Update - 14 August 2008
Metatail
Update - 14 August 2008
Guild Battles
*Guild Lords no longer walk out at 20 minutes.
*The Victory or Death message will no longer display at 18 minutes.
*Gates barring entry to guild halls will now open when the match starts. Gate locks have been removed from these gates.
*Guild Thieves have been removed.
*Bodyguard: the Bodyguard will now shoot fireballs from his staff instead of arrows.
Elementalist
*Glimmering Mark: this skill no longer ignores armor.
http://eu.guildwars.com/support/arti...4_august_2008/
Uh the update didn't happen yet but who cares...discuss!
Next month's update - GvG takes place on RA arenas, removed all the npc's!
Guild Battles
*Guild Lords no longer walk out at 20 minutes.
*The Victory or Death message will no longer display at 18 minutes.
*Gates barring entry to guild halls will now open when the match starts. Gate locks have been removed from these gates.
*Guild Thieves have been removed.
*Bodyguard: the Bodyguard will now shoot fireballs from his staff instead of arrows.
Elementalist
*Glimmering Mark: this skill no longer ignores armor.
http://eu.guildwars.com/support/arti...4_august_2008/
Uh the update didn't happen yet but who cares...discuss!
Next month's update - GvG takes place on RA arenas, removed all the npc's!
Snow Bunny
FIRST
I really like this. It makes NPCs matter a bit more again.
Martin Kerstein
There was a hickup in the time/space continuum, update will be live shortly
Sarevok Thordin
Ummm.....what? =o
Ec]-[oMaN
boo, at least they are trying, Martin do we really have to wait 2 weeks, for the next VOD change?... This change is really just going to force the next extreme, split builds working off all NPCs pre VOD, then just keeping the poor suckers team who has no npcs left in their base with the Lord, one snare to keep you from running a flag and it's gg. Ohwell at least 8v8 isn't forced upon anymore.
shoyon456
is it just me, or is the euro guildwars website formatted better...?
How do you know what's going to be going into the update next month?
How do you know what's going to be going into the update next month?
Tatile
Quote:
Originally Posted by Martin Kerstein
There was a hickup in the time/space continuum, update will be live shortly
|
What a short, nice little update ^.^
Grand Theft Ecto
What happens in single eliminations if the match draws at the stand at 28min?
lyra_song
wow gvg's getting all...sped up?
drago34
isn't the Euro one using the old NA layout one?
aapo
What's the point of removing important tactical elements like locked gates and guild thieves? A gate is no longer a gate, a base is no longer a base.
. . .
. . .
sibelang
ZOMG, another update?! why anet seems concentrating the pvp change only in GvG?
>>
a small change on "Make Haste!" or another the most used skill in HA/TA would be nice...
>>
a small change on "Make Haste!" or another the most used skill in HA/TA would be nice...
Ec]-[oMaN
Quote:
Originally Posted by aapo
What's the point of removing important tactical elements like locked gates and guild thieves?
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lyra_song
Quote:
Originally Posted by Ec]-[oMaN
One extreme to the other, hitting the nail hard usually ends up in a bent nail, hitting it ever so semi-hard yet consistent yields straightness.
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Orfas
why they remove gate locks lol
rada
GvG totally killed, GvG=HA. People, get prepared for more Phoenix!!!!1!!11
Edit:
Petition. Change GvG name to HA 2.
/signed
Edit:
Petition. Change GvG name to HA 2.
/signed
BenjZee
I had no idea that site was different. I always visit guildwars.com and also players.guildwars.com isn't working. The EU one has a nicer layout for game updates page.
Anyway on topic of the update its nice that there changing parts of the game quite a bit even though i don't GVG.
also flux capaciters don't get fixed by spanners
Anyway on topic of the update its nice that there changing parts of the game quite a bit even though i don't GVG.
also flux capaciters don't get fixed by spanners
Trylo
wait
no more theives...?
AT ALL?
i dont get it. isnt the base tactics what makes a gvg a gvg, and not HA?
no more theives...?
AT ALL?
i dont get it. isnt the base tactics what makes a gvg a gvg, and not HA?
Esprit
Glimmering Mark no longer ignores armor. At 16 Air the skill did 26 damage per second, ignoring armor. While I did not see much use of it while it ignored armor (because who is going to cast it and wait patiently while it has its full effects), it seems even more worthless now.
sibelang
btw
if this happen .... pls update the game name!
yes i repeat... UPDATE THE GAME NAME! or better CHANGE THE GAME NAME into
"TEAM/RANDOM ARENA WARS!!!"
or whatever!
Quote:
Originally Posted by Metatail
Update - 14 August 2008
Next month's update - GvG takes place on RA arenas, removed all the npc's! |
yes i repeat... UPDATE THE GAME NAME! or better CHANGE THE GAME NAME into
"TEAM/RANDOM ARENA WARS!!!"
or whatever!
Abedeus
And Glimmering Mark is back to craptastic. Not worth using if it's ~16 dmg to monks and 10 to warriors... Conjure Phantasm would be better lol.
upier
Quote:
Originally Posted by Abedeus
And Glimmering Mark is back to craptastic. Not worth using if it's ~16 dmg to monks and 10 to warriors... Conjure Phantasm would be better lol.
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Lady Raenef
Meh. They're just trying to make it so GvG isn't completely NPC based. How about getting some EotN guild halls in the next update. With more cape stuff...tired of the boring ones we have now.
??iljo
omfg lagfest....slideshows mega shadowstepping...vgg
aapo
Quote:
Originally Posted by Metatail
Next month's update - GvG takes place on RA arenas, removed all the npc's!
|
Shayne Hawke
Quote:
Originally Posted by Metatail
*Bodyguard: the Bodyguard will now shoot fireballs from his staff instead of arrows.
|
Anyways, looks like Glimmering Mark needs a new buff.
Puebert
Quote:
Originally Posted by Shayne Hawke
[Fireball]?
Anyways, looks like Glimmering Mark needs a new buff. |
Iunno
Ec]-[oMaN
Quote:
Originally Posted by Shayne Hawke
[Fireball]?
Anyways, looks like Glimmering Mark needs a new buff. |
Arkantos
Why the hell was glimmering mark nerfed? I really cannot see how an elite that does 24 dps @ 14 air needed a nerf.
Snow Bunny
Quote:
Originally Posted by Arkantos
Why the hell was glimmering mark nerfed? I really cannot see how an elite that does 24 dps @ 14 air needed a nerf.
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Sarevok Thordin
Quote:
Originally Posted by Snow Bunny
It was super powered shit in AB or something like that. I'm guessing, because there's no better explanation.
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cgruber
This update is epic fail. Zerg rush ftw.
Stolen Souls
Hmm. Nice and all.
I see no mention of fixing the h/h AI they broke. >_>
I see no mention of fixing the h/h AI they broke. >_>
eximiis
glimmering mark + 10 hp degen is like 43 hp a sec.
pretty much why they did the change to glimmering mark
pretty much why they did the change to glimmering mark
Burton2000
I like the update tbh. Splitting means something now and you can't run full 8v8 HA builds and expect to win(except on burning obviously). They removed gates and thiefs to help that as on thief maps you could obviously just kill thief and force your playstyle on the split.
Lest121
Quote:
Originally Posted by eximiis
glimmering mark + 10 hp degen is like 43 hp a sec.
pretty much why they did the change to glimmering mark |
Scarlett Romanov
I was reallly hoping they'd fix hero/hench ai so that they don't act like rambo after being rezzed. *sigh* I suppose we'll have to wait a few months for that..
Ec]-[oMaN
Quote:
Originally Posted by cgruber
This update is epic fail. Zerg rush ftw.
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Ec]-[oMaN
Quote:
Originally Posted by Burton2000
I like the update tbh. Splitting means something now and you can't run full 8v8 HA builds and expect to win(except on burning obviously). They removed gates and thiefs to help that as on thief maps you could obviously just kill thief and force your playstyle on the split.
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Tom Swift
I'm a little surprised there is nothing here for unyielding aura. If you don't mind dying once your hero can pretty much drag you around almost any PvE area in complete security. That seems like a little bit of an exploit to me.