Wisdom and Teasure Hunter Account Based Soon

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

GG, Linsey, title update looks more and more awesome.

Quote:
Originally Posted by JeniM View Post
Any chance someone could explain that part to me I didn't get it at all.
On characters with low rentention (= low treasure title) unlucky ramps up faster

DJCoastal

DJCoastal

Wilds Pathfinder

Join Date: Dec 2005

Vancouver, BC, Canada

Mo/

YAY~ I can get koabd on all my characters now. Unlucky title was a snore to get... X__x it was taking too long to max out.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Sweet - I REALLY hate that 1 in Wisdom on my mesmer when I IDed something by mistake ...
I was like:

when it happened.
(Just in a better outfit of course! ^.^)

Like they say - less is more.
Unless we are talking about manly parts.
Then you are just kidding yourself.

Javeron

Javeron

Ascalonian Squire

Join Date: Apr 2007

California

[OAK]

E/Mo

Huh, that kinda sucks. I have deleted several characters in the past that had points on them. Too bad, oh well.

.defekt

.defekt

Krytan Explorer

Join Date: Aug 2005

Ex Talionis [Law], Schindlers Fist [ouch]

sorry, I don't know what this "teasure hunter" title is

LOL
LOL

Magic Wut Huh Asdf

Magic Wut Huh Asdf

Lion's Arch Merchant

Join Date: Oct 2006

Our Peaceful Aria [Live]

R/Me

I deleted a character last week with ~ 600 IDs on it. Shame, that.

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

Quote:
Originally Posted by freakdaddy View Post
so whats the sense of titles then?
KoaBD is gonna mean nothing now.
GwaMM will soon be the new black.

pffft
KoaBD means nothing since the release of NF.

Masao

Lion's Arch Merchant

Join Date: Jan 2008

I can't help but lol @ all of the people saying this affects getting GWAMM.

The amount of work for max TH/W is the same still, people.

Just now you can chest run decent chests with your perma, which is still slower than chest running Fronis for TH, and you can ID for Wis without WTB Carpal Tunnel from swapping hundreds of unids at a time over to your main.

QQ moar.

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

Ten times Bravo to Linsey and the few people working on GW1. Excellent decision and very happy to know you could implement it. At a time where people are talking about the "downfall" of GW, this is really good news.

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

Quote:
Originally Posted by fenix View Post
zzz someone with a high rank hurry up and post, or someone with max rank. People with rank 1-2 on 50 characters don't matter.
Me! Me! I has max TH. I can has cookie nao?

Garsty

Academy Page

Join Date: May 2007

YEY Best update in many months!

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

I approve of this update. Less grind is key. When I want to grind for fun stuff, I play WoW (which is quite a good game, contrary to popular GWG opinion!). When I want to hop into a game every now and then, pick it up and go, and get fun stuff, I play Guild Wars (hurk durk in case some of you forgot, that was sort of the original vision for the game). Screw all this catering to the hardcore time wasting carebear demographic, seriously.

<3 Linsey
Quote:
Originally Posted by freakdaddy View Post
KoaBD is gonna mean nothing now.
Because titles ever meant anything to begin with.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Joke post: A much needed change that will further balance the stale PvP metagame.

Srs bsns: finally we're going back to the original vision piece by piece. Kinda sad it took GW2 to happen for this to happen huh.

Yol

Yol

Wilds Pathfinder

Join Date: Feb 2007

GameAmp Guides [AMP]

E/

Brilliant news and much needed

As for the update to the unlucky title in a few days time, I'm guessing we'll get unlucky points for when we break an item while trying to salvage something from it.

Jecht Scye

Jecht Scye

Wilds Pathfinder

Join Date: Dec 2005

Lucky Crickets[Luck]

N/Me

This will be an excellent update. Thank you Anet for making things less annoying.

Mangione

Lion's Arch Merchant

Join Date: May 2007

I really like this.

I will open chests on characters other than my main.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

I have both titles maxed on one character, random points up to first or second rank on 9 others. Cannot be anything but happy to be able to display my favorite title (Source of Wisdom) on any character. I'm quite interested to see the revision of the title system. Although I'm already past GWAMM the update might be just enough of an incentive to complete those titles that are still underway (though dunno about Unlucky, that one is directly from the Twilight Zone).

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

time i get my sin to RoF then

Deviant Angel

Deviant Angel

Krytan Explorer

Join Date: Apr 2006

On a boat!

Homeless.

Mo/

Quote:
Originally Posted by fenix View Post
Well really, who is going to have like, several thousand chests/IDs on one char, then several thousand on another? This title thing may seem cool, but it's not like you're suddenly going to max them.
*raises paw*

I won't be maxing either title when the update rolls around, but I was favoring three characters before we were pretty much forced to pick one for title hunting. The best I can expect when the numbers from those three are combined is a one (maybe two) tier boost... good enough for me!

I don't think many people will be noticing an epic boost with the update, but every little bit helps... right? At least we can start playing other characters again without kicking ourselves every time we dive for a chest or ID something with them.

I haven't been this excited about an update in a really long time!

komma

komma

Wilds Pathfinder

Join Date: Aug 2007

None

N/

10,000 chests is still a hell of alot of running.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

My main has around 7,000 chests opened and I probably have almost a thousand spread among other toons. This is music to my ears.

The November patch looks promising.

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

Quote:
Originally Posted by makosi View Post
My main has around 7,000 chests opened ...
Mak, have I told you lately that you scare me?

Bug John

Krytan Explorer

Join Date: Aug 2005

I hope she'll lower the requirement to display them HoM, max rank is a bit much for this

Vic

Vic

Krytan Explorer

Join Date: Feb 2008

No1 K O R E A [No1]

Mo/

max treasure in pre, yay!

Evil Genius

Evil Genius

Lion's Arch Merchant

Join Date: Dec 2006

Australia

Mo/

Grats Linsey! You thought of implementing one of the most widely supported title suggestions only mere years after it was suggested.

kratimas

kratimas

Wilds Pathfinder

Join Date: Dec 2005

Order of the Setting Sun

R/

Quote:
Originally Posted by freakdaddy View Post
so whats the sense of titles then?
KoaBD is gonna mean nothing now.
GwaMM will soon be the new black.

pffft
LOL, like it meant anything before

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

Some people are still missing the point.

This update won't cheapen the title. It's just that now you can play other toons without the nag in your head that "Omfg I can't open chests with THIS!" Personally I quit playing with my other toons (Main is ele) since the introduction of titles (which was quite some time ago).

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

Quote:
Originally Posted by kratimas View Post
LOL, like it* meant anything before
(*it = KoaBD)

To people with lives it still does.

Jongo River

Jongo River

Wilds Pathfinder

Join Date: Oct 2006

I'm looking forward to this. It won't change my stats - any treasure hunters I've had, that aren't my main, are long since re-rolled, but it will be nice to open chests whatever character I'm playing.

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

Not to sound ungrateful, but it's about time. This is how it should've been from the start.

Thanks Linsey. You're good people.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Sjeng View Post
(*it = KoaBD)

To people with lives it still does.
People "with lives" wouldn't give two shits.

It's nice putting a reduction on grind. The only titles deserving of sitting at what they are are all of the HM titles, the rest are just titles which require you to have an IQ of at least 1 and the ability to complete the same task repetetively. Heck, you can even use a bot in that equation. Keep in mind this is based entirely on PvE, though.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Bravo!
Obviously a move in the right direction - Making playing characters other than main feel like less of a waste of time (and lockpicks in this case). Wasting is uncool, good to have it nerfed.

This update won't really make maxing the title easier = A Good Thing!
People will gain some points from other characters but it's totally fair - they opened the chests, they deserve the points.

But this update doesn't bring back chestrunning from it's current pure-grind state. It will never be as great as it was in the past, and this update doesn't help it in any way.

It was the best when it was a fun multiplayer activity - when drop rarity from a chest wasn't random for every player, so players had a strong incentive to group with others.
After the fun part got nerfed to a boring single player game, chestrunning was at least a way to make money, comparable to farming. It was so until the Hard Mode + LootScaling update - insane gold item drop rates, Loot Scaling not including them so solo-farmers could produce 10-20 golds per hour, but greatly reducing the money produced at the same time - in effect the market prices of everything a chestrunner would get dropped massively, but the COST of opening a chest remained the same.

So now chestrunning for the title is a long, unfun solo grind and a pure goldsink. I've never complained about ANY title taking too long to get - long is better but it has to be fun... or at least profitable.


For something different, here's an interesting part:
Quote:
For those concerned about the ability to farm unlucky points with this change, we will also be making adjustments so that this merging of titles will not negatively effect your game play.
It brings a question: How are the lockpick retention rates going to work then? Still worse on chars different than main? Or it will be something better - different scaling of gained Unlucky points instead of different retention rates. But both ways would require the game to still keep track of per-character Treasure Hunter... Have I just answered myself?

So how it will be done?
I got an idea for a solution: Scale up the Unlucky points gained on breaking a lockpick based on the Account-Treasure_Hunter title! Increasing retention through Lucky won't increase points gained, so it will be just like today - farming Unlucky on ANY char will be as efficient as you would normally do on a zero TH one.


And now I really hope for the logical next step to follow Acc-based HoM and this change - To make the main achievement aggregation mechanic that is the Maxed Title Track into Account-based, counting [u]unique maxed titles[u] on the acc. So every character can contribute and players not sticking to just 1 char can have their achievements COUNT.

Drop of Fear

Drop of Fear

Forge Runner

Join Date: Nov 2006

W/

simple retain rate solution? unlucky title works only when equipped... as easy as that.
loving the merging of these 2 titles btw

Parson Brown

Parson Brown

Wilds Pathfinder

Join Date: Apr 2006

In ur base...

The one true [Hope]

E/

This won't be an insta-max for me, either, but I have R3 on my current main and R1-2 on at least 4 or 6 other characters. (I could never be bothered to shuffle unid's.) So, it'll be a nice boost either way.

As for unlucky points... (holds breath until next Rings of Fortune weekend)

Miss Persephone

Miss Persephone

Lion's Arch Merchant

Join Date: Nov 2005

Yay, go ANet for listening! Really pleased to hear about this.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

LOL - although I love the idea behind making TH and Wisdom account based (I suggested it in Sardelac once), it will cause inventory problems for me. Currently I send all keys/lockpicks to my main, making the inventory on other characters lighter. If I start using those items on all my characters, their inventory will fill up more.

Although I'm not sure enough about it to suggest it, the only thing else I can see being changed for TH is to make more chests count towards it. For instance, Kournan Chests, Canthan Chests, and Elonian Chests don't count towards TH. However, they are all in areas where elite skills can be capped, and have a 400g merchant cost instead of a 600g cost. I hate having to skip chests in an area that won't count. Might make the title too easy to max though, but I haven't thought it out much.

exploiter

exploiter

Jungle Guide

Join Date: Jan 2008

ign Punk Isnt Dead

R/

Good. finaly I can run chests with my favourite assassin instead of title-char ranger

Star Gazer

Star Gazer

Wilds Pathfinder

Join Date: Nov 2005

Zerohour Enterprises [ZHE]

W/

Quote:
Originally Posted by Yawgmoth View Post
It was the best when it was a fun multiplayer activity - when drop rarity from a chest wasn't random for every player, so players had a strong incentive to group with others.
After the fun part got nerfed to a boring single player game, chestrunning was at least a way to make money, comparable to farming.
*snip*
So now chestrunning for the title is a long, unfun solo grind and a pure goldsink. I've never complained about ANY title taking too long to get - long is better but it has to be fun... or at least profitable.
this is all simply matter of opinion.

i prefer to do things solo, whereas I do not have to worry about dragging dead weight in my group.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by MagmaRed View Post
I hate having to skip chests in an area that won't count. Might make the title too easy to max though, but I haven't thought it out much.
Opening those chests would still give you lucky/unlucky points if using Lockpicks, and a shot at a +1 for the Wisdom title.

Epic title change, will make it much easier now I don't have to transfer all my golds to my main character. AND I now can open chests on any of my characters.

/clap

imnotyourmother

Desert Nomad

Join Date: Mar 2008

in a house

The Knitters Guild

W/R

Well showing the title in Presearing will be interesting to say the least and will generate lots of questions by nobs.

As for the rest of the titles I think that this should have been done with the invention of the hall of Monuments. Then again we need something to do for the next year as we await the arrival of GW2

I am just wondering what the rewards will be in GW2? I have a feeling on some stuff but not so much on others.