I miss the old GW.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I miss it to I miss the time my guild and I use to hang around Yaks Bend just to have fun or help someone with a quest.Those were great night worth being up till 4am and having to get up a few hours.

MrSlayer

MrSlayer

Jungle Guide

Join Date: Apr 2006

United Kingdom

Quit Whining And [PLAY]

Mo/

It's because it was new. Some people find that same feeling again, others don't. I've found that I discover something similar moving to a new game. It's all new and exciting, and everything is just awesome. You act differently. And eventually, that too becomes a tad old and boring. For example in WoW, you sit around chatting in the trade channel all day. Or in FPS games, you join as a spectator to your favourite servers and call out poor players. Or in GW you post on the forums instead of playing, or hang around in SJM all day.

I miss those good times too

Put on some sad music, and look through your screenshots

EroChrono

EroChrono

Wilds Pathfinder

Join Date: Aug 2006

Netherlands

[WitB]

W/

Sure the game was more fun in the beginning than it is now, but even if you only had the people who played back then the community would still have deteriorated. Simply because the newness wore off. Eventually people become less occupied by exploring the game and find themselves having more time for being asshats.

Nowadays new people don't have a chance of being a 'noob' because whenever they have a question everyone directly points them at resources like Wiki or even Guru, be it in a polite or rude manner.

If you want to experience the same fun in GW2 as in Prophecies, stay away from big information resources such as wiki & guru I'm a big fan of wiki, but I'd dare to say that ignorance is bliss.

gw_poster

gw_poster

Desert Nomad

Join Date: Jan 2007

so cal

R/

Quote:
Originally Posted by imnotyourmother

Bob Thee Tomato is my monk that I made for the guild that I am in. Can you guess the name of the guild?
Larry Thee Cucumber? Would be a good character name to go with that....but I'm guessing the guild is called Veggie Tales?

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
or the feeling when your girl-friend slowly slides her hands down your pants..
lmao hahahahahah you sir need some help lol

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

I just miss the original login screen with that beautiul GW-esque music... Who's great idea was it to remove the theme song from the login screen??

Legendm

Legendm

Academy Page

Join Date: Jul 2008

E/

I miss the old days of people not making these threads everyday.

Trylo

Jungle Guide

Join Date: Jan 2006

[Here] | CKOD

E/R

one of my personal beliefs is that wiki and (especially) pvxwiki and to some extent observer mode ruined a part of the game that was very dear to me; ingenuity.

download a line of numbers and letters and you have yourself the fotm, most of which arent even the most effecient builds out there (yet people think they are). where is free thought?

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

I think that the wiki sites are what ended the newness of the game for me. I became a better player through comprehension, but at the same time had less fun.

I think world maps are a large part of the problem. I understand that everyone loves them, but imagine if they weren't there; imagine if we had to explore to find everything, and used a teleportation system like that of Morrowind for travel. I think it'd be a lot more fun exploring that way.

Same goes for fog and distant LOD. I found myself having much, much more fun when a game has fog instead of fully viewable distant landscapes.

The same thing happened to me in Morrowind. I played it for about a year, and had less and less fun as I learned more about it, until mods were the only thing I still enjoyed; I downloaded and played dozens of them. I eventually reached the point at which I was literally a living wiki for Morrowind. I could hand-draw a map of Vvardenfell and label every location; shrines, towns, etc, with pinpoint accuracy. I could answer any question about Morrowind; where to find items, where to find what creatures, where to find exact NPCs. Where to find unique items. Books. Etc. I could write, on my own, a far more in-depth and accurate guide to the game and its expansions than the official guide. All was done purely through gameplay on my own. By that point, of course, I ceased to have fun anymore, and stopped playing.

Fortunately I have forgotten most of it by now, but that feeling of newness will never return for me in Morrowind. Sadly I know it will never return for me in Guild Wars either.

credit

credit

Banned

Join Date: Jan 2008

Team Apathy [aFk]

W/P

Quote:
Originally Posted by Sleeper Service
i play GW naked now, its opened up a whole new world of possibilities for me.
I lol'd






I think that everyone misses those days.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Quote:
Originally Posted by Coraline Jones
Even WoW is not exactly all that innovative in all honesty, it just does what it does better than anybody else.
More like it stole every innovation from games before it and mass-marketed it to the idiots who used to chide traditional RPGers.

I've played my fair share of MMOs, and I must say the nostalgia bug bites fiercely once the fire goes out. Certain songs from Ultima Online still give me shivers, as they usher in memories of friends, events and times that can never be experienced again. Looking through some older Guild Wars screen caps is giving me the same feeling, but to a much lesser extent.

Quote:
Originally Posted by Zahr Dalsk
I think that the wiki sites are what ended the newness of the game for me. I became a better player through comprehension, but at the same time had less fun.

I think world maps are a large part of the problem. I understand that everyone loves them, but imagine if they weren't there; imagine if we had to explore to find everything, and used a teleportation system like that of Morrowind for travel. I think it'd be a lot more fun exploring that way.

Same goes for fog and distant LOD. I found myself having much, much more fun when a game has fog instead of fully viewable distant landscapes.

The same thing happened to me in Morrowind. I played it for about a year, and had less and less fun as I learned more about it, until mods were the only thing I still enjoyed; I downloaded and played dozens of them. I eventually reached the point at which I was literally a living wiki for Morrowind. I could hand-draw a map of Vvardenfell and label every location; shrines, towns, etc, with pinpoint accuracy. I could answer any question about Morrowind; where to find items, where to find what creatures, where to find exact NPCs. Where to find unique items. Books. Etc. I could write, on my own, a far more in-depth and accurate guide to the game and its expansions than the official guide. All was done purely through gameplay on my own. By that point, of course, I ceased to have fun anymore, and stopped playing.

Fortunately I have forgotten most of it by now, but that feeling of newness will never return for me in Morrowind. Sadly I know it will never return for me in Guild Wars either.
I'll agree with you on the wiki argument...it really does lessen the game's value. Also, for 1 platinum, what is the name of the Morag Tong leader?

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

Yeah, the "good ole days." Memory gets very selective that way. My Grandfather used to talk about how bread was 5 cents and milk a quarter. He seems to forget mentioning seeing one out of six people out of work in the Depression, or the lines for soup kitchens going around the block.

I remember back in the day, when playing GW meant skill> time played. It seems they are headed back in that direction, judging from the last updates. Otherwise...I'm glad the game has changed. Otherwise, it would be like someone said earlier: dead.

As far as LA being deserted...I can't fart anywhere there without someone bitching about it.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Sante_Kelm
Also, for 1 platinum, what is the name of the Morag Tong leader?
I think it was Eno Hlaalu or some such? Been three or four years since I last played, the game's gotten that boring for me :\

Their patron Daedra, though, is Mephala, I do remember that.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Gahhh! Ya got me! I'm also a former Morrowind junkie (once played it for 26 hours straight). Look for a PM in the near future.

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

Just need to finish up my destroyer weapons and its vacation time until Guild Wars 2. Hopefully within that time they attempt to enlighten us with some new GW2 info instead of promoting heroes. I still love ya Arenanet but its time to throw us a bone here yanno ?

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Every new MMORPG (or maybe I should say CORPG in this case) that I play for a long time has that sense of nostalgia.

Definitely some time after I got the Factions campaign, maybe when more titles started popping up, it stopped being such an easy-going experience for me and turned into something I took a little more seriously.

After you hit that point, there's not much you can do but remember what it felt like in the old days. You can go back to play the old campaigns with your new characters, but the feeling won't ever be like it was then.

Nemesis of God

Nemesis of God

Lion's Arch Merchant

Join Date: Jan 2008

Finland

Azura Empire [AE]

Mo/E

Mine memory. I started playing GW first time 3 months after game release.
Sadly I can't tell anything about Pre, since I done 25% of quests in 3,5h :P and after it I immediatly left pre. But I think almost none went to Northlands, cause it wasn't so rewarding (maybe that one quest here, but nothing else)



Well, at Ascalon, I started to do quests, wasting sometimes 1h on one quest :P I was dissapointed. I couldn't find mission start place, even though there was quest for it.

Only 3 weeks after my arrive to Ascalon, I found tGNW. I joined group, done M+B on first try. RUnning from charrs was very exciting. Well, in that time, doing mission was very difficult (at least for me)

Moth later, I was finally in LA. It was place that I wanted to achive. It toke 2 months, nowdays you can do it 2 h...

After LA, I countitued to do missions,homewer doing them was faster. 1 week and I was in Desert. 1,5 weeks and I'm at Dragon's lair...doing bonus was very hard at that time, cause there weren't many interrupts and so on.(Didn't never done it at that character) Mine trip ended at Souther Shiverpeaks, mine account was stolen. Ended playing for 1 year.



IN 2006 september, I bought GW once again, and it had changed. People started hunt on titles.
Game had changed, but I don't know was it good or bad, anyway.


Now, I've maxed Legendary Guardian, and countitue maxing titles.





Guild Wars Is Just A Game!

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

I miss ferrying people into Urgoz's Warren, back when it mattered.

(I made 100k in tips! )

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Nostalgia in other games that do not change is normal.

But for an evolving game as GW, is... senseless.

It will change, and change and keep chaging again and again.

Do not look back, or you'll be turned into a salt statue.

Sai Rith

Sai Rith

Krytan Explorer

Join Date: Jan 2006

W/

Guild Wars is an exciting new game!

Wildi

Krytan Explorer

Join Date: Mar 2006

PvE is the Metagame

Quote:
Originally Posted by ktadie
After completing the game with your main, you could still do alot of things. You could explore around, take the big challenges of going to FoW or UW
is that a lot of things ? the biggest fun was going through the story line until you got lvl 20 and then you couldn't do much besides exploring, fow, uw or helping your guild/friends

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Meh, if you want challenge, make challenges, Like for example, Jetdoc, he soloes everything, missions etc, no heros henchs etc, just solo.

Other way is just play storyline without storage, any money etc, use only items you faind, armors only from collectors etc, ofc you only buy id & salvage kits & bags, everything else you must faind, finish some campaing that way and you have fun

germanturkey

Krytan Explorer

Join Date: Sep 2005

[PoW]

E/

i actually REALLY miss the old log on screen. the GW:EN one sucks.

removed

Academy Page

Join Date: May 2007

Quote:
Originally Posted by germanturkey
i actually REALLY miss the old log on screen. the GW:EN one sucks.
Easy to fix with texmod I imagine.

Jumping Is Uselss

Jumping Is Uselss

Jungle Guide

Join Date: Sep 2005

-... . .... .. -. -.. / -.-- --- ..-

Quote:
Originally Posted by avisotin
Easy to fix with texmod I imagine.
not quite. Since texmod only deals with the looks, not the animation.

I miss the old prophecies character selection screen. The new one feels like a step down from the prophecis selection screen.

lord of all tyria

Lion's Arch Merchant

Join Date: Mar 2007

Rose tinted views are awesome.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

I remember the good old days when GW was a RPG for grown-ups instead of the Woowee Another Stupid Festival Party Animal Tonic kiddie-fest it has become.

beregond

beregond

Lion's Arch Merchant

Join Date: Dec 2007

Paladins of Eternal Truth[POET]

W/Mo

I miss the old Guild Wars too, but don't expect it to change from what it is now. ANET is only worried about GW2 now...

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

it was good but c'mon would we still be here if they left it the same.

thig

Academy Page

Join Date: Oct 2005

S??by, Denmark

A Few Good Men

Mo/

Yeah I too miss the feeling of the original GW game, and the starter of the thread is hitting the spot about the community. Back in the days people was alot more friendly to new people. These days if a beginner starts to play the game they get yelled at kicked from pugs because they don't have the cookie cutter builds. I kinda feel with new players that starts, the current community expects that they have all the knowledge about the different skills from day one and even have all the "big" skills for certain builds right away.

It's sad that the game have taken a bad turn in that direction. Also I think that A-net made a huge mistake in spliting players out on 3 "different" games, instead of using the opportunity to use the unused areas in Prophecies, what they did with EoTN was what they should have done in the first place. I hope that they will bring back the magic for GW2.

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

It's like this in every RPG/MMO's
People always miss the first version/chapter/game
I love the expansions,
Only things that ruin's GW now is how people always try to figure out builds to solo elite area's,come on,cant you just get 8 player's and vanquish it for fun?

Sai Rith

Sai Rith

Krytan Explorer

Join Date: Jan 2006

W/

It was good back then because of the community. Even during Factions, every outpost was filled with people ready to help one another. With the introduction of Heroes and titles, it started to go down hill.People started soloing the hard areas with Heroes, and said, zomg I can so this area with no humans except for me, I'm pro. Or, I got this title and you don't.

For the death of the PvP Community: iQ (HA has always been dead to me, except for the first month or so).

tonini

tonini

Forge Runner

Join Date: Jun 2007

Retired from guildwars for good:D

[]

R/

remembering the first days i played gw i made a warrior ofc lolz was so much fun remember the nub days where i didn't know how to play and would do everything solo lulz got to fort ranik at lvl 5 was soo hard but soo much fun even remember how when i could not beat asked some lvl 20 who looked so asome with his elite dragon armour, i remember him helping me beat the mission with ez and goin on to eat tryia with other pug grps that u would meet in the mission outpost

even the first guild i was with in was idk i would say more lively and freindly seems to me that for most the good times in guildwars are over id give anything to get that felling of ppl bein freindly and ppl playin together Such as like back when u needed other players to over come and beat missions now anyone can do em with h/h

Sheska Sedai

Pre-Searing Cadet

Join Date: Jan 2007

R/N

I miss the good old GW too! I'll be honest, I didn't start playing until after Factions came out, but I didn't have any of the expansions until about a year later.

I remember finally recognizing the places around Ascalon that I'd seen in pre-searing and being really sad that it had all been destroyed.

I remember not playing for a month after I got to the Great Northern Wall mission because I was positively terrified of teaming up with other players. :P

I remember getting my friends to play GW and having all sorts of fun with them.

Prophecies will always be my favorite installment of GW. I HATE the timed missions in Factions, and Nightfall... I just don't like the feel of so much. Same with EotN. Even so, I still don't feel like playing through it again on my other characters. :P

eagleblade

Academy Page

Join Date: Aug 2007

D/

i miss it cause they now are going to for with the nerfing and buffing and A.I. changeing crap!!

Its time to revert guys!!

Iriso

Pre-Searing Cadet

Join Date: Jul 2006

Mo/Me

Quote:
Originally Posted by germanturkey
i actually REALLY miss the old log on screen. the GW:EN one sucks.
The one with your toons standing around a campfire, with the original theme song? I miss that a lot too!

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by OP
You guys might be wondering what I actually miss about GW. Basically the community. Back then, I found it fun to play. You could always find great people to talk or evne debate with. And most importantly, it was filled with people! Now, LA is almost empty, the same with Ascolon city, the fire islands, drok's forge and so on.
Why? Beacuse of the expansions obviously.
Or, you know, because the game is 3 and a half years old, there will be a new GW out next year (that we know crap-all about), and people are bored. Or just trying to get titles as quickly as possible, which = a whole lot of H/H action.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by eagleblade
i miss it cause they now are going to for with the nerfing and buffing and A.I. changeing crap!!

Its time to revert guys!!
I spent a couple minutes trying to decipher this, no joke. While I was trying to untangle it, I had to look up the names of all the parts of speech (conjunction, preposition, etc.) so I'd be able to clearly figure out which parts were unnecessary. It was a nice throwback to 5th grade english and diagramming sentences. Anyway, here's my translation:

"I miss it because now they are nerfing and buffing the A.I, as well as changing crap."

It doesn't really make a lot more sense, but the tense is consistent, there's no unneeded conjunctions and prepositions. I removed a couple articles too, as I didn't think the extra emphasis on nerfing and buffing was needed, though it isn't technically wrong.

Yes, I've spent far too much time on this, but I have little to do until "Thank You For Smoking" finishes downloading. I hope this has been educational for all of you.

Lord of kryta

Lord of kryta

Academy Page

Join Date: Mar 2006

Australia

So I Herd U Liek Hallskipz [ORLY]

W/Mo

I miss seeing all the old weapons like Fellblades .. plus the economy was much more stable back then

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Quote:
Originally Posted by Hermos
Someone needs to get out more.
Because he explained the thrills of playing Guild Wars for the first time? He simply used imagery so that his point made some kind of strike. For those who have played for over two years, you remember the days before Factions was released. I joined simply two weeks before Factions came out, so I didn't get a whole lot...but here's my comparison.

When you first go through the Prophecies campaign when you first begin, depending on your class, like I was a warrior. I thought Rurik's sword was the god sword. I wanted it so badly. I killed everything I could see to get to level 20. I leveled up to max in a few days and it was by the time I got to the jungle. The joy of getting gladiator armor at Yak's Bend...I miss it all. I didn't actually bother to beat Prophecies until after Nightfall due to Factions consuming my life with Alliance Battles. Owning towns was cool...but today, nah, not really. Nightfall killed that bragging right.

I miss those days because I even PvPed at those days. It was much more balanced with just the core classes. Also, Aura of Displacement assassins were the shit! I remember people asking me if my assassin was pve because back then, the average hype was "Good players have PvE characters" rather than the opposite now days. Assassin was such a class. Then Nightfall came out and assassins were easier than ever to kill. R.I.P. assassin.