Remove the need to display title for bonuses
Windf0rce
1234567890. Text edited out.
A11Eur0
Takes 3 seconds to hit H, scroll to your title, and click a box. it doesn't display anyway. Lazy people, i swear.
/notsigned. They have better things to worry about.
/notsigned. They have better things to worry about.
Haxor
/Signed for the simple fact that I usually forget to put the titles on.
SmokingHotImolation
You sir, are taking laziness to a whole new level.
/notsigned
/notsigned
Arduin
Simple: The Lightbringer title does only extra damage on demons because they can see your level of Lightbringer, thereby increasing their fear for you, making you do more damage to them. How would the demons know how badass you are if you don't wear your title?
Same goes for Asuran. In order to be granted the energy boost by the Eternal Alchemical Cycle, the title has to be displayed beneath your character. How ever could the Eternal Alchemical Cycle acknowledge your rank without you showing it? It can't push 'h' to look up your hero title.
Same goes for Deldrimor (destroyers) and Vanguard (charr).
All in all, I think displaying titles is a vital game concept. Asking to have it removed would be futile, because in doing so, the precious game balance Anet holds would be even further out of whack.
So, /notsigned
Same goes for Asuran. In order to be granted the energy boost by the Eternal Alchemical Cycle, the title has to be displayed beneath your character. How ever could the Eternal Alchemical Cycle acknowledge your rank without you showing it? It can't push 'h' to look up your hero title.
Same goes for Deldrimor (destroyers) and Vanguard (charr).
All in all, I think displaying titles is a vital game concept. Asking to have it removed would be futile, because in doing so, the precious game balance Anet holds would be even further out of whack.
So, /notsigned
caballo_oscuro
/notsigned
The purpose of having the extra benefits conferred and displaying your title was in order to encourage people to try to improve their titles and acquire more of them.
If you don't want the particular benefit, don't use the title. Don't chase title points and don't complain that the title is needed to get the benefits.
The purpose of having the extra benefits conferred and displaying your title was in order to encourage people to try to improve their titles and acquire more of them.
If you don't want the particular benefit, don't use the title. Don't chase title points and don't complain that the title is needed to get the benefits.
Luminarus
It annoys me to have to change the titles, so im not going to notsigned this however, it isnt that big a deal so im not going to sign it either.
realtalk916
i try my best to reason with peoples ideas, and im usually a signer
bad idea though, whats the problem with the bonuses, not like you need em anyway, as others said, dont use em if you don't wanna put the effort in clicking a few times. super lazy. im somewhat offended by your post lol
/notsigned
i'd laugh if you thought people would be on your side with this
bad idea though, whats the problem with the bonuses, not like you need em anyway, as others said, dont use em if you don't wanna put the effort in clicking a few times. super lazy. im somewhat offended by your post lol
/notsigned
i'd laugh if you thought people would be on your side with this
Mayda
it would cause a disballance too, as now in some asuran areas, you have to choose between asuran and deldrimor boost, when fighting destroyers, and automatic boost would grant you both
Numa Pompilius
/signed.
It does not make sense from a lore POV that you need to chose which title to wear.
The demons are not impressed by your title, they are damaged by the fact that you're the Chosen One, the Lightbringer, who is prophecied to defeat them and who hold supernatural power over them.
Same goes for your reputation among Asura, Norn, Vanguard. It's not like they don't recognize your leetness if you're not wearing your nametag. Should be automatic.
Also yeah, it is annoying to switch between titles. Ideally I'd not want any titles with in-game effect, but if there must be they should at least be automatic.
It does not make sense from a lore POV that you need to chose which title to wear.
The demons are not impressed by your title, they are damaged by the fact that you're the Chosen One, the Lightbringer, who is prophecied to defeat them and who hold supernatural power over them.
Same goes for your reputation among Asura, Norn, Vanguard. It's not like they don't recognize your leetness if you're not wearing your nametag. Should be automatic.
Also yeah, it is annoying to switch between titles. Ideally I'd not want any titles with in-game effect, but if there must be they should at least be automatic.
Konig Des Todes
/notsigned
Why?
Because, as Mayda said, it would give you multiple benefits in EN.
Also, and more importantly.... I don't want my screen cluttered with 5 different effects at all times.
While from a lore perspective it doesn't make since, it would prove too OP'ed in EN and too annoying.
If the EN titles didn't have effects, meaning it was just Lightbringer, I'd sign. If you remove those little boxes, I'll be on the fence, and probably end up signing. But as it stands, with just adding the multiple bonuses at all times, I'll /notsign.
You are taking Lore and combining it with Game Mechanics. Look at the Shing Jea Sherman. He talks about any title you have, whether displayed or not, that is how titles would work in a lore sense. Basically, all are shown at all times.
Also, @ Numa, the Lightbringer has 100% nothing to do with a prophecy or being "the Chosen One," it's just a power granted by the Order of Whispers.
Why?
Because, as Mayda said, it would give you multiple benefits in EN.
Also, and more importantly.... I don't want my screen cluttered with 5 different effects at all times.
While from a lore perspective it doesn't make since, it would prove too OP'ed in EN and too annoying.
If the EN titles didn't have effects, meaning it was just Lightbringer, I'd sign. If you remove those little boxes, I'll be on the fence, and probably end up signing. But as it stands, with just adding the multiple bonuses at all times, I'll /notsign.
Quote:
Simple: The Lightbringer title does only extra damage on demons because they can see your level of Lightbringer, thereby increasing their fear for you, making you do more damage to them. How would the demons know how badass you are if you don't wear your title?
Same goes for Asuran. In order to be granted the energy boost by the Eternal Alchemical Cycle, the title has to be displayed beneath your character. How ever could the Eternal Alchemical Cycle acknowledge your rank without you showing it? It can't push 'h' to look up your hero title. Same goes for Deldrimor (destroyers) and Vanguard (charr). All in all, I think displaying titles is a vital game concept. Asking to have it removed would be futile, because in doing so, the precious game balance Anet holds would be even further out of whack. |
Also, @ Numa, the Lightbringer has 100% nothing to do with a prophecy or being "the Chosen One," it's just a power granted by the Order of Whispers.
Quote:
Originally Posted by Seeker of Whispers(removed game mechanic talk)
We are all Lightbringers...if we choose to be. A Lightbringer is someone who serves as a beacon to others, illuminating the way of righteousness in these dark times. Demons walk these lands. It is the duty of the willing to drive them back to the cold crypts from whence they came.
Once you gain a high enough rank, you will be taught skills known only to the Order of Whispers. If you wish to rise quickly as a Lightbringer, heed the advice of Whispers informants you encounter. Through their teachings you will hone your craft. |
Windf0rce
It seems most people misunderstood, I'm not complaining about the bonuses, but the fact the title must be displayed for the bonuses to activate makes no sense at all.
If there wasn't the need to display the title (i.e. was automatic in the first place), I doubt anyone would welcome a change such as "now you must display your title to earn the benefits in specific areas". Bet 100% of people would QQ about it.
Not being lazy either, I do change my titles every time I hit a different area. It's just not practical at all.
Edit: yes you do raise a point about titles granting multiple benefits if it was automatic, but it would be hardly game-breaking. Look at consumables, those are a joke, and far more game breaking than any title bonus could ever hope to be even if stacked together.
If there wasn't the need to display the title (i.e. was automatic in the first place), I doubt anyone would welcome a change such as "now you must display your title to earn the benefits in specific areas". Bet 100% of people would QQ about it.
Not being lazy either, I do change my titles every time I hit a different area. It's just not practical at all.
Edit: yes you do raise a point about titles granting multiple benefits if it was automatic, but it would be hardly game-breaking. Look at consumables, those are a joke, and far more game breaking than any title bonus could ever hope to be even if stacked together.
Numa Pompilius
caballo_oscuro
As I said above, the facility of bonuses was integrated into NF and EN in order to encourage people to work on a particular and specific title.
If you removed that particular facet of the equation, you would not encourage people to acquire the particular titles. People who don't get it straight away learn that "Ooh, if I display this title while I have a LB bonus on it'll make it easier to kill the things which give me LB points, I get it now!"
It also encourages people to explore the areas where these titles are gained, thus increasing the liklihood the person will see benefits in other, more grind-based titles such as the mapping and vanquishing titles, therefore accruing indirect benefits.
So removing the need to switch between these titles removes the benefit to people actually learning the game mechanics. It's a simple and elegant piece of the game.
If you removed that particular facet of the equation, you would not encourage people to acquire the particular titles. People who don't get it straight away learn that "Ooh, if I display this title while I have a LB bonus on it'll make it easier to kill the things which give me LB points, I get it now!"
It also encourages people to explore the areas where these titles are gained, thus increasing the liklihood the person will see benefits in other, more grind-based titles such as the mapping and vanquishing titles, therefore accruing indirect benefits.
So removing the need to switch between these titles removes the benefit to people actually learning the game mechanics. It's a simple and elegant piece of the game.
Shadowhaze
/signed
I usually forget to put it on. XD
I usually forget to put it on. XD
SkekSister
Personally I prefer the challenge of NOT using these title based bonuses. I like hard mode as hard as I can make it. No cons, no titles.
Please don't take that choice away from me.
/notsigned
Please don't take that choice away from me.
/notsigned
miskav
I'm lazy aswell, but not this lazy. (It takes 2-3 seconds to put the title on).
/Notsigned
/Notsigned
DarkGanni
Knew I was a lazy bastard but not to this point.
/notsigned
/notsigned
Windf0rce
I give up on GW Guru people.
It is not about being lazy, or sloth, for god's sake! What NO ONE understood is, if there wasn't a requirement to select the boxes in the first place, no one would miss it.
I kind of rage'd, lol.
It is not about being lazy, or sloth, for god's sake! What NO ONE understood is, if there wasn't a requirement to select the boxes in the first place, no one would miss it.
I kind of rage'd, lol.
SkekSister
In as far as you say no one got what you were saying, and that you were actually asking a rhetorical question, then you should have used a different title for your thread. It sounds very much like you are making a gameplay suggestion.
Even so the question you say you are asking
"If it had never been implimented in so and so manner, would you miss it?"
How could you miss something that you never had?
Even so the question you say you are asking
"If it had never been implimented in so and so manner, would you miss it?"
How could you miss something that you never had?
MagmaRed
Clicking a little box is not hard. It doesn't take long either. I have 26 titles maxed on my main character, and I still don't have trouble scrolling through the titles to find the one I need for that area. It is lazy, despite what you believe.
Would people miss it? No. Then again, people wouldn't miss a lot of things if they were removed. However, wearing the title allows for people to find others who can join the team easier. Sure, this causes discrimination at times, but if I was doing DoA and had someone wanting to join with rank 1 LB, I'd say no way.
Wearing the title also helps immersion in the story. Dealing with Charr you should be using Rebel Yell, not your Hero title or Ale Hound.
The idea was made out of what almost all of us saw as laziness. The benefits of making this change would not change the game, just allow people to spend 10 seconds less time changing a title to benefit for the area they are in. It would likely take a decent amount of coding time for Anet to implement as there are a lot of titles, areas, and monsters to consider.
/unsigned - even though he edited out what I am not signing
Would people miss it? No. Then again, people wouldn't miss a lot of things if they were removed. However, wearing the title allows for people to find others who can join the team easier. Sure, this causes discrimination at times, but if I was doing DoA and had someone wanting to join with rank 1 LB, I'd say no way.
Wearing the title also helps immersion in the story. Dealing with Charr you should be using Rebel Yell, not your Hero title or Ale Hound.
The idea was made out of what almost all of us saw as laziness. The benefits of making this change would not change the game, just allow people to spend 10 seconds less time changing a title to benefit for the area they are in. It would likely take a decent amount of coding time for Anet to implement as there are a lot of titles, areas, and monsters to consider.
/unsigned - even though he edited out what I am not signing
Numa Pompilius
Quote:
So removing the need to switch between these titles removes the benefit to people actually learning the game mechanics. It's a simple and elegant piece of the game.
|
It makes no sense lore-wise and teaches you nothing at all about the "game mechanics".
Double bonuses: yeah, you'd get asura benefits when fighting destroyers in a few missions, notably the final Golem mission. Big deal.
I don't see what "it only takes three seconds" have to do with it either, how long it takes is irrelevant (although I don't think you guys who say that have many leather bound books - quick, find the Norn title!). The checkbox-checking is superfluous, the effects of the titles should be transparent and automatic - as it already is for Wisdom and Treasure Hunter, you don't have to check those to get the luck-bonus from them.
The only substantial counterargument so far is from SkeKsister: that it makes the game easier for those who do not want the game made any easier. That could be worthy of a new checkbox in the settings: no effects from titles.
caballo_oscuro
Quote:
I give up on GW Guru people.
It is not about being lazy, or sloth, for god's sake! What NO ONE understood is, if there wasn't a requirement to select the boxes in the first place, no one would miss it. I kind of rage'd, lol. |
It's better to learn a lesson and demonstrate an ability to learn or else try to persuade people why you believe your opinion is correct.
Without your initial entry, people might find difficulty understanding the subject of the post.
caballo_oscuro
Quote:
No, it's a little checkbox you click once and then get free bonuses in PvE.
It makes no sense lore-wise and teaches you nothing at all about the "game mechanics". Double bonuses: yeah, you'd get asura benefits when fighting destroyers in a few missions, notably the final Golem mission. Big deal. I don't see what "it only takes three seconds" have to do with it either, how long it takes is irrelevant (although I don't think you guys who say that have many leather bound books - quick, find the Norn title!). The checkbox-checking is superfluous, the effects of the titles should be transparent and automatic - as it already is for Wisdom and Treasure Hunter, you don't have to check those to get the luck-bonus from them. The only substantial counterargument so far is from SkeKsister: that it makes the game easier for those who do not want the game made any easier. That could be worthy of a new checkbox in the settings: no effects from titles. |
And yes, my opinion is a valid one, that it is an elegant and simple feature which encourages players to go out and play more. It's simple to learn and benefits players should they want to benefit from it.
And no, you wouldn't get Asura bonuses fighting in other regions,, you'd only get the bonus as it confers to the section of the map to which it applies, which you wouldn't really know about if you weren't made aware of the bonus in the first place.
And I agree, it does nothing for the lore of the game, it's a game mechanic to assist the player to accrue points towards a particular title in a particular zone.
You seem to be of the opinion that you are entitled to validate and invalidate the opinions of other forum observers without basing your argument in fact. You are entitled to your opinion but I'm glad yours is not the exclusive authority on the debate.
So if you will, elaborate on why, precisely Skeksister's opinion is the only substantial counterargument for going /unsigned on this thread?
Shayne Hawke
Hey, guys. Why the big fuss over nothing?
All that needs to happen is to separate the check boxes so that one set of boxes will display a title and the other set will turn on a bonus. There's no multi-bonus junk that people seem to be talking about.
/signed, because I have about ten other titles I'd rather display than anything that gives me a PvE bonus.
What Skeksister is saying is that some scenarios will allow multiple bonuses to be effective. The last quest in the Asuran questline was used as an example because you can tap into the Asuran Blessing for extra energy and the Delver Blessing for extra damage against Destroyers.
None of that comes into effect if my idea takes place: split title display and functionality, but only allow one of each at a time.
Everyone else seems to have just complained about it being a laziness issue (lol @ u all).
All that needs to happen is to separate the check boxes so that one set of boxes will display a title and the other set will turn on a bonus. There's no multi-bonus junk that people seem to be talking about.
/signed, because I have about ten other titles I'd rather display than anything that gives me a PvE bonus.
Quote:
So if you will, elaborate on why, precisely Skeksister's opinion is the only substantial counterargument for going /unsigned on this thread?
|
None of that comes into effect if my idea takes place: split title display and functionality, but only allow one of each at a time.
Everyone else seems to have just complained about it being a laziness issue (lol @ u all).
Numa Pompilius
Quote:
Sure removing the option of the bonuses and making them all applied mandatorially makes the game easier, which is why it's optional. The fact is you are given the choice.
|
Quote:
And yes, my opinion is a valid one, that it is an elegant and simple feature which encourages players to go out and play more. |
Quote:
You seem to be of the opinion that you are entitled to validate and invalidate the opinions of other forum observers without basing your argument in fact. |
Quote:
So if you will, elaborate on why, precisely Skeksister's opinion is the only substantial counterargument for going /unsigned on this thread? |
1) Teaches players about the game mechanics: No, it doesn't.
2) Takes 3 seconds: It is irrelevant how long it takes to the fact that it is superfluous.
3) Double bonuses: You're right, that cant happen.
4) Automatic bonuses would make the game easier for those who do not want that: Fair enough, that is a substantial counterargument. For people who do not want the effect there should be a setting to disable PvE title effects in game.
5) Wearing the title: with automatic effect you'd be allowed to wear whichever title you wanted without having to care about in-game effects. Personally I'd wear 'Protector of Tyria' everywhere, always.
6) New argument from you: it encourages players to play. No, it encourages grind, repeatedly doing things over and over and over. I don't see that as beneficial, but even if one do that isn't a valid counterargument: as the effect increases with rank it'd still encourage players to grind. The only difference is that they wouldn't have to remember to click a checkbox when they zone.
Hence, only one substantial counterargument, easily fixed.
EDIT: Windf0rce: you're a coward.
caballo_oscuro
Quote:
What Skeksister is saying is that some scenarios will allow multiple bonuses to be effective. The last quest in the Asuran questline was used as an example because you can tap into the Asuran Blessing for extra energy and the Delver Blessing for extra damage against Destroyers.
None of that comes into effect if my idea takes place: split title display and functionality, but only allow one of each at a time. Everyone else seems to have just complained about it being a laziness issue (lol @ u all). |
You make a good point. And I get skeksister's argument. Just not how hers is the only valid argument. I think mine was quite valid also. I like things as they are however yours would also be an elegant solution to the original point.
Mine was not about laziness however, it was about the fact that the function should remain as it is useful.
I believe it's elegant specifically because I believe it is intended to encourage title acquisition and the benefit accrued encourages pursuit of the tile within a specific region, however, in order to fully gain most of these benefitted titles, you must also raise the titles obtained in other regions.
If you don't turn the bonus on, it is assumed that you don't wish to gain the benefits which are encouraging your title attempt and so it doesn't matter if you enable it or not, you simply mean to access the play area and challenge yourself to beating the area or accomplishing some other goal.
Of course no solution is ever quite an all encompassing one to facilitate everyone's preferences, but it is neither advantageous or satisfactory to attempt such a ridiculous feat.
Shayne, your solution however does provide a possible alternative which should satisfy a solution to the orginal query.
Numa Pompilius
Quote:
the fact that the function should remain as it is useful.
|
How is it useful to have to click a checkbox every time you change territory in Eye of the North in order to get title effect, instead of having the title effect activate automatically when you enter the area?
And again, there is an easy solution for people like Skekster who do not want to use PvE title effects at all: a "never use PvE title effects" setting you click once.
I would also point out that only one title effect can ever have effect in any given area, and that the titles are independent of eachother.
dilan155
Hyper.nl
Gargle Blaster
TITLES DON'T SHOW UP IN INSTANCES!!!! what is the point to display titles in an instance when you are the only one that sees it?
/signed while sure it don't take much time to change your displaying title - it also does not take much to click on a monster for every swing of the sword... there is no need in this game for the players to "activate" passive abilities.
/signed while sure it don't take much time to change your displaying title - it also does not take much to click on a monster for every swing of the sword... there is no need in this game for the players to "activate" passive abilities.
upier
30 posts and nobody threw a hissy fit about the need to remove the bonuses titles bring?
Well, then without further ado ...
I am throwing a hissy fit.
About the need to remove the bonuses titles bring.
/not signed
&
/remove those blasted things
Well, then without further ado ...
I am throwing a hissy fit.
About the need to remove the bonuses titles bring.
/not signed
&
/remove those blasted things
mage767
Quote:
I give up on GW Guru people.
It is not about being lazy, or sloth, for god's sake! What NO ONE understood is, if there wasn't a requirement to select the boxes in the first place, no one would miss it. I kind of rage'd, lol. |
I understand your point, and your agony. By now, you realize that 90% of GW people can't understand what they read.
pumpkin pie
/notsigned
Reason:
I think this has got to do with reducing the amount of work the program need to do on the server side.
If you do not select the title yourself, everytime you go out of an outpost/town the game server has to locate the necessary title for you , 1x players is okay, 1million players might be a big problem. (i am guessing that is the case)
/notsigned
even if it's not the above "guess", because I would rather they use that time to change from having to talk to Beacon or some refugees to not having to take to them to have the rep points added.
Reason:
I think this has got to do with reducing the amount of work the program need to do on the server side.
If you do not select the title yourself, everytime you go out of an outpost/town the game server has to locate the necessary title for you , 1x players is okay, 1million players might be a big problem. (i am guessing that is the case)
/notsigned
even if it's not the above "guess", because I would rather they use that time to change from having to talk to Beacon or some refugees to not having to take to them to have the rep points added.
Konig Des Todes
I am going to have to change my stance on this because I forgot earlier that Lucky, Wisdom, and Treasure Hunter titles' bonuses are always in effect. Also, as Numa said, the double bonuses don't occur much *4 missions, 1 primary quest, and 1 explorable* so it's not that big of a deal.
And I think I will stick with a lore sense.
My new stance is:
/signed but not important
Also, OP, this is the internet, people will not understand what you mean, people will always argue against because of stupid reasons.
While I don't agree with the title bonuses, I think it makes more sense to have all active at all times - without those icons showing *because as said before, they will clutter the screen* - due to my stated reasoning above in this post.
And I think I will stick with a lore sense.
My new stance is:
/signed but not important
Also, OP, this is the internet, people will not understand what you mean, people will always argue against because of stupid reasons.
While I don't agree with the title bonuses, I think it makes more sense to have all active at all times - without those icons showing *because as said before, they will clutter the screen* - due to my stated reasoning above in this post.
Windf0rce
Quote:
I am going to have to change my stance on this because I forgot earlier that Lucky, Wisdom, and Treasure Hunter titles' bonuses are always in effect. Also, as Numa said, the double bonuses don't occur much *4 missions, 1 primary quest, and 1 explorable* so it's not that big of a deal.
And I think I will stick with a lore sense. My new stance is: /signed but not important Also, OP, this is the internet, people will not understand what you mean, people will always argue against because of stupid reasons. While I don't agree with the title bonuses, I think it makes more sense to have all active at all times - without those icons showing *because as said before, they will clutter the screen* - due to my stated reasoning above in this post. |
But yeah just a minor suggestion/observation I had, I don't think it is too important.
The Meth
Quote:
30 posts and nobody threw a hissy fit about the need to remove the bonuses titles bring?
Well, then without further ado ... I am throwing a hissy fit. About the need to remove the bonuses titles bring. /not signed & /remove those blasted things |
Still, i'll throw my opinion in with yours, /signed.
Stupid Shizno
so the logic to this thread is, monsters need to see your title?
no wonder guru isnt the favored fourms for gw.
anyways, the OP is right, it is not practical to show your title to gain the benefit. you already earned it by grinding, and its yours. you dont wear ursan title to make ursan stronger, ursan is ursan with title on or not. the plus health only works on certian areas, which you already obtained from grinding, thus it should be automatic.
with your pve inane logic, you shouldnt beable to /rank without wearing your pvp title....
no wonder guru isnt the favored fourms for gw.
anyways, the OP is right, it is not practical to show your title to gain the benefit. you already earned it by grinding, and its yours. you dont wear ursan title to make ursan stronger, ursan is ursan with title on or not. the plus health only works on certian areas, which you already obtained from grinding, thus it should be automatic.
with your pve inane logic, you shouldnt beable to /rank without wearing your pvp title....
MithranArkanere
You don't have to select all titles to get the bonuses.
Only those that have effects in battle have to be selected. That is like that so you can have only one of them active at the same time...
For example, you can't get both Norn and Asura bonuses when you fight Destroyers in an Asuran area because of that.
That's on purpose, since the title it's like a 9th skill, so you can't have all of them active.
Only those that have effects in battle have to be selected. That is like that so you can have only one of them active at the same time...
For example, you can't get both Norn and Asura bonuses when you fight Destroyers in an Asuran area because of that.
That's on purpose, since the title it's like a 9th skill, so you can't have all of them active.
squiros
from a computer science standpoint, it does not increase the load the server has to do. the area already has to load which title you have, including the state 'no title'. as such, it has to make a check when you leave anyway. this check takes 2 instructions to execute. so as far as cpu goes, even if everyone changes their titles 10 times per second every second, even my cell phone could handle that and not suffer any performance strain.
it only takes 3 seconds to change a title. what if every time after you logged on there were 30 messages, all of which were the same, that asked 'Would you like to play guildwars?' and there was a 'yes' button and a 'no' button. you would only have to hit yes 30 times, and it would only take 3 seconds. if you don't select yes 30 times, then you're being lazy. this is why the lazy argument doesn't hold. this is why the 3 second argument similarly doesn't hold. it's a flawed system, the workarounds posted are valid. . . but they are still workarounds. not solutions.
the 1 button all title argument may have a counterpoint: area transition. if you cross from an asuran area to a norn area, as it stands, you can only select 1 title. you have to decide which area you want the benefit more. with the omni title, you wouldn't have to decide, you would get both, correct?
it only takes 3 seconds to change a title. what if every time after you logged on there were 30 messages, all of which were the same, that asked 'Would you like to play guildwars?' and there was a 'yes' button and a 'no' button. you would only have to hit yes 30 times, and it would only take 3 seconds. if you don't select yes 30 times, then you're being lazy. this is why the lazy argument doesn't hold. this is why the 3 second argument similarly doesn't hold. it's a flawed system, the workarounds posted are valid. . . but they are still workarounds. not solutions.
the 1 button all title argument may have a counterpoint: area transition. if you cross from an asuran area to a norn area, as it stands, you can only select 1 title. you have to decide which area you want the benefit more. with the omni title, you wouldn't have to decide, you would get both, correct?