I miss the old GW.
Age
I miss it to I miss the time my guild and I use to hang around Yaks Bend just to have fun or help someone with a quest.Those were great night worth being up till 4am and having to get up a few hours.
MrSlayer
It's because it was new. Some people find that same feeling again, others don't. I've found that I discover something similar moving to a new game. It's all new and exciting, and everything is just awesome. You act differently. And eventually, that too becomes a tad old and boring. For example in WoW, you sit around chatting in the trade channel all day. Or in FPS games, you join as a spectator to your favourite servers and call out poor players. Or in GW you post on the forums instead of playing, or hang around in SJM all day.
I miss those good times too
Put on some sad music, and look through your screenshots
I miss those good times too
Put on some sad music, and look through your screenshots
EroChrono
Sure the game was more fun in the beginning than it is now, but even if you only had the people who played back then the community would still have deteriorated. Simply because the newness wore off. Eventually people become less occupied by exploring the game and find themselves having more time for being asshats.
Nowadays new people don't have a chance of being a 'noob' because whenever they have a question everyone directly points them at resources like Wiki or even Guru, be it in a polite or rude manner.
If you want to experience the same fun in GW2 as in Prophecies, stay away from big information resources such as wiki & guru I'm a big fan of wiki, but I'd dare to say that ignorance is bliss.
Nowadays new people don't have a chance of being a 'noob' because whenever they have a question everyone directly points them at resources like Wiki or even Guru, be it in a polite or rude manner.
If you want to experience the same fun in GW2 as in Prophecies, stay away from big information resources such as wiki & guru I'm a big fan of wiki, but I'd dare to say that ignorance is bliss.
gw_poster
Quote:
Originally Posted by imnotyourmother
Bob Thee Tomato is my monk that I made for the guild that I am in. Can you guess the name of the guild? |
Red Sonya
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or the feeling when your girl-friend slowly slides her hands down your pants.. |
pamelf
I just miss the original login screen with that beautiul GW-esque music... Who's great idea was it to remove the theme song from the login screen??
Legendm
I miss the old days of people not making these threads everyday.
Trylo
one of my personal beliefs is that wiki and (especially) pvxwiki and to some extent observer mode ruined a part of the game that was very dear to me; ingenuity.
download a line of numbers and letters and you have yourself the fotm, most of which arent even the most effecient builds out there (yet people think they are). where is free thought?
download a line of numbers and letters and you have yourself the fotm, most of which arent even the most effecient builds out there (yet people think they are). where is free thought?
Zahr Dalsk
I think that the wiki sites are what ended the newness of the game for me. I became a better player through comprehension, but at the same time had less fun.
I think world maps are a large part of the problem. I understand that everyone loves them, but imagine if they weren't there; imagine if we had to explore to find everything, and used a teleportation system like that of Morrowind for travel. I think it'd be a lot more fun exploring that way.
Same goes for fog and distant LOD. I found myself having much, much more fun when a game has fog instead of fully viewable distant landscapes.
The same thing happened to me in Morrowind. I played it for about a year, and had less and less fun as I learned more about it, until mods were the only thing I still enjoyed; I downloaded and played dozens of them. I eventually reached the point at which I was literally a living wiki for Morrowind. I could hand-draw a map of Vvardenfell and label every location; shrines, towns, etc, with pinpoint accuracy. I could answer any question about Morrowind; where to find items, where to find what creatures, where to find exact NPCs. Where to find unique items. Books. Etc. I could write, on my own, a far more in-depth and accurate guide to the game and its expansions than the official guide. All was done purely through gameplay on my own. By that point, of course, I ceased to have fun anymore, and stopped playing.
Fortunately I have forgotten most of it by now, but that feeling of newness will never return for me in Morrowind. Sadly I know it will never return for me in Guild Wars either.
I think world maps are a large part of the problem. I understand that everyone loves them, but imagine if they weren't there; imagine if we had to explore to find everything, and used a teleportation system like that of Morrowind for travel. I think it'd be a lot more fun exploring that way.
Same goes for fog and distant LOD. I found myself having much, much more fun when a game has fog instead of fully viewable distant landscapes.
The same thing happened to me in Morrowind. I played it for about a year, and had less and less fun as I learned more about it, until mods were the only thing I still enjoyed; I downloaded and played dozens of them. I eventually reached the point at which I was literally a living wiki for Morrowind. I could hand-draw a map of Vvardenfell and label every location; shrines, towns, etc, with pinpoint accuracy. I could answer any question about Morrowind; where to find items, where to find what creatures, where to find exact NPCs. Where to find unique items. Books. Etc. I could write, on my own, a far more in-depth and accurate guide to the game and its expansions than the official guide. All was done purely through gameplay on my own. By that point, of course, I ceased to have fun anymore, and stopped playing.
Fortunately I have forgotten most of it by now, but that feeling of newness will never return for me in Morrowind. Sadly I know it will never return for me in Guild Wars either.
credit
Quote:
Originally Posted by Sleeper Service
i play GW naked now, its opened up a whole new world of possibilities for me.
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I think that everyone misses those days.
-Makai-
Quote:
Originally Posted by Coraline Jones
Even WoW is not exactly all that innovative in all honesty, it just does what it does better than anybody else.
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I've played my fair share of MMOs, and I must say the nostalgia bug bites fiercely once the fire goes out. Certain songs from Ultima Online still give me shivers, as they usher in memories of friends, events and times that can never be experienced again. Looking through some older Guild Wars screen caps is giving me the same feeling, but to a much lesser extent.
Quote:
Originally Posted by Zahr Dalsk
I think that the wiki sites are what ended the newness of the game for me. I became a better player through comprehension, but at the same time had less fun.
I think world maps are a large part of the problem. I understand that everyone loves them, but imagine if they weren't there; imagine if we had to explore to find everything, and used a teleportation system like that of Morrowind for travel. I think it'd be a lot more fun exploring that way. Same goes for fog and distant LOD. I found myself having much, much more fun when a game has fog instead of fully viewable distant landscapes. The same thing happened to me in Morrowind. I played it for about a year, and had less and less fun as I learned more about it, until mods were the only thing I still enjoyed; I downloaded and played dozens of them. I eventually reached the point at which I was literally a living wiki for Morrowind. I could hand-draw a map of Vvardenfell and label every location; shrines, towns, etc, with pinpoint accuracy. I could answer any question about Morrowind; where to find items, where to find what creatures, where to find exact NPCs. Where to find unique items. Books. Etc. I could write, on my own, a far more in-depth and accurate guide to the game and its expansions than the official guide. All was done purely through gameplay on my own. By that point, of course, I ceased to have fun anymore, and stopped playing. Fortunately I have forgotten most of it by now, but that feeling of newness will never return for me in Morrowind. Sadly I know it will never return for me in Guild Wars either. |
Clarissa F
Yeah, the "good ole days." Memory gets very selective that way. My Grandfather used to talk about how bread was 5 cents and milk a quarter. He seems to forget mentioning seeing one out of six people out of work in the Depression, or the lines for soup kitchens going around the block.
I remember back in the day, when playing GW meant skill> time played. It seems they are headed back in that direction, judging from the last updates. Otherwise...I'm glad the game has changed. Otherwise, it would be like someone said earlier: dead.
As far as LA being deserted...I can't fart anywhere there without someone bitching about it.
I remember back in the day, when playing GW meant skill> time played. It seems they are headed back in that direction, judging from the last updates. Otherwise...I'm glad the game has changed. Otherwise, it would be like someone said earlier: dead.
As far as LA being deserted...I can't fart anywhere there without someone bitching about it.
Zahr Dalsk
Quote:
Originally Posted by Sante_Kelm
Also, for 1 platinum, what is the name of the Morag Tong leader?
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Their patron Daedra, though, is Mephala, I do remember that.
-Makai-
Gahhh! Ya got me! I'm also a former Morrowind junkie (once played it for 26 hours straight). Look for a PM in the near future.
Buster
Just need to finish up my destroyer weapons and its vacation time until Guild Wars 2. Hopefully within that time they attempt to enlighten us with some new GW2 info instead of promoting heroes. I still love ya Arenanet but its time to throw us a bone here yanno ?
Shayne Hawke
Every new MMORPG (or maybe I should say CORPG in this case) that I play for a long time has that sense of nostalgia.
Definitely some time after I got the Factions campaign, maybe when more titles started popping up, it stopped being such an easy-going experience for me and turned into something I took a little more seriously.
After you hit that point, there's not much you can do but remember what it felt like in the old days. You can go back to play the old campaigns with your new characters, but the feeling won't ever be like it was then.
Definitely some time after I got the Factions campaign, maybe when more titles started popping up, it stopped being such an easy-going experience for me and turned into something I took a little more seriously.
After you hit that point, there's not much you can do but remember what it felt like in the old days. You can go back to play the old campaigns with your new characters, but the feeling won't ever be like it was then.
Nemesis of God
Mine memory. I started playing GW first time 3 months after game release.
Sadly I can't tell anything about Pre, since I done 25% of quests in 3,5h :P and after it I immediatly left pre. But I think almost none went to Northlands, cause it wasn't so rewarding (maybe that one quest here, but nothing else)
Well, at Ascalon, I started to do quests, wasting sometimes 1h on one quest :P I was dissapointed. I couldn't find mission start place, even though there was quest for it.
Only 3 weeks after my arrive to Ascalon, I found tGNW. I joined group, done M+B on first try. RUnning from charrs was very exciting. Well, in that time, doing mission was very difficult (at least for me)
Moth later, I was finally in LA. It was place that I wanted to achive. It toke 2 months, nowdays you can do it 2 h...
After LA, I countitued to do missions,homewer doing them was faster. 1 week and I was in Desert. 1,5 weeks and I'm at Dragon's lair...doing bonus was very hard at that time, cause there weren't many interrupts and so on.(Didn't never done it at that character) Mine trip ended at Souther Shiverpeaks, mine account was stolen. Ended playing for 1 year.
IN 2006 september, I bought GW once again, and it had changed. People started hunt on titles.
Game had changed, but I don't know was it good or bad, anyway.
Now, I've maxed Legendary Guardian, and countitue maxing titles.
Guild Wars Is Just A Game!
Sadly I can't tell anything about Pre, since I done 25% of quests in 3,5h :P and after it I immediatly left pre. But I think almost none went to Northlands, cause it wasn't so rewarding (maybe that one quest here, but nothing else)
Well, at Ascalon, I started to do quests, wasting sometimes 1h on one quest :P I was dissapointed. I couldn't find mission start place, even though there was quest for it.
Only 3 weeks after my arrive to Ascalon, I found tGNW. I joined group, done M+B on first try. RUnning from charrs was very exciting. Well, in that time, doing mission was very difficult (at least for me)
Moth later, I was finally in LA. It was place that I wanted to achive. It toke 2 months, nowdays you can do it 2 h...
After LA, I countitued to do missions,homewer doing them was faster. 1 week and I was in Desert. 1,5 weeks and I'm at Dragon's lair...doing bonus was very hard at that time, cause there weren't many interrupts and so on.(Didn't never done it at that character) Mine trip ended at Souther Shiverpeaks, mine account was stolen. Ended playing for 1 year.
IN 2006 september, I bought GW once again, and it had changed. People started hunt on titles.
Game had changed, but I don't know was it good or bad, anyway.
Now, I've maxed Legendary Guardian, and countitue maxing titles.
Guild Wars Is Just A Game!
Zinger314
I miss ferrying people into Urgoz's Warren, back when it mattered.
(I made 100k in tips! )
(I made 100k in tips! )
MithranArkanere
Nostalgia in other games that do not change is normal.
But for an evolving game as GW, is... senseless.
It will change, and change and keep chaging again and again.
Do not look back, or you'll be turned into a salt statue.
But for an evolving game as GW, is... senseless.
It will change, and change and keep chaging again and again.
Do not look back, or you'll be turned into a salt statue.
Sai Rith
Guild Wars is an exciting new game!
Wildi
Quote:
Originally Posted by ktadie
After completing the game with your main, you could still do alot of things. You could explore around, take the big challenges of going to FoW or UW
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Pleikki
Meh, if you want challenge, make challenges, Like for example, Jetdoc, he soloes everything, missions etc, no heros henchs etc, just solo.
Other way is just play storyline without storage, any money etc, use only items you faind, armors only from collectors etc, ofc you only buy id & salvage kits & bags, everything else you must faind, finish some campaing that way and you have fun
Other way is just play storyline without storage, any money etc, use only items you faind, armors only from collectors etc, ofc you only buy id & salvage kits & bags, everything else you must faind, finish some campaing that way and you have fun
germanturkey
i actually REALLY miss the old log on screen. the GW:EN one sucks.
removed
Quote:
Originally Posted by germanturkey
i actually REALLY miss the old log on screen. the GW:EN one sucks.
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Jumping Is Uselss
Quote:
Originally Posted by avisotin
Easy to fix with texmod I imagine.
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I miss the old prophecies character selection screen. The new one feels like a step down from the prophecis selection screen.
lord of all tyria
Rose tinted views are awesome.
Quaker
I remember the good old days when GW was a RPG for grown-ups instead of the Woowee Another Stupid Festival Party Animal Tonic kiddie-fest it has become.
beregond
I miss the old Guild Wars too, but don't expect it to change from what it is now. ANET is only worried about GW2 now...
BenjZee
it was good but c'mon would we still be here if they left it the same.
thig
Yeah I too miss the feeling of the original GW game, and the starter of the thread is hitting the spot about the community. Back in the days people was alot more friendly to new people. These days if a beginner starts to play the game they get yelled at kicked from pugs because they don't have the cookie cutter builds. I kinda feel with new players that starts, the current community expects that they have all the knowledge about the different skills from day one and even have all the "big" skills for certain builds right away.
It's sad that the game have taken a bad turn in that direction. Also I think that A-net made a huge mistake in spliting players out on 3 "different" games, instead of using the opportunity to use the unused areas in Prophecies, what they did with EoTN was what they should have done in the first place. I hope that they will bring back the magic for GW2.
It's sad that the game have taken a bad turn in that direction. Also I think that A-net made a huge mistake in spliting players out on 3 "different" games, instead of using the opportunity to use the unused areas in Prophecies, what they did with EoTN was what they should have done in the first place. I hope that they will bring back the magic for GW2.
Kyosuki
It's like this in every RPG/MMO's
People always miss the first version/chapter/game
I love the expansions,
Only things that ruin's GW now is how people always try to figure out builds to solo elite area's,come on,cant you just get 8 player's and vanquish it for fun?
People always miss the first version/chapter/game
I love the expansions,
Only things that ruin's GW now is how people always try to figure out builds to solo elite area's,come on,cant you just get 8 player's and vanquish it for fun?
Sai Rith
It was good back then because of the community. Even during Factions, every outpost was filled with people ready to help one another. With the introduction of Heroes and titles, it started to go down hill.People started soloing the hard areas with Heroes, and said, zomg I can so this area with no humans except for me, I'm pro. Or, I got this title and you don't.
For the death of the PvP Community: iQ (HA has always been dead to me, except for the first month or so).
For the death of the PvP Community: iQ (HA has always been dead to me, except for the first month or so).
tonini
remembering the first days i played gw i made a warrior ofc lolz was so much fun remember the nub days where i didn't know how to play and would do everything solo lulz got to fort ranik at lvl 5 was soo hard but soo much fun even remember how when i could not beat asked some lvl 20 who looked so asome with his elite dragon armour, i remember him helping me beat the mission with ez and goin on to eat tryia with other pug grps that u would meet in the mission outpost
even the first guild i was with in was idk i would say more lively and freindly seems to me that for most the good times in guildwars are over id give anything to get that felling of ppl bein freindly and ppl playin together Such as like back when u needed other players to over come and beat missions now anyone can do em with h/h
even the first guild i was with in was idk i would say more lively and freindly seems to me that for most the good times in guildwars are over id give anything to get that felling of ppl bein freindly and ppl playin together Such as like back when u needed other players to over come and beat missions now anyone can do em with h/h
Sheska Sedai
I miss the good old GW too! I'll be honest, I didn't start playing until after Factions came out, but I didn't have any of the expansions until about a year later.
I remember finally recognizing the places around Ascalon that I'd seen in pre-searing and being really sad that it had all been destroyed.
I remember not playing for a month after I got to the Great Northern Wall mission because I was positively terrified of teaming up with other players. :P
I remember getting my friends to play GW and having all sorts of fun with them.
Prophecies will always be my favorite installment of GW. I HATE the timed missions in Factions, and Nightfall... I just don't like the feel of so much. Same with EotN. Even so, I still don't feel like playing through it again on my other characters. :P
I remember finally recognizing the places around Ascalon that I'd seen in pre-searing and being really sad that it had all been destroyed.
I remember not playing for a month after I got to the Great Northern Wall mission because I was positively terrified of teaming up with other players. :P
I remember getting my friends to play GW and having all sorts of fun with them.
Prophecies will always be my favorite installment of GW. I HATE the timed missions in Factions, and Nightfall... I just don't like the feel of so much. Same with EotN. Even so, I still don't feel like playing through it again on my other characters. :P
eagleblade
i miss it cause they now are going to for with the nerfing and buffing and A.I. changeing crap!!
Its time to revert guys!!
Its time to revert guys!!
Iriso
Quote:
Originally Posted by germanturkey
i actually REALLY miss the old log on screen. the GW:EN one sucks.
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Skyy High
Quote:
Originally Posted by OP
You guys might be wondering what I actually miss about GW. Basically the community. Back then, I found it fun to play. You could always find great people to talk or evne debate with. And most importantly, it was filled with people! Now, LA is almost empty, the same with Ascolon city, the fire islands, drok's forge and so on.
Why? Beacuse of the expansions obviously. |
Dr Strangelove
Quote:
Originally Posted by eagleblade
i miss it cause they now are going to for with the nerfing and buffing and A.I. changeing crap!!
Its time to revert guys!! |
"I miss it because now they are nerfing and buffing the A.I, as well as changing crap."
It doesn't really make a lot more sense, but the tense is consistent, there's no unneeded conjunctions and prepositions. I removed a couple articles too, as I didn't think the extra emphasis on nerfing and buffing was needed, though it isn't technically wrong.
Yes, I've spent far too much time on this, but I have little to do until "Thank You For Smoking" finishes downloading. I hope this has been educational for all of you.
Lord of kryta
I miss seeing all the old weapons like Fellblades .. plus the economy was much more stable back then
Lady Raenef
Quote:
Originally Posted by Hermos
Someone needs to get out more.
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When you first go through the Prophecies campaign when you first begin, depending on your class, like I was a warrior. I thought Rurik's sword was the god sword. I wanted it so badly. I killed everything I could see to get to level 20. I leveled up to max in a few days and it was by the time I got to the jungle. The joy of getting gladiator armor at Yak's Bend...I miss it all. I didn't actually bother to beat Prophecies until after Nightfall due to Factions consuming my life with Alliance Battles. Owning towns was cool...but today, nah, not really. Nightfall killed that bragging right.
I miss those days because I even PvPed at those days. It was much more balanced with just the core classes. Also, Aura of Displacement assassins were the shit! I remember people asking me if my assassin was pve because back then, the average hype was "Good players have PvE characters" rather than the opposite now days. Assassin was such a class. Then Nightfall came out and assassins were easier than ever to kill. R.I.P. assassin.