Spiteful Spirit Clone for Mesmer
Lishy
When you look at the Mesmer concept, what do you see?
"The Mesmer is an expert in indirect damage and subtle magic, focusing on manipulation of the target to sway the events of battle to its favor."
Now I must ask.. Why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO is spiteful spirit belong to the Necromancer, when it is clearly waaaaaaaaaaaaaay more fitting for a mesmer?
I demand an SS clone for Mesmers. We have maaaaaaany elites we don't use. Why not change their functionality in the upcoming elites buff?
After all, it is ONLY common sense that if Mesmers get all these cool spells like Empathy, Mistrust, Clumsiness, and Backfire, that there should be an elite skill along these lines?
Also, don't say Ineptitude. Because it still is not a reason why Mesmers should not have a skill they should of had from the start.
"The Mesmer is an expert in indirect damage and subtle magic, focusing on manipulation of the target to sway the events of battle to its favor."
Now I must ask.. Why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO is spiteful spirit belong to the Necromancer, when it is clearly waaaaaaaaaaaaaay more fitting for a mesmer?
I demand an SS clone for Mesmers. We have maaaaaaany elites we don't use. Why not change their functionality in the upcoming elites buff?
After all, it is ONLY common sense that if Mesmers get all these cool spells like Empathy, Mistrust, Clumsiness, and Backfire, that there should be an elite skill along these lines?
Also, don't say Ineptitude. Because it still is not a reason why Mesmers should not have a skill they should of had from the start.
jiggles
lol, it works because the enemy is manipulated into doing something therefore taking damage. Thats why its a necro skill.
Also lol @ backfire being defined as cool
Also lol @ backfire being defined as cool
Breakfast Mc Rit
If Mesmers had a Spiteful Spirit elite clone, I wouldn't use it. I don't use it on my necro, so why would I use it on my main? I don't know if it's just me, but SS leaves something to be desired.
farmerfez
ineptitude
/12chars
/12chars
Turbobusa
Gogo Me/N FC curse
romeus petrus
Quote:
Originally Posted by Turbobusa
Gogo Me/N FC curse
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Tyla
Necros need a way to deal decent damage without relying on the party.
Oh, and SS sucks.
/Notsigned.
Oh, and SS sucks.
/Notsigned.
Kanyatta
Quote:
Originally Posted by Turbobusa
Gogo Me/N FC curse
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This thread has been won, close please.
N1ghtstalker
uh no?
a curse is also indirect damage
are you gonna ask for a clone of [faintheartedness] and [suffering] or [reckless haste] too for mesmer?
those skills are also good for less functionality in battle
there are so many good skills and you could think like, yea maybe mesmer, but no it's a curse and it's fine that way
/notsigned
and read wiki
gogo curses
a curse is also indirect damage
are you gonna ask for a clone of [faintheartedness] and [suffering] or [reckless haste] too for mesmer?
those skills are also good for less functionality in battle
there are so many good skills and you could think like, yea maybe mesmer, but no it's a curse and it's fine that way
/notsigned
and read wiki
Quote:
No inherent effect. Many Necromancer skills, especially hex spells which reduce your foes' effectiveness in battle, become more effective with higher Curses. Curses can be described as a support attribute, meaning that while curses may not be able to kill an enemy by themselves, they sure make the killing a lot easier. This is because curses are all about weakening your foe in a wide variety of ways. |
Da Rk Bl Ad E
Mesmers have better skills than SS, less QQ plz kthxbai
/notsigned
/notsigned
HawkofStorms
Welcome back to 2005 people.
This has actually been discussed a LOT (especially when SS was a major part of the meta).
Logically, yeah SS is more like a mesmer skill then a necro skill, but, what is done is done.
Really, all this is is proof that when GW2 rolls around, the necro and mesmer will both be merged into one class (hexer, etc), like they should have been in the first place.
This has actually been discussed a LOT (especially when SS was a major part of the meta).
Logically, yeah SS is more like a mesmer skill then a necro skill, but, what is done is done.
Really, all this is is proof that when GW2 rolls around, the necro and mesmer will both be merged into one class (hexer, etc), like they should have been in the first place.
Kook~NBK~
Quote:
Originally Posted by HawkofStorms
Welcome back to 2005 people.
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pamelf
/unsigned...mesmer with necro secondary if it's an issue...
MithranArkanere
Mesmers do 'miss' one elite compared to the other 6 professions, but mesmers are also not much AoE.
Maybe it could be an that deals chaos damage and it's triggered not by attacks and casting, but something more 'Mesmerish', like triggering anytime target foe receives an enchantment or is interrupted.
Maybe it could be an that deals chaos damage and it's triggered not by attacks and casting, but something more 'Mesmerish', like triggering anytime target foe receives an enchantment or is interrupted.
Da Rk Bl Ad E
Quote:
Originally Posted by MithranArkanere
Mesmers do 'miss' one elite compared to the other 6 professions, but mesmers are also not much AoE.
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Abedeus
Quote:
Originally Posted by Kanyatta
And this is where we get into why secondary professions were quite a good idea.
This thread has been won, close please. |
Mesmers are as powerful as the player that controls them... Unlike Assassins or Dervs, where it's buttonmashing 1-2-3-4-1-2-3 and repeat.
Kanyatta
Quote:
Originally Posted by MithranArkanere
Mesmers do 'miss' one elite compared to the other 6 professions, but mesmers are also not much AoE.
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[Cry of Pain]
[Ether Nightmare]
[Fevered Dreams]
[Hypochondria]
[Chaos Storm]
[Clumsiness]
[Confusing Images]
[Epidemic]
[Soothing Images]
[Sympathetic Visage]
[Ancestor's Visage]
[Air of Disenchantment]
[Arcane Conundrum]
[Energy Surge]
[Mistrust]
[Panic]
[Shared Burden]
[Signet of Weariness]
[Spiritual Pain]
[Wandering Eye]
Yeah, that's not really much at all.
Anduin
Quote:
Originally Posted by HawkofStorms
Welcome back to 2005 people.
This has actually been discussed a LOT (especially when SS was a major part of the meta). Logically, yeah SS is more like a mesmer skill then a necro skill, but, what is done is done. Really, all this is is proof that when GW2 rolls around, the necro and mesmer will both be merged into one class (hexer, etc), like they should have been in the first place. |
the savage nornbear
There is actually a thread over in the necro forum about how much they don't want [[spiteful spirit]. Maybe they'll trade you for something.
Abedeus
Hehehh. That list of AoE skills... You know how many of them are VIABLE in pve?
[Cry of Pain] [Cry of Frustration] [Ether Nightmare] (lol, but degen is ftl in pve... farming, good) [Fevered Dreams] (only in a gimmick team build) [Clumsiness] [Epidemic] [Arcane Conundrum] [Energy Surge] [Mistrust] [Wandering Eye]
Not so many, eh?
[Cry of Pain] [Cry of Frustration] [Ether Nightmare] (lol, but degen is ftl in pve... farming, good) [Fevered Dreams] (only in a gimmick team build) [Clumsiness] [Epidemic] [Arcane Conundrum] [Energy Surge] [Mistrust] [Wandering Eye]
Not so many, eh?
MagmaRed
I'd rather have a new PvE geared spell for the Mesmer class.
Confusion (Asuran title track?)
Spell. All Mesmer hexes on target foe are transfered to all adjacent foes with their remaining durations.
15 energy
3 second cast
25 second recharge
Would make Empathy more effective on those groups of Minotaurs you want to farm in the desert. Would make Backfire more effective on those groups of casters. Would make skills like Shame and Guilt provide huge energy returns. Would provide AoE degen from skills like Conjure Nightmare.
Eh, maybe it is overpowered
Confusion (Asuran title track?)
Spell. All Mesmer hexes on target foe are transfered to all adjacent foes with their remaining durations.
15 energy
3 second cast
25 second recharge
Would make Empathy more effective on those groups of Minotaurs you want to farm in the desert. Would make Backfire more effective on those groups of casters. Would make skills like Shame and Guilt provide huge energy returns. Would provide AoE degen from skills like Conjure Nightmare.
Eh, maybe it is overpowered
ShadowbaneX
Quote:
Originally Posted by MagmaRed
Confusion (Asuran title track?)
Spell. All Mesmer hexes on target foe are transfered to all adjacent foes with their remaining durations. |
the next mesmer hex you cast instead effects target foe and all adjacent foes.
MithranArkanere
Ahem, I meant AoE damage. Not just effects. And I said 'not much', not 'not at all'. Compared to Elementalist, Necromancer and Dervish AoE, they do not have much damage-dealing AoE skills.
_Nihilist_
Quote:
Originally Posted by MithranArkanere
Ahem, I meant AoE damage. Not just effects. And I said 'not much', not 'not at all'. Compared to Elementalist, Necromancer and Dervish AoE, they do not have much damage-dealing AoE skills.
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If you think about it, Mesmer skills depend on something to deal direct damage other than degen... you have to be attacking, casting, *not* using a skill, enchanted, etc. for the spell to deal some type of damage, which is why the damage dealt is generally a decent amount.
If you want AoE dmg then make a nuker, don't complain about a control class that works with more subtlety not having AoE...
Tyla
Quote:
Originally Posted by Tyrael
Mesmers are meant to control, not to outright direct damage. Think of a Mesmer like Jigsaw, from the SAW movies - he never forces anyone's hand, never directly attacks or harms anyone, he only provides the situation, and they choose their response.
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Numa Pompilius
Spiteful should've been a Mesmer skill to begin with. It's simply the elite version of Empathy anyway.
So yeah, sure, /signed. Mesmers should have a viable PvE role outside interrupting or <spit> Ursan.
The actual thing with mesmers in PvE, though, is that they either use Ursan with Signet of Illusion (in which case they're not playing as mesmers any more), or if they've got a fast connection load up with interrupts (in which case a hero does it better). That's the only viable roles they've got.
I like mesmers, especially in PvP, but it's the weakest primary PvE class in Guild Wars. The lack of AoE spells like Spiteful makes it the closest thing to a gimped class there is in GW.
So yeah, sure, /signed. Mesmers should have a viable PvE role outside interrupting or <spit> Ursan.
Quote:
Originally Posted by Tyrael_Eveningsong
Mesmers are meant to control, not to outright direct damage.
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I like mesmers, especially in PvP, but it's the weakest primary PvE class in Guild Wars. The lack of AoE spells like Spiteful makes it the closest thing to a gimped class there is in GW.
Tyla
Quote:
Originally Posted by Numa
So yeah, sure, /signed. Mesmers should have a viable PvE role outside interrupting or <spit> Ursan
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Hi.
kostolomac
I thought SS was "the shit" , but when I used it SS wasn't really my thing. If there wasn't scatter maybe the skill would be ok , but otherwise it's meh. Maybe on paper it sounds like the ultimate domination skill , it punishes the enemy for nearly anything he does , but in game it leaves much to be desired , especially in pve.
/notsigned
If you want damage as a mesmer in pve [Assassin's Promise] is your friend.
If you really want to give mesmers a necro skill , give them a copy of [Barbs] or [Mark of Pain]
/notsigned
If you want damage as a mesmer in pve [Assassin's Promise] is your friend.
If you really want to give mesmers a necro skill , give them a copy of [Barbs] or [Mark of Pain]
Numa Pompilius
A single copy of Spiteful isn't impressive, you should combine it with Arcane Echo, put both copies on adjacent enemies, and watch them blow up. Especially amusing on dervishes and triple-chopping Jade Knights as they hit multiple targets.
I don't think it causes scattering, if you get scattering that's probably because of some other AoE spell (e.g. Splinter Weapon or Savannah Heat).
I don't think it causes scattering, if you get scattering that's probably because of some other AoE spell (e.g. Splinter Weapon or Savannah Heat).
Da Rk Bl Ad E
Quote:
Originally Posted by Numa Pompilius
The actual thing with mesmers in PvE, though, is that they either use Ursan with Signet of Illusion (in which case they're not playing as mesmers any more), or if they've got a fast connection load up with interrupts (in which case a hero does it better). That's the only viable roles they've got.
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errr what are you talking about? Signet of illusion can't be used with ursan.
Even if you use mimicry, Ursan Blessing is not a spell read skill description please..
[signet of illusions]
Making stuff up is bad.
Numa Pompilius
Hahaha, right you are, I was thinking of other ridiculously overpowered PvE spells.
No matter, Ursan still stinks, mesmers still don't have any viable role in PvE except ursan and interrupt, and you still have ugly pants.
No matter, Ursan still stinks, mesmers still don't have any viable role in PvE except ursan and interrupt, and you still have ugly pants.
N1ghtstalker
Quote:
Originally Posted by Da Rk Bl Ad E
errr what are you talking about? Signet of illusion can't be used with ursan.
Even if you use mimicry, Ursan Blessing is not a spell read skill description please.. [signet of illusions] Making stuff up is bad. |
this skill allows any other non pve skill to be used freely
even elites with the use of [arcane mimicry]
so mesmers actually have alot of choices in AoE spells by use of [signet of illusions]
Lady Raenef
I give lulz to the lists of AoE spells.
My guesstimation to why SS is Necro is due to that fact if you pounded Empathy and SS on a warrior, it's a pretty crappy situation for the warrior to be in. Especially if they lack fast ways to remove them. Of course, then you could throw in some blind spells from being /E!
I believe it was to limit you to a Me/N if you were to use both.
My guesstimation to why SS is Necro is due to that fact if you pounded Empathy and SS on a warrior, it's a pretty crappy situation for the warrior to be in. Especially if they lack fast ways to remove them. Of course, then you could throw in some blind spells from being /E!
I believe it was to limit you to a Me/N if you were to use both.
Numa Pompilius
Quote:
Originally Posted by Lady Raenef
I give lulz to the lists of AoE spells.
My guesstimation to why SS is Necro is due to that fact if you pounded Empathy and SS on a warrior, it's a pretty crappy situation for the warrior to be in. |
Yeah, Insidious Parasite cost 15 energy while Empathy costs 10, but that doesn't really matter as necros effectively have infinite energy in PvE.
Necros are Anets pets, and mesmers their whipping boys. That's been the case for at least two years.
Moloch Vein
Quote:
Originally Posted by Numa Pompilius
Necros are Anets pets, and mesmers their whipping boys. That's been the case for at least two years.
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Yeah, I think that's it...
Da Rk Bl Ad E
Quote:
Originally Posted by N1ghtstalker
but i can be used with any other skill ;D
this skill allows any other non pve skill to be used freely even elites with the use of [arcane mimicry] so mesmers actually have alot of choices in AoE spells by use of [signet of illusions] |
Yeah agreed, But you don't even need mimicry when u can get Big Dmgz from
[signet of illusions] + [ether nightmare] + [cry of pain]
[signet of illusions] + [pain inverter] is good too if your too lazy to farm asura rep
Koudelka
Quote:
Originally Posted by Numa Pompilius
As opposed to getting pounded with SS and [skill]Insidious Parasite[/skill], which lasts longer than Empathy, is of the same attribute as SS, has longer duration, does the same damage, and heals the caster at the same time as doing damage?
Yeah, Insidious Parasite cost 15 energy while Empathy costs 10, but that doesn't really matter as necros effectively have infinite energy in PvE. Necros are Anets pets, and mesmers their whipping boys. That's been the case for at least two years. |
The number of necros I have made bleed from interruptions... at the end of the day, necromancers are slow. Fast Casting has been buffed in the past to include signets... we're not subservient.
N1ghtstalker
Quote:
Originally Posted by Numa Pompilius
As opposed to getting pounded with SS and [skill]Insidious Parasite[/skill], which lasts longer than Empathy, is of the same attribute as SS, has longer duration, does the same damage, and heals the caster at the same time as doing damage?
Yeah, Insidious Parasite cost 15 energy while Empathy costs 10, but that doesn't really matter as necros effectively have infinite energy in PvE. Necros are Anets pets, and mesmers their whipping boys. That's been the case for at least two years. |
[empathy] [insidious parasite]
compare them first please
MithranArkanere
Quote:
Originally Posted by Tyrael_Eveningsong
Mesmers are meant to control, not to outright direct damage. Think of a Mesmer like Jigsaw, from the SAW movies - he never forces anyone's hand, never directly attacks or harms anyone, he only provides the situation, and they choose their response.
If you think about it, Mesmer skills depend on something to deal direct damage other than degen... you have to be attacking, casting, *not* using a skill, enchanted, etc. for the spell to deal some type of damage, which is why the damage dealt is generally a decent amount. If you want AoE dmg then make a nuker, don't complain about a control class that works with more subtlety not having AoE... |
That's because in GW each single profession has a bit of everything.
There are no professions without self-heals.
There are no professions without an AoE damage-dealing skill.
Winterclaw
I'd rather mesmers be given an elite form of backfire and empathy as two seperate skills than SS.