Sabway or Discordway for normal PvE?

kai4321

Academy Page

Join Date: Apr 2007

Well I just finished the quest to get Livia and I have heard a lot about how good sabway/discordway are. Now I want to know which would be best in NM and maybe some HM and also in 8-man areas what would be good to get as hench or does it not matter too much?

Hanma l

Hanma l

Frost Gate Guardian

Join Date: Jun 2008

WPB, Fl

W/

IMO go discord way it has worked great for me and if u can get a partner to do whatever it is that u wanna do hm or nm run dual discord it is awesome makes hm look like child's play. U can find the team build in wiki

realtalk916

realtalk916

Lion's Arch Merchant

Join Date: Sep 2008

California

Reign Of Judgment [RoJ]

W/E

i dont really like sabway, but i think discord works great, but discord works really great in hm for sure, when u have a partner running discord also

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

I used Sabway for ages. Well, tbh - I pretty much started using it after everyone moved onto Discord-way ...
Yeah, I am a bit slow ...
I just didn't have any need for it.

Now I am running around with Discord - and I prefer it. Discord-way is MUCH more flexible since you pretty much just need high Death + Discord and you fill up the rest of the bar with goodies you need/like. That way I get things that work (eg. the massive Discord damage) and I still get to keep the sandbox (eg. the half-empty skillbars that I get to fill) to play around in.
Superb thing for a big child such as myself!

wind fire and ice

wind fire and ice

Jungle Guide

Join Date: Oct 2008

There

[ToA]

I've ran both,and i prefer discord,though if your a prof like monk who cant really spread conds or hexes,id go with sabway.

Super Igor

Banned

Join Date: Mar 2008

why should you kno? Oo

A/W

Sabway, because everyone gets pissed when I say so.

beserk

Krytan Explorer

Join Date: May 2008

UK

W/

For Nm why dont you just roll 3 SF eles? Sab and Dis are more suited for HM tbh.

izzywish

izzywish

Frost Gate Guardian

Join Date: Mar 2007

Manchester, UK

Carpe Nocte [StN]

R/

IMHO Disway is much faster and stronger. In a 2 person 8 build I run a Prot monk and drop a RF nec and find very few occasions where I panic these days!

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

I still run sabway, although my version is quite heavily modified to accomodate my profession. Anyway, sabway works great in HM but discord is perhaps a little stronger in HM. I don' think using sabway in NM will be a problem.

Raku Clayman

Raku Clayman

Krytan Explorer

Join Date: Oct 2005

Marquette MI

Elite Lan Gamer

E/Me

I've used Sabway for a long time and it works for me in every situation. I use it in NM, HM, Vanquishing, etc. It allows me to do H and H without having to rely on someone else.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Yeah, gotta agree with everyone else: Discordway.

Just out of personal curiosity, when you guys say "discordway" do you mean with three minionmasters as in PvXwiki, or do you mean the 'original' discordway with 1 N/Mo minionmaster and two N/Rt healers?

The forth fly

The forth fly

Krytan Explorer

Join Date: May 2008

england

Mo/

Discord-with my monk i did all but 1 HM tyria mission discordway,all hero/hench no other player needed only problem is it makes the game to easy

Shursh

Shursh

Lion's Arch Merchant

Join Date: Jul 2008

KaVa

N/

sabway for NM because it's faster

discord in HM because it's faster and you have more minions for meat shield

Capua

Capua

Frost Gate Guardian

Join Date: Aug 2008

N/

I have switched back and forth from both, but I have to say I prefer Sabway.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

If you have two people for HM run discord way. If you're vanquishing by yourself, I'd sabway. That's the way I always choose

Improvavel

Desert Nomad

Join Date: Apr 2007

Or you can always run sabway way with discord as the elite

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Improvavel View Post
Or you can always run sabway way with discord as the elite That's pretty much exactly what discordway is. Lol.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

The thing about Discord, is the bar of your three heroes is still pretty much empty. You can still give one of them some minions and death nova and a couple of prots or heals if need be. One of them can still run a N/Rt well (well, two of them can). Your bar will probably be the most fleshed out as you need to make sure the enemies meet the requirements for discord.
Someone said, Discordway is basically Sabway but with the elites replaced with Discord.

Although I don't much like what is recommended on PvX wiki, especially the use of rotting flesh.

Masao

Lion's Arch Merchant

Join Date: Jan 2008

I use Discordway. Main is a monk. However, both Discord builds as posted on PvX are horrible.

Triple minion master and MM + 2 N/Rts are just bad builds.

I'll post my build later on when I get back to my place. I go Mo/A with Castigation Signet for e-management and Scourge Healing for spiking monks and rits. I have one dedicated bomber MM, a dedicated Resto, and the last is a split between a bomber and Curses spammer.

Rotting Flesh is a terribad skill. Weaken Armor and Enfeebling Blood are sexy.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Discord as long as you can provide the condition and hex. Such as running /assassin for an ap nuker works no matter what char you run.

It just can't be beaten by sabway in quickly spiking down enemies. Sabway was made to live out the while aoe spells like SS chip away at a whole group. Discord effectively spikes an enemy down to death within like 5 seconds. And is ready to spike down again every time just about.

When I run a 6man variant I give each char 1 curse necro, 1 minion bomber, 1 restoration healer.

I still need to tweak out my curse build and figure out something decent to give them. Usually slap enfeebling blood on one, weaken armor on the other. Then suffering and shadow of fear for an attempt at aoe hex.

I only run them as 1 of each because I get too lazy to change builds when it comes to splitting like Golem mission or other missions in nf where you effectively need to split into 2 4man teams.
Don't forget to run e-management. As a monk the only effective e-management you can use is Castigation Signet. Most other classes have some form of e-management that's mainstream so it shouldn't be a problem for anything else.

Quote: Originally Posted by MercenaryKnight View Post It just can't be beaten by sabway in quickly spiking down enemies. Sabway was made to live out the while aoe spells like SS chip away at a whole group. Discord effectively spikes an enemy down to death within like 5 seconds. And is ready to spike down again every time just about. Sabway is more about the Jagged bomber finishing off groups, the SS is just dessert.

Quote: Originally Posted by MercenaryKnight View Post When I run a 6man variant I give each char 1 curse necro, 1 minion bomber, 1 restoration healer. Same. Unless you mean 6 heroes. In that case I use a Jagged bomber, a Discord bomber, a Discord Resto healer, a Discord Resto protter or Prot Prayers protter, a Discord Curse spammer, and a Discord Channeling spammer.

Quote:
Originally Posted by MercenaryKnight View Post
I still need to tweak out my curse build and figure out something decent to give them. Usually slap enfeebling blood on one, weaken armor on the other. Then suffering and shadow of fear for an attempt at aoe hex. Just run one with both. Add on Mark of Pain or Barbs. MoP isn't quite as good in Discord as it is in Sabway because it won't be on a mob long enough. Still, usually I have 20-30 minions out (depending on if I'm running solo Discord with henches or dual Discord with another person and their heroes), so I can usually get in some nice AoE out of it.

Quote:
Originally Posted by MercenaryKnight View Post
I only run them as 1 of each because I get too lazy to change builds when it comes to splitting like Golem mission or other missions in nf where you effectively need to split into 2 4man teams. No need to split in G.O.L.E.M. Just clear the area after the bridge, flag all your H/H to the choke point and then activate the quest. 8v4 is easier to win than 4v2+4v2.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Minions are typically raised after the carnage is over, ready for the next fight.
They also have the useful ability to draw most of the damage away from us and manage to trigger Mark of Pain repeatedly which I'm casting all over the place whenever I can.
Rotting Flesh has one useful function and it's a function better filled by other skills.

Daisuko

Wilds Pathfinder

Join Date: Mar 2007

California

[Vr]

E/Me

Meh, I don't like either. I hero/henched legendary vanquisher and legendary guardian using...
R/Mo (me)
Rt/Me (Xandra)
Mo/P (Dunkoro)
N/Me (Olias)
and then henchmen. I don't feel either way are really that great, but if I looked at both builds I'd definetly say that discordway is better. I may run Discordway on my necro, but he himself would just use Necrosis instead.

Masao

Lion's Arch Merchant

Join Date: Jan 2008

One thing I forgot to mention in my previous posts.

Blood of the Master is a horribly crappy skill to run in either Sabway or Discordway.

WTB Feast for the Dead.

1) It fuels energy through SR for your other heroes and provides a net gain in energy for the caster.
2) It pops another Jagged.
3) Instant AoE if the minion was Nova'd.
4) Minions healed for slightly less than BotM. You aren't using it for healing anyway, and God forbid you actually want to heal your minions, which is counter-intuitive for a bomber to be doing.
5) No health sacrifice like BotM.
6) Low energy cost, fairly good recast time.

furpigs

Ascalonian Squire

Join Date: Feb 2008

I've used Sabs for a long time. I switched to Discord within the last couple of months. Discord puts out more spike damage, but Sabway seems to keep the minions around all the time a little better. Discord for me... until they nerf it.
I play a Necro for my main with SS and some spreadable hexes and conditions with some PVE skills too. Works pretty much everywhere.

AtomicMew

AtomicMew

Jungle Guide

Join Date: Apr 2005

N/A

Quote:
Originally Posted by Masao View Post
FYI, AP + EVAS + FH! + YMLaD! = first four skills in a player's Discord bar.
Except it's not, because I run a paragon who can't use AP etc as well and I'd much much rather run an imbagon.

Quote:
Players who think Rotting Flesh is good (heaven forbid they think its needed too!?) are ridiculously bad players.
The only "ridculously bad player" here is... I mean: scourge healing and castigation signet....

And lol@ using cracked armor to do more damage in discordway. ~90% of your damage is armor ignoring, buddy. Heck, even sabway doesn't use cracked armor.

Quote:
Originally Posted by upier View Post
RF is a 3 sec spammable skill.
Your guys are already not spamming Discord as much as they could be because you are already running those 3 sec minions. No need to make them cast it even less. Rotting flesh potentially saves time since it does away with needing to recast a condition. It has the hugest effective AoE and lasts, like, forever. 3 seconds isn't that big a deal, honestly.

Quote:
And if your disease does 500+ damage - you seriously need to learn how to kill faster. Math: lets say you're fighting a mob of 6 and you kill on average every 6 seconds (INCREDIBLY generous in more difficult areas). That's 112 second-monsters of disease. At 4 pips lasting a maximum of 26 seconds (IIRC), that's 896. Realistically, it takes time to spread due to spacing. Say 3 seconds or so. 112-3*6 gives 752. Whatever. It doesn't matter. It's still triple digit damage, easily.

Masao

Lion's Arch Merchant

Join Date: Jan 2008

Quote:
Originally Posted by traversc View Post
Except it's not, because I run a paragon who can't use AP etc as well and I'd much much rather run an imbagon.
P/A.


Quote:
Originally Posted by traversc View Post
The only "ridculously bad player" here is... I mean: scourge healing and castigation signet.... There are no other skills that need to be run by a Mo/A in Discordway.

If you're too stupid to understand this I don't know what to say to you.

Castigation Signet = the sole form of e-management that monks have to allow them to keep spamming the four skills that are standard in Discordway. I can spam all 4 skills on every mob with Castigation Signet.

Scourge Healing takes care of all mobs with multiple healers in them. Nothing could be more valuable than a skill which will near instantly spike a healer to death if you're only running 3 Discord heroes and they continue to top up their HP.

A Discordway monk is NOT a monk.

Quote: Originally Posted by traversc View Post And lol@ using cracked armor to do more damage in discordway. ~90% of your damage is armor ignoring, buddy. Heck, even sabway doesn't use cracked armor. We're talking about Discordway, not Sabway. Weakness increases minion damage. I constantly have over 15 minions out blocking and frontlining. Cracked Armor = more damage.


How about skills that aren't shit.

Quote:
If you're too stupid to understand this I don't know what to say to you. Why play a class whose strengths bring nothing to the table? Or do you admit your build is subpar? (You should)

Quote: Castigation Signet = the sole form of e-management that monks have to allow them to keep spamming the four skills that are standard in Discordway. I can spam all 4 skills on every mob with Castigation Signet. No it's NOT the sole form of e-management lol.

Quote: Scourge Healing takes care of all mobs with multiple healers in them. Nothing could be more valuable than a skill which will near instantly spike a healer to death if you're only running 3 Discord heroes and they continue to top up their HP. I don't think you understand how scourge healing works. There is no "spike" involved.

Quote:
A Discordway monk is NOT a monk. You're right, it's subpar.

Quote:
We're talking about Discordway, not Sabway. Weakness increases minion damage. I constantly have over 15 minions out blocking and frontlining. Cracked Armor = more damage. Wanding = more damage. You're getting like ~10 more single target damage from minions with cracked armor. If you really need more damage from your minions, take barbs.

Quote:
Third, it's common knowledge that Heroes will and do spam skills with low recast times, and will spam this skill over Discord.

Learn the mechanics of the game please. Rofl you are such a riot. Heroes do not spam conditions on monsters with the condition already on them. Learn the mechanics of the game please.

Quote:
I kill mobs under 4 seconds apiece. Quite often I can kill within 2 seconds if energy is topped up with Castigation Signet, which it usually is. If you aren't killing that fast then you're clearly not using a good build. LOL... that's so pathetic... stop making up stuff. You can't even cast AP + EVAS in 2 seconds. Discord takes 1.75 seconds. And lets forget about the fact that heroes have 7 other skills.

Masao

Lion's Arch Merchant

Join Date: Jan 2008

Quote:
Originally Posted by traversc View Post
Energy + imbagon is better.
With minions holding near all aggro the +100 armor won't matter much. Most of the damage you take during a Discord VQ is from hexes or conditions, the rest is easily taken care of by an N/Rt + one hench monk.

Quote:
Originally Posted by traversc View Post How about skills that aren't shit.
Name some that are better for e-management and keeping healers down? Oh, you can't.

Quote:
Originally Posted by traversc View Post Why play a class whose strengths bring nothing to the table? Or do you admit your build is subpar? (You should)
How is my build subpar for H/H VQing?

Quote:
Originally Posted by traversc View Post No it's NOT the sole form of e-management lol.
Name another consistent spammable form of nearly unconditional e-management from the Monk class.


Quote:
Originally Posted by traversc View Post I don't think you understand how scourge healing works. There is no "spike" involved. It allows a Discord spike to go through by making all heals used by the target from being even of minor effect. Two heal/prot mobs? Switch targets after Scourging the one.

Quote:
Originally Posted by traversc View Post
You're right, it's subpar. Again, constant spam of PvE skills can't possibly be subpar when I'm able to VQ areas without a single death, and in 75% of the time Sabway users do it.

Oh yeah, in case you forgot I'm H/Hing all of this.

Quote:
Originally Posted by traversc View Post
Wanding = more damage. You're getting like ~10 more single target damage from minions with cracked armor. If you really need more damage from your minions, take barbs. Alright... 10 damage... 20 to 30 minions. Do the math please.

And I already take Barbs/MoP as stated before.

Quote:
Originally Posted by traversc View Post
Rofl you are such a riot. Heroes do not spam conditions on monsters with the condition already on them. Learn the mechanics of the game please. You're assuming mobs always stick in tight little groups so that every one is hit. Newsflash, that is rarely the case.

Also, condition removal from range = an extra wasted cast of Rotting.

Quote:
Originally Posted by traversc View Post
LOL... that's so pathetic... stop making up stuff. You can't even cast AP + EVAS in 2 seconds. Discord takes 1.75 seconds. And lets forget about the fact that heroes have 7 other skills. It's sort of clear you don't know how the cookie cutter AP build works.

EVAS doesn't get cast on every mob, and isn't necessary for the spike. AP + YMLaD + 3x Discord + FH! = instant death, at least with R10 Norn.

Also, 45 minute Dalada VQ just a few days ago with H/H.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

Assassin's Promise is the energy management. I run a paragon with 2 pips of energy and whenever I don't need to run save yourselves. I run an ap nuker build. Assassin's promise, ymlad, vanguard sin, pain inverter. As long as you don't try to spam every single skill on recharge you'll never run out of energy.

It only gets easier with a caster class that has 4 pips of regen.

Also, I do run barbs and I pretty much make copies of each build for me and my partner. I know that it isn't required to split, but a lot of the time we have to do pve areas alone with hero/hench. So instead of making a separate build dedicated specifically to running the 3 hero variant, I make it so both of our team builds can be put together and synergize. Or go into a low hm mission with only 4-6 player cap without ever having to change builds.

1 minion bomber each, 1 curse each (to help provide requirements to an aoe for quickly changing targets), and 1 restore healer each. Both minion bombers have aegis, protective spirit and shield of absorption. Pure healers, then the curses with enfeebling blood, shadow of fear, suffering and weaken armor. Also my partner's curse has some healing spec for dwayna's sorrow for minions.

You don't need dedicated protection character. When you have 2 copies of prot spirit, aegis and shield of absorption. As well as dual minion bombers.

AtomicMew

AtomicMew

Jungle Guide

Join Date: Apr 2005

N/A

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