differnt game

For F**k's sake everyone, you made an one-time-payment, most one-time payment games leave the game as easy, normal, hard and very hard and that's all the content you get, while we have more, be grateful. Stop comparing GW too WoW or Lineage or Final Fantasy Online because they are all paying monthly fees. They have been giving us loads of support until now, to the best of their abilities and to the best their money, what's the point for them to give us the same support the likes of WOW players get because where the F**ks is the money for them in that? The gave us support until they decided to make a sequel now all the hard work is in that because that way they can make more money because they will be attracting original customers aswell as new ones,because the concept of jumping and swimming will attract new customers .

They are making a new game, GW2, look forward to it if not that's your choice, enjoy GW1 while it still lasts, when GW2 comes out you are going to get no support at all, enjoy that while it still lasts, GW1 is going to have the same fate as all original games it will be remembered and only played (I am going to be blunt here because most normal people know it is the truth) but hardcore fans who are bit odd and prefer an enviroment where there are only hardcore players with no under 18s so they can carry on with their 'hardcoreness' so that they can become 'leet' and join 'leet harcore guilds' that hate players under 18 and do leet HA and be in pugs who also hate players under 18. And there will only be a leet hardcore small community.......yay.

bookworm438

Ascalonian Squire

Join Date: Jul 2008

Brethren of Chaos[BoC]

E/Mo

Quote:
Originally Posted by roshanabey2
lol play a differnt game
Agreed 100%. If you don't like the game, leave. Stop complaining. No one is holding a gun to your head demanding you to play guild wars. Don't try to use anything along the lines of 'I want to play though'. If you want to play stop complaining. There is no point in complaining about what they could've done better with the already released games. What's done is done. All we can do now is provide as many suggestions in as many places as we can for guild wars 2. Just dwelling on what they could've done better in previous campaigns/expansion is pointless. It's already out, and can't be changed that much.

Mouse at Large

Mouse at Large

Jungle Guide

Join Date: Dec 2005

Scotland

Fuzzy Physics Institute

E/

Just a couple of personal observations on Blizzard/Diablo....

The first game is a classic, but even back then, Blizzard didn't make the Hellfire expansion.

D2 was better eye-candy, but (imho) lost the plot in terms of skill v time. I played it a fair bit, but it never gripped me like the original.

I still think that this game and it's expansions have given me a very good return in terms of pleasure v cost over the last 34 months. So what if it's coming to the end of it's lifecycle. I've had a good run, and I'll certainly be looking forward to GW2 with interest.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by roshanabey2
tl;dr
Everything would be cool, but you missed few things.

1) Who cares if a game was one-time payment? If they just stop making fixes to it, people WON'T buy next game. That's simple logic.
2) You are telling me I don't want people under 18 or what? You are all over the place. I'm not 18, not yet, that's primo. Secundo:

Quote:
Agreed 100%. If you don't like the game, leave. Stop complaining. No one is holding a gun to your head demanding you to play guild wars. Don't try to use anything along the lines of 'I want to play though'. If you want to play stop complaining. There is no point in complaining about what they could've done better with the already released games. What's done is done. All we can do now is provide as many suggestions in as many places as we can for guild wars 2. Just dwelling on what they could've done better in previous campaigns/expansion is pointless. It's already out, and can't be changed that much.
Wut? So you mean we are to blindly follow everything they say and not question their decisions? And there IS point in complaining what they could've done better. Because even if they did what they did, IT CAN BE UNDONE AND FIXED. God, it's not a heart surgery, it's a computer game, if they wanted, they could remove all skills and items that were in game after Factions in an hour.

Some people really like living in a Matrix, lul. Stop the self-denial.

AKB48

AKB48

Jungle Guide

Join Date: Jul 2008

みやき町

Mo/A

Quote:
Originally Posted by Abedeus
Quote:
Originally Posted by bookworm438
Agreed 100%. If you don't like the game, leave. Stop complaining. No one is holding a gun to your head demanding you to play guild wars. Don't try to use anything along the lines of 'I want to play though'. If you want to play stop complaining. There is no point in complaining about what they could've done better with the already released games. What's done is done. All we can do now is provide as many suggestions in as many places as we can for guild wars 2. Just dwelling on what they could've done better in previous campaigns/expansion is pointless. It's already out, and can't be changed that much.
Wut? So you mean we are to blindly follow everything they say and not question their decisions? And there IS point in complaining what they could've done better. Because even if they did what they did, IT CAN BE UNDONE AND FIXED. God, it's not a heart surgery, it's a computer game, if they wanted, they could remove all skills and items that were in game after Factions in an hour.

Some people really like living in a Matrix, lul. Stop the self-denial.
Well then they might as well as sueicide or immeditaly launch a waaaay better game than GW.

That aside, I think there should be a point to where people is satistfied. Some critism is good in improving GW, but not all. Pointless complaining will only result in a feeling of time spent, no fun gained. Right now Anet only have 1 programmer working on GW, and GW2 should be out around winter 2009(i think). So it's obvious that Anet wouldn't make a 10 million dollar investment in fixing every single bug/glitch/ w/e, because right now they have their focuse somewhere else.

Stop complaining, if you don't like the game, leave. If you do, well do what you must and play.(it's up to you actually )

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Stop complaining, if you don't like the game, leave.
The only problem with this logic is that it's like saying "Screw improvement!"

If complaints aren't given in, they won't know where to improve. I mean, there is no other game exactly the same as this but better with no grind is there?

The main difference between "optional grind" then and now, is that before it was only cosmetic. It only changed your look. Now, it enhances you, be it your skills or your character. The second one will effect you whether you like it or not, because people will demand the highest possible one.

Shadowspawn X

Shadowspawn X

Jungle Guide

Join Date: Jun 2005

Fellowship of Champions

R/E

Anet is abandoning GW1, but so what. Every one should be finished at this point. There are just a few people finishing up loose ends to get their accounts where they want them for GW2 and the ibabies who continuously campaign to dum the game down so they can get/achieve everything for no effort. Game over turn out the lights and cya in GW2.

roshanabey2

Frost Gate Guardian

Join Date: May 2007

[lion]

N/Mo

Quote:
Originally Posted by Abedeus
Everything would be cool, but you missed few things.

1) Who cares if a game was one-time payment? If they just stop making fixes to it, people WON'T buy next game. That's simple logic.
2) You are telling me I don't want people under 18 or what? You are all over the place. I'm not 18, not yet, that's primo. Secundo:



Wut? So you mean we are to blindly follow everything they say and not question their decisions? And there IS point in complaining what they could've done better. Because even if they did what they did, IT CAN BE UNDONE AND FIXED. God, it's not a heart surgery, it's a computer game, if they wanted, they could remove all skills and items that were in game after Factions in an hour.

Some people really like living in a Matrix, lul. Stop the self-denial.
1) You are right, if Anet did no support at all for players no one would of bought faction, nightall, or GWEN. But....all i said was that you can't expect the same support as other mmos like WOW?
2) I never said you were over 18, and that comment wasn't targetted at you personally, i just said when gw2 comes out the what left of the community of gw1 will be hardcore, 'leet' players.

3) No one would said for you to follow 'blindy' of course make suggestions, and you should critise, to an extent, but there is no point complaining about the support they give because 1) the are making a sequel 2) it is not profitable for them to give the same support as WOW. Also a lot of thing in the game are unfixable, not technically of course, but in the terms of it would damage the community's way of playing the game, for example there are lot of players who rather have the game just how it was in prophecies, but if they changed that now it would damage more players that it would of helped(not to mention the people who didn't buy prophecies)

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Whenever I see the title, "I fear Anet is abandoning guild wars", I think "Well, yeah, maybe because they are?"

Anyone else do the same here?

SerenitySilverstar

Wilds Pathfinder

Join Date: May 2006

Quote:
Originally Posted by Snow Bunny
Whenever I see the title, "I fear Anet is abandoning guild wars", I think "Well, yeah, maybe because they are?"

Anyone else do the same here?
No. I actually see a community succumbing to mass hysteria. If enough people say something, then it's GOT to be true.

It all comes to down it being your OPINION. And an opinion does not equal fact.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

No, GW1 is not being abandoned. This has already been addressed by Developers. The end.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by SerenitySilverstar
No. I actually see a community succumbing to mass hysteria. If enough people say something, then it's GOT to be true.

It all comes to down it being your OPINION. And an opinion does not equal fact.
Wrong. Take a look at Ursan, and it's weaker counterparts. Take a look at grind having benefits.

They all go against the original design: Skill bars, rewarding skillful play and based on grind. Not to mention the lack of updates and skill balances being less and less frequent and further away from the point. I mean look at the buff to Symbolic Strike. Look at the Nightfall "Power Creep". Look at the fact they can't kill the new, incredibly inbalanced stuff that hasn't been dealt with regardless of the split.

The only thing that has assisted my trust in Anet is the Shadow Form nerf for PvE.

Unless they come up with a big trick, and a really big trick they can prove me and many other people wrong. A diversion of an original vision that was infact successful is never a good sign.

bookworm438

Ascalonian Squire

Join Date: Jul 2008

Brethren of Chaos[BoC]

E/Mo

Quote:
Wut? So you mean we are to blindly follow everything they say and not question their decisions? And there IS point in complaining what they could've done better. Because even if they did what they did, IT CAN BE UNDONE AND FIXED. God, it's not a heart surgery, it's a computer game, if they wanted, they could remove all skills and items that were in game after Factions in an hour.

Some people really like living in a Matrix, lul. Stop the self-denial.
Not a lot of the things we want changed. Skills wise that can be done. What's programmed into the game engine can't be undone unless you want to completely redo the game. You mess up one thing in the game engine, you mess up the entire game. Rather than making us download a 500MB update why not just create a new game, with the right changes.

And besides what I'm saying is there is no point in dwelling on where and when they went wrong. All we can do is give them suggestions to move the game in the right direction. They can't make any major changes to the campaigns, other than skills wise and quest wise.

AKB48

AKB48

Jungle Guide

Join Date: Jul 2008

みやき町

Mo/A

Quote:
Originally Posted by Tyla
The only problem with this logic is that it's like saying "Screw improvement!"
READ the whole thing first, Por Favor.


I wrote:

"Some critism is good in improving GW, but not all. Pointless complaining will only result in a feeling of time spent, no fun gained."

Never said anything along the lines of "screw improvement!"

SerenitySilverstar

Wilds Pathfinder

Join Date: May 2006

Quote:
Originally Posted by Tyla
Wrong. *snip everything else*
No, everything you stated is opinion. It may be an echoed opinion, but as I said before, commonly held opinion does not equal fact. I hear your opinion. I have my opinion. Because they are opposing opinions, that can't mean there are two irrefutable facts about an issue.

Saying I am, or anyone is, wrong is your inability to opine outside your little box, or accept that others have a different opinion.

It comes down to this: Learn to accept the life cycle of a computer game - the life cycle of a gaming company, the life cycle of your attention span, and the life cycle of your LIFE all intersect in a subset which is the game life cycle. Nothing is ever seperate, or to blame.

Change happens. Deal.

around

around

Wilds Pathfinder

Join Date: May 2006

Aussie Trolling Crew - Diplomatic Embassy

I Have Three Pennies [Pnny] - forever in my heart <3

R/

It is being abandoned. They're moving resources to GW2; that's why there are less people working on GW now than there were a year ago, or what have you.

That sounds a lot like the game being abandoned to me.

Joe Fierce

Joe Fierce

Wilds Pathfinder

Join Date: Feb 2007

Disconnect the fascination

LF High End PvE Guild that's not filled with elitists.

R/

End of the world (of GW) threads like this make me giggle a bit, they remind me of a good track by the 'bats entitled Chemical Bomb. But no seriously, the transition of resources from this team to staff up for gw2 is something that is to be expected, and not really a matter we have control over whether it's discussed or not.. In the end, either it'll all work out or it wont, i mean seriously sometimes it's good to go with the flow, which is hard for someone as radicalist as me to say but, true. END OF ZE WURLD threads, Est. A week after factions came out till, who knows when?

Gmr Leon

Gmr Leon

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by Abedeus
if they wanted, they could remove all skills and items that were in game after Factions in an hour.
Wouldn't it just be easier to..

Not allow UB outside of Far Shiverpeaks.
Not allow Dervishes/Paragons/Assassins/Ritualists in PvP. (I realize you said after Factions, but this is just referring to those who liked Prophecies the most.)
Not allow any of the skills introduced in Factions/Nightfall/Eye of the North outside of the areas introduced by those games.

What's most frightening is just how many people would probably be in support of the above changes..

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Avarre
Who gives a damn what the multitudes think? The playerbase that matters is the one your game caters to, everyone else can be ignored. The best games know what they want to do, and who they want to attract, and do it well.

ArenaNet does not do this, and instead tries to give four million simultaneous handjobs to every player type in existence.
While off-topic, this is very true. I'm sure we all know what happens when you try to please everybody...

It's possible to have multiple focuses. Prophecies worked well for both the PvP crowd and the no-grind PvE crowd. Problems, IMO, started when they decided to try to make the grind-for-power PvE crowd happy as well, resulting in a situation which really isn't making either happy - the people who don't like grind want to go back to the days before title grind, while the people who do want the leet items that go with grind-based power curves.

Quote:
Originally Posted by R.Shayne
Why the heck is a community relations person doing something QA or (FREE) BT should be doing!!!! This one comment should have resulted in a private meeting discussing career moves and if she feels that there is not enough to do in her current job role.
Community Relations needs to know the game as well. Both as it currently stands, and in what's being developed, so as to cross-reference what's being planned with what the community seems to want.

You may think she's doing a poor job at that, but see above... and consider that the last few months have had updates where the main complaints basically boiled down to being upset that it hadn't been that way to begin with. (The announced HoM changes, for instance - yes, some people are also griping that they haven't been implemented yet, but I figure they announced it as soon as they decided to do it so that people who were working on making the same achievements with different characters had a heads-up to stop doing so.)

Quote:
Originally Posted by Stuart444
yes but that is OPTIONAL, unlike other games, the grind in this game is OPTIONAL

other games get you to grind alot just to level up, this game allows you to grind OPTIONAL titles if you choose to, if not, then you don't.
I've said it before - I'd prefer a standard level grind than the title engine gored we have now. Levelling lets you do what you like in order to gain the experience. The current system gives you a very restricted set of choices of things to do in order to improve.

Personally, I'm in the crowd that would rather go back to grindless style of Prophecies (and, incidentally, at least the first few months of Factions. Titles didn't start doing anything at all until shortly before Nightfall was released). But the current system represents a particularly bad form of "compromise".

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by aaje vhanli
No, GW1 is not being abandoned. This has already been addressed by Developers. The end.
- Don't worry, your son is not dead, just in a deep, deep coma.
- What's the difference?
- Well, this way I can keep billing you.

Quote:
"Some critism is good in improving GW, but not all. Pointless complaining will only result in a feeling of time spent, no fun gained."
Pointless? Yes, it is wrong to make no real point, no real suggestions. That's why it has been suggested MANY times what to do:
- Balance skills in PvE, so that some characters (Ritualist, Assassin outside of SF gimmicks, Mesmer) won't have to resort to h/h or guilds to play the game, that is get into pugs.
- Balance the monster bars, so they are more challenging. For example, giving mobs with low health Frenzy is a bad, bad idea (some bugs in Crystal Desert have that skill, it's amusing to watch them die in 3 hits)
- Grind titles should stay in area/campaign they come from, like Lightbringer already does.
- Reward skill, not grind. If suggestion above won't be implemented, there is a better solution someone else came up with before. Make a ,,PvE Skills'' attribute for all pve characters, and using your normal attributes you can max that attribute. And all pve-only skills will get as strong as that attribute.

There you go, few points.

Shakti

Shakti

Wilds Pathfinder

Join Date: Sep 2006

Home...

Vier Reiter [Vier]

Quote:
Originally Posted by Snow Bunny
Whenever I see the title, "I fear Anet is abandoning guild wars", I think "Well, yeah, maybe because they are?"

Anyone else do the same here?

Yup Bunny,I know exactly what ya mean.

Know what's kinda sad? Until pretty recently I didn't. I loved Anet as a company. I hated the whole "sky is falling" crap. While I still find it rather annoying, I now find myself thinking...well, yeah.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Need that Xunlai Marketplace, pronto. It could bring a huge surge of life back into the game, both from players and developers. Look at how many people are always clustered in the AH of a certain other online RPG, and think about the team that keeps that AH running smooth and makes sure it doesn't bug out too often.

Marketplaces do wonders for games on both fronts. Dis be factoid fur uze.

Shadowspawn X

Shadowspawn X

Jungle Guide

Join Date: Jun 2005

Fellowship of Champions

R/E

Quote:
Originally Posted by Snow Bunny
Whenever I see the title, "I fear Anet is abandoning guild wars", I think "Well, yeah, maybe because they are?"

Anyone else do the same here?
They should abandon guild wars there is only a few people who finished the game and won't put the game down or people who are stuck in some sort of GW purgatory. Hundreds of thousands of customers have finished he game and moved on, it doesn't make sense to tweak a game 70% of your customers have finished and stopped playing. That last 30% of stragglers are not going to ever finish the game anyway.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

seeing that this is page number 8 post number 160 and if I were a community relation, I come in here and say something. since nothing has been said, player have to assume Anet is actually abandoning gw.