Right...that's fair.
What Now
"If a player is reported for leeching, that player will receive 2 dishonor points for each report against him. Players who report a team member for leeching without a third of their team also reporting that player will also receive 2 dishonor points."
Me and someone else in the costume brawl reported a ranger that after 8 point's stood at the spawn point for the remainder 11 points not doing anything clearly AFK. Losing due to 1 point which he could of easily made up as half our offense..but the point is.
I get back to town and get a super extended dishonorable hex. Honestly is this the best way to implement this?
Hmm instead of bothering to do anything ourselves we're going to punish the few people who care enough to report a leecher because the rest of the team couldn't get their hands out their pants. Honestly if you're going to be lazy just remove dishonorable for leeching if it can backfire on someone who actually bothers to take the risk of cleaning up the trash.
Could of easily made it so if not enough reported you don't have to do your jobs but punishing people is just..
You can forgive people for botting but not for falling short on reporting a leecher. Thank you.
Me and someone else in the costume brawl reported a ranger that after 8 point's stood at the spawn point for the remainder 11 points not doing anything clearly AFK. Losing due to 1 point which he could of easily made up as half our offense..but the point is.
I get back to town and get a super extended dishonorable hex. Honestly is this the best way to implement this?
Hmm instead of bothering to do anything ourselves we're going to punish the few people who care enough to report a leecher because the rest of the team couldn't get their hands out their pants. Honestly if you're going to be lazy just remove dishonorable for leeching if it can backfire on someone who actually bothers to take the risk of cleaning up the trash.
Could of easily made it so if not enough reported you don't have to do your jobs but punishing people is just..
You can forgive people for botting but not for falling short on reporting a leecher. Thank you.
ac1inferno
No, it's not fair. But you must always keep in mind of those who would abuse the system if there was no drawback. Reports would be made left and right over minor disagreements and silly things like "u nub i dun like u".
What Now
Quote:
No, it's not fair. But you must always keep in mind of those who would abuse the system if there was no drawback. Reports would be made left and right over minor disagreements and silly things like "u nub i dun like u".
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There are other ways to get the point across without having it backfire the wrong way.
Shayne Hawke
The Dishonor system sucks, but it's better than nothing.
That's not new news.
That's not new news.
Ctb
No, it's not fair, and it's not the best way to do it, but ANET's credo usually seems to be "if it's worth doing, it's worth doing half-assed", so it's what you've got.
DarkNecrid
Dishonorable system seems to be working:
You get a Dishonorable hex when you have 10 or more Dishonor points.
So unless for some reason you're going to tell me you reported 5 leechers in the time span of an hour that each time 1/3rd of your team didn't report (which is incredibly unlikely, good sir.), then you must have left a game prematurely, which really doesn't make you any better than the leecher.
Quote:
I get back to town and get a super extended dishonorable hex. Honestly is this the best way to implement this? |
So unless for some reason you're going to tell me you reported 5 leechers in the time span of an hour that each time 1/3rd of your team didn't report (which is incredibly unlikely, good sir.), then you must have left a game prematurely, which really doesn't make you any better than the leecher.
Lycan Nibbler
Sounds fair to me - as DarkNecrid said, you are leaving out the other times you obtained the dishonour reward.
Oh and btw 2/5 = 40% > 33%, so it isnt for that fact, maybe you are just leaving the games too early?
Oh and btw 2/5 = 40% > 33%, so it isnt for that fact, maybe you are just leaving the games too early?
jaximus
super secret update to remove the penalty if your teammates dont report to?
Ec]-[oMaN
Reporting someone for afking/leeching never works because there are too many brain dead players in this game. 99% of them don't even know how to report a player anyways. Don't bother using the useless feature.
Rhamia Darigaz
it's perfectly fair as the same rules apply to everyone.
as to whether the rule is a good one, that's a matter of opinion. unfortunately for those who care anet's opinion is the only one that can change their rules.
as to whether the rule is a good one, that's a matter of opinion. unfortunately for those who care anet's opinion is the only one that can change their rules.
dilan155
this. anyway ive seen 0 players thats been leeching and has been reported. at first i reported those who leeched but then just said wth and stopped reporting cause i was the only one to report.
Latham
As mentioned before, dont bother using the flawed system till they come up with a genius solution to stop those of us who care enough to report leechers, getting hexed our selfs =( Totally not a fair system, but does work to prevent people abusing it also, just stings when it backfires in ya face when ya team doesnt know what the report feature is
Rhamia Darigaz
this. *insert some related story from my personal experience that shows why i am biased for or against this rule and call it fair or unfair accordingly as if the fairness of a rule has anything to do with whether or not i like it*
MithranArkanere
It's always the innocent who pays for the sins of the sinner. So those that are in the side of law must know it well.
If you report in dead-mute mode, you may get dishonor too.
Next time talk to you party members and agree to report the leecher.
IF you don't get other 2 to agree with the report, then don't report.
Most people should understand.
And I mean both "what must be done" and the English you should use when there may be people from many countries.
If you report in dead-mute mode, you may get dishonor too.
Next time talk to you party members and agree to report the leecher.
IF you don't get other 2 to agree with the report, then don't report.
Most people should understand.
And I mean both "what must be done" and the English you should use when there may be people from many countries.
Rhamia Darigaz
Ctb
Quote:
ITT: leeching is a sin |
And why the hell are you quoting and agreeing with yourself? I smell a sockpuppet account....
skarhand
Quote:
No, it's not fair, and it's not the best way to do it, but ANET's credo usually seems to be "if it's worth doing, it's worth doing half-assed", so it's what you've got.
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Does this confuse anyone but me?
There have been things about the game that irritate me, but I don't run straight to Guru and whine about it. I either get over it or just go do something else.
And sorry, I don't really mean to pick on you in perticular its just that this is the 5th thread that I've read in a row where people are all griping.
Be happy....its a fun game....most of the time. LOL
Just my 2 sense.
Numa Pompilius
Specifically sloth and greed.
Welcome to the Guild Wars community, where negativity equals cool.
Welcome to the Guild Wars community, where negativity equals cool.
crazybanshee
No, I think it's better than nothing. I was in costume brawl, on a terrible team that managed to somehow win, then was getting clobbered because people were being asshats. I was still playing, because at least you get balth faction, but the idiots I was with (who had been standing in one place whining since we started losing 5-1) started reporting me as a leecher, despite the fact that I was the only one NOT leeching. I hope they got stuck with a godawful hex for being moronic. Thankfully not enough reported me for me to get a hex.
The forth fly
if you get the Dishonour hex close guild wars open it again its gone its useless
illidan009
Quote:
No, it's not fair, and it's not the best way to do it, but ANET's credo usually seems to be "if it's worth doing, it's worth doing half-assed", so it's what you've got.
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It's happened to me too...but out of the 6 times I reported this Halloween, only 1 backfired. I say keep reporting if the cause is legit.
Luminarus
Imo, they should change it to if not 1/3 reports then the dishonor points get removed. Prevents abuse by one idiot. However, if a player is being an idiot in RA and kiting, and all the team reports him, he gets 6 dishonor points.
The other thing, is that I think dishonor points should be removed from leaving from a game when ur losing badly. This could be determined by 1/2 the score then other team, or if 1/2 you're party is dead and there hasnt been a res for 15 seconds.
Also, dood. If you reported people unsuccessfully 5 times in an hr, ur 'trigger' happy. If you did it 3 times, ur still trigger happy AND had to have left your team.
One other thing that would be nice, if 1/2 ur team resigns the whole team resigns. Idiots that refuse to resign just make it boring.
The other thing, is that I think dishonor points should be removed from leaving from a game when ur losing badly. This could be determined by 1/2 the score then other team, or if 1/2 you're party is dead and there hasnt been a res for 15 seconds.
Also, dood. If you reported people unsuccessfully 5 times in an hr, ur 'trigger' happy. If you did it 3 times, ur still trigger happy AND had to have left your team.
One other thing that would be nice, if 1/2 ur team resigns the whole team resigns. Idiots that refuse to resign just make it boring.
daze
you guys are all talking like leeching is a bad thing. How else can one gain faction points while being AFK? Hmmmm? aside from botting. the trick is to sit a small weight on your W key so you are at least moving.
Or since you are not participating, you can spend that time making "glue" to stick the W key firmly in its place.
Or since you are not participating, you can spend that time making "glue" to stick the W key firmly in its place.
Sjeng
daze
Koudelka
I'm usually a little reluctant to get onto the report train as soon as I see someone not moving, especially at the start of the game, where you get slow loaders, etc. However, when you're defending Gunther and they're STILL standing there... yeah, report time.
Clearly arenanet thinks you're somehow abusing the report system, but I can hardly see you getting dishonour for one unsupported report.
Clearly arenanet thinks you're somehow abusing the report system, but I can hardly see you getting dishonour for one unsupported report.
kratimas
Quote:
someone who actually bothers to take the risk of cleaning up the trash. |
The system is a risk, you took it and lost. Get over it and move on!
therangereminem
well i hate the system when some guild are trygn to sync and your the only one they keep getting the report you so you cant go in anymore for ahiule so they can snyc a full team
baltazar knight
in snowball arena the same guy reported me 10 times in a row for leeching....
and i didn't get dishonorable
and i didn't get dishonorable
Shadowspawn X
Yeah its the dummest crap ever, the only community where the forum users just troll and bash their own game on the fansites after they put thousands of hours into the game. Pretty retarded, your average ingame player just looks at the forums in disgust. These guys are a sub culture of the game and really don't speak for the community which is why Anet ignores them now.
Shasgaliel
Quote:
Yeah its the dummest crap ever, the only community where the forum users just troll and bash their own game on the fansites after they put thousands of hours into the game. Pretty retarded, your average ingame player just looks at the forums in disgust. These guys are a sub culture of the game and really don't speak for the community which is why Anet ignores them now.
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@OP. I think every tool has its drawbacks. Your right in what your saying but still I would keep dishonorable the way it is. It is just needed.
Ctb
Quote:
Does this confuse anyone but me? |
It's much easier to engage in legitimate discussion with mature human beings, after all, when you don't try to make up everybody else's claims for them.
Quote:
Yeah its the dummest crap ever, the only community where the forum users just troll and bash their own game on the fansites after they put thousands of hours into the game. |
Shadowspawn X
Not a joke more like reality other fansites are QQ'ing about unpolished games and legitimate bugs and glitches. What goes on at GW sites are ridiculous rantings about nothing. The best example of this was TGH a site that succumbed to negativity and imploded.
ReiNaruto
Last night on AB, I was playing with guildies when another player from our side, luxon in this case, told us that we were acting dumb because we were running to cap the shrines outside the kurzick fortress. No one else was doing it, so we were clearly losing.
I told him that he shouldn't be rude with the only team that's trying to win the game. Then he answered me like this: Do you really thing that I was being rude? This is rude, and then he began to tell tons of thing about my mother and my whole family, and I got reported by their team. I reported him back, but as it was the end of the game my team could not report him on time. So, I ended hexed without being able to play because I was playing with a team filled with morons.
I told him that he shouldn't be rude with the only team that's trying to win the game. Then he answered me like this: Do you really thing that I was being rude? This is rude, and then he began to tell tons of thing about my mother and my whole family, and I got reported by their team. I reported him back, but as it was the end of the game my team could not report him on time. So, I ended hexed without being able to play because I was playing with a team filled with morons.
doudou_steve
Quote:
Yeah its the dummest crap ever, the only community where the forum users just troll and bash their own game on the fansites after they put thousands of hours into the game. Pretty retarded, your average ingame player just looks at the forums in disgust. These guys are a sub culture of the game and really don't speak for the community which is why Anet ignores them now.
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@OP: Dishonorable works the way it was intended: To not make leaving ( or leeching) a common thing to do or an Habit.
Ctb
Quote:
Not a joke more like reality other fansites are QQ'ing about unpolished games and legitimate bugs and glitches. What goes on at GW sites are ridiculous rantings about nothing. |
Quote:
Dishonorable works the way it was intended |
Inde
Calm down please, let's not turn this into flaming or personal insults.
Martin Alvito
I'll go ahead and say it: it doesn't work as intended. There's no way to implement a /report feature that simultaneously addresses the witch hunt problem and the collective action problem.
If reporting is costless, then you can /report anyone you dislike. This frees you to witch hunt players in the hope of getting people you dislike banned, creating bogus reports and wasting the devs' time.
So the devs implement a /report feature that is costly.
But, if it is costly, then the best response is to recognize that this is a collective action problem. If you report someone, it's unlikely that enough players will also /report the player so that you do not receive dishonor points. So it's individually rational to never report and use your hourly ragequit when you encounter a leech, because it saves you more time and aggravation than the /report function.
The system doesn't work as intended. Players should strictly prefer spending their available dishonor points on the ragequit over using /report. QED.
If reporting is costless, then you can /report anyone you dislike. This frees you to witch hunt players in the hope of getting people you dislike banned, creating bogus reports and wasting the devs' time.
So the devs implement a /report feature that is costly.
But, if it is costly, then the best response is to recognize that this is a collective action problem. If you report someone, it's unlikely that enough players will also /report the player so that you do not receive dishonor points. So it's individually rational to never report and use your hourly ragequit when you encounter a leech, because it saves you more time and aggravation than the /report function.
The system doesn't work as intended. Players should strictly prefer spending their available dishonor points on the ragequit over using /report. QED.
Ctb
Quote:
I'll go ahead and say it: it doesn't work as intended. There's no way to implement a /report feature that simultaneously addresses the witch hunt problem and the collective action problem.
If reporting is costless, then you can /report anyone you dislike. This frees you to witch hunt players in the hope of getting people you dislike banned, creating bogus reports and wasting the devs' time. So the devs implement a /report feature that is costly. But, if it is costly, then the best response is to recognize that this is a collective action problem. If you report someone, it's unlikely that enough players will also /report the player so that you do not receive dishonor points. So it's individually rational to never report and use your hourly ragequit when you encounter a leech, because it saves you more time and aggravation than the /report function. The system doesn't work as intended. Players should strictly prefer spending their available dishonor points on the ragequit over using /report. QED. |
Now, whether or not they can actually afford to do that, or are willing to regardless, is a whole other matter.
Besides, it's just my personal opinion on the matter, but I tend to fall on the side of not punishing the innocent even if it means the guilty get away sometimes rather than the other way around. Not meeting the threshold should mean nobody gets hexed, not that both people get hexed. If all I want to do is cause trouble, I can still go into the game and start reporting people all willy nilly to increase their risk of getting hexed. No skin off my back if I have to wait 20 minutes between raging sessions.
Martin Alvito
I don't have to be an employee to see that a system doesn't work. Finding the flaw in this system is simply a matter of solving an easy math problem.
Computers can handle this social problem. If NSA can design routines that search for certain key phrases to determine which conversations need to be monitored, ANet can certainly implement the same mechanism. You're correct to argue that the reason this has not been done is probably cost.
You're also correct that the time factor doesn't solve the bogus /report problem. However, by making false reports costly, the present mechanism does deter anyone except a dedicated griefer. This makes those players easy to identify and ban.
We're approaching this problem from different perspectives. You want social justice. I just want the mechanism to work. No amount of argument is likely to resolve that conflict.
Computers can handle this social problem. If NSA can design routines that search for certain key phrases to determine which conversations need to be monitored, ANet can certainly implement the same mechanism. You're correct to argue that the reason this has not been done is probably cost.
You're also correct that the time factor doesn't solve the bogus /report problem. However, by making false reports costly, the present mechanism does deter anyone except a dedicated griefer. This makes those players easy to identify and ban.
We're approaching this problem from different perspectives. You want social justice. I just want the mechanism to work. No amount of argument is likely to resolve that conflict.