Costume Brawl 2008
shadows of hob
It has began! The skills are different than last year. Rangers got Melandru's shot now. I can only see 2 maps yet. ;(
I rly enjoy playinig ranger, what do you guys prefer?
I rly enjoy playinig ranger, what do you guys prefer?
dilan155
ooh havent logged to Gw yet, gonna do it now should be fun.
DarkNecrid
Warrior, Ranger, Ritualist and Dervish are definitely the 4 strongest templates this year. The Necro makes me chortle, the Paragon isn't as good as the Ranger, I haven't tried the Sin yet but it's probably the same, ditto for the Mes, and the Monk is just bad. The ele is okay but really its spell damage which sucks and the War makes it look so bad.
RTSFirebat
Bug:
weird, when you enter the Costume Brawl arena, the game considers you to no longer be part of a guild!
weird, when you enter the Costume Brawl arena, the game considers you to no longer be part of a guild!
Ic Zero
eles are imba
Ec]-[oMaN
Where's the updated skill list?Rit seems way too good.
Edit : Nevermind found it here http://wiki.guildwars.com/wiki/Costume_Brawl
Imba skill templates this year.
Edit : Nevermind found it here http://wiki.guildwars.com/wiki/Costume_Brawl
Imba skill templates this year.
Nightow
Why do I have points in communing if I have no communing skills? o.o
http://img367.imageshack.us/img367/235/gw009wm7.jpg
http://img367.imageshack.us/img367/235/gw009wm7.jpg
DarkNecrid
Metatail
Aye, Warrior is strong and Monk still sucks. Just to let you know there is no new map yet. For the victory you gain 5 ToT Bags, 100 Balthazar Factions aaaaaand... 10+(number of consecutive wins) gamer points ! Dunno if the gamer points are capped at some point but now getting high win streak has its purpose! Instant iddqd and higher, c'mon.
shadows of hob
Mmm, first had 15 con wins, but now all the new people to custome brawl seem to start playing, resulting in total failure.
Nightow
Quote:
Why do I have points in communing if I have no communing skills? o.o
http://img367.imageshack.us/img367/235/gw009wm7.jpg |
Hope they fix it soon as it would give WoW and Bloodsong a bit of a boost.
credit
HIDDEN CALTROPS
lame
lame
Tyla
I'm disappointed at the fact that your skills change back to the original order after a game.
Krill
Quote:
Mmm, first had 15 con wins, but now all the new people to custome brawl seem to start playing, resulting in total failure.
|
Oh well, seem to remember it being like like this last year too. Time to sync some pro costume balls teams from the Asian districts.
j/k
DarkNecrid
Quote:
I'm disappointed at the fact that your skills change back to the original order after a game.
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After trying out the sin, it's pretty ok. He's very average this year compared to the last. He lost his mobility which makes him average in this game type, but his power is increased quite a bit.
Tier wise imo, top tier is War/Ranger/Rit/Derv, Mid Tier is Sin/Necro/Ele, and Bottom Tier is Mesmer, Monk, and Paragon.
bhavv
Quit knocking on the monk build.
I soloed a nub sin that ganked me (KD + Smite Hex / condition FTW), and I soloed an elly by spamming reversal of damage.
I had a 16 win streak in a 2 monk team, but my internet got major laggy and I lost connection
The monk rules.
Hint on how to play the monk - Use the signets, play offensively, place your smites where they are going to cause damage, and keep your team buffed with Vig Spirit / Healing Breeze when needed.
I soloed a nub sin that ganked me (KD + Smite Hex / condition FTW), and I soloed an elly by spamming reversal of damage.
I had a 16 win streak in a 2 monk team, but my internet got major laggy and I lost connection
The monk rules.
Hint on how to play the monk - Use the signets, play offensively, place your smites where they are going to cause damage, and keep your team buffed with Vig Spirit / Healing Breeze when needed.
zelgadissan
Haven't had access to play yet, but from looking at the bars:
Winnars - Warrior (where mah Frenzy? QQ), Ranger, Dervish
Meh - Necro, Elementalist, Assassin, Ritualist (will be bumped to Winnars if communing points go to spawning), Paragon
Epic Fail - Monk, Mesmer
Pretty sad when the Ritualist outclasses the Monk in protection with Weapon of Warding.
Editing, moving Mesmer down to Epic Fail. Diversion? Shame? Anything?
Winnars - Warrior (where mah Frenzy? QQ), Ranger, Dervish
Meh - Necro, Elementalist, Assassin, Ritualist (will be bumped to Winnars if communing points go to spawning), Paragon
Epic Fail - Monk, Mesmer
Pretty sad when the Ritualist outclasses the Monk in protection with Weapon of Warding.
Editing, moving Mesmer down to Epic Fail. Diversion? Shame? Anything?
shadows of hob
I have experienced the following:
Warrior-Not bad, decent damage but if you want to deal dmg, take a derv
Ranger- total imba, always was and always will be one of the best choices.
Monk-Strange skill bar, can't deal good dmg and can't heal, you are better of taking a rit or an ele.
Necro-Not totally bad, but in the current run and cap game he is quite useless
Mesmer-always good, but again, the mesmer is not very good and running and capping.
Ele-Good damage, snare, blind, little fragile, but a very nice choice
Rit- I think the rit is the best atm, very nice damage and a great healer.
Sin-Sins got a strange build and most people playing the sin are very bad.
Para-just a bad variaton of the ranger, don't take him
Derv-Best melee character atm, very good dmg and an excellent capper.
Happy halloween all!
Warrior-Not bad, decent damage but if you want to deal dmg, take a derv
Ranger- total imba, always was and always will be one of the best choices.
Monk-Strange skill bar, can't deal good dmg and can't heal, you are better of taking a rit or an ele.
Necro-Not totally bad, but in the current run and cap game he is quite useless
Mesmer-always good, but again, the mesmer is not very good and running and capping.
Ele-Good damage, snare, blind, little fragile, but a very nice choice
Rit- I think the rit is the best atm, very nice damage and a great healer.
Sin-Sins got a strange build and most people playing the sin are very bad.
Para-just a bad variaton of the ranger, don't take him
Derv-Best melee character atm, very good dmg and an excellent capper.
Happy halloween all!
bhavv
Quote:
Pretty sad when the Ritualist outclasses the Monk in protection with Weapon of Warding.
|
They are meant to be offensive with a little healing, not pure WoH healers like you normally play in the game.
own age myname
Quote:
Smite Hex + Condition work in just about every match becuase just about everyone has conditions and hexes.
They are meant to be offensive with a little healing, not pure WoH healers like you normally play in the game. |
QFT
I won 22 games in a row with a 4 monk team, me as an ele and a warrior. Those monks packed a heavy punch with smite hex + cond.
(Also they did some KD chains which kinda made me chuckle ^^)
Ec]-[oMaN
de klootviool
its great that monk aint too strong
Chocobo1
This has attracted all the RA trash
theonetheonlybruce
what with all the monk hate i when 20 in row with 4 monk and 1 dervish we where pwning till group broke up (people had go) as it has been said its a offensive build with some healing and its actually really good
street peddler
NeHoMaR
Where is the brand-new map?
Suit up and join in the [[Costume Brawl]] (now with a brand-new map)! Come to the party dressed as one of many famous Guild Wars characters and fight your way to rich rewards!
Quoted from official page: http://www.guildwars.com/events/ingame/halloween2008/
Suit up and join in the [[Costume Brawl]] (now with a brand-new map)! Come to the party dressed as one of many famous Guild Wars characters and fight your way to rich rewards!
Quoted from official page: http://www.guildwars.com/events/ingame/halloween2008/
Metatail
Seems they weren't able to make this new map in time ! "Sorry, no Teller of Tales, no new map. Screw you. (back to wammo balancing in GW2)"
bhavv
Moar whine please.
I love taking a so called crap monk build that everyone here keeps on whining about and making it work. This brawl is supposed to be fun, not serious PVP. And RA isnt serious PVP either (I was actually playing Mhenlo's NF bar in RA yesterday for fun).
Real serious PVP is a match where you pick your team and builds. If you dont like the random arenas, then dont play them, got do your GVG instead.
These monks can solo any of the other builds in the brawl. You simply heal yourself while watching the enemies die. It has the same effect when you smite of your allies.
Multiply the number of monks in a party, and you are looking at huge damage by chaining Smite Hex / Condiition against those Necros, Mesmers, Rangers and wherever the bleeding and deep wound are coming from.
Oh, and the Healing Breeze / Vigorous Spirit / Reversal of Damage combination only fails if the target is being ganked by 3 or more enemies, it can perfectly keep your ally standing against two attackers provided that they keep on fighting and dont run away like yellow bellies.
Some general tactics for success:
1) Most importantly - CAP BEFORE KILLING!!! E.G. If the enemy team controlls both health shrines, then you are dead if all you do is stand on the centre shrine and attack (durrrr lyk u get +120 health from each shrine lolwut!).
2) At the start, make a 2 man and 3 man split and cap as many shrines as possible. the 2 man team should NEVER engage any enemies, but focus on regrouping with the larger group after their caps are done. The larger group should only defend against attackers and try to keep controll of their captures, and never engage anyone away from a shrine, the group of two should avoid combat if at all possible, or unless they find a single enemy to gank. If you are in the group of two and you see an enemy group of 3 or more, DO NOT ENGAGE THEM!!! Look for another route to another shrine or back to the main group and try and break off to cap again after it is clear.
3) After your capping is done, focus on regrouping. Once you have the majority of the shrines, and everyone is back together, you have an easy win. This is the key to winning, get the shrines, then get back together. Kill the enemy team and follow them to their base. If they cap any shrines, one person, preferably a ranger, should break off to try and recap it and call for help if it is still guarded.
However, you are in a random pug group, and 90% of the time you will have people insisting that you stay together right from the start, and / or that do nothing but attack the enemy team while both the health shrines are under their controll.
Oh, and I forgot - try to use CTRL - Space and T button.
I love taking a so called crap monk build that everyone here keeps on whining about and making it work. This brawl is supposed to be fun, not serious PVP. And RA isnt serious PVP either (I was actually playing Mhenlo's NF bar in RA yesterday for fun).
Real serious PVP is a match where you pick your team and builds. If you dont like the random arenas, then dont play them, got do your GVG instead.
These monks can solo any of the other builds in the brawl. You simply heal yourself while watching the enemies die. It has the same effect when you smite of your allies.
Multiply the number of monks in a party, and you are looking at huge damage by chaining Smite Hex / Condiition against those Necros, Mesmers, Rangers and wherever the bleeding and deep wound are coming from.
Oh, and the Healing Breeze / Vigorous Spirit / Reversal of Damage combination only fails if the target is being ganked by 3 or more enemies, it can perfectly keep your ally standing against two attackers provided that they keep on fighting and dont run away like yellow bellies.
Some general tactics for success:
1) Most importantly - CAP BEFORE KILLING!!! E.G. If the enemy team controlls both health shrines, then you are dead if all you do is stand on the centre shrine and attack (durrrr lyk u get +120 health from each shrine lolwut!).
2) At the start, make a 2 man and 3 man split and cap as many shrines as possible. the 2 man team should NEVER engage any enemies, but focus on regrouping with the larger group after their caps are done. The larger group should only defend against attackers and try to keep controll of their captures, and never engage anyone away from a shrine, the group of two should avoid combat if at all possible, or unless they find a single enemy to gank. If you are in the group of two and you see an enemy group of 3 or more, DO NOT ENGAGE THEM!!! Look for another route to another shrine or back to the main group and try and break off to cap again after it is clear.
3) After your capping is done, focus on regrouping. Once you have the majority of the shrines, and everyone is back together, you have an easy win. This is the key to winning, get the shrines, then get back together. Kill the enemy team and follow them to their base. If they cap any shrines, one person, preferably a ranger, should break off to try and recap it and call for help if it is still guarded.
However, you are in a random pug group, and 90% of the time you will have people insisting that you stay together right from the start, and / or that do nothing but attack the enemy team while both the health shrines are under their controll.
Oh, and I forgot - try to use CTRL - Space and T button.
Alleji
Rits, as the only half-decent source of healing, are imba.
Eles are imba because 70% play physicals. I was also surprised by how much damage water can actually do >.>
Rangers also look pretty good.
Well, off to play some more.
Eles are imba because 70% play physicals. I was also surprised by how much damage water can actually do >.>
Rangers also look pretty good.
Well, off to play some more.
upier
Like always, I didn't care in the slightest about this thing, but then I saw this:
Wait, you telling me I get the chance to run around in Razzy's armour?!?!?
*faints*
Too good for words!
I might actually need to try this ...
Quote:
Why do I have points in communing if I have no communing skills? o.o
http://img367.imageshack.us/img367/235/gw009wm7.jpg |
*faints*
Too good for words!
I might actually need to try this ...
own age myname
NeHoMaR
I have been in new map! is like Asura area. But it have a LOW spawn possibility.
TurinPT
heh around 30 matches and no asuran map for me
FoxBat
Quote:
Editing, moving Mesmer down to Epic Fail. Diversion? Shame? Anything?
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The Paragon seems a clear loser - no IAS (anthem but no agressive?), only helpful if you get a fair number of physicals on your team, and crap when you start splitting at that. Only bonus is the "fall back" for your team. No surprise its the one character I have yet to see in a match.
Water ele is awesome but, a good ranger/mesmer can destroy it. Likewise Rit is rediculously resiliant until it hits water/mez. Some good RPS going on.
Kha
The new map sucks. It's too big. I hate running around capping the stupid shrines.
I'm not a big fan of the sin build. Shame cause that was the char I played the whole time last year. It's just too... weird. Too many conditonal things to it. I also found the self heal this time more annoying than anything.
I'm actually liking the dervish though. Definitely my number one choice at the moment.
Contrary to the majority, I actually liked the monk build. It's not the greatest, no, but it was fun to play being able to be support and damage. And it got the job done. I might play him a few times. Ritualist was cool too.
Ele was pretty fun, and mesmer is always good for messing people up. I liked the necromancer in just being able to steal conditions from teammates and give them to the enemy, but the only thing really good about that build is Insidious Parasite. Ranger and Paragon wasn't too bad. I hate the warrior build. Maybe just because I don't find it as effective enough compared to the dervish's capabilities.
I'm not a big fan of the sin build. Shame cause that was the char I played the whole time last year. It's just too... weird. Too many conditonal things to it. I also found the self heal this time more annoying than anything.
I'm actually liking the dervish though. Definitely my number one choice at the moment.
Contrary to the majority, I actually liked the monk build. It's not the greatest, no, but it was fun to play being able to be support and damage. And it got the job done. I might play him a few times. Ritualist was cool too.
Ele was pretty fun, and mesmer is always good for messing people up. I liked the necromancer in just being able to steal conditions from teammates and give them to the enemy, but the only thing really good about that build is Insidious Parasite. Ranger and Paragon wasn't too bad. I hate the warrior build. Maybe just because I don't find it as effective enough compared to the dervish's capabilities.
Secksy
I don't like it this year. The builds last year were far better.
bhavv
Mr. Undisclosed
snaek
Quote:
Tier wise imo, top tier is War/Ranger/Rit/Derv, Mid Tier is Sin/Necro/Ele, and Bottom Tier is Mesmer, Monk, and Paragon.
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but if u based em on match-ups in a costume brawl fight, they'd look more like this:
imba = ranger
top = ele, rit, monk
mid = war, derv, sin, nec
bottom = para, mes
war definatelly has a good bar...
but when it comes down to it
its bout match-ups
and he gets out-matched in too many 1vs1 situtations
on the other hand, nec has a horrible bar...
but is the -only- class that can reliably neutralize a ranger