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Originally Posted by Yawgmoth
Failpost is full of fail. <<<Now thats just funny>>>
Do you really prefer to have all trading to be reduced to primitive WTS/WTB spamming and wasting long long hours for that?
I'd much rather quickly drop everything into a trader and go and actually play the game more than WTB/WTS.
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No, But maybe i can word it differently because you obviously missed the point. Even the creator of this thread realizes it would be a slap in the face to Hard mode.
The idea is to not resort all trading to WTS/WTB spammage. The point is This game needs RARE items like Minipets, certain gold items and yes ELITE TOMES.
Im sure that we are all fully aware that they can be purchased from most players in town, but in no way does that mean a merchant should be created for them.
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Originally Posted by Yawgmoth
Give at least 1 solid argument why a *straight trade improvement* is bad. .
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The reasons have already been listed but Failblogger Failed to listen.
1. They are meant to be rare items
2. They would make it too easy to get elite skills which are really meant to be capped. Or on the rare occasion EARNED in hard mode through FINDING a tome.
3. Elite tomes are HARD MODE items which means.... im sure you can figure this out
4. Making Elite tomes too easy to access would result in the whole purpose of the placement of the elite skills being in certain areas totally destroyed. They put certain elite skills at the end of the game for a reason.
In a perfect Guild world, Elite tomes wouldnt even be available for player to player trading, they would be customized.
My point remains unscathed: Leave the rare items to be rare items and let common items be found at the merchants.
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Originally Posted by Yawgmoth
Failpost is full of fail.
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I love that you wrote that, It reeks of desperation.
I really dont even know why im wasting my time in this thread anyways. There is no chance of an elite trader ever being added to the game. Good thing ANet realizes it is a stupid idea