What do you think is better

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Destro Maniak
And WoW: Its unstripable guardian? It is. Is it better than protective spirit and a SUPA STRONG heal, I dont agree that<<<
It all depends on what's going on, but even then, who's to say you can't bring a heavy amount of protection? You're not limited to just Ritualist or Monk in an entire party.

Quote:
But you atleast need ATLEAST 1 hb in a 3monk in 8 man area No you don't. Two WoH hybrids, even with just WoH on their bar can easily uphold a party. Shield of Absorption, Protective Spirit, Aegis and such make this possible. You only "need" two Monks in order to do the PvE side of the game effectively, and you don't even need to put any effort in.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by -Lotus- View Post
HB is unessicary. unessicary=wasted elite.
you don't need to boost the power of heals, most of them heal plenty already. HB also promotes bars packed with straight heals, which is just redundant. I would much rather have a bar with WoH and a bunch or optional slots that you could use for utility (or prot, duh). there really arent any occasions where pure healing shines.
Urrong.

HB is really powerful bar in pve, it provides really good steady party wide heals which is good and it also has like you said, fast, ceap and big heals which is also good. Tbh, in pve, imo, you dont need a lot of prot, because mobs and their ai are so bad that they die too fast to actually do much harm. Only thing they can do is hit you once or twice really hard like ele bosses do, but onl thing you need for that prot spirit at best and a nice large heal to make your bar go up again, all of pve healing is about getting red bard up reall quick from time to time.

Yeah, some prots are good, but arent really a must for pve, just make your life little easier.

Quote:
Originally Posted by Tyla View Post
You only "need" two Monks in order to do the PvE side of the game effectively Lies, in full human party one HB/UA healer is enuff.

-Lotus-

Jungle Guide

Join Date: May 2008

Quote:
Originally Posted by Destro Maniak View Post
But you atleast need ATLEAST 1 hb in a 3monk in 8 man area
1. why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO would you take a three monk backline. i;m iffy about taking a 2 monk backline most of the time. bring some support on the midline... christ.

2. NO, no you don't. you seem to be making reference to some sort of advantage an HB monk has when there just isn't one.

Quote: Because spam aegis, rof, prot spirit, spirit bond WHATEVA in an area you will allways need a heal

And a single hb can provide that WoH hybrids do it just as well without wasting an entire skillbar on redundant skills and they can prot on the side. HBs just overheal, you dont need to max out bars, you shouldn't even bother pushing them past 90%, 80% if you're confidant.

Quote: What I choose is (when I dual with a friend)
OANDYcPPPVVO9MpecX1iBE0I = Protter
OANCYczUVVclHBYkD4HhRDaE = HB
and another heal/prot hero or just simple boosted SS or SV or MM or another hero to get few heal and prot spirit your HB has 3 skills that are virtually identical. do i need to keep explaining to you why this is bad?

Quote: I KNOW; FOR SURE that simple taking a hb wont be as efficent as taking a hb and protective spirit
But beleive me simple bringing a protector without 100 hp every 3 sec pary wide, 225 hp every sec to single ally, 40 hp everytime minion dies
Without them you still wont be as good with your protector this is all gibberish

Quote: And please dont say N/Rit does both because N/rit doesnt have protective sprit PS is not the only prot in the game. if it is a nessicity it can be run on any /mo caster at a very low spec effectively.

Quote:
Only prot that N/rit has
Xinrae
WoW we went over this already. You dont get to decide the definition of words. there is no point in any sort of discussion if everyone is speaking a language with their own meaning. definitions are like rules for speaking.

Quote: then it's time to get a new team, not even henchmen are stupid enough to stand in the much AoE.

HP is a big waste of energy.

Quote:
And WoW: Its unstripable guardian? It is. Is it better than protective spirit and a SUPA STRONG heal, I dont agree that<<< totally different applications. WoW totally gets rid of melee pressure. PS + heal saves a target from a coordinated spike.

Quote: Well, yeah, lets agree that the PvE HB healer is a pretty no-skill build for low skill players? Because its really easy to run and is very effective,hardest thing you have to do is find a guy who takes most damage, cast seeds on him. :P

Also,

Quote:
You might say: You can take a spirit bond hero and a N/rit, so N/rit will be much better

My answer would be: Than Pull of2 pnt form heal 2 from soul reap and put in prot and then replace jamei/heal other with prot spirit
That also would be heal/prot

I still dont get what we debate over

And you arent as carefull enough tou spot my builds god damn weakness
If you talked about that REALLY big weakness of the build I would be much more worser than that "omfg prot" debate

The weakness is that HB:Jamei/heal Other doesnt have any self heal other than heal party more gibberish
Quote: Fair enough; get rid of Seed. Partywide blocking will reduce pressure on your party a whole lot more than SoL unless you're doing what I did in the example above and are chaining it with 5 Monks.

Quote:
But as I bring two of them (when a friend is with me) 2 hb monk and a hero with prot spirit is prety much able to hold up for anything infinitely (as long as energy drain that will overwhelm soul reap) HBs overheal. SR gives you a huge cushion for your energy, but you still have to think a little bit about what you are doing. spaming heal party and spot heals all over the place to top off bars is wasting tons of energy and its going to bring back that whole "wayt guyz i gotz to rechrg my nrgz" thing between every battle.

Jeydra

Forge Runner

Join Date: May 2008

Quote:
Originally Posted by -Lotus-
HB is unessicary. unessicary=wasted elite.
you don't need to boost the power of heals, most of them heal plenty already. HB also promotes bars packed with straight heals, which is just redundant. I would much rather have a bar with WoH and a bunch or optional slots that you could use for utility (or prot, duh). there really arent any occasions where pure healing shines. I showed you a pure healing HA bar.

Some other things. There's nothing stopping a HB Monk from bringing only straight heals. When HB shows up in GvG (which is not often) the Monk usually has Protective Spirit.

Also, most heals do not heal for plenty. The only heals that do are Word of Healing, Zealous Benediction and Infuse Health. WoH is 216 + Divine Favour if target is below 50% health, Infuse goes over 300, ZB does 170. The other heals are all weak. You must have noticed this if you have tried; it's a big reason why Monks in RA use either WoH or ZB. There simply is not a skill to replace it with - even if you're willing to pay 10 energy per heal (Heal Other cannot target yourself, Heal Area heals enemies as well has has 5-second cooldown, etc, and they still don't heal as much as WoH). The skill that comes closest is Patient Spirit, which heals almost 50% less than WoH and has a delayed effect.

And there are times when you want pure heals. If a team's red bars are falling rapidly and everyone is below 50% health, you want Heal Party. HB provides the strongest source of party-wide healing in the game; it is not matched even by LoD.

And let me ask you what you would run as second backline in addition to one of the ER Elementalists I play with every now and then. The Elementalist bar has:

4 Air, 13 Energy Storage, 12 Protection Prayers, 5 Healing Prayers

Infuse Health
Spirit Bond
Protective Spirit
Reversal of Fortune
Aura of Restoration
Ether Renewal
Life Attunement
Glyph of Swiftness

The Elementalist bar is stacked with prots and he can use them at will, limited only by ER not getting interrupted / removed and aftercast. The second backline will not be able to match this kind of prot output. On the other hand the ER Elementalist has neither condition nor hex removal, so some of either on the other backline would be great, and he does not have much healing power.

What are you going to run with this? If you choose to run WoH with this, you'll probably find WoH and Infuse cancelling each other out quite often, and against heavy pressure degen the team will die without party heals. LoD isn't enough; 6-second cooldown for not too much heal, and this time you don't have a strong single-target heal when you need it. HB on the other hand shores up the Elementalists' weakness in party-wide defense quite nicely, has Patient Spirit (or Dwayna's Kiss) for single-target heals and if the HB Monk is uncomfortable playing without prots then he can always bring Aegis and SoA.

I don't think HB is bad. HB + Orison + Patient Spirit + Dwayna's Kiss + Words of Comfort + Divine Boon + Heal Party + Res Chant is bad (and someone I know actually ran that, except with UA instead of HB), but HB itself isn't.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Lose the res, lose Healing Seed. Add Aegis and SoA / Prot Spirit. Then you've got what's to the full extent of a HB bar in PvE. I wouldn't bother using it because protting is much more effective as a whole, so WoH is my only needed heal, and if I wanted partywide I'd go for LoD anyway, but if you want to push it to its full extent I suggest that.

Quote:
Originally Posted by Igor
Lies, in full human party one HB/UA healer is enuff. I put those speech marks in there deliberately, but I don't know how to correctly punctuate it like that so I just use speech marks.

Either way, correct protting reduces the need to heal. Things like Shield of Absorption further make this true, reducing nearly all damage to a whopping 0. Chaining this and taking advantage of a mobs' stupidity in let's say a team with an ES, 5 Paragons and 2 Monks, or even ES / 6 Paragons / Monk and slap SoA on a Paragon (ES and Monk humans, ofcourse) means you have to heal up very little. If you want extra healing, take Patient Spirit or Dwaynas' Kiss. More? Signet of Rejuvenation is a great skill to use, considering when you hit its secondary effect you get a pretty powerful heal.
SoA would help though, problem is, most pve people cant prot. When we're talking about efficiency of skills, we assume that people are decent. I see what you're getting at, though.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Tyla View Post
Fair enough; get rid of Seed. Partywide blocking will reduce pressure on your party a whole lot more than SoL unless you're doing what I did in the example above and are chaining it with 5 Monks.
lolwut, seed is too aweasome to lose.


Quote:
When we're talking about efficiency of skills, we assume that people are decent. I see what you're getting at, though.
Originally Posted by Picuso View Post
Seed can be used while Aegis is down, I suposse ^^ this is rite no?
I myself find the skill quite contradicting myself. For one, it gives out partywide heals branching off one person. If it's one person taking an incredibly high amount of damage with multiple enemies attacking, what good will it do the party compared to a SoA? Won't it be better popping a Guardian on other people being attacked instead?




Quote:
ild.

Orly? Now remember ursan.

Quote:
Well, yeah, lets agree that the PvE HB healer is a pretty no-skill build for low skill players? Because its really easy to run and is very effective,hardest thing you have to do is find a guy who takes most damage, cast seeds on him. :P I can agree with this, but if someone was bad I'd expect them to take it to the next level and improve on their play while using a more effective build.

Quote:
Also,



this is rite no? That is correct, but considering I pretty much always use more than one copy of Aegis...

Anyway, SoL is pretty much out of the question considering this is based on hero use.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Tyla View Post
I myself find the skill quite contradicting myself. For one, it gives out partywide heals branching off one person. If it's one person taking an incredibly high amount of damage with multiple enemies attacking, what good will it do the party compared to a SoA? Won't it be better popping a Guardian on other people being attacked instead?
Because mobs have a tendency of attacking one target and usually provide enough attacks for sol being aweasome. Yeah, use soa, its nice, but nothing stops you from using it with sol, even guardian and aegis would let enough attacks through for sol to be effective. LOL, uve said it yourself, it a party-wide heal branching from one person it can make you party pretty much invulnerable because sol's heal would overpower any damage done, I mean its aweasome!





Quote:
I can agree with this, but if someone was bad I'd expect them to take it to the next level and improve on their play while using a more effective bu
That is correct, but considering I pretty much always use more than one copy of Aegis... Aegis chaining in pve ftl! :P

Quote:
Anyway, SoL is pretty much out of the question considering this is based on hero use. Osht! Are we talking about hero HB monks? Oh well in that case HB hero monks suck, they cant manage their energy and there are much better options for a hero healer that work much better like UA and WoH hybrid or even LoD.

-Lotus-

Jungle Guide

Join Date: May 2008

Quote:
Originally Posted by Jeydra View Post
I showed you a pure healing HA bar.

Some other things. There's nothing stopping a HB Monk from bringing only straight heals. When HB shows up in GvG (which is not often) the Monk usually has Protective Spirit.
HB encorages only sraight heals. bringing anything else is wasting your elite.

Quote:
Also, most heals do not heal for plenty. The only heals that do are Word of Healing, Zealous Benediction and Infuse Health. WoH is 216 + Divine Favour if target is below 50% health, Infuse goes over 300, ZB does 170. The other heals are all weak. You must have noticed this if you have tried; it's a big reason why Monks in RA use either WoH or ZB. There simply is not a skill to replace it with - even if you're willing to pay 10 energy per heal (Heal Other cannot target yourself, Heal Area heals enemies as well has has 5-second cooldown, etc, and they still don't heal as much as WoH). The skill that comes closest is Patient Spirit, which heals almost 50% less than WoH and has a delayed effect.
i see the problem here, you think "plenty" refers to enough to fill most of your skillbar. sorry, i assumed i was talking to someone who had a general idea how to play. you should never need a heal that big unless you are getting a coordinated spike, which doesnt happen in PvE. you should only need a heal of somewhere near 100 to get you back to a comfortable level. Dkiss, Gift, and patient all do this.

Quote: And there are times when you want pure heals. If a team's red bars are falling rapidly and everyone is below 50% health...
And let me ask you what you would run as second backline in addition to one of the ER Elementalists I play with every now and then. The Elementalist bar has:

4 Air, 13 Energy Storage, 12 Protection Prayers, 5 Healing Prayers

Infuse Health
Spirit Bond
Protective Spirit
Reversal of Fortune
Aura of Restoration
Ether Renewal
Life Attunement
Glyph of Swiftness

The Elementalist bar is stacked with prots and he can use them at will, limited only by ER not getting interrupted / removed and aftercast. The second backline will not be able to match this kind of prot output. On the other hand the ER Elementalist has neither condition nor hex removal, so some of either on the other backline would be great, and he does not have much healing power. I wouldn't run that in the first place, a bar packed with prots is almost as bad as a bar packed with heals. the skills ar redundant. PS and SB do effectively the same thing and it takes the rest of your bar to support unessicarily spamming them.

I would still run 2 hybrids. that way, when you need prot or you need healing the pure heal/prot doesn't get overwhelmed and run out of energy or miss a target while the other stands around and wastes energy on skills that are virtually useless. Pure-heals are a waste against big-packet damage and prot is a waste against multiple mid-packets.

Quote:
HB Monk is uncomfortable playing without prots then he can always bring Aegis and SoA. that would be great! except for when you take an HB bar and try to make it better by sticking in some prots you have to take a look at your elite once more and see if it is still the best option. and its not. without a bar full of spot heals there is no reason to take it over WoH. so you end up switiching HB out for WoH annnnnddddddd.... ta da! your back to a WoH hybrid and you can't remember why you could have ever wanted HB in the first place.

Quote:
I don't think HB is bad. HB + Orison + Patient Spirit + Dwayna's Kiss + Words of Comfort + Divine Boon + Heal Party + Res Chant is bad (and someone I know actually ran that, except with UA instead of HB), but HB itself isn't. using this logic ever skill in the game is good. you need to take a look at how skills synergize when saying how good/bad a skill is. with your train of thought i could say "Wastrel's collapse is great as long as you are fighting enemies that don't use skills"



I think i know what you are doing wrong. you are thinking about out healing damage when you should be trying to prevent and migrate it. it seems like you are simplifying guild wars to "if i heal more than they can damage i win," its more complex than that. prot will save you alot of headaches.

Jeydra

Forge Runner

Join Date: May 2008

Quote:
Originally Posted by -Lotus-
HB encorages only sraight heals. bringing anything else is wasting your elite.
WoH is a straight heal as well. Don't get your point.

By the way if you're arguing that 'bringing anything else is wasting your elite', you are also arguing that bringing Aegis or Glyph of Lesser Energy with Elemental Attunement is wasting your elite. Or hey, not bringing Burning Speed while running Searing Flames is wasting your elite, since you have one less way to set enemies on fire with.

Quote:
Originally Posted by -Lotus- i see the problem here, you think "plenty" refers to enough to fill most of your skillbar. sorry, i assumed i was talking to someone who had a general idea how to play. you should never need a heal that big unless you are getting a coordinated spike, which doesnt happen in PvE. you should only need a heal of somewhere near 100 to get you back to a comfortable level. Dkiss, Gift, and patient all do this.
I challenge you to play through a hard area with no elite on your bar. Don't tell me you cannot do this - you effectively claimed you can, because you 'should never need a heal that big' and so don't need WoH. According to your logic Dwayna's Kiss, Gift and Patient Spirit are enough, so you might as well put your elite to something like Energy Drain for the energy. Right?

By the way if 100+ heals were enough, you'd expect to see GvG Monks with RC + SoD for example, on the basis that Gift, Patient Spirit and Dwayna's Kiss are enough. But you never do! GvG Monks almost always run RC + WoH, and when one of the two is missing it's generally double WoH's. This has to mean that WoH is too powerful to give up; it's powerful enough that giving up RC for a second copy of WoH is a fair trade sometimes. Don't tell me this is PvP and so there're coordinated spikes and so you need WoH - if you're trying to catch 'coordinated spikes' with WoH, good luck to you. The anti-spike heal skill is Infuse, and WoH is far more of an anti-pressure general all-purpose heal than an anti-spike skill. If you still think that WoH is an anti-spike skill, I'd suggest you watch games on Obs and see how often WoH gets cast but there being no spike, against how often Infuse gets cast but there being no spike.

Quote:
Originally Posted by -Lotus- then it's time to get a new team, not even henchmen are stupid enough to stand in the much AoE.

HP is a big waste of energy.
Henchmen tend to die to AoE before they scatter, if you don't believe me you've certainly not played against Burning Spirits or Flowstones before for example. You can't flag them to scatter either the same way you can heroes.

Heal Party is great if you can find the energy to cast it, and of course, if you're running HB.

Quote:
Originally Posted by -Lotus-
I wouldn't run that in the first place, a bar packed with prots is almost as bad as a bar packed with heals. the skills ar redundant. PS and SB do effectively the same thing and it takes the rest of your bar to support unessicarily spamming them.

I would still run 2 hybrids. that way, when you need prot or you need healing the pure heal/prot doesn't get overwhelmed and run out of energy or miss a target while the other stands around and wastes energy on skills that are virtually useless. Pure-heals are a waste against big-packet damage and prot is a waste against multiple mid-packets. You've not run the bar before. The bar does not run out of energy at all if played properly, so 'run out of energy' is a misnomer.

By the way 'my party is taking multiple mid-packets of damage' is almost the same as saying 'cast heal party'.

Quote:
Originally Posted by -Lotus-
that would be great! except for when you take an HB bar and try to make it better by sticking in some prots you have to take a look at your elite once more and see if it is still the best option. and its not. without a bar full of spot heals there is no reason to take it over WoH. so you end up switiching HB out for WoH annnnnddddddd.... ta da! your back to a WoH hybrid and you can't remember why you could have ever wanted HB in the first place. Wait a moment! I thought you didn't need WoH since big heals are unnecessary. So why not run HB + Heal Party and bring mass medium-sized party heals?

And stop ignoring it, there is one big advantage to HB that you can't get with WoH, and that's Heal Party. The reason why I suggest HB to partner the ER Elementalist above is primarily for this reason. WoH Monks cannot match HB Monks at party heals, period.

Quote:
Originally Posted by -Lotus-
I think i know what you are doing wrong. you are thinking about out healing damage when you should be trying to prevent and migrate it. it seems like you are simplifying guild wars to "if i heal more than they can damage i win," its more complex than that. prot will save you alot of headaches. Lol, I think I know what you are doing wrong. You haven't read my posts before, even though I see you have posted in the ER topic over at the Elementalist subforum. If I looked down on prot as much as you think I do, tell me why did I post the ER bar above with so much prot? Shouldn't I have Heal Other, Jamei's Gaze, Patient Spirit, Dwayna's Kiss?

Off topic by the way.

-Lotus-

Jungle Guide

Join Date: May 2008

i dont have as much time on my hands as you so im just going to make a few last points and cling to some last hope that some of it penetrates your skull.

-PvE is not PvP

-HB encourages bars with ONLY straight heals (that means no other types of skills, dunno how that was complicated for you)

-party healing is just a waste of energy. position better. (possible exception of places with environmental effects or absolutely ridiculous scattered spawns)

Jeydra

Forge Runner

Join Date: May 2008

The way I see it, I've got you cornered with backs to the wall and you've got no arguments, hence you resort to personal attacks and hope to end that way. Keep hoping, I'll keep posting and repeating the same thing until you some of it forces its way into your consciousness.

Quote:
Originally Posted by -Lotus-
-PvE is not PvP
No. HB isn't nearly as good as WoH in most areas of PvP. But this is PvE not PvP.

By the way if you wanted to pile hate on HB, you're much better focusing on PvP not PvE. HB is vulnerable to anti-enchants (remove HB and the Monk is a lot weaker) and attrition (DShot / Cry of Frustration / etc. Glyph of Lesser Energy and his energy dies). But all that happens only in PvP, not PvE, and as you put it: PvE is not PvP.

Quote:
Originally Posted by -Lotus-
-HB encourages bars with ONLY straight heals (that means no other types of skills, dunno how that was complicated for you) And Searing Flames encourages ONLY skills that set enemies on fire (that means all Searing Flames bars should include Burning Speed). Don't know how complicated that was for you. /sarcasm

No part of HB says 'you can only use pure heals when you have this skill equipped', and there is no rule that stops you from using other skills with HB. What part of that don't you understand?

Quote:
Originally Posted by -Lotus-
-party healing is just a waste of energy. position better. (possible exception of places with environmental effects or absolutely ridiculous scattered spawns) Tell that to ANet so they fix Henchmen AI. And there are areas where you can't help but bunch, or the enemies spread degen all over. Or they split up in general. Need me to name you some?

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by Destro Maniak View Post
seed of life isnt an awesome skill in your opinion
well learning that you think that skill isnt overpowered, awesome super, made me lose every hope that I can convince you that hb is a good choice and PORTECTION ONYL isnt enough

omg seed of life isnt great huh..?
Seed of life promotes tank play, in which case the party heal is useless. The skill only saw use in ursan teams because everybody became an unstoppable frontliner.

It is an awesome skill running a team with 4+melee, aslong as you dont have a para. Otherwise it just isn't needed.

SoL isn't a bad skill, its just the potential to be good is restricted to slower team setups.

Quote:
Originally Posted by Jeydra View Post
WoH is a straight heal as well. Don't get your point. That is the point, woh is A straight heal. You quoted someone saying HB promotes only straight heals. any 6+ heal bar can have its role replaced by 14 heal, 13 DF and glimmer of light alone.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Destro Maniak View Post
seed of life isnt an awesome skill in your opinion
well learning that you think that skill isnt overpowered, awesome super, made me lose every hope that I can convince you that hb is a good choice and PORTECTION ONYL isnt enough

omg seed of life isnt great huh..? I like your argument based on the supremacy of Seed of Life!!! You really convinced me there! What I've posted is an argument against SoL. What you've posted is "opinion". Please elaborate.

Oh, and when people need heals, they don't necesarily mean "OMGPACKYOURBARFULLOFHEALSKK", they mean "Use one or two spot heals that are powerful and cheap, you shouldn't need much if you know how to prot properly". You only need a WoH or two to do something right, and I can say that out of experience as one of my friends (who's quit now) I used to vanquish with a lot used a bar full of prots and a single WoH. And for the record, we weren't abusing PvE-only stuff.

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

Quote:
Originally Posted by Tyla View Post
I like your argument based on the supremacy of Seed of Life!!! You really convinced me there! What I've posted is an argument against SoL. What you've posted is "opinion". Please elaborate.

Oh, and when people need heals, they don't necesarily mean "OMGPACKYOURBARFULLOFHEALSKK", they mean "Use one or two spot heals that are powerful and cheap, you shouldn't need much if you know how to prot properly". You only need a WoH or two to do something right, and I can say that out of experience as one of my friends (who's quit now) I used to vanquish with a lot used a bar full of prots and a single WoH. And for the record, we weren't abusing PvE-only stuff. now as you said that for recordi we werent using pve only stuff
I understand that you are someone that thinks(maybe you also are) that a really experianced person and can do everything with prot only and with a single heal

Okay, that might be possible, BUT I can assure you that taking 3 chars that have prot spirit and taking 2 healer char with healer boon heal other, heal party will do MUCH EASIER
That way the team build will be much safe and forgiving incase you over agroo a second mob

Because there are limits of protection, you cant protect people and make them get 0 damage,

I also wonder what protection did you bring?
Protective Spirit
Aegis
Spirit Bond
Soa

I cant imagine anythin else

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Destro Maniak View Post
now as you said that for recordi we werent using pve only stuff
I understand that you are someone that thinks(maybe you also are) that a really experianced person and can do everything with prot only and with a single heal
Maybe I am maybe I'm not, what matters is that I'm capable of undergoing a simple task. Not everyone's dumb, and with Monk heroes you should be microing them anyway.

Quote:
Okay, that might be possible, BUT I can assure you that taking 3 chars that have prot spirit and taking 2 healer char with healer boon heal other, heal party will do MUCH EASIER
That way the team build will be much safe and forgiving incase you over agroo a second mob lolno.

SoA > 90% of PvE, especially in conjunction with Protective Spirit, further mitigating damage and reducing the need for healing. Other prots, such as Aegis, Spirit Bond, Protective Spirit and to a much lesser extent, Shielding Hands further reduce the need for healing. The only thing I can say to you here is "stop being bad". Oh, and considering PSpirit should be put on a hero if you're using Spirit Bond...

Quote: Thought we were talking about hybrids and HB, but if this is the case I'd say that both are pretty bad, and full prot bar is worse. Why? Because first of all you dont need a full bar of prots in pve, it would be an overkill, second, even ZB, even RoF dont really provide as much heal as imba-spirit and woh although rof is sexy.

When you have an imbagon in your party and damage is reduced by 87% I see no point going on prot overkill, seriously, damage reduction from your imbagon is enough of a prot.

Generally for a hero I would run this:
[build prof=Mo/E box heal=12+1+1 prot=10+1 div=8+1][WoH][patient spirit][dismiss condition][cure hex][shield of absorption][guardian][optional][glyph of lesser energy][/build]
*prot spirit if you micro, signet of rejuv or rebirth in optional.

Quote:
Because there are limits of protection, you cant protect people and make them get 0 damage,

I also wonder what protection did you bring?
Protective Spirit
Aegis
Spirit Bond
Soa

I cant imagine anythin else Enfeebling Blood, makes life much easier on a heavy scale too. Oh, and SoA, Aegis and Spirit Bond really do make damage go down to 0, SB if you're counting sums. Blocking reduces any physical damage to 0 when it takes place, SoA, when it's accumilated enough hits is 0 all the time other than on life stealing.

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

Quote:
Originally Posted by upier
View Post
The fact that Ursan teams didn't need prots doesn't make protection bad - it just shows how overpowered Ursan was.
The power of Ursan negated the straight up failure that is just healing.
And that fact that you actually used this as an argument for the strength of healing just shows how bad you are. people that dislike ursan are just elitists that either have 2-3 other experienced friends or are in a pve guild

Because ursan opened the gates of high level pve to casual players, on ursan days you could just go doa or where ever you wanted and find a team EASILY

but now you need to be at least a good player

and I hear you: lol ofc you gotta be good there is no place for noobs in utter pve
but just say what have YOU lost because of ursan, Im sure nothin
Ursan made high level pve possible for non experianced players, players with not enough time and commitement, players that dont have many experianced friends or pve guild
Thank god to ursan days I did something I wouldnt EVEN BOTHER without the 6ursan+hb monk way
And so did many people I know

BUT NOW: the only way to do hm fow is to find another friend to dual with heroes and itll take double the time of ursan way which took 50 min only to open the chest. Also now some people gonna say: not double NOOB! Me and my guildie opened chest with 6 hero in 1:5 yayayyay, but you lost 1 hour also discussing about your builds

Ursan let casual people in difficulty:master missions no matter what you say
and I feel happy for people that had ursan in the ursan days and did the high level pve when possible and I pity for casual people because they probably never will play those areas because of the lack of ursan

Tyla

Emo Goth Italics

Join Date: Sep 2006

Well you asked for red bars up.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by upier View Post
If I am talking about full-on prot bars - then you are talking about full-on healing bars. With no outside help of course.
Right?
And then we are talking about getting hit for (non-protted) 200+ damage and you are saying that healing is superior.
Right? Sure! If uve just been hit for 200+ prot aint going to help much because you need to heal this dmage fast with one big heal (woh/imbaspirit) and prot doesnt really have any good options for that apart from ZB. You actualy proven that heal is more effective in pve and running full prot bars is enefficient, tell me, what do you need to prevent 200+ damage? Prot spirit and that would be it.