Scythe Sins? Really?

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

I was talking in AC last night about how I never play my Sin for anything except farming anymore, and someone started talking about scythe sins. Since I got a Drok's Reaper from an ally who seriously overcharged me for it awhile back, I figured WTF, I'll give it a shot.

Am I nuts or does this entire concept seem to go against all assassin-class wisdom. I've been playing with the idea, rather than going to PvX and grabbing the first build that I see, but the ones I HAVE seen all seem to use skills like [Eremite's attack]. Am I nuts or is putting yourself in a position for Eremite's attack to be good (i.e. being surrounded by baddies) is kind of counterproductive to the "The assassin is NOT A TANK" mindset?

Of course, I've been wrong before, so I did give it a shot. In EotN Normal mode, between magic spikes and huge mob sizes (I'm in southern Maguuma, Asura area) even Crit Agil + Crit Def doesn't keep me from being spiked to death in seconds (damn dinosaurs) and H/H monks can't keep up.

What's the secret I'm missing?

Tyla

Emo Goth Italics

Join Date: Sep 2006

Twisting Jaws is a skill that requires touch range to work, so you're not going to be defended against it either way. Crit Defenses is a pretty weak skill when it comes to 8 man play, because it doesn't do anything to help the party out. The reason Eremites' and Mystic are in the bar is because they cut time off attacks, say if you autoattacked once and followed up with either, you'd cut (I think) more than 50% of the original attack time. The damage is just a bonus; and scythes are already insane.

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by Tyla View Post
Twisting Jaws is a skill that requires touch range to work, so you're not going to be defended against it either way. Crit Defenses is a pretty weak skill when it comes to 8 man play, because it doesn't do anything to help the party out. The reason Eremites' and Mystic are in the bar is because they cut time off attacks, say if you autoattacked once and followed up with either, you'd cut (I think) more than 50% of the original attack time. The damage is just a bonus; and scythes are already insane. Good point about the Eremites and mystic... hadn't considered it from that angle.. I looked up scythes. Slow as snail snot, aren't they?

Not sure about the "Not helping the party out" view on CD, though. If it keeps my red bar from going down to give the monk a break, and lets me keep making the bad guys' red bars go down... Not a lot of "utility" in the Sassy class.

Re: Twisting Jaws: That's kind of my point, though. Seems to be a lot of stuff you can't defend against in EotN. (TJ/Chomp, ele spikes, etc...) and none of the builds seem to take that into account.

[Assassin's Remedy] for the bleeding, DW, blind
[Way of the Master] for +crit%
[Critical Agility] because... well ,it's a PvE sin bar and CA is the assassin's Dshot
[Aura of Holy Might] for the +%dmg bonus (and gives you some lovely big yellow numbers when farming undead for orr emblems!)

[Mystic Sweep]
[Eremite's Attack], since I beleive you that it's good
[Victorious Sweep], for a teeny bit of a survivability boost.
[wounding Strike], though I wonder if DW isn't a little overrated in PvE against groups with no healer...

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Scythe Sins, in my Guild Wars?
Its more likely than you think!

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

Deep Wound is never overrated. You're not going to find a better elite than Wounding Strike for that bar with A/D. Reaper's Sweep is good with the +damage but tbh it's barely stronger than Victorious, so I'd run the exact bar you listed, potentially dropping either Eremite's or Victorious - probably Victorious - for Asuran Scan.

Tyla

Emo Goth Italics

Join Date: Sep 2006

If you're using Assassins' Remedy, you might as well spend your elite on something else and use Wearying Strike in my opinion, but I guess this only applies for areas with strong enchantments considering the only useful elites are Wounding Strike and Dark Apostacy.

ac1inferno

ac1inferno

Desert Nomad

Join Date: Aug 2007

Boston

We D Shot Your Stances [GODS]

A/W

[build prof=A/D critic=12+1+1 scythe=12][optional][Mystic Sweep][Eremite's Attack][Asuran Scan][Critical Agility][Aura of Holy Might][Way of the Master][Resurrection Signet][/build]

*[Reaper's Sweep] for a heavy damage attack with condition Deep Wound.
*[Wounding Strike] for free Deep Wound covered with Bleeding.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Scythe sins are actually really good in dealing some decent AoE dmg. We use (a)scythe sin(s) in our Urgoz and FoW runs on a regular basis it is also quasy decent as in DoA. So ya it's good, try it out.

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by zelgadissan View Post
Deep Wound is never overrated. You're not going to find a better elite than Wounding Strike for that bar with A/D. Reaper's Sweep is good with the +damage but tbh it's barely stronger than Victorious, so I'd run the exact bar you listed, potentially dropping either Eremite's or Victorious - probably Victorious - for Asuran Scan.
Yeah, I'm going to modify the bar when I actually GET Asuran Scan. I figured Eremites or Victorious would go.


Quote: Mmm, not really, the huge bonus damages part is sexy with aohm and scan up. WS is sexy too though, but if you run multiple scythes have only one with ws, others with reaper's and thats for pve, obviously.

Oh and tell me, were did you see crit defenses on mah bar? o____o

Quote:
Originally Posted by Tyla
If you're using Assassins' Remedy, you might as well spend your elite on something else and use Wearying Strike in my opinion, but I guess this only applies for areas with strong enchantments considering the only useful elites are Wounding Strike and Dark Apostacy. You mean to remove the weakness from wearying? Might be something to consider... OTOH, I might not want to do it in condition heavy areas, even though I'm sure the dinos would appreciate me providing a cover condition for them. I see what you mean about the elites tho. :P Maybe find a spot for AoD or AP or a 6-pt avatar.... Ooohhh... Onslaught.. has potential...


I'll have to play with it after work...

TheDarkshineKnight

Academy Page

Join Date: Oct 2008

Mercanaries of Xero

Rt/Mo

Off the top of my head, I think I'd run something like:

Wounding Strike
Malicious Strike
Way of the Master
Mystic Sweep
Eremite's Attack
Critical Agility
Aura of Holy Might
Asuran Scan

Gotta have that Malicious strike. The synergy it has with Wounding Strike is just too damned awesome.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Any class that can use the most powerful weapon in the game (scythe), then get a permanent 33% IAS with it (Critical Agility), then stack the most imba physical damage buff in the game on it (AoHM), then spam deep wound with it (Wounding Strike), and on top of that have a critical rate of around 50-65% is pretty damn awesome. Hitting 150s-200s consistently on multiple targets at a time is pretty damn insane. 70 Armor is all you need against an enemy that is already dead.

TheDarkshineKnight's build is pretty much what I use, give or take an attack skill.

jsn

Ascalonian Squire

Join Date: May 2007

havent gotten into scythe sins very much(just because overall dmg/speed with daggers is more)

but if your having issues with mobs and such an idea would be critical defenses when you get mobbed,your gonna have bodies to replenish and renew crit def,and 75% to block seems like a good idea to me

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

You dont need to be surrounded by foes for eremites attack to be effective, its main advantage is spammability and fast activation time allowing you to frequently spike for high damage.

Your mistake was the fact you were probably rushing ehead of evrything like a noob and dieing, e.g. bad playing because normally you shouldnt be dieing even withou crit agility.

Also the build should be this:
1.asuran scan
2.reaper's sweep
3.mystic sweep
4.eremite's attack
5.way of the master
6.critical agility
7.aura of holy might
8.dash

Crit - 14
Scythe-12

Ful set of survivor insignias, sup vigor and vitae runes.

unless you are failing, this should work out perfectly.

Burst Cancel

Burst Cancel

Desert Nomad

Join Date: Dec 2006

Domain of Broken Game Mechanics

Critical Defenses is a waste of a slot on an already-cramped bar. Wounding Strike > Reaper's Sweep.

Scythe sins are fun, but they're weak to enchantment hate and less effective overall than standard MSDB if enemies actually have, you know, armor. Though, this is due more to MSDB being ridiculously good rather than scythe being bad.

And DW being overrated = lolwut. If anything, it's underrated because people are ****ing clueless.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Burst Cancel View Post
Critical Defenses is a waste of a slot on an already-cramped bar. Wounding Strike > Reaper's Sweep.
Scythe sins are fun, but they're weak to enchantment hate and less effective overall than standard MSDB if enemies actually have, you know, armor. Though, this is due more to MSDB being ridiculously good rather than scythe being bad. Yea, I like MS/DB beter too, though scythes can pack quite a damage. And enchies...well...cant remember last time mobs were good at stripping them. :P

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Quote:
Originally Posted by Burst Cancel View Post
In reality, the critical scythe build is a well-known standard with very little variation: you pack broken PvE skills, critical skills, and scythe attacks. Nothing to see here, move along.
I know that, why are you telling it to me? o_____o

Quote: But sure, as for your build specifically, it lacks Malicious Strike; replace Dash with it. lolwut, explain.

Quote:
The much lower recharge (3s vs. 8s) and far superior conditional (user is enchanted vs. target < 50% health) of WS outweigh the damage bonus on Reaper's, especially in light of AoHM and critical skills, which significantly raise base attack damage and make armor-ignoring bonuses a smaller percentage of the total. Yeah, but you still dont need ws on every crytscythe assuming you run several copies of em, also, +40 dmg is gid, and you get dw right when you need it, but yeah, WS is probably most imba derv skill nowadays.

Quote:
Enchantment stripping is prevalent in EoTN and high-end areas (e.g., DoA). The problem with critscythe is that it really needs all of its enchantments to function well - losing any of AoHM, Agility, or WoTM significantly lowers your DPS, and none of these are low-recharge spells. ino ino, Assassin Promise is ur frend rite?! rite?! :O

Also thats why I like taking critical eye over wotm, gives enrgy and is unstrippable.

Miss H O T

Miss H O T

Wilds Pathfinder

Join Date: Aug 2005

Holland

Sword Of Justice [SOJ]

W/Mo

why not crit eye?
and why does nobody consider zealous sweep? that skill basically deals badass damage! (41 with 12 scyth mastery) just explain to me why, im not saying all you are nubcakes, i'd sincerely like to know ^^
anyways, here's my standard bar, any comments?

Zealous Sweep
WS
Malicious
*edit* Asuran Scan

agility
crit eye
WotM
AoHM

cheers, HOT

Tyla

Emo Goth Italics

Join Date: Sep 2006

Zealous Sweep only deals 22 extra damage; counting things like AoHM etc. don't forget about other skills. I also don't really see a point in Critical Eye when you already have an incredibly high crit rate and enough energy management; you're better off using Mystic Sweep. Oh, and same goes for Radiant Scythe too, didn't read it properly.

I'd go with this:

Wounding Strike
Malicious Strike
Mystic Sweep
Eremites' Attack / Resurrection Signet
Asuran Scan
Aura of Holy Might
Way of the Master
Critical Agility / Drunken Master (If I'm using consumables, Drunken Master comes into the equation)
Way of the Master
Way of the Master
Way of the Master
Way of the Master

-------

Fair enough, I'll put in 5 WotM's, it was nearing midnight okay??

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

double way of the master Tyla, gfg.

also why malicious strike, not for self healing rite?

Tyla

Emo Goth Italics

Join Date: Sep 2006

That's Drunken Master. Malicious Strike is for the insta-crit, and the spammable +damage. It's a great skill to use with Wounding Strike, because under some situations, you're not going to crit for 3 enemies.

Miss H O T

Miss H O T

Wilds Pathfinder

Join Date: Aug 2005

Holland

Sword Of Justice [SOJ]

W/Mo

alright i'm sorry, i didn't mean zealous sweep(that'd be bullshit)
i meant radiant scythe. but what's weird... on the guildwiki site it's not under scythe mastery skills... although it does display it belongs to that group(cuz DOES have the skill in their system...) how weird is that? anyway, you could be right on crit eye, what i'm really talking about should be(after the revision of taking out crit eye):

radiant scythe
wounding strike
malicious strike
-------------chilling vict/crit def/farmer's scythe(anyone?)/eremite's attack

asuran scan(always)
agility
WotM
AoHM

opinions pollease!!

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Miss H O T View Post
anyway, you could be right on crit eye, what i'm really talking about should be(after the revision of taking out crit eye):
I liek crit eye

Quote:
Originally Posted by Miss H O T View Post
radiant scythe wat
wounding strike
malicious strike
-------------chilling vict ^%^%^recharge/crit def no/farmer's scythe(anyone?) no/eremite's attack yaay for mystic

asuran scan(always)
agility
WotM
AoHM

opinions pollease!!

Mr. Undisclosed

Mr. Undisclosed

I phail

Join Date: Mar 2007

Phailville

D/

Quote:
Originally Posted by Targren View Post
Am I nuts or is putting yourself in a position for Eremite's attack to be good (i.e. being surrounded by baddies) is kind of counterproductive to the "The assassin is NOT A TANK" mindset?
Are you trying to say dervs are tanks?

Unreal Havoc

Guest

Join Date: Dec 2007

Quote:
Originally Posted by Tyla View Post
That's Drunken Master. Malicious Strike is for the insta-crit, and the spammable +damage. It's a great skill to use with Wounding Strike, because under some situations, you're not going to crit for 3 enemies.
No, he meant you posted Way of the Master twice!

all attack skills +dmg r armour-ignoring
holy dmg weapon attacks r not armour-ignoring

Quote:
Originally Posted by wiki
Holy damage as an attack damage type (either directly from a weapon or resulting from a buff such as Judge's Insight or Heart of Holy Flame) is not armor-ignoring, but simply non-physical, non-elemental damage which uses the normal damage calculations. do ur homework

arturfel

Academy Page

Join Date: Mar 2008

P/W

Sins with scythes are much better and fun than daggers sins, i posted an build with heros but iot disapear, i used to use this:

Reaping
Mystic Sweep
Eremites' Attack
Asuran Scan/ Im the Strongest
Aura of Holy Might
Critical Agility
Way of the Master
Death Charges

One smiter hero with smite15/16 cast Strenght of Honor and Judge Insight, and one ne/rt with chaneling 12 cast splinter weapon in the sin.

The big point here is Death Charges and the 3/4 seconds attck skill. When you death charge the mobs you get then grouped so the scythe multiples targets, the 3/4s attack skills and splinter weapon just blow the whole group.

ALWAYS bring the prot hench, it can hold your ass in the frontline. And always use caster heroes and hench, when you death charge you get all agroo for yourselve, since you are under prot u can hold everbody

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Stealth Bomberman View Post
MS is definetly not armor ignoring/ DB is powerful but not armor ignoring. armor ingnoring=smiting/holy dmg. AoHM=armor ignoring/scythesins w/AoHM>MS/DB.
What snaek said. AoHM only effects damage level... which is what I meant by 'doesn't quite match up'.

Quote:
Originally Posted by Stealth Bomberman
MS/DB has AoE potential. omg wait a sec.....chilling victory=AoE 10 sec recharge and again, not armor ignoring.

Have you actually played HM?

Miss H O T

Miss H O T

Wilds Pathfinder

Join Date: Aug 2005

Holland

Sword Of Justice [SOJ]

W/Mo

finalizing this thread:
i think we can all agree that the best A/D Asshacker build (disregarding any specialised enemies for which the build could be modded) is:

Radiant Scythe
Wounding Strike
Malicious Strike
Mystic Sweep
Asuran Scan
Critical Agility
Way of the Master
Aura of Holy Might

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

minus radiant scythe, plus sins remedy/dash/shadow step, yeah

Miss H O T

Miss H O T

Wilds Pathfinder

Join Date: Aug 2005

Holland

Sword Of Justice [SOJ]

W/Mo

radiant deals most damage, but i can see why u'd take it out, but ive got a zealous scythe, and i kinda never run out of energy, so it really works for me!