DoA HM psyko-way

mightysurvivor

Pre-Searing Cadet

Join Date: Jul 2008

we cant take frigid armor because we have primary mesmers in our build. We can do gloom, town and ravenheart in 50 minutes but we always suck in foundry. Could you pls give us some tipps for this area? We need especialy pics for the tankpoints and some tipps for the 2.nd room. I will give you tipps aswell And you have to try the ele bonder. Its amazing Oo.

gretz Mighty

Autonom

Academy Page

Join Date: Jun 2007

Clades Gravior Omnibus [Nos]

N/Me

Just a question, i might miss something...
But why cant mesmers have frigid armor?
Its not energy storage and they have arcane echo and cop in their main prof?

mastar of warrior

mastar of warrior

Krytan Explorer

Join Date: Mar 2006

sweden

N/A

Mo/

because , if you check here , they posted builds they use.

http://guildwarsguru.com/forum/showp...3&postcount=79

Celebrian

Celebrian

Frost Gate Guardian

Join Date: Apr 2007

Stop Stealing [agro]

W/

just got 1 hour 24mins will post a screen when i can be bothered :P

Autonom

Academy Page

Join Date: Jun 2007

Clades Gravior Omnibus [Nos]

N/Me

Quote:
Originally Posted by mastar of warrior View Post
because , if you check here , they posted builds they use.

http://guildwarsguru.com/forum/showp...3&postcount=79 Yes i saw that^^
I just cant see how it can be that hard to change second profession of the mesmers, maybe except the Me/R.

mightysurvivor

Pre-Searing Cadet

Join Date: Jul 2008

thats because our tactic is completly different from yours;D

The Me/N produces a flesh golem, that dies outside the room. Then the necro goes into the room and immediately teles outside when dors are closed(to the corps of the flesh golem) Its not unuasal that the necro is the last survivor who has to rezz now the fastrezzers(Me/Rt). Therefore we cant change seccond class.....

so could pls someone post some pics of the tank points in foundry ?

mightysurvivor

Pre-Searing Cadet

Join Date: Jul 2008

it would be very nice of you if you can show me how you do main room in foundry ;D

killer pini pon

Pre-Searing Cadet

Join Date: Sep 2008

Hey Mallyx [icU]

Mo/E

ty for showing screens sry if i made my self sound bad on my comment about the build i think you guys did a great job any way gj on the build everyone that did it and ty for sharing with everyone

czfeng

czfeng

Lion's Arch Merchant

Join Date: Mar 2006

Hey Mallyx [icU]

jus done 1h09min tonight =D

KycooGhost

KycooGhost

Frost Gate Guardian

Join Date: May 2007

Children of Legends [LGND]

E/

can i make a request? Will some one post an entire guide to DoA for those of us too lazy to 1. look and 2. have never done more than gem farming

godsie

godsie

Lion's Arch Merchant

Join Date: Jul 2006

E/

I have to say this is very impressive times and looks like an excellent build team setup. I would love to try this if anyone is planning it

IGN Godsie the Great

Celebrian

Celebrian

Frost Gate Guardian

Join Date: Apr 2007

Stop Stealing [agro]

W/

Koning, theres quite a few changes now from the original build. Like we use 2 tanks now, but this build still requires a lot of team work and co-ordination. il ask psy to write up the new build and tactics soon.

Celebrian

Celebrian

Frost Gate Guardian

Join Date: Apr 2007

Stop Stealing [agro]

W/

splitting and alt tanking

Gibz

Ascalonian Squire

Join Date: Jun 2008

P/W

nice build czfeng...thanks for sharing

czfeng

czfeng

Lion's Arch Merchant

Join Date: Mar 2006

Hey Mallyx [icU]

1h4min run, 2 tanks, we did some changes to the bars, gona post them soon

http://img368.imageshack.us/my.php?image=doa104xs2.jpg

gerg-nad

Lion's Arch Merchant

Join Date: Oct 2006

Minnesota

[OhNo]

Well looks like some minor tweaks are happening to the team originally proposed. Unfortunately it is very likely the same team build will not be able to do Mallyx. One of the No-Nos for Mallyx is hexes and enchanments especially Hexes and Conditions as this will Heal Mallyx considerably.
Quote:
Consume Torment: All conditions and hexes are removed. For each condition and hex removed, the caster gains 300 Health.
Quote:
Banish Enchantment: Full: All enchantments are removed from caster's target foe. For each enchantment removed in this way, one skill is disabled on all foes for 6 seconds. Not to mention other issues for casters such as:
Quote:
Summoning Shadows: Full: After three seconds, all of caster's foes unwillingly Shadow Step to positions adjacent to the caster. After the Ursan nerf you still can do Mallyx in Normal Mode, so that may be the way folks need to do it. I am sure this team will be able to get to Mallyx (kill the 19 groups), if you know where to tank(down by the door and tank near the narrows between the walls), and know how to pull the Priest down by the door, but that takes time, so I suspect that Ursan will be the fastest or some other physical team build.

Other than the damagers skills this build looks very much like any other tank and spank build. I am surprized at the times in HM, as often the HM foes do not like hexes and scatter much more readily than NM, which will increase the time to kill. Also the rooms in Foundry can pose a problem for squishies like Me or Ele and if you do the N/Golem trick that takes time. Rubberband casting is always good, so besides knowing the choke points to tank casters are generally the issue regarding aggro breaking so need to call and coordinate. I suspect the teams that have been successful have been guild/alliance groups usually on Ventrilo which likely means the casual PUG group will have problems.

Celebrian

Celebrian

Frost Gate Guardian

Join Date: Apr 2007

Stop Stealing [agro]

W/

yeh your right we are guild/alliance groups that have played gw together for a long time, but as ive already said this build still requires a lot of co-ordination. Personally i dont think DoA is for the "casual PUG group" at least not in HM anyway. As for foundry, well if you get a bad spawn have scrolls on all the eles and you should survive. We die very rarely in the foundry rooms now - even if the spawn is bad.

As for Mallyx im 99% sure this build wont work there and im not that bothered anyway. Theres no point in doing Mallyx in HM as you dont get extra gems and a 1 gemset reward isnt all that great anyway.

kess

Lion's Arch Merchant

Join Date: Sep 2006

E/A

as for mallyx, will syway work?

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

Quote:
Originally Posted by kess View Post
as for mallyx, will syway work? Hexes on Mallyx would be a bad idea.

Aisha

Aisha

Ascalonian Squire

Join Date: Apr 2008

E/

SY way isn't cryway nor psykoway as the topic is titled, SY means save yourselves!

dennisbb

dennisbb

Banned

Join Date: Mar 2008

Denmark

Spice Girls Reunion Tour [NOOO]

E/A

http://img518.imageshack.us/my.php?image=gw120xg3.jpg

^1hour1 minute^

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Would love to do speed runs like that. But I would be wanting to get the monument for a paragon. Seems like unless I could boost enough energy to arcane echo cry that the build is pretty reliant on e/mes or me/x unfortunately.

Aisha

Aisha

Ascalonian Squire

Join Date: Apr 2008

E/

omfg, good job!

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Just curious, why blank out the build when we all see that your running 2 terras+ cryway. Pretty much same as thread.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

I have Nightfall from the first day, and I am still thinking into complete DoA quests one day.

The big problem is I play solo all the time, and I don't (didn't) like the Ursan skill at all.

This IMO is really sad, because developers created heroes and you cannot use them (as solo) because there are NOT hechies in that outpost (same story with FoW/UW/Deep/Urgoz).

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

You guys ever going to post the updated builds? or are you still testing more possibilities?

Celebrian

Celebrian

Frost Gate Guardian

Join Date: Apr 2007

Stop Stealing [agro]

W/

someone will post up the builds and tactics we use soon

Blue Banner

Academy Page

Join Date: Oct 2007

Luck

Mo/

This is really impressive. I've tried DoA a few times in some cry-way teams... kind of trying to teach ourselves with this as a guide, but we tend to die in foundry room 4 after completing city, veil, and gloom

But point is, thank you guys for sharing your builds and ideas. It has been fun trying to do cry-way DoA, and I look forward to 'mastering' it. Thanks again for this thread!

PS: Eagerly awaiting your new builds/splits

Spyda Prince

Spyda Prince

Frost Gate Guardian

Join Date: Jun 2008

[DL] Desolation Lords

E/R

when yall do post new build and guides, i believe this will turn yall into instant heros. resurrecting doa, killing some of uw and ecto prices will rise

czfeng

czfeng

Lion's Arch Merchant

Join Date: Mar 2006

Hey Mallyx [icU]

new builds and foundry tactics posted on the first post

tipiak

tipiak

Wilds Pathfinder

Join Date: Nov 2006

Hellsace

F*ck Yeah Ion Cannons [dBal]

W/

My god 56 minutes ! You guys are insane ^^
Thx for the builds and all the explanations.