I think people are confused what was the exploit involved. The infinite range of UA was known on day one. If this was a issue it would have been fixed quickly like glimmering mark having armor ignoring damage. Instead it took another month, and surprizingly right after the concept of ghost running started to spead.
Also people saying it been around too long to get nerfed, or that people who already have the title got it using this exploit. Well you have to look at ursan, tons of people got legendary vanquisher and other HM titles with it, and it almost took a year b4 it was nerfed.
Also now everyone knows about the heros not spawning mobs exploit now. It already used for both HFF and the speed vanquishing of bukdek byway and tehnakai (sp) temple. I'd be surprize new exploits using it don't start showing their heads.
Next on the Nerf Block, the HFFF
4 pages • Page 3
Quote:
|
Originally Posted by zwei2stein
HFFF itself is not wrong. It is just consequence of Factions titles being what they are.
Nerf of HFFF is more than closing exploits. Its making some stuff unreachable. |
Joe Fierce
Wilds Pathfinder
LF High End PvE Guild that's not filled with elitists.
R/
Joined Feb 2007
Quote:
|
Originally Posted by Esan
What is the point of nerfing something years after everyone who wanted to exploit it to max a title has finished it? To lock the barn door after the horse has bolted?
|
and as for nerfing it, hmmm, i don't know about all of that, i truly think they should make it quicker and more efficient.
In the long run it'd be more cost effective for anet, the more people get done with kurz, the more get done with GWAMM, the more they get bored with the fact that there's nothing left to do in the game, the more quit, the less servers are used, the less of an upkeep cost, the more of a metaphorical starvation for new material pertaining to the same game, the more sales of GW2.
the end.
Quote:
|
Originally Posted by Windf0rce
Why nerf HFFF after pretty much everyone maxed their ranks using it? Too late IMHO, just leave it the way it is so newer player can do the same all old ones did.....
|
HFFF has been around for a loong loong time and the only thing its useful is to gain faction and honestly who really cares to do HFFF for hours and hours just to hold a stupid town?,( besides a very very few dedicated HFFF guilds) the money you get from this is about 7k in half an hour with 2 other ppl and there are soo many more ways to make more money than that.
Quote:
|
Originally Posted by Shadowmoon
No they use Shadowform to get past the first set of mobs to get off radar, then it can drop and they can go care free to the quest markers. The only thing that messes it up is if someone take the quest early that force
|
Joe Fierce
Wilds Pathfinder
LF High End PvE Guild that's not filled with elitists.
R/
Joined Feb 2007
Quote:
|
Originally Posted by Numa Pompilius
As someone who's HFFF'd my lvl1 kurzick title I can tell you that that's not true. I don't doubt there's FEWER mobs out and about, but there are some, and heroes do occasionally get killed.
|
if you don't believe this, do a hfff run, and bip yourself out on one of your heroes and simply watch.
Quote:
|
Originally Posted by MithranArkanere
Bleh. Books and change the bonus points system to favor those that clear areas instead those that just kill bosses or make missions.
Then make each factions repeatble quest give a token, and change them so you have to collect one token from each mission, then give them to an NPC, in order to make them reset. So people would have to make each repeatable mission once, instead just one that a bot can do again and again. |
The biggest problem I see is the same problem that Dwarven Boxing gives. It makes Survivor easy.
My suggestion to HFFF for removing the survivor issue would be to add a group that spawns when you enter the area from Lutgardis, that then patrols to the entrance and back to the Sin boss. That way, any bots/survivors get killed.
It doesn't stop the exploit of getting the Kurzick Faction, but it prevents survivors from getting their title easier.
One thing that can be done to remove the exploit of getting Kurzick/Luxon faction for both HFFF would be to make it so that either:
1. The player has to activate the points.
or
2. The points can only be activated after the acceptance of the quest.
k
Quote:
|
Originally Posted by Turbobusa
Yes it is.
It is exploiting the fact that heroes don't trigger monsters spawn. It is exactly the same principle as UA. Except UA was used for its infinite res range. It also gives a title that would require dedication to stupid people, makes survivor a walk in a park, and gives money. |
T
Quote:
|
Originally Posted by kiddster
There is nothing to trigger when you don't take the quest. What're you talking about...
|
Ho BTW, I want a dragon emote. Can I get a repeatable quest giving me gold and some fame please? That way everyone will get this title.
I mean let's apply this to every title!
Quote:
|
Originally Posted by Turbobusa
Yes it is.
It is exploiting the fact that heroes don't trigger monsters spawn. It is exactly the same principle as UA. Except UA was used for its infinite res range. It also gives a title that would require dedication to stupid people, makes survivor a walk in a park, and gives money. |
t
Quote:
|
Originally Posted by Joe Fierce
dude, there aren't any mobs past those that spawn in your radar range or patrol to there other than those you pop upon recieving the quest.
if you don't believe this, do a hfff run, and bip yourself out on one of your heroes and simply watch. |
EDIT: Well i just tried bip, and you're right. There are no mobs there. Still doesn't explain how my heroes die occasionally
M
Quote:
|
Originally Posted by Katsumi
Who cares? I mean really? It's not an exploit or bug or whatever.
Why do people keep saying this needs to be nerfed? Jealous Luxons? ![]() |
Quote:
|
Originally Posted by Abnaxus
This is not completely correct.
HFFF gives factions at 2x the rate of AB, and in the AB weekend you can get from AB more or less the same amount of faction as HFFF. With HFFF the title requires roughly 400 hours, with AB maybe something close to 800 hours. So it's not impossible, just incoherently designed compared to other PvE titles. |
M
Quote:
|
Originally Posted by Dark Paladin X
The sad thing is that the Luxons don't have a FFF that is as last as the kurz. I'm a Lux myself, so....you know.
|
Quote:
|
Originally Posted by theblackmage
Not true. I have seen coast running heros die a number of times after they left the radar, and w/o mobs following there.
|
Quote:
| EDIT: Well i just tried bip, and you're right. There are no mobs there. Still doesn't explain how my heroes die occasionally |

