+5 Energy Shield
bathazard
How come no one has noticed this shield...
Description
The Runic Shield looks exactly the same as the Crimson Carapace Shield Crude Shield. It is a 'unique' type of shield, in that it can only be acquired from a collector in Prophecies.
Weapon stats
Shield __________________________________________________ _______________
why hasn't this been used on casters who use shields, with provides a +10 energy buff (including caster weapon) and an armour buff?
Description
The Runic Shield looks exactly the same as the Crimson Carapace Shield Crude Shield. It is a 'unique' type of shield, in that it can only be acquired from a collector in Prophecies.
Weapon stats
Shield __________________________________________________ _______________
why hasn't this been used on casters who use shields, with provides a +10 energy buff (including caster weapon) and an armour buff?
ALF71BE
Because that shield sucks.
Doesn't gives the 8 armor a max one will give.
Not upgradable.
Caster shields are for extra armor.
You usually run energy management skills; so extra energy is not really required.
If it is, switch to your +30/-2 set.
Doesn't gives the 8 armor a max one will give.
Not upgradable.
Caster shields are for extra armor.
You usually run energy management skills; so extra energy is not really required.
If it is, switch to your +30/-2 set.
phan
Its ugly ?
xD
xD
Etta
Because a shield with armor +8, health + 30 and a defence mod of their choice is better? Then they can switch out to a different weapon set when they are in need of energy?
Dunno, just a shot in the dark here.
Dunno, just a shot in the dark here.
Productivity
Because for any decent caster, max energy is determined by their -1/+15 sets and not their defensive set.
bathazard
you would still think though that a energy buff could be handy. I understand weapon swapping, and its great but its nice to have that little bit of energy....
and how much dmg does an additional 2 armour take off?
and how much dmg does an additional 2 armour take off?
dont feel no pain
Lots of known about since the start, its ok for low a level player. But otherwise its easier to just get a offhand focus with an armor mod.
Productivity
Quote:
Originally Posted by bathazard
you would still think though that a energy buff could be handy. I understand weapon swapping, and its great but its nice to have that little bit of energy....
and how much dmg does an additional 2 armour take off? |
Oh yeah, you need 4 tactics to get the +6 armour from this shield. That necesitates a warrior secondary and attribute points. To get +8 armour from a normal shield you need nothing.
The shield is bad.
bathazard
ah ok i didn't understand the 4 tatics needed...
yeah i see the problems before, its a bit like judging a book by its covers, not really reading into it. But hey +5 energy looks kwl!
yeah i see the problems before, its a bit like judging a book by its covers, not really reading into it. But hey +5 energy looks kwl!
Ben-A-BoO
I sure get your idea.
But I take a 8 Armor +10 Armor vs. xx type of damage and + 30HP any day over a +5 energy.
And tbh the +5 energy is actually counter productive since one of the big bonuses of the shield set is hiding energy.
you want rather 25 energy then 35 on your shield set ([[debilitating shot], [[Energy burn], [[energy surge], [[shame] and all those little nasty skills come to mind).
But I take a 8 Armor +10 Armor vs. xx type of damage and + 30HP any day over a +5 energy.
And tbh the +5 energy is actually counter productive since one of the big bonuses of the shield set is hiding energy.
you want rather 25 energy then 35 on your shield set ([[debilitating shot], [[Energy burn], [[energy surge], [[shame] and all those little nasty skills come to mind).
Rothan Celt
Quote:
Originally Posted by phan
Its ugly ?
xD |
ditto
Quote:
Originally Posted by Productivity
Because for any decent caster, max energy is determined by their -1/+15 sets and not their defensive set.
|
Nibbit
Quote:
Originally Posted by bathazard
I understand weapon swapping
|
Problem solved.
O Nuxtofulakas
From my pov, 40/40 and 30/-2 are the 2 (basic) sets a caster needs...
if you face "problems" (yeah i mean the nasty guy chasing you) a shield won't save you
caster carrying a shield is only for screenshot purposes
the focus alternative combos are much better
my 2 cents
cheers
if you face "problems" (yeah i mean the nasty guy chasing you) a shield won't save you
caster carrying a shield is only for screenshot purposes
the focus alternative combos are much better
my 2 cents
cheers
moriz
you won't believe the number of times i've lived on my monk, with 2 hp left in my shield set.
Pleikki
PPl noticed it, but it sucks.
Savio
Why would you trade 30 health and 12 armor for 5 energy?
-2 is bad, and from what you state you put it on a focus.
Quote:
Originally Posted by O Nuxtofulakas
From my pov, 40/40 and 30/-2 are the 2 (basic) sets a caster needs...
|
Tyla
I prefer to use my negative energy set and switch to cast when needed.
Oh, and the martial is usually a sword because Sever Artery is pro.
Oh, and the martial is usually a sword because Sever Artery is pro.
carnage-runner
But if a high armor version existed. i.e. +5 energy mod as an inscription or inherent existed, then runners would be happy.
Rhamia Darigaz
Quote:
Originally Posted by Savio
Why would you trade 30 health and 12 armor for 5 energy?
-2 is bad, and from what you state you put it on a focus. |
that guy still fails though in thinking that caster shields are just for screenshots -.-
Savio
My mistake; I've never heard it called that.
Pleikki
Quote:
Originally Posted by Rhamia Darigaz
30/-2 means a set with two +15e/-1e-regen mods o.O
|
LifesRestorer
Quote:
Originally Posted by Tyla
I prefer to use my negative energy set and switch to cast when needed.
Oh, and the martial is usually a sword because Sever Artery is pro. |
[deadly riposte]+[gash]
Tearz1993
Quote:
Originally Posted by O Nuxtofulakas
if you face "problems" (yeah i mean the nasty guy chasing you) a shield won't save you
caster carrying a shield is only for screenshot purposes the focus alternative combos are much better |
If you aren't a moron about using it (not saying you are), a shield is more useful. If you switch to the shield set before you get hit, it should be taking 5-15 damage off per hit, depending on what's hitting you. While it might not save you, it definitely slows how fast you die and gives your healers more time to react.
Rhamia Darigaz
Quote:
Originally Posted by Pleikki
No it means shield/offhand with +30hp and -2/stance or ench or hex lol
|
carnage-runner
Clarification: Mod it like an offhand. Switch the inherent 12 energy for 16 armor, and the rest is as an offhand. So however damage reduction/health/armor/energy/HCT, HSR etc. works. Make it work exactly the same. I know I'd have a few.
O Nuxtofulakas
Quote:
Originally Posted by Rhamia Darigaz
30/-2 means a set with two +15e/-1e-regen mods o.O
that guy still fails though in thinking that caster shields are just for screenshots -.- |
Quote:
Originally Posted by Tearz1993
Wrong.
If you aren't a moron about using it (not saying you are), a shield is more useful. If you switch to the shield set before you get hit, it should be taking 5-15 damage off per hit, depending on what's hitting you. While it might not save you, it definitely slows how fast you die and gives your healers more time to react. |
and to be honest this approach sounds a little pessimistic...
Perhaps i should clarify i talk about pve and not pvp which is another story. A caster shield in pvp is of some use but in pve...
From my pov the only reason a caster "needs" a shield in pve is when he is doing nothing during the fight in the battlefield...but i assume this is not good right?
When you cast spells, focus gives bonuses a shield cannot give...and i don't see a reason why u should not support the team during the fight...
If let's say, you run out of nrg early then you need better nrg management not a shield...
again my 2 cents...
Savio
Quote:
Originally Posted by O Nuxtofulakas
you did well on the first part of your comment but the second part...good luck with the +8 extra armor on your caster^^..now you have enough time for a screenshot
|
Quote:
When you cast spells, focus gives bonuses a shield cannot give...and i don't see a reason why u should not support the team during the fight... |
Tyla
Quote:
Originally Posted by O Nuxtofulakas
When you cast spells, focus gives bonuses a shield cannot give...and i don't see a reason why u should not support the team during the fight...
|
Quote:
If let's say, you run out of nrg early then you need better nrg management not a shield... |
Timotheos
Well I got myself this shield because it looked interesting, and got a friend to test it with me in a scrimm. He used Dancing daggers (they deal earth damage btw), and I did get a -2 damage reduction while wielding the +5 energy shield (I didn't have any points in tactics). Without shield, the daggers hit for 29, with it for 27.
But I don't know, I'm not pro at this stuff. If someone else would try, It'd be good.
But I don't know, I'm not pro at this stuff. If someone else would try, It'd be good.
O Nuxtofulakas
Quote:
Originally Posted by Savio
+18.
|
Quote:
Originally Posted by Savio
When you're getting beat on by 3 dervishes, you don't really want to stand there casting spells.
|
Quote:
Originally Posted by Tyla
Energy management isn't extra energy. Not to mention shields mitigate damage, saving you energy in the long run.
|
Tyla
Quote:
Originally Posted by O Nuxtofulakas
When you're getting beat on by 3 dervishes, shield will definitely not save you but the right spell might save you...and you don't stand there this is obvious...unless you play rambo style caster...
|
Quote:
in the long run fight will be over and your contribution to the fight will be minimum...casters are called casters for a reason and as a caster you should be able to cast the spells you are supposed to cast, effectively, in time, as fast as possible and as many times as you can and not running out of nrg in 10sec |
Toutatis
Quote:
you can add +10armor in focus too |
Quote:
When you're getting beat on by 3 dervishes, shield will definitely not save you but the right spell might save you...and you don't stand there this is obvious...unless you play rambo style caster... |
Quote:
in the long run fight will be over and your contribution to the fight will be minimum...casters are called casters for a reason and as a caster you should be able to cast the spells you are supposed to cast, effectively, in time, as fast as possible and as many times as you can and not running out of nrg in 10sec |
Grunntar
Does anyone use a Chimeric Prism on their PvP monks? It provides +8 energy and +8 armor (with 8 Divine Favor)... It would seem to be a happy middle ground between the max protection and max energy weapon sets...
http://wiki.guildwars.com/wiki/Chimeric_Prism
I sure would like to have a few in PvE for my warrior heroes, since it provides +16 armor and +5 energy (with 8 Strength).
http://wiki.guildwars.com/wiki/Chimeric_Prism
I sure would like to have a few in PvE for my warrior heroes, since it provides +16 armor and +5 energy (with 8 Strength).
Tyla
Why use that when you can have both a shield set and your focus / wand set on switch?
Also the fact that it's not possible to get unless you've got Prophecies Pre-Order as far as I know.
Also the fact that it's not possible to get unless you've got Prophecies Pre-Order as far as I know.
DarkFlame
Bison Cup > Fytch's Runic Sheild
Btw, why did you bother to type in all those links without actually linking to that shield itself?
Btw, why did you bother to type in all those links without actually linking to that shield itself?
mr_stealth
Quote:
Originally Posted by Savio
+18.
|
IMO, a caster shield in PvE is just a little added bonus that you can carry along if you feel like giving up the space. If you want to use it, that's great that you are trying to get every little bonus possible, but its hardly a necessary piece of equipment.
ALF71BE
Quote:
Originally Posted by mr_stealth
Assuming you will have +18 is quite a stretch. In most PvE areas you would need at least 3-4 shields, and very likely needing 6 or more. That's quite a bit of very situational equipment taking up valuable inventory space. Also consider that any given mob will be doing several damage types, sometimes with a single monster doing 2 or more types. You can guess with decent accuracy which damage type is most likely to hit you, but that is hardly enough to insure 18AL instead of just 8. And after getting hit, I wouldn't want to waste too much time opening inventory to search for the proper shield when I could be kiting.
IMO, a caster shield in PvE is just a little added bonus that you can carry along if you feel like giving up the space. If you want to use it, that's great that you are trying to get every little bonus possible, but its hardly a necessary piece of equipment. |
Pleikki
Quote:
You have 4 weaponsets. |
Quote:
you can add +10armor in focus too |
mr_stealth
Quote:
Originally Posted by ALF71BE
Take a slashing one. When you're being beaten up by 3 dervishes it's unlikely they're doing fire damage.
|
Quote:
Originally Posted by ALF71BE
You don't take fire from the casters 'cause you aren't stupid enough to be in midline/frontline.
|
Red Sonya
My question is how come they never made an upgrade/mod for like +1PIP for health/energy or both combined and then give it some balanced negative for the extra energy gain?? Always wanted a +PIP mod for pve only would be just fine don't care about PVP use.